PlayStation Vita Japanese Launch Thread. "APOCALYPTIC!" says concerned Nuclear Muffin

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It would be interesting to see what it looks like from one of the players point-of-view who isn't on 3G but is playing against someone who is. For example, are the shots registering accurately, is the 3G player's motion smooth or does he seem to leap ahead when running, etc.

Edit: Of course, mileage will vary gaming competitively over 3G. Different games use different net code. Black OPs may have had superb code for handling high latency connections.

That game there was only at 120ms but I still don't see it as that big a deal. It would just be a repeat of the 90s again when some people had broadband (lpb = low ping bastard) everyone else was dialup (hpb = high ping bastard). Client prediction has gotten better since then though which can also cause some of the issues for the lpb.
 
Sony in big trouble according to Forbes:
During its first week on sale in Japan, PS Vita sold 320 K units. The sales period tracked was just two days, so hopeful fans thought that perhaps the first full week would bring good news.

But the second week brought devastation – just 72 K units sold. When Nintendo launched its latest handheld, the sales of the 3DS declined from 370 K to 210K. That drop-off led to a steep further sales erosion, which forced Nintendo to implement an unusually early and steep price cut. This cut combined with the launches of big franchises like Monster Hunter, Super Mario Land and Mario Kart turned the fortunes of the 3DS around in Japan. The 3DS has now sold more than 4 Million units in Japan and in the past week it crushed Sony’s more advanced PS Vita by 484 K vs. 72 K in unit sales.

Sony will likely be forced to cut the price of the PS Vita from 24’000 yen to well below 20’000 yen very soon. The upcoming US launch could be a true debacle for several reasons. Sony has decided to price Vita at $250, higher than the Amazon Kindle Fire. The hottest games like the latest Uncharted are priced at $50, while many other major titles are $40. The pricing seems delusional in light of the Japanese response to the PS Vita. The older PSP handheld console has been a bigger hit in Japan than it has been in the US market. The tablet and iPhone market penetration rates in America are higher than in Japan – consumers may well be more reluctant to splurge on expensive, proprietary handheld consoles. The launch of the Kindle Fire at $200 has changed the US consumer electronics pricing environment.

I believe Japan could well be the last stronghold of portable game consoles. Even though the 3DS stumbled badly during its early months, Nintendo revived the console with a steep price cut and nearly simultaneous launches of three major franchises near the end of the year. The 3DS should have been a surefire blockbuster in its domestic market – the summer softness in Japan may have been an early warning sign of the coming global portable market malaise. The disastrous second week of the PS Vita is the second sign. Sony clearly had some anxiety about the Vita’s launch – it built it massive early support via an extensive line of launch titles. Despite the fact that Sony’s PSP has been a big hit in Japan, the PS Vita is foundering badly out of the gate – the ancient and heavily discounted PSP outsold the brand new Vita by 40% during the Christmas week. Much is now riding on the Vita debut in the US market in February.

I argued last week that PS Vita could mark the end of the era of portable game consoles. There is no doubt that Nintendo’s 3DS is going to sell at least 20 Million units globally over the next couple of years. But the portable console market may now have entered an age of permanent, slowly accelerating decline.The true test of the industry is the United States, where consumers are embracing games designed for smartphones and tablets. The possible shrinking of the portable game consumer base would hit the runner-up Sony before Nintendo really gets mauled. The rot sets in first at the periphery.

Sony has approached the PS Vita launch in America with arrogance, pricing the console and games high while opting to debut the device during the slow retail month of February. Mobile app sales more than doubled during the Christmas of 2011 – solid triple digit volume growth. In the meanwhile, even in the Japanese heartland of video games, video game software unit sales are set to decline by double digits in 2011.

Mobile games have traditionally been simple and often very childish – yet slowly but surely, deeper and more sophisticated games are arriving, chipping at the depth advantage long held by the games designed for portable consoles. The majority of consumers are not interested in the 30 to 60-hour epics dominating game charts. The fickle casual gamers have started their grand migration from portable consoles to smartphones and tablets. 2012 could well be the first year when we see the shape of this transition. Early warning signs arrived in 2011.
 
That article is bullshit, but I hate that people point to ios for gaming, majority of games are pointless point and flick games.
 
Aw why did that shitty article have to be posted here.

I do want Vita to get a price drop before I buy though, if your going to make some games mandatory with a memory card it's basically adding 30 dollars onto the already steep price tag. Probably will drop at E3.
 
Sony does need to rethink the prices for the U.S. launch, but "Portable gaming is dead everywhere, Japan is just being stubborn" was a dumb place for that article to go.
 
According to that blog, you don't need to be connected for non-game content, but games and saves do require a connection.
Ah ok, thanks :) Which blog by the way?


That article is bullshit, but I hate that people point to ios for gaming, majority of games are pointless point and flick games.
I think that the 3DS stuff will be repeated, that we will see many "Vita is in trouble" articles like we saw with the 3DS.
 
3DS did like 370k first week. 200k second week.

In February.

Do you see why we're proclaiming death?
And after the second week, it dropped to sub-100k numbers, IIRC.

As far as this being the Christmas season and sales lacking in that regard, I guess 3DS with Monster Hunter & Super Mario wins over pricier Vita & no Japanese AAA Vita games. I'm going to guess it'll be the same for Vita as it was for 3DS. No matter how much hype there is, it's the games that will seal the deal. There just simply weren't anything that would push hardware sales nowadays (Ridge Racer was like that in the past, but DLC Racer isn't). People are probably waiting for a game they want.
 
I think that the 3DS stuff will be repeated, that we will see many "Vita is in trouble" articles like we saw with the 3DS.

I hope not, I personally think the PSV is reasonable priced, maybe the accessories could use some work but I think its priced well for what you get.

3ds was a different story, it didn't have anything to warrant the price tag besides Nintendo wanting more money. People are already asking for a price drop because they got hurt by what Nintendo pulled and they think it's going to happen soon. It's not though.

Ultimate Marvel vs. Capcom 3 Gamekult.com Import Review

+ very successful port
+ 12 new interesting characters
+ the rebalancing of the original roster
+ awesome lines
+ you can play Galactus!
+ the online play is good ...

- ... but still very basic
- bare minimum solo
- Jill and Shuma not included from the start
- frequent loading occasional lag
- unplayable with the analog stick

7/10

why would someone play with an analog stick?

:/
 
I hope not, I personally think the PSV is reasonable priced, maybe the accessories could use some work but I think its priced well for what you get.

3ds was a different story, it didn't have anything to warrant the price tag besides Nintendo wanting more money. People are already asking for a price drop because they got hurt by what Nintendo pulled and they think it's going to happen soon. It's not though.



why would someone play with an analog stick?

:/

so they can complain it's not an arcade stick.
 
After playing all the demos, I was a tad underwhelmed. After playing Gravity Daze/Rush, the concept was brilliant but the character model was soooo damn jaggy. I tried to upload my screenshots but due to me only having macs I have no idea how to get the screens off the Vita?

I then played Virtua Tennis and was ABSOLUTELY amazed. The game looks amazing and probably even better in most cases than it does on the PS3. The amount of ways to play this title really shows how the vita is the top handheld choice. It makes use of all the vita features in really cool ways.

If anybody has a Vita/3DS then I would recommend this case btw. It fits both systems absolutely perfectly and keeps them both protected. At first I thought that the case was WAYYY too big for the vita but now its absolutely perfect that I can take both of them in one case.

Haven't got around to playing Uncharted yet!

http://www.play-asia.com/PSVita_Pla...Cloth_Black/paOS-13-71-1ax-49-en-70-4faa.html
 
One factor for much lower hardware sales seem to be the fact that people cant pirate on the PS Vita and 3DS anymore. Seems to be quite a big contributing factor to whether people purchase portable game systems in Singapore/Hong Kong, not sure if this is true elsewhere.

Most of these "zero-low" budget gamers are now turning to free games elsewhere, more likely to purchase small amounts for small games rather than invest for large titles.

Rather than comparing with past psp and DS sales numbers, I guess the big question is whether PS Vita will have games that everyone will feel comfortable paying 40-50 bucks for, and get a hell of fun out of it.

And hope developers don't use the lower hardware sales numbers as any indication of whether the systems will do well, because that is not really fair now that both systems are much "cleaner" of possible piracy.

Even software sales numbers will always be generally lower I guess, as "shovelware" move on to cheaper platforms. (I hope)

With all the apocalyptic and doomsday messages everywhere, I still feel I should invest into Vita and hope that it will be popular amongst developers. I still have some glimmer of hope that dedicated portable gaming devices will still retain its niche for top-tier titles that offer the best experience.

Am I being delusional, and should just stick to PC and mobile apps for games? Or is there hope?
 
After playing all the demos, I was a tad underwhelmed. After playing Gravity Daze/Rush, the concept was brilliant but the character model was soooo damn jaggy. I tried to upload my screenshots but due to me only having macs I have no idea how to get the screens off the Vita?

I then played Virtua Tennis and was ABSOLUTELY amazed. The game looks amazing and probably even better in most cases than it does on the PS3. The amount of ways to play this title really shows how the vita is the top handheld choice. It makes use of all the vita features in really cool ways.

If anybody has a Vita/3DS then I would recommend this case btw. It fits both systems absolutely perfectly and keeps them both protected. At first I thought that the case was WAYYY too big for the vita but now its absolutely perfect that I can take both of them in one case.

Haven't got around to playing Uncharted yet!

http://www.play-asia.com/PSVita_Pla...Cloth_Black/paOS-13-71-1ax-49-en-70-4faa.html
Maybe use the browser and upload the image from the system itself?
 
Soooooo, any impressions of the Gravity Rush demo?

It seems potentially awesome, but the demo is only 5 or so minutes long so it is hard to pull any sort of meaningful impressions out of it. I love the look of it though, and the gravity shifting seems like it can be really awesome in both a combat and puzzle setting.
 
Man, I just had my first Vita "Whoa that's cool" moment. Dunno if any of you guys played Another Code/Trace Memory. Well there was a part in that where you had to close the DS to stamp the bottom screen, that was my first real DS "Whoa that's cool" moment.

Well in Uncharted: Golden Abyss, where you get that piece of paper
and it asks you to light up the back of it. Making me stand up and hold the Vita back camera close to my room's light bulb, that was cool
Yeah that was my Vita version of what I experienced in Another Code. :)
 
One factor for much lower hardware sales seem to be the fact that people cant pirate on the PS Vita and 3DS anymore. Seems to be quite a big contributing factor to whether people purchase portable game systems in Singapore/Hong Kong, not sure if this is true elsewhere.

Most of these "zero-low" budget gamers are now turning to free games elsewhere, more likely to purchase small amounts for small games rather than invest for large titles.

Rather than comparing with past psp and DS sales numbers, I guess the big question is whether PS Vita will have games that everyone will feel comfortable paying 40-50 bucks for, and get a hell of fun out of it.

And hope developers don't use the lower hardware sales numbers as any indication of whether the systems will do well, because that is not really fair now that both systems are much "cleaner" of possible piracy.

Even software sales numbers will always be generally lower I guess, as "shovelware" move on to cheaper platforms. (I hope)

With all the apocalyptic and doomsday messages everywhere, I still feel I should invest into Vita and hope that it will be popular amongst developers. I still have some glimmer of hope that dedicated portable gaming devices will still retain its niche for top-tier titles that offer the best experience.

Am I being delusional, and should just stick to PC and mobile apps for games? Or is there hope?

Seriously, its been 10 days for the vita. Ignore the doomsayers and just buy it if it provides value for you
 

Obviously Forbes isn't counting the Vita digital sales. :P

Vita won't sell too much in the next months because now all people buy 3DS. It has the price of the DS (even cheaper), and it got a lot of first party games. People won't buy 2 different portable consoles the same month.

But, in a few months, if there are new third party games announced, the same people that bought the PSP will end buying the console.

And smh with all that Kindle Fire comparisions of Forbes. Seriously...
 
So, any more PSP games not downloadable on Vita? I've seen Phantasy Star Portable 2 and some R-Type game mentioned on this thread. I own PSP2 and I was looking forward to playing it on the Vita; not confirmed that it won't ever be possible, but still...

Any others? I hope most of my PSN PSP games do work on Vita...
 
It seems potentially awesome, but the demo is only 5 or so minutes long so it is hard to pull any sort of meaningful impressions out of it. I love the look of it though, and the gravity shifting seems like it can be really awesome in both a combat and puzzle setting.

This. I really liked it and the gravity is a joy to play around with. Plus the somewhat Laytonesque setting was nice (don't how long that will last though).
 
Obviously Forbes isn't counting the Vita digital sales. :P

Vita won't sell too much in the next months because now all people buy 3DS. It has the price of the DS (even cheaper), and it got a lot of first party games. People won't buy 2 different portable consoles the same month.

But, in a few months, if there are new third party games announced, the same people that bought the PSP will end buying the console.

And smh with all that Kindle Fire comparisions of Forbes. Seriously...

This guys is telling the truth.
We will say lots of LEVEL5 games, Team Ninja, Atlus, Square Enix and other companies, Vita needs time, that's all.
 
So, any more PSP games not downloadable on Vita? I've seen Phantasy Star Portable 2 and some R-Type game mentioned on this thread. I own PSP2 and I was looking forward to playing it on the Vita; not confirmed that it won't ever be possible, but still...

Any others? I hope most of my PSN PSP games do work on Vita...

I think only very successful games on the PSP will make it into Vita, like Birth By Sleep and Crisis Core and other games as well, but don't expect the mediocre ones.
 
So, any more PSP games not downloadable on Vita? I've seen Phantasy Star Portable 2 and some R-Type game mentioned on this thread. I own PSP2 and I was looking forward to playing it on the Vita; not confirmed that it won't ever be possible, but still...

Any others? I hope most of my PSN PSP games do work on Vita...
Phantasy Star Portable 2 isn't available on PSN at all anymore, not just unavailable when on a Vita.
 
This guys is telling the truth.
We will say lots of LEVEL5 games, Team Ninja, Atlus, Square Enix and other companies, Vita needs time, that's all.

Level-5 and Team Ninja combined made like 5 PSP games, so I wouldn't hold my breath for them, lol. Atlus and SE could ramp up support if the thing starts selling.
 
I think only very successful games on the PSP will make it into Vita, like Birth By Sleep and Crisis Core and other games as well, but don't expect the mediocre ones.

What? There are already plenty of games available. Most of the ones that won't be available are due to licensing issues like R-Types.

Yoshida has 23 PSP games installed on his Vita.
 
Ultimate Marvel vs. Capcom 3 Gamekult.com Import Review

+ very successful port
+ 12 new interesting characters
+ the rebalancing of the original roster
+ awesome lines
+ you can play Galactus!
+ the online play is good ...

- ... but still very basic
- bare minimum solo
- Jill and Shuma not included from the start
- frequent loading occasional lag
- unplayable with the analog stick

7/10

Did they happen to also review the PS3/360 versions? The Vita version is exactly the same, minus some background animation, and has the same negatives that they listed. It's a fantastic port...my only issue with the game is the lack of players online. All of the Japanese players are playing BlazBlue instead.
 
Yeah the PSP games Vita's playing are straight up UMD ISO dumps so there's not going to be any picking and choosing which ones go up and which ones don't. The issues are going to come down to emulator performance (which is always going to get better as time goes on), and licensing issues (like Irem basically going berserk and taking everything down from PSN).
 
You want to know what's crazy? In Japan PSP costs more than a 3DS.
Yeah, but Sony would be nuts to take a loss on 7 year old hardware! Nintendo is losing a lot on every 3DS sold, but the specs are very close to PSP.

Edit: that came out wrong. They are probably making a very large profit on each PSP as it is, but why change that when it's still selling so well, especially when they are trying to sell new hardware?
 
Yeah the PSP games Vita's playing are straight up UMD ISO dumps so there's not going to be any picking and choosing which ones go up and which ones don't. The issues are going to come down to emulator performance (which is always going to get better as time goes on), and licensing issues (like Irem basically going berserk and taking everything down from PSN).

Was it just me, or did Sony or the general gaming media hinted that 'all' PSP games would be available and playable on Vita? I seem to remember reading about 'full' backwards compatibility, albeit download-only. I sold a bunch of unopened UMDs and bought on PSN during sales, hoping that all would be Vita-ready...

Seems like most will, but still, I wish I had paid more attention.


Phantasy Star Portable 2 isn't available on PSN at all anymore, not just unavailable when on a Vita.

I wonder what the deal is...
Can you browse your game downloads on Vita and download / play it? (PSP2).
 
Don't think the AT&T 3G is stable enough here for that. Ymmv for sure, but you'd be spending a good deal of time looking for solid bars that provide a stable and fast connection.
Well I'm sure people want to play on 3g if it were playable. I like the idea if it works. It's possible with a good signal and client side prediction to play games on 3g, even shooters but coverage, signal quality, traffic shaping is dodgy which would invite complaints and bad pr for Sony and for providers. If Vita gets a good multiplayer shooter it won't be long before people show themselves playing it over some kind of third party 3g modem that has wifi built in. There are reasons why it won't be done officially like frequent dropouts and the providers probably not wanting it etc but for me it would be cool even if it came with a big warning about it being unreliable.
It doesn't make sense at all to use 3G for typical FPS online multiplayer matches. Too much latency.
It makes sense to send gifts (like a LBP level or a Modnation Racer kart created by you) and challenges to other players, like ghosts of your recently played race (Wipeout), or real multiplayer for more or less turn based games (golf).
Typical FPS / fighting / etc on-line multiplayer matches would run only when wifi is available.
Thanks for the info.

The other worry besides latency is battery life. With Wi-Fi/3G turned on and constantly active as it would be in an FPS, it'll drain like a mother. You'd need your Vita tethered to the wall all the time. So what's the point in choosing that over playing on your existing console?
I think that's over-exaggerated. I can play online with my 3DS without having it tethered to a wall (shorter play bursts help).

And hope developers don't use the lower hardware sales numbers as any indication of whether the systems will do well, because that is not really fair now that both systems are much "cleaner" of possible piracy.
They also sell considerably less software due to a smaller install base - and that's what matters in the end. Nintendo dropped the price of 3DS (amongst other things) because software publishers got worried. PSV is not doomed (far too early to tell). But if publishers doubt the future of the platform down the line then Sony has to do something, especially since they are far more dependant on third party support.
 
They might just be talking about an update to the website rather than the game? I guess they're gonna add some kind of game guide for beginners?

Yeah, it's talking about that too -- but I don't see why that would be so surprising >_<

yosp also tweeted it, which is what got me excited! Hopefully it is multiplayer, but that might be asking too much :D

But I dunno, reading it again, I think the newb website and the surprise are separate things!
 
7 is a good rating on GK.


Did they happen to also review the PS3/360 versions? The Vita version is exactly the same, minus some background animation, and has the same negatives that they listed. It's a fantastic port...my only issue with the game is the lack of players online. All of the Japanese players are playing BlazBlue instead.
 
Level-5 and Team Ninja combined made like 5 PSP games, so I wouldn't hold my breath for them, lol. Atlus and SE could ramp up support if the thing starts selling.

At least they are going with the 3DS/Vita/PSP release games, which is good (Thinks of Time Travelers).
Team Ninja said several times that they are very excited about it, and I think they said they will look into a Dead Or Alive 5 Vita possibility just like Ultimate MvC3. Also, they are gonna release Ninja Gaiden Sigma Plus, so that's a start.
 
What? There are already plenty of games available. Most of the ones that won't be available are due to licensing issues like R-Types.

Yoshida has 23 PSP games installed on his Vita.

Sorry, I meant the UMD games not the ones that are available on PSN right now.
Also, could you link me Yoshida's 23 PSP games !?
 
Damn this account switching is a crap shoot..

Thought I'd try and get the VT demo, so reset my US account vita, and tried to log in with my JPN account. Couldn't connect o the network, so I selected 'set up later', and it set me up a trial account. A few minutes later I log in with my proper jpn account and it gives me some warning about the memory card, but I ignore it. Turns out it won't let me download from the psn store because my memory card is US formatted. Never had that message before.

so I reset again and log into my jpn account. This time it was fine, let me download the VT demo.

Too much randomness for my liking. Come February I'll switch to my UK account so at least I won't have issues with buying dlc or playing online
 
And after the second week, it dropped to sub-100k numbers, IIRC.

As far as this being the Christmas season and sales lacking in that regard, I guess 3DS with Monster Hunter & Super Mario wins over pricier Vita & no Japanese AAA Vita games. I'm going to guess it'll be the same for Vita as it was for 3DS. No matter how much hype there is, it's the games that will seal the deal. There just simply weren't anything that would push hardware sales nowadays (Ridge Racer was like that in the past, but DLC Racer isn't). People are probably waiting for a game they want.

Think back to what else happened during that week in Japan.
 
Yoshida also said that this battery charger thing reportedly works with Vita. I know Sony will sell their own Vita branded one (likely for a lot more), but I'm unsure if any kind will work.
 
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