Yep, and this is exactly why I believe both Sony and Nintendo made a huge tactical error in their pricing. Whether or not smartphones are impinging on the handheld market, it's just a fact that effectively the cheapest general-purpose phone-OS devices are coming in at $200, and the vast majority of the ones people actually buy are a good bit more. A $130 device is "cheap as free" -- people will buy it for their kids, or pick it up to play a single game, or otherwise lower their standards for it at basically the slightest excuse (and thereby open themselves up as software buyers.) Targeting a price like this would've been far smarter because it would've effectively filled a niche that phone companies were unlikely to go.
Sho_Nuff82 said:I just think having so many marketplaces on a portable device (PSOne classics, PSP Mini, PS Suite, PS Vita DL, and PSP DL)
I don't think portable systems are going to disappear, but they won't have the same success as the DS had.
I don't see why gamers have such a hard time grasping that handhelds are getting less popular.
The iPhone/android market is getting huge and not many people want to carry around a phone and a big handheld. Phones are easier and more convenient. Heck, there are some hardcore games too.
I don't see why gamers have such a hard time grasping that handhelds are getting less popular.
The iPhone/android market is getting huge and not many people want to carry around a phone and a big handheld. Phones are easier and more convenient. Heck, there are some hardcore games too.
I don't see why gamers have such a hard time grasping that handhelds are getting less popular.
The iPhone/android market is getting huge and not many people want to carry around a phone and a big handheld. Phones are easier and more convenient. Heck, there are some hardcore games too.
The iPhone/android market is getting huge and not many people want to carry around a phone and a big handheld. Phones are easier and more convenient. Heck, there are some hardcore games too.
i'm just going to come out with it :
the business model of iphone low cost games is a fucking NOOSE around a number of game developers. This whole idea of "well, 99c and everyone buys a copy" is utter bullshit and the move to that model will see a ton of devs in even more trouble than they are now.
It's BULLSHIT.
I recently had a conversation about a theoretical Monster Hunter on iOS and figures of 40m copies at $10 as FACT came up - but people are out and out motherfucking dreaming. Ask about the controls? "oh they'll figure that out" - huhhhh?!
Online will of course will be buttery smooth and, dont forget, that one game that is KINDA like MH at 0.49p sold X million copies and blah de blah blah blah.
The iOS model has it's in points but the championing of it as the be all end all of all problems is literally the suicide pill being offered to a number of developers.
i'm just going to come out with it :
the business model of iphone low cost games is a fucking NOOSE around a number of game developers. This whole idea of "well, 99c and everyone buys a copy" is utter bullshit and the move to that model will see a ton of devs in even more trouble than they are now.
It's BULLSHIT.
I recently had a conversation about a theoretical Monster Hunter on iOS and figures of 40m copies at $10 as FACT came up - but people are out and out motherfucking dreaming. Ask about the controls? "oh they'll figure that out" - huhhhh?!
Online will of course will be buttery smooth and, dont forget, that one game that is KINDA like MH at 0.49p sold X million copies and blah de blah blah blah.
The iOS model has it's in points but the championing of it as the be all end all of all problems is literally the suicide pill being offered to a number of developers.
To be fair, F2P is not an answer to everything either - it was born and proven as THE way to defeat piracy, but it doesn't entirely eliminate viability of other business models.zoukka said:Freemium is where it's at.
IMO, there's a chance that the Vita will be the biggest bomb in Sony's videogame history. The Virtual Boy of Sony if you will (I don't count the PSP GO as that's just a redesign).
lol
Sony isn't gonna knee-jerk price cut after 2 weeks, and especially not 20% of the price. Bundling and colors will happen first.
lol Forbes.
What?I mean that's the main reason they're buying SE in January and renaming them to Sony by mid 2012....isn't it?
Sony Ericsson, not Square Enix.What?
The VITA is doomed regardless of what we on GAF think unless SONY drastically fixes some issues.
#1. Battery Life is horrible from all accounts. What good is a portable system when you get 3 hours of full gameplay on it before requiring 3 hours of charging?
#2. Price $250.00 seriously in this economy and After Christmas? oh and I need 50.00 a least more for a memory card so $300.00 when 360 and ps3's offer much more value at $199.99
- Vita needs to be under $200.00 to have a chance and a 4 gb card packed in.
#3. No games are system sellers. Most Vita games are spin-offs of PS3 games Resistance and Uncharted look nice but not worth $50.00 and the 300.00 investment to play them. Games need to be 39.99 FIXED for all titles.
Regrettably the article was on point. the iPad and iPhones have changed gaming forever. $.99 to 5.99 apps are the norm now. I have played some iOS games offering more value at $1.99 than a $50 console game. No there not the same as a vita or as powerful but no one cares about that stuff it's the games and their pricing.
Sony Vita is a console which SONY should have released 3 years ago not in today market. I was excited at first than I decided it's just not worth it at launch. I will wait for a year and see what happened.
The inevitable 2nd edition with better components and battery life, game prices reduced to used status so again developers get screwed but IM not paying 40+ for a portable game when the tablets and 3DS now offer compelling titles for cheap.
Sony overestimates the market and thinks they are like apple. They can raise the price of everything and people will buy it. However apple has established itself as the must have tech company and Sony still thinks this is the walkman days.. Wake up SONY or it's over..
Do people even know there is a vita?
The VITA is doomed regardless of what we on GAF think unless SONY drastically fixes some issues.
#1. Battery Life is horrible from all accounts. What good is a portable system when you get 3 hours of full gameplay on it before requiring 3 hours of charging?
#2. Price $250.00 seriously in this economy and After Christmas? oh and I need 50.00 a least more for a memory card so $300.00 when 360 and ps3's offer much more value at $199.99
- Vita needs to be under $200.00 to have a chance and a 4 gb card packed in.
#3. No games are system sellers. Most Vita games are spin-offs of PS3 games Resistance and Uncharted look nice but not worth $50.00 and the 300.00 investment to play them. Games need to be 39.99 FIXED for all titles.
Regrettably the article was on point. the iPad and iPhones have changed gaming forever. $.99 to 5.99 apps are the norm now. I have played some iOS games offering more value at $1.99 than a $50 console game. No there not the same as a vita or as powerful but no one cares about that stuff it's the games and their pricing.
Sony Vita is a console which SONY should have released 3 years ago not in today market. I was excited at first than I decided it's just not worth it at launch. I will wait for a year and see what happened.
The inevitable 2nd edition with better components and battery life, game prices reduced to used status so again developers get screwed but IM not paying 40+ for a portable game when the tablets and 3DS now offer compelling titles for cheap.
Sony overestimates the market and thinks they are like apple. They can raise the price of everything and people will buy it. However apple has established itself as the must have tech company and Sony still thinks this is the walkman days.. Wake up SONY or it's over..
Do people even know there is a vita?
I think Sony can pull things together...but I don't think dedicated videogame players will be competitive during the next hardware cycle. They must become phones. The best thing Sony can do next cycle is create an OS you can program to and have a phone that can be upgraded every year, but will have no problems with BC, and older units can still play new games but at lower settings.
It's a good point. In the UK I've seen next to nothing about the PSVita, even in game stores.
Do these guys have some sort of agenda or something? Jeez...
Nobody develops 1 dollar games anymore. Freemium is where it's at. And why would anyone want Monster Hunter ported to iOS, you need games that are designed from the ground up for touch UI. Maybe a new version of MH, but dear god, no-one wants to see virtual sticks anymore.
The VITA is doomed regardless of what we on GAF think unless SONY drastically fixes some issues.
#1. Battery Life is horrible from all accounts. What good is a portable system when you get 3 hours of full gameplay on it before requiring 3 hours of charging?
I'm sorry gaf. But how is this bad news for sony?
The console is new, and like all of sony's hardware it will be a slow build to good sales.
The psp is still selling today is it not? So the 3ds is outselling it, awesome I saw that device for 99 dollars this winter. That's 1/3rd the price of vita.
As if this console was a mistake, in a world of tablets and gadget materialism the psv will find its audiance.
Unlike the 3ds the psv will have a lot more northern developer support and build a new market. Portable call of duty? How could gamings most selling franchise not going to be a system seller? GTA 4 stories? Who knows what people will release for this system. The fact that some games will be exclusive to
Give it a couple years and just like the ps3 things will make more sense 2 years down the line. Gaf's lack of attention span and looking immediate results is very short sighted.
Have any of you ever heard of the digital distribution future? The 3ds isn't prepered for it. The psv is and 5 years down the line sony will be making cash money selling most its games online instead of at retail. You lose money before you make it, businness mang.
Me neither but it's still my favourite way to play games.I can understand, personally I have 0 use for any type of portable platform. When I m outside i m definitely not playing games...
There are alot of "if"
To be fair, F2P is not an answer to everything either - it was born and proven as THE way to defeat piracy, but it doesn't entirely eliminate viability of other business models.
But yea, I have little doubt it will dominate all platforms (including "big" consoles) before long.
This was a pretty genius move, for sure.
The only way a phone can work is if specs are updated every year, completely removing the reason people buy dedicated game systems in the first place. An in-between device can't work. Either handhelds and consoles stay separate, or gaming as we know it dies. It's completely black and white.
And no, "play new games at lower settings" won't work. Generations cannot be longer than 2 years if this route is taken, simple as that. Besides, we know that Nintendo would be out of the market within six months of this switch, and if Sony's the only one making a portable gaming device aimed at the core, nobody wins. (Same goes for Nintendo clearly after what happened with 3DS, but Sony at least has a shot in such a market.)
can sony do tie in with telco carriers like free vita for 12 months 3g contract?
this and charge a lower royalty and srp for games can have a chance to save the vita. $35 max for a vita game is acceptable. like someone said, vita games will mostly be hd downport from ps3 assets....
i really dont get why sony is still so stubborn sticking with old business practices, i can understand if they were coming from the ps2 era of dominance but now sony and playstation brand has not much value with average joe. why so arrogant?
I don't see why gamers have such a hard time grasping that handhelds are getting less popular.
The iPhone/android market is getting huge and not many people want to carry around a phone and a big handheld. Phones are easier and more convenient. Heck, there are some hardcore games too.
Not really. In the first place, people buy dedicated boxes not because their specs are higher or the specs changes. They bought them because of exclusive library and experiences.
In addition, there is no law to forbid dedicated systems from upgrading their specs in a planned and certified way.
There is also no law dictating that dedicated and all-purpose systems must stay separate like black and white. From marketing perspective, specialization is the bread and butter. It is the foundation of product marketing. With the rapid rise of iOS and Android, it also means that people who want dedicated entertainment experiences increase statistically due to various reasons such as battery life, library, ergonomics, performance, etc.
The settings can be automatic. But the concept of generation leap/gap may not apply depending on the ecosystem. iOS has seamless transition but leave the older models obsolete in about 2 years time. OnLive rely on server power to upgrade continuously instead. PS3 guarantees compatibility for 10 or more years.
Nobody will buy a phone with inferior specs just to play games on it. Compromise isn't possible. Cell phones must be competitive. Either handhelds and smartphones/tablets find a balance and remain separate, or handhelds die and everything completely switches over Android and iOS, with $1 flash-level games becoming the standard. Gaming handheld can't compete while keeping gaming as the primary function.
And OnLive? HA! All of the hype over that is centered around the fact that it's a new technology, so everyone automatically thinks "THIS IS THE FUTURE!" despite the fact that internet providers and cell phone carriers are doing everything in their power to make that impossible.