Rumor: Xbox 3 = 6-core CPU, 2GB of DDR3 Main RAM, 2 AMD GPUs w/ Unknown VRAM, At CES

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[Nintex];34130583 said:
I don't see how the release of Halo 4 makes the release of the Xbox 720 impossible. I mean, after ODST, Reach and Halo CEA(which was somewhat of a bomb anyway) I think every Halo fan has a 360 already.

Here's one that doesn't.
 
I'll be polite and just say that they can keep it...

They won't keep it, sorry.

occQg.jpg


They'll throw it at you with full force and hope that it sticks this time.

next you're going to tell me that this stuff is in the preview version and i never noticed

:)

It's not in the preview, but will be in the beta.
 
[Nintex];34130583 said:
If Halo 4 is 360 only...

Halo 4 - September 2012(like I dunno pretty much all the other Halo's)
Xbox 720 - November 2012(with PGR5 and another shooter)

I don't see how the release of Halo 4 makes the release of the Xbox 720 impossible. I mean, after ODST, Reach and Halo CEA(which was somewhat of a bomb anyway) I think every Halo fan has a 360 already.

Would be a huge waste of marketing dollars to advertise both at the same time and early xbox adopters are also likely Halo fans. Fighting against yourself like that is a Sony move.

Keep that dream alive though, not much time left!
 
Halo and a new console can launch in the same year, one in September and the other in November. Anyone who picks up Halo 4 in September and sees certain things that are exclusive to the next Xbox then they might be more inclined to pick up the new box too.
 
No it's not. God forbid Microsoft supports their system for a long time. A Halo 4 already on launch won't be that impressive too.

i think halo reach is the best you can do with the halo franchise on current gen consoles. halo 4 is running on a (modified) reach engine and i dont think they will be able to do some new impressive stuff with it (unless they ditch the open areas and great ai and turn it into a scripted event fest like cod). hell, reach already had massive technical issues (ghosting, horrible iq and framerate issues in certain levels). 343 studios said they want halo 4 to be as impressive and jaw dropping as the first halo back in the day, but this wont happen with the reach engine. i have no doubt that h4 will be a great game but i think they should move to the new xbox.
 
[Nintex];34130657 said:
Then you're not really the target audience for a $399 high-end state of the art machine I think.

Well, if it launches next year, like it will, I just might get it day one, depending on what it offers.


did it break or get stolen?

Never had one. What can I say, I'm not good with my money, I drink a lot and good hookers are expensive over here.
 
[Nintex];34130583 said:
If Halo 4 is 360 only...

Halo 4 - September 2012(like I dunno pretty much all the other Halo's)
Xbox 720 - November 2012(with PGR5 and another shooter)

I don't see how the release of Halo 4 makes the release of the Xbox 720 impossible. I mean, after ODST, Reach and Halo CEA(which was somewhat of a bomb anyway) I think every Halo fan has a 360 already.



MCV, Edge and other UK media ran with the rumors. MS has a lot of first party development in the UK.

lol dam you really want that nextbox this year. I still don't see it happening but you bring up a good point on halo fans owning a 360. It still will move console because the kids from 4-5 years ago that played it and didn't own a 360 now would want one.
 
Halo and a new console can launch in the same year, one in September and the other in November. Anyone who picks up Halo 4 in September and sees certain things that are exclusive to the next Xbox then they might be more inclined to pick up the new box too.

Even more so if there is cross-platform play over Live between the two consoles; perfect marketing tool.
 
halo is definitely a console seller; if its good enough it will sell consoles, especially because consoles are so cheap now. Think of all those ps3 that will be jealous of their 360 buddies if halo 4 is the next big thing? 200 bucks and it could be yours!
 
Well, first of all it falls greatly behind the expectations set at every previous console generational switch (~10x increase), despite this being the longest generation yet. But more importantly it will probably mean that we won't get levitation and seamless cities back in TES VI, and that real interactivity in large open world games will still require heavy compromises.

So you want 5GB this gen and 50GB consoles the gen after that?
 
correct me if i'm wrong

wasn't GOW1 the real seller for 360 ?? and it was at the same time Wii + ps3 came out but still made huge sales and a gazillion of 360's were sold because of it


i don't really see halo a big console seller at launch like gow , when gow comes out it's a hollywood event , just saying
 
Here's a full timeline of how Xbox 360 leaked.

16 March 2005. The name Xbox 360 was leaked via focus groups for product marketing.

10 April 2005. The controller leaked by a developer working on a launch game.

26 April 2005. Xbox 360 console design leaked via a Swedish magazine who published the device images given to them under NDA too early. Some closeup pictures were leaked on purpose via The Colony ARG.

7 May 2005. Further details of accessories, console and game screens are leaked from the MTV preview event filming.

12 May 2005. Xbox 360 is officially unveiled.

All these leaks are entirely avoidable with some proper corporate security and leak prevention planning. In contrast - Sony leaked nothing (not the console design, dildorang, game details, specs, logo, name... nothing).

That said, I just can't feel the next Xbox being a few hours of unveiling in CES... which poses the interesting question: will the doubt of the specs be put in doubt if nothing surfaces?
 
4 and 32 would also be ok I guess, but yeah, that's what I want. And there's nothing outlandish about that. In 7 years your cell phone will probably have 32 GB of memory.

32 for the generation after that? Seriously underpowered if a modern PC has 16GB TODAY. :)
 
correct me if i'm wrong

wasn't GOW1 the real seller for 360 ?? and it was at the same time Wii + ps3 came out but still made huge sales and a gazillion of 360's were sold because of it


i don't really see halo a big console seller at launch like gow , when gow comes out it's a hollywood event , just saying

Are you serious? Halo is bigger than Gears and did you not see when Halo 3 moved consoles even past wii when wii was huge back then?
 
Are you serious? Halo is bigger than Gears and did you not see when Halo 3 moved consoles even past wii when wii was huge back then?

to be honest i never liked halo and never followed anything with halo in it


just saying that gow looks to me ( and the likes of me ) as a big time console seller
 
correct me if i'm wrong

wasn't GOW1 the real seller for 360 ?? and it was at the same time Wii + ps3 came out but still made huge sales and a gazillion of 360's were sold because of it


i don't really see halo a big console seller at launch like gow , when gow comes out it's a hollywood event , just saying
Halo not selling like GOW? Really? I think you just might be wrong on that one my friend.
 
correct me if i'm wrong

wasn't GOW1 the real seller for 360 ?? and it was at the same time Wii + ps3 came out but still made huge sales and a gazillion of 360's were sold because of it


i don't really see halo a big console seller at launch like gow , when gow comes out it's a hollywood event , just saying

You're wrong. Halo 3's first month(maybe even day) was bigger than Gears lifetime sales up to that point.

Are you serious? Halo is bigger than Gears and did you not see when Halo 3 moved consoles even past wii when wii was huge back then?

Before yesterday I wouldn't have thought he was serious but that was before someone tried to claim that Monster Hunter was on par with Halo so I guess people don't realize how big it is.
 
Here's a full timeline of how Xbox 360 leaked.

16 March 2005. The name Xbox 360 was leaked via focus groups for product marketing.

10 April 2005. The controller leaked by a developer working on a launch game.

26 April 2005. Xbox 360 console design leaked via a Swedish magazine who published the device images given to them under NDA too early. Some closeup pictures were leaked on purpose via The Colony ARG.

7 May 2005. Further details of accessories, console and game screens are leaked from the MTV preview event filming.

12 May 2005. Xbox 360 is officially unveiled.

All these leaks are entirely avoidable with some proper corporate security and leak prevention planning. In contrast - Sony leaked nothing (not the console design, dildorang, game details, specs, logo, name... nothing).

That said, I just can't feel the next Xbox being a few hours of unveiling in CES... which poses the interesting question: will the doubt of the specs be put in doubt if nothing surfaces?

Perhaps that's how the name "Xbox 360" leaked, but Microsoft already confirmed next generation console development at GDC 2004.


to be honest i never liked halo and never followed anything with halo in it


just saying that gow looks to me ( and the likes of me ) as a big time console seller

Halo is still quite a bit more popular, and besides, Gears of War wasn't a launch game either, it came out a whole year into the 360's life cycle.
 
32 for the generation after that? Seriously underpowered if a modern PC has 16GB TODAY. :)
It is, but I guess we'll have to live with that. Also, we'll probably be reaching a point where the assets can be detailed "enough" for current display technology, so unless there's some kind of holographic display breakthrough in the meantime it won't be so bad.

(Fun side note: I worked on a system with 16TB of memory today)
 
i think halo reach is the best you can do with the halo franchise on current gen consoles. halo 4 is running on a (modified) reach engine and i dont think they will be able to do some new impressive stuff with it (unless they ditch the open areas and great ai and turn it into a scripted event fest like cod). hell, reach already had massive technical issues (ghosting, horrible iq and framerate issues in certain levels). 343 studios said they want halo 4 to be as impressive and jaw dropping as the first halo back in the day, but this wont happen with the reach engine. i have no doubt that h4 will be a great game but i think they should move to the new xbox.

IIRC Halo 4 is running at a modified Halo 3 engine that's being optimized by 343i for the past 3 years.

Also if the game is gonna be just a slight upgrade to Reach with steady frame-rate and FXAA instead of the bad TAA the game will look quite better and sure will be one of the most impressive games of this gen - of course art is also another thing that it could improve/change the look of the game.

To expect a Halo 3 -> Reach difference may be too much to ask at this point in the 360's life cycle...hell Reach even with it's shortcomings is a really impressive looking game, I'd personally be happy to play another Halo game on 360 this year with better IQ and some tweaks here and there.
 
It is, but I guess we'll have to live with that. Also, we'll probably be reaching a point where the assets can be detailed "enough" for current display technology, so unless there's some kind of holographic display breakthrough in the meantime it won't be so bad.

(Fun side note: I worked on a system with 16TB of memory today)


so you reached mars and came back in a couple of hours ?


cool
 
4 and 32 would also be ok I guess, but yeah, that's what I want. And there's nothing outlandish about that. In 7 years your cell phone will probably have 32 GB of memory.

A cell phone's operating system is closer to a computer's than a game console, in what it needs to do and the type of software it runs.

A game console is a pretty specialized machine and it's RAM needs are not anything like a computer or cell phone. Of course, if MS decides to launch the next Xbox as some sort of Windows 8 box, that would change, but it would also change because the system is far closer to a general purpose computer than a game console.
 
[Nintex];34131180 said:
Peter Moore said in 2007 the Xbox team was looking at 2011/2012 CPU tech in a EGM interview.

When I say confirmed, I mean shown actual tech demos. None of that has happened yet with the next generation, and that was almost two years before the machine launched.
 
I have 12 GB of RAM in my PC and am thinking about upgrading because it sometimes runs out. But that's besides the point, what we really need to discuss is how much memory next-gen games will need. And for that, we don't have any good data, since the main "AAA" target platforms are limited to 512 MB. Even with that development limitation Battlefied 3 on Ultra uses over 3 GB on GPU and CPU combined -- and that's with assets still designed with current-gen consoles in mind.

I think devs have a good idea what is needed if I understand the technicality's of what I have read about Uncharted 3 for example.

Looking at some of the making of articles on what they did with U3, it seems things like textures etc are already being produced at a high enough fidelity for them to not really change much for next gen.

Of course things like animation, size/scope of games and particles/post-processing/AA should all be improved too. I just think 2GB should be enough.

I'd love to have the opinion of any devs that post here and let us know how much the minimum memory they would like the next gen consoles to have.
 
[Nintex];34131180 said:
Peter Moore said in 2007 the Xbox team was looking at 2011/2012 CPU tech in a EGM interview.

Well, they did. It was the Xbox 360 Valhalla revision, which is the Xbox 360s today. The Xbox 360s chip combines the 360's microprocessor (CPU) and its graphics chip (GPU) on a single piece of silicon.
 
When I say confirmed, I mean shown actual tech demos. None of that has happened yet with the next generation, and that was almost two years before the machine launched.

I recall in 2004 the Full Auto crash demo was shown as the first 'possible' next-gen demo. While in 2009 we had Crytek advertising the CryEngine as being 'Next-Gen Ready'.
 
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