Syphon Filter
Member
I hope there is no beta for halo 4.
I hope there is no beta for halo 4.
I think the only departure I really want out of Halo is to take a more open world approach to the campaign, an expansion of the concept of ODST's hub. Though I'm fine with just more Halo, except with different enemies and environments and such.
I hope there is no beta for halo 4.
Agreed, but I want a bigger emphasis on narrative, and I want it to actually be good. Not to say Halo games have had bad narrative, but compared to the lore and books, etc., most of the games, seem to just miss the mark in some ways. But that might just be me.
Fuck MP. I want a campaign that lives up to the promise of the universe, art and settings, unlike most of the Halo games.
Fuck MP. I want a campaign that lives up to the promise of the universe, art and settings, unlike most of the Halo games.
I am sure we are alone![]()
If you've been let down by the campaigns of the Halo games, then yeah, you are alone.
So far 343i has been focusing HEAVILY on the story aspect of Halo so I wouldn't be too worried. Also it was revealed that Greg Bear was doing something for Halo 4 as well![]()
Books exist to expand on the lore in the ways the games cannot. That's not to say the games are lacking. Take a peak at the Halo 3 Terminals for instance. Or Sadie's Story from ODST.
Dani, what's the ETA on that timeline for the Forerunner saga?
I hope there is no beta for halo 4.
Yet the best multiplayer release of them all, Halo 2, didn't have a Beta.LOL NO!
Without Beta, can you imagine the horrible game Bungie, who supposedly knew it's fans, would have given us for Reach? We need a Beta. If there are awful balancing issues, they need to be called on asap.
Well that's the thing, for every Halo game Bungie PR says they're focusing on the story heavily. Obviously with the start of a new trilogy they have some bigger blueprints to lay down but I wouldn't say they're focusing any less than they have for their other games.So far 343i has been focusing HEAVILY on the story aspect of Halo so I wouldn't be too worried. Also it was revealed that Greg Bear was doing something for Halo 4 as well![]()
Look at what that story was coming off of, though - a very vocal rejection of the universe expansion by a portion of their audience that just wanted to be the spaceman who shoots aliens in the face. I loved what they did with the second game, but they were burned by people who didn't give a shit in the first place and played it safe.Loved the terminals, but I think it's fair to say that the Halo 3 campaign proper could have been much better in the story department; "To war," arbitrary plot deaths, nothing really happening until the end of the 4th level, turning the Prophet of Truth into a mustache-twirling twit. It, generally speaking, lacked nuance.
Getting tired of hypothesising and pontificating. Come on Frank, give us some concrete information.
Well that's the thing, for every Halo game Bungie PR says they're focusing on the story heavily. Obviously with the start of a new trilogy they have some bigger blueprints to lay down but I wouldn't say they're focusing any less than they have for their other games.
The words of Frankie will echo throughout history!343 is not Bungie though![]()
I still consider Halo 2, story and gameplay wise to be a total disaster. Halo 3 was once again a step in the right direction, and Reach absolutely nailed everything right. A true return to form.
I have high hopes for what is going to be done for Halo 4.
I still consider Halo 2, story and gameplay wise to be a total disaster. Halo 3 was once again a step in the right direction, and Reach absolutely nailed everything right. A true return to form.
I have high hopes for what is going to be done for Halo 4.
Getting tired of hypothesising and pontificating. Come on Frank, give us some concrete information.
Oh, and if I don't sight a Battle Rifle in the first official content dump I'm going to shit bricks. If I see a Designated Marksmen Rifle I'm going to smash bricks, with my cold, bare hands.
Yet the best multiplayer release of them all, Halo 2, didn't have a Beta.
Saying that, if Halo 3 didn't have a beta the Carbine would've been win gun, and if Reach didn't have one that jump on Powerhouse would've caused outrage. Turns out the gameplay did that job for them.
Getting tired of hypothesising and pontificating. Come on Frank, give us some concrete information.
Ok so massive universe expansion = bad. I will keep that in mind.
Also the BR from halo 2 was still the best utility weapon of the series. Halo 3 fucked up with the no hit scan BR.
(not saying the button glitches or ect was great though)
We'll get the first trailer at E3This. Frankie is such a sadist.
And don't mention ever again that we'll get the first trailer of the game in E3...this is not cool guys.![]()
So what you're saying is you liked a bugged weapon. Something that they never intended to be a part of game. I suppose you also liked people flying across the entire stage with the bizarre sword glitch, too?
Cool.
We'll get the first trailer at E3.2013
Halo 2 had a closed beta among Microsoft employees, one of the biggest betas for any MP game at the time. Also, Halo 2 could have greatly benefited from a beta. BXR, Sword Jumping, etc. So much that was discovered early once it was released and could not be patched because it was deep in the code.
So what you're saying is you liked a bugged weapon. Something that they never intended to be a part of game. I suppose you also liked people flying across the entire stage with the bizarre sword glitch, too?
Cool.
Halo 2 had a closed beta among Microsoft employees, one of the biggest betas for any MP game at the time. Also, Halo 2 could have greatly benefited from a beta. BXR, Sword Jumping, etc. So much that was discovered early once it was released and could not be patched because it was deep in the code.
So a closed, internal Beta (like all games have) produced the greatest multiplayer Halo? 343i take note.
From Waypoint twitter & Frank we know that they are playing the Halo 4 MP.Ok so they can have a closed beta for halo 4.
No it was not "like all the games", it was not tested "in house". Apparently the beta was handed to a couple thousand MS employees accross the globe to test things like extreme network conditions and such (I vaguely remember this from an old article on OXM). The problem IMHO is that these employees were not the best players and had no chance to find issues like BXR. It basically was a mass scale beta, it's just that it was exclusive to MS employees.
Getting tired of hypothesising and pontificating. Come on Frank, give us some concrete information.
Oh, and if I don't sight a Battle Rifle in the first official content dump I'm going to shit bricks. If I see a Designated Marksmen Rifle I'm going to smash bricks, with my cold, bare hands.
From Waypoint twitter & Frank we know that they are playing the Halo 4 MP.
Would the debut of a pro-pipe alleviate (at least) some of these bad feelings?
Man, where is Tom Morello when you need himThey have been playing it everyday in the office since E3![]()
Maybe slightly, but it'd probably conjure as many bad memories as it would good.
I'm trying to imagine the Pro Pipe in a world where I'm not constrained by a Spartan 3's limitations.
Imagine boundin', leapin' and pipin'
Time to put the "more" back in Tom MorelloMan, where is Tom Morello when you need him![]()
We must create a new Tom Morello. No. We have to deeper. dam dam dam.Man, where is Tom Morello when you need him![]()
I still consider Halo 2, story and gameplay wise to be a total disaster. Halo 3 was once again a step in the right direction, and Reach absolutely nailed everything right. A true return to form.
I have high hopes for what is going to be done for Halo 4.
I still consider Halo 2, story and gameplay wise to be a total disaster. Halo 3 was once again a step in the right direction, and Reach absolutely nailed everything right. A true return to form.
I have high hopes for what is going to be done for Halo 4.
I still consider Halo 2, story and gameplay wise to be a total disaster. Halo 3 was once again a step in the right direction, and Reach absolutely nailed everything right. A true return to form.
I have high hopes for what is going to be done for Halo 4.
As others have said... get that shit outta here. Halo 3 was an absolute abomination, with poor voice cast quality (100% inferior to the ensemble, vast array of VA in Halo 2), story (went from a grand fleshing-out in H2 to pander to casual dude-bros who can't appreciate story), and plot decisions (Truth being killed in a cutscene, 343 being the final boss of the trilogy, etc).I still consider Halo 2, story and gameplay wise to be a total disaster. Halo 3 was once again a step in the right direction, and Reach absolutely nailed everything right. A true return to form.
I have high hopes for what is going to be done for Halo 4.
As others have said... get that shit outta here. Halo 3 was an absolute abomination, with poor voice cast quality (100% inferior to the ensemble, vast array of VA in Halo 2), story (went from a grand fleshing-out in H2 to pander to casual dude-bros who can't appreciate story), and plot decisions (Truth being killed in a cutscene, 343 being the final boss of the trilogy, etc).
Reach had a ton of potential, but shat itself big time.
I will say that I desperately hope Halo 4 implements the first-person cutscenes that Reach did. Those were absolute money (particularly with the Elites in the first level).