CDPR re-confirms that they plan to release the new Witcher trilogy within a six-year period




Q10: Any update you can make on the use of Unreal Engine 5 for the full production process of The Witcher 4? Do you expect next games in The Witcher trilogy can be delivered on a shorter and more predictable cadence?

Michal Nowakowski: We've been using UE5 for The Witcher 4 for almost five years now [IR comment: almost four years], and we're very happy with what we've achieved. I think you could have seen some of that with your own eyes with our tech demo reveal at Unreal Fest couple of months ago, and we're very happy with the results of that as well – we've already said that, but I'm always happy to say it again– and we're happy with how the engine is evolving through the Epic team's efforts, and how we are learning how to make it work within a huge open-world game, as TW4 is meant to be. In a way, yes, I do believe that further games should be delivered in a shorter period of time – as we had stated before, our plan still is to launch the whole trilogy within a six-year period, so yes, that would mean we would plan to have a shorter development time between TW4 and TW5, betweenTW5 and TW6 and so on.
The witcher 4 is not even in beta after 4 years and they wana release 3 games in y years sureeeee. Also square eniq cant release 3 remakes in tht time but they can?
 
Isn't 2 years between each game a somewhat unhealthy cycle given the nature of the game?

I mean, ideally you want market the game, release it, and allow the audiences to buy it and enjoy it... and especially so with the Witcher games based on Witcher 3, that one game alone kept me along with many of us here entertained and immersed for a few years (3 and 4) due to its incredible depth of story, side quests, world map, explorations. Ideally they'd want to support the game with post launch DLC like they did with W3.

Correct me if I'm wrong here.
 
Even if they did release that many games over such a short period of time, it will just diminish the IP. Milking your IPs is never good in the long-term.
Huh? 3 years between games is not such a short period. It's long enough for most people to forget all but the biggest plot points.

I don't see why this couldn't be done if they are developing these games to be 3 of the "same" games with different content or one game with 2 very large expansions. They might even share much of the same map or do other things to make the process more efficient. And its not like they aren't spending many years developing the first game. Its probably going to be something like 8 years + 3 yrs + 3yrs as a goal to get 3 games released that share assets, gameplay, engine customization, writers, etc. And they will probably slip to 9 +4+4 yrs because they are ambitious.
 
Isn't 2 years between each game a somewhat unhealthy cycle given the nature of the game?

I mean, ideally you want market the game, release it, and allow the audiences to buy it and enjoy it... and especially so with the Witcher games based on Witcher 3, that one game alone kept me along with many of us here entertained and immersed for a few years (3 and 4) due to its incredible depth of story, side quests, world map, explorations. Ideally they'd want to support the game with post launch DLC like they did with W3.

Correct me if I'm wrong here.
He means 3 years between games. Counting starts when the first game is released.

I feel like longer than that is getting too long of a gap if it's a continuing narrative, but whether they can meet that schedule is another matter.
 
I see CDPR is back to being full of shit again. Love all their games, but their PR/investor talks are absolute dogshit lies lmao.
Remember. They made 3 of the worst PC ports of all time.

 
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They could just be talking about expansions via dlc. Trilogy could mean anything. No way they can make 3 AAA games in 6 years

He is very clear these are full blown games:

our plan still is to launch the whole trilogy within a six-year period, so yes, that would mean we would plan to have a shorter development time between TW4 and TW5, betweenTW5 and TW6 and so on.
 
How worth is playing. Both expansions. I've always wanted to play them. But I don't think I have it in me to replay the game and it's bad combat
They're both great imo. Hearts of Stone is more integrated, while Blood & Wine is a new region (could almost be considered a game in itself) and best played as an epilogue after finishing W3.
 
Witcher 3 is one of my favourite games of all time and I like them, but man, why do they have to put themselves in this situation, they also have CP 2 and people expect that game also in the next 4-5 yrs.

They could have only said, Witcher 4 and CP 2 and fans would have been more than happy, I know I would.
 
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I've only played 2 and 3 but I've always wanted to play 1

Would be great if they re release it

Witcher 1 is being remade in UE5 by Fool's Theory. Been in dev now for just over three years.

Wouldn't be surprised if CDPR are doing some sleight of hand and "three Witcher games in 6 years" is actually W4 and W5 spread 6 years apart with the remake sandwiched in the middle.
 
A trilogy sounds good, maybe Ciri is young for the most part and the ugly geriatric version from the trailer only appears at the end of the third game right before she dies.
 
Isn't 2 years between each game a somewhat unhealthy cycle given the nature of the game?

I mean, ideally you want market the game, release it, and allow the audiences to buy it and enjoy it... and especially so with the Witcher games based on Witcher 3, that one game alone kept me along with many of us here entertained and immersed for a few years (3 and 4) due to its incredible depth of story, side quests, world map, explorations. Ideally they'd want to support the game with post launch DLC like they did with W3.

Correct me if I'm wrong here.
2-3 years between sequels used to be the norm, even for long JRPGs

We need to return to that "normal"
 
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