Do you think it isn't a bad idea to make games like Gravity Daze or Unit 13 compete with all the other launch games? 26 games at launch is quite a bit. Granted half of them probably aren't worth playing and half of the rest of them are games that already came out on consoles, but I can definitely see why they would hold some games back.
Lucky for you then that HSG is 25% off on Amazon.
I agree. I'm only picking up 3 Vita games, and 3 PSP classics. If they released all the titles I'm anticipating for the Vita, I would, realistically, have to pass up on most of them. Those titles ad up. Fortunately, by the time Gravity Daze/Rush and Unit 13 release, I'll actually be able to afford them, and I'll more than likely be finished with some of my launch titles and eager for more.
Not even looking to the future releases, I'm already passing up on a LOT of the launch titles I want: Shinobido 2, Ninja Gaiden, Wipeout, ModNation, Escape Plan, BlazBlue, UMvC3, and Motorstorm RC. That's a LOT of games I just can't buy on day one, but would definitely love to if I could.
I've experienced the launches of the NES, Master System, SNES, Genesis, PlayStation, Saturn, N64, PS2, Dreamcast, Gamecube, Xbox, Xbox 360, PS3, Wii, and all the portables in between, but the Vita has the most impressive software launch lineup of all of them.
I usually find it a struggle to come up with 1 or 2 titles to pick up at system launch, but it amazes me that I actually have to cut back on the Vita launch. It's awesome.
So yeah, I'm glad Gravity and Unit aren't day one titles (although I probably would have made up some lame excuse to justify spending MORE money so I could get them).
They're slated for release 2 weeks after Vita launch, so it won't be a horrible wait.
But man, what a lineup. Lots of choice for gamers with different tastes. i'm truly impressed.