ElzarTheBam
Member
I just realised under Dax, I put pro pie, lol, no need to change it, cause you bastards have re-qouted it.
I wonder what a pro pie would look like? Hmmm.
I wonder what a pro pie would look like? Hmmm.
I just realised under Dax, I put pro pie, lol, no need to change it, cause you bastards have re-qouted it.
I wonder what a pro pie would look like? Hmmm.
It has been a decade. This golden trifecta bullshit has brought the franchise to its knees.
Load outs should burn in the deepest of hells.Wouldn't a load out system work here as well. Depending on what load out you select would pick what group you play with? Lets say I like to play Pistol Shotty. I select that load out. Placing me in game with like minded individual is what you are suggesting correct? Would that be a solution?
A gun that launched pies? I'm all for it, but it needs to be hitscan for H4 if I'm ever going to use it. Maybe a secondary fire that burst-fired three at a time at the sake of accuracy.I just realised under Dax, I put pro pie, lol, no need to change it, cause you bastards have re-qouted it.
I wonder what a pro pie would look like? Hmmm.
You brought up the Golden trifecta but didn't acknowledge it in the rest of your rant. What specifically does the balance between gunplay, melee, and grenades fail at to warrant such a negative response.
I brought it up because Bungie's "30 seconds of fun, golden trifecta" are symbiotic relics of the past, and representitive of stagnant thinking. Obviously having a gun, and grenades, and melee are not literally the only issue with modern Halo, but if you want to ignore my larger points and try to pat yourself on the back with "GOTCHA!" minutiae, feel free.
I brought it up because Bungie's "30 seconds of fun, golden trifecta" are symbiotic relics of the past, and representitive of stagnant thinking. Obviously having a gun, and grenades, and melee are not literally the only issue with modern Halo, but if you want to ignore my larger points and try to pat yourself on the back with "GOTCHA!" minutiae, feel free.
Throw all your grenades, hold down the trigger of the AR and die by a simultaneous beatdown.
The Golden Triangle
To be honest the 'Golden Triangle' is something I would LOVE for them to go back to. Reach is an example of Bungie breaking they're own rules and screwing up because of it. Tack stuff onto the triangle (like equipment) but dont try and change the triangle into a square by adding another dimension (AA's) to it.
Really I could do with less melee in that triangle, but guns, movement and nade's are all I want in a FPS. I would love to see a FPS game get abilities right, but im not sure I want that game to be Halo. The core Halo gameplay is good enough for me.
I just realised under Dax, I put pro pie, lol, no need to change it, cause you bastards have re-qouted it.
I wonder what a pro pie would look like? Hmmm.
I thought you liked Halo 3.
I like Halo 3 but it would be pretty ignorant not to realize that Over is pretty spot on lol.
Yes.
Halo 1-2
![]()
Halo reach
![]()
I like Halo 3 but it would be pretty ignorant not to realize that Over is pretty spot on lol. The fact that BR, Nades and movement is great in Halo 3 is sort of a side effect of the real golden triangle they created.![]()
Ignorance would be taking Elzar seriously.
Still a polygon. It counts!
I hate the jump but I don't find much of what you said objectionable. CQC as an entire gameplay function needs a serious reworking. It's too formulaic. The shotgun, sword, and melee become much too circumstantial rather than a reasonable range to want to engage in.
Agreed!
Hydra, I think I agree with Elzar though.![]()
No you don't! You have the same K/D as I have, therefor, it can't be a bad K/D.
Ignorance would be Taking Hydra's K/D seriously.
P.s. I saw your edit. Ha!
I also have a terrible K/D.
Where did you get that idea from?I thought you liked Halo 3.
But was he idling/not playing the game? Moving to the same position on the map and firing continuously suggests otherwise. He's literally playing the game but I equally see the frustration. They never banned HLG players, they just blocked the spots.
I was going through my friends list on bungie.net, and checking their Reach K/Ds. All of my real life friends have a K/D below 1.12. Then I go through the NeoGAF section and the lowest is Homeboyd at 1.22(just .01 lower than Sai kun). I wouldn't say anyone here is bad.
Pro-pipe for a head, Needler in one hand, AR in the other, and pie as an armor ability.
I have fixed Halo.
K/D alone is a pretty bad stat to look at though to be fair, its easy to inflate it, and its easy to deflate it by screwing around too much. If there was a score per minute stat aswell as a K/D that would be the best way to judge skill.
Where did you get that idea from?
Late back to this but I was being jokingly severe.
The guy was an asshole though. I can accept idling (the sudden urge to shit, brother's fallen down the well etc) but to deliberately not play while we could easily win is enraging. Another case of 'shouldn't have gone in alone' me thinks
What do you mean by score per minute? Kills or that end game number they give you that supposedly rates how well you did?
I don't really know, actually. Oddly, it was familiar to me, as if it were from an old dream that I can't quite remember.
Maybe the got that idea from my post saying that Halo 2 is better than 3 and Reach combined.I don't really know, actually. Oddly, it was familiar to me, as if it were from an old dream that I can't quite remember.
Load outs should burn in the deepest of hells.
^ Perfect.
Also I would love to see Halo 2's weapon accuracy stats on the end game stats screen, miss that thing.
1.17 bay-beeeI was going through my friends list on bungie.net, and checking their Reach K/Ds. All of my real life friends have a K/D below 1.12. Then I go through the NeoGAF section and the lowest is Homeboyd at 1.22(just .01 lower than Sai kun). I wouldn't say anyone here is bad.
^
Always start BR/AR, fast movement non-crap inertia, non-shit jumps, working trueskill
I wouldn't mind drop in drop out in social games, because who cares about social game records? Go in and screw around. When you want to get SRS, play Ranked.
Pretty much all I do.K/D alone is a pretty bad stat to look at though to be fair, its easy to inflate it, and its easy to deflate it by screwing around too much.
If there was a score per minute stat aswell as a K/D that would be the best way to judge skill.
I was going through my friends list on bungie.net, and checking their Reach K/Ds. All of my real life friends have a K/D below 1.12. Then I go through the NeoGAF section and the lowest is Homeboyd at 1.22(just .01 lower than Sai kun). I wouldn't say anyone here is bad.
Maybe it's because I only played a few games of 3 yesterday and I've been playing Reach (somewhat) regularly since launch (getting close to 7000 games!) and not H3.No seriously, Halo 3 has pretty shitty netcode, when it works its amazing. When its laggy its pretty crappy. Other than netcode though im curious why Hey You prefers Reach.
I know this isn't directed at me, but I'm pretty sure I'd prefer H4 not to have AA's in Matchmaking.I guess you just like a different style of Halo to me.I personally want AA's in general to die in a fire, you probably prefer Reach because of AA's?
K/D alone is a pretty bad stat to look at though to be fair, its easy to inflate it, and its easy to deflate it by screwing around too much. If there was a score per minute stat aswell as a K/D that would be the best way to judge skill.
I was going through my friends list on bungie.net, and checking their Reach K/Ds. All of my real life friends have a K/D below 1.12. Then I go through the NeoGAF section and the lowest is Homeboyd at 1.22(just .01 lower than Sai kun). I wouldn't say anyone here is bad.
Sounds good to me.
What would GAF say to revolutionizing movement in Halo though. Let's assume Chief does have that thrust pack... What if you always had it?
What if you could wall jump (once) maybe a double jump/higher jump, a prolonged jump (as in jump further horizantally.
MAYBE add in a dash (though nowhere near as ridiculous as evade)
Because as broken as Jetpacks are goddamn are they fun to use. And if everyone had a neutered jetpack... might be cool. It would have a recharge on it after every use.
Sounds like Brink's movement system (wall jumps and double jumps), which wasn't all that bad but it would definitely feel weird to be doing that as an armored Spartan.
You, sir, are truly a man of vision.![]()
Derp.
Someone hasn't played with Tashi.
'Sup.
Are we still expecting Halo 4 news at the end of the month, or has that dream been thoroughly crushed?
So like I mentioned earlier I decided to create a better version of Asylum. I came to the conclusion that Asylum was beyond saving so I decided to completely rebuild it from the ground up. The version I have right now is a bit of a hybrid between Sanctuary and Asylum. For example; the ramp from courtyard up to sniper hut was a nice idea but the execution was pretty terrible on Asylum. I made it a bit more use-friendly. I did add stuff from Sanctuary like breaking the snipe-to-snipe line of sight and the jump up to ring 3.
Pictures:
Currently it uses 4500$ budget. If I were to remove the light it would be around 4000$. The Asylum in matchmaking right now uses 5500$ budget.
I'll raise carbine eventually.