My Halo 4 wish list:
1) the maps need to scale better. the BTB maps feel just like the slayer maps in Reach.
2) the melee system needs to be changed. nobody likes double beat downs.
3) the movement needs some refinement. tired of having to jump and crouch.
4) the aiming needs to feel tighter. it always feels floaty in Halo.
5) ranked matchmaking please! it isn't fun when you demolish a team, or get demolished!
The movement of Halo has yet to change in 10 years.
I'm really hoping for some changes.
I'd love it to be more fluid, maybe pull yourself up onto a ledge instead of having to jump and crouch?
Also the melee really pisses me off.
I think it would be so cool if you could disarm an enemy at close range.
Maybe use martial arts to finish them off?
Of course the victim should be able to counter the aggressor.
There isn't much skilled involved in beat downs anyways, so I think there is a lot of room to diversify in melee range combat.
The maps should be able to scale much better than they do right now.
Take a look at Battlefield 3.
There is a huge war raging in Conquest mode version of the maps.
There are medium tactical battles in Rush mode version of the maps.
There are smaller tactical battles in Squad Deathmatch/TDM version of the maps.
When you're limited on disk space, don't try to make the campaign map design work with multiplayer map design.
Make the multiplayer maps scale for different multiplayer game modes.
Or give us 2 disks and epic maps.