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GAF Plays: Mass Effect series (unmarked spoilers)

I you play it on PC, you can edit config file and quicken the scanning cursor. It makes the scanning much less frustrating.
Or you can simply edit your save file and give yourself lots of minerals ;).

I'll check out the ini files for that mod. Would rather not cheat and give myself the minerals :p, just want to change it a little so it's less tedious.
 
I'll check out the ini files for that mod. Would rather not cheat and give myself the minerals :p, just want to change it a little so it's less tedious.

Beyond tedious, that mineral scanning is insulting.

I'm supposed to be the captain of a starship. And I have to personally mine for junk?
 
Holy shit, I do not remember the Matriarch Benezia fight being this shitty. With all of these commandos using lift on your cover, the frame rate goes to like single digits. And it doesn't help that Geth Snipers can seemingly shoot through walls.

Man, I'm about 10 hours through ME and I think this game has not aged well. Like, at all.
How do you avoid geth snipers in ME, there is this mission in a planet (don't remember the name, but it's has snow :P) where there are like 6 snipers near a base (and 4 turrets), and even if i try t run away in the Mako, they range is crazy, actually they can snipe as long as there is a clear path between us, the only thing that can protect me are the mountains, not even boxes :(

And trying to avoid the laser sight is useless, it doesn't last enough and even if you "avoid" it the shot hits anyway, I could kill them using the Mako, but that does not give enough exp.
 
How do you avoid geth snipers in ME, there is this mission in a planet (don't remember the ne, but it's has snow :P) where there are like 6 snipers near near a base (and 4 turrets), and even if i try t run away in the Mako, they range is crazy, actually they can snipe as long as there is a clear path between us, the only thing that can protect me are the mountains, not even boxes :(

And trying to avoid the laser sight is useless, it doesn't last enough and even if you "avoid" it the shot hits anyway, I could kill them using the Mako, but that does not give enough exp.

If you're using the Mako: Keep moving, literally never stop moving, use the AoE effect of the main cannon to try to get them, and get right in and knock over their towers with the Mako.

If you choose to do it on foot: Use the Mako to knock over the towers and then use the Mako as cover. If you see yourself getting laser sighted, MOVE and get into cover. Use your abilities to disable them as fast as possible.
 
I always save him, even as a Renegade. I just did five minutes ago, in fact.

Thane's mission is still so awesome. Music, tension, all great.

I saved him during this 3rd run that I'm doing (Renegade, Ruthless, Sole Survivor). I loved throwing the merc out the window with the Renegade interrupt and Shepard's funny one liner afterwards. Some of the Renegade interrupts (if not most of them) are extremely useful such as killing the Eclipse merc during Samara's recruiting mission; as a Paragon, you have to kill her any way.

In that sense, I'm disappointed how the Paragon interrupts aren't as bad ass as the Renegade ones (well save for hugging Tali during her loyalty mission and shooting the turret in Thane's loyalty mission). I was really glad to see Nassana get killed off for being so evil after being a bitch in ME1 and dismissing Shepard for killing her sister with money.
 
So, how do you roleplayers justify hiring Morinth? Killing Samara knowing full well that her daughter is a psycho serial killer is kind of weird, even by Renegade standards. I've tried to come up with justifications, but I always fail to find a one.

If I get insanely bored in the next few days, I think I'm going to do a psycho Shepard run. Soldier, default model, no successful loyalty missions (apart from Zaeed's and Samara's, well, Morinth's), two final survivors. Just to see how ME3 handles it.
 
So, how do you roleplayers justify hiring Morinth? Killing Samara knowing full well that her daughter is a psycho serial killer is kind of weird, even by Renegade standards. I've tried to come up with justifications, but I always fail to find a one.

Think of it as Samara not rescuing Shepard in time. Morinth gets her hooks in him.
 
Like that Salarian at the start of Thane's recruitment mission.

Salarian Worker : "Please...i'm dying *cough* help me, can't breath."
*Shepard ignores him and let him die slowly and painfully*
Salarian Worker : "Please...there are others on the top floors...save them...please."
Shepard : "I don't care. They're on their own now."
*Shepard leaves the salarian without looking back*
Salarian Worker : "Please..." *Dies*


I always hate that part when i play renegade. Maybe i should just save him next time , its not like ONE paragon option will screw my game.

Eh, that would've fitted in my character who put completing the mission above all (maybe med supplies were low and I certainly had no time to waste looking around for civvies). But the ones where there was no chance of your choice impacting the mission and the 'proper' way to play renegade was to act like a massive dick really irked me, especially the ones where you were being a dick to your teammates.

I always roleplay, as in I never take the renegade option just because it is the renegade option. Sure, I get some nasty paragon points now and then, but this is after all MY renegade Shepard. Not Bioware's.

That's what I do on the first run. But it was damn annoying not meeting the point checks since I wasn't either a full blown dick (ultimate badass, please) or a saint who likes to spend his free time picking cats out of trees.
 
So, how do you roleplayers justify hiring Morinth? Killing Samara knowing full well that her daughter is a psycho serial killer is kind of weird, even by Renegade standards. I've tried to come up with justifications, but I always fail to find a one.

If I get insanely bored in the next few days, I think I'm going to do a psycho Shepard run. Soldier, default model, no successful loyalty missions (apart from Zaeed's and Samara's, well, Morinth's), two final survivors. Just to see how ME3 handles it.
I imagine my Shepard is still a bit drawn to her, she really digs them hot asaris
 
So, how do you roleplayers justify hiring Morinth? Killing Samara knowing full well that her daughter is a psycho serial killer is kind of weird, even by Renegade standards. I've tried to come up with justifications, but I always fail to find a one.

I think it's relatively easy to justify as Renegade Shep. Morinth has proven herself to be a stone-cold, ruthless killer, and she'd be a great asset to have on Shep's team as he goes after the Collectors.
 
I think it's relatively easy to justify as Renegade Shep. Morinth has proven herself to be a stone-cold, ruthless killer, and she'd be a great asset to have on Shep's team as he goes after the Collectors.

Well so has Samara and she isn't a psycho addicted to killing people with sex.
 
Interesting answers! Never thought about it this way. But I still find it weird, Tango. Samara happens to be a stone-cold, ruthless killer too, but she has a code and is bound to follow your orders. Choosing an unpredictable serial killer over her is completely unreasonable. That's how I see it anyway!
 
well this sucks.

my game freezes right after i choose a specialization class when doing the moon mission in mass effect 1. :/

edit: verified my game files and it works now.. mauahahahahahaha. :)
 
I saved him during this 3rd run that I'm doing (Renegade, Ruthless, Sole Survivor). I loved throwing the merc out the window with the Renegade interrupt and Shepard's funny one liner afterwards. Some of the Renegade interrupts (if not most of them) are extremely useful such as killing the Eclipse merc during Samara's recruiting mission; as a Paragon, you have to kill her any way.

In that sense, I'm disappointed how the Paragon interrupts aren't as bad ass as the Renegade ones (well save for hugging Tali during her loyalty mission and shooting the turret in Thane's loyalty mission). I was really glad to see Nassana get killed off for being so evil after being a bitch in ME1 and dismissing Shepard for killing her sister with money.

Punching Zaeed in the face during his loyalty's a pretty good one, too.
 
Well so has Samara and she isn't a psycho addicted to killing people with sex.

I don't think Samara did prove herself as much. Morinth had been getting away with her serial killing for a looong time before Samara caught up with her, and even then, Samara needed Shep's help to catch Morinth.


Interesting answers! Never thought about it this way. But I still find it weird, Tango. Samara happens to be a stone-cold, ruthless killer too, but she has a code and is bound to follow your orders. Choosing an unpredictable serial killer over her is completely unreasonable. That's how I see it anyway!

I wouldn't call Samara a stone-cold, ruthless killer. She's more Judge Dredd than anything. She kills when it is called for. In that respect, she's more like Paragon Shep. Morinth doesn't need to follow the same code, which lets her make the more radical, yet sometimes necessary choices.

It's not a perfect rationalization, but it's the only thing I can come up with. Thankfully I play a mostly Paragon Shep, so choosing Samara over Morinth was an easy choice.
 
I don't think Samara did prove herself as much. Morinth had been getting away with her serial killing for a looong time before Samara caught up with her, and even then, Samara needed Shep's help to catch Morinth.

Talk to her. If you ask her why she didn't think twice about killing this person, she says she can't let her thoughts and feelings getting the way of justice (and the style of justice seems to be executions for every problem).
 
Talk to her. If you ask her why she didn't think twice about killing this person, she says she can't let her thoughts and feelings getting the way of justice (and the style of justice seems to be executions for every problem).

But she's still bound to that code of justice. Renegade Shep is not, nor is Morinth. Renegade Shep is like the Honey Badger; he don't care.
 
Threatening the C-Sec officer was another one.

I was hoping Shepard would've punched that racist volus out.

I don't know whether Bioware are that good at racial diversion.

All Batarians seem like human hating violent morons
All Volus seem like greedy self-absorbed idiots.
All Vorcha seem like bloodthirsty drones.
 
And her code tells her to follow Shepard without questions for the duration of the game.

Yeah, I suppose. But then you're kind of marginalizing the difference between Samara and Morinth anyway, because Morinth is going to follow Shep's orders as well, even if they're Paragon.

Presumably, if you're Paragon Shep, you're choosing Samara because she follows your code of ethics more closely, and conversely, if you're Renegade Shep, you're choosing Morinth for the same reason. The fact that you can force Samara/Morinth to follow your commands, whether it fits with their character or not, is irrelevant.


Plus; if Shepard acts like a Renegade she informs him she may have to deal with him after their mission is complete.

Wow, didn't know that. That's a pretty strong argument in favor of why Renegade Shep should choose Morinth right there.
 
I've always thought of Morinth as my "bitch". With renegade points up the wazoo, you pretty much outpsychs her when your in her room. From there on out she has been my ruthless psychokiller on a leash, to point where I see fit.
Much more practical to my Shepard than a Paladin type of character (Samara).
 
Replaying ME2 in time for ME3, some of the Paragon/Renegade snap decisions seem really strange to me.

- Killing Blue Suns engineer who is working on getting a gunship back up to full working order to use against Archangel (and essentially yourself) - RENEGADE

- Shooting a gas pipe then exploding it, burning the Weyrloc commander who was intent on killing you - RENEGADE

- Threatening Harrot, a simple store owner, that you'll break his legs if he doesn't release Kenn from his contract - PARAGON

I'm not quite sure how those work out. In fact many of the Renegade actions just seem like common sense for the most part, with the obvious exceptions of making douchey comments and threats against the weak and innocent.


All Batarians seem like human hating violent morons
All Volus seem like greedy self-absorbed idiots.
All Vorcha seem like bloodthirsty drones.

But don't forget, ME2 clearly explains that Human's are so much more individualistic than all the other races in the galaxy... We're special, and stuff. :l
 
I don't know whether Bioware are that good at racial diversion.

All Batarians seem like human hating violent morons
All Volus seem like greedy self-absorbed idiots.
All Vorcha seem like bloodthirsty drones.

The Batarian you can help during Garrus's recruitment mission doesn't seem like a violent moron. He hates you at first, but if you help him, he warms up to you and basically says that you aren't that bad.
 
The Batarian you can help during Garrus's recruitment mission doesn't seem like a violent moron. He hates you at first, but if you help him, he warms up to you and basically says that you aren't that bad.

You mean Mordin's recruitment mission, right?
 
You mean Mordin's recruitment mission, right?

Oh crap, you're right. Sorry, it's all Omega to me.

Although, honestly, the Batarian mechanic you meet on Garrus's mission isn't that bad a guy, doesn't really hate you for being a human... until you, you know, jam a solder thingy into his back.
 
So, how do you roleplayers justify hiring Morinth? Killing Samara knowing full well that her daughter is a psycho serial killer is kind of weird, even by Renegade standards. I've tried to come up with justifications, but I always fail to find a one.

That's the problem I always had with this choice: there's no real reasonable justification. One can think that Morinth is a victim here - sure, she is an addict, but that's her mother's fault, not her, so why should she be punished for that. However, BioWare never build her character up this way; she's way too comfortable killing people, she's not presented as a tragic character and the whole Morinth vs Samara fight comes too quick for any development to happen. The first time I was presented with the choice - Samara or Morinth - I had this huge "WTF" look on my face: "Who the hell would even consider choosing Morinth?!" I asked myself.
 
That's the problem I always had with this choice: there's no real reasonable justification. One can think that Morinth is a victim here - sure, she is an addict, but that's her mother's fault, not her, so why should she be punished for that. However, BioWare never build her character up this way; she's way too comfortable killing people, she's not presented as a tragic character and the whole Morinth vs Samara fight comes too quick for any development to happen. The first time I was presented with the choice - Samara or Morinth - I had this huge "WTF" look on my face: "Who the hell would even consider choosing Morinth?!" I asked myself.

I had a huge WTF expression too, but that's because the audio cut out and I was suddenly presented with the choice to Kill Morinth or Kill Samara and I had no idea why.
 
Yup, I know. It's just that I've got a few big things to do and I'm maxed out.

I'm guessing you beat ME2 before? Because once you do, you get a 25 percent EXP bonus on all subsequent playthroughs. Makes it super easy to hit the cap, especially as it was possible to hit the cap on a first run if you imported a level 50+ ME1 character (and that was before all the DLC!).
 
I hit 30 on my first playthrough of 2 I think. I got close if I didn't (I did a completionist run my first time).

Took me like 3 runs to hit 60 in the first game. I preferred that, I think. It wasn't too many levels but it rewarded multiple playthroughs.
 
I'm guessing you beat ME2 before? Because once you do, you get a 25 percent EXP bonus on all subsequent playthroughs. Makes it super easy to hit the cap, especially as it was possible to hit the cap on a first run if you imported a level 50+ ME1 character (and that was before all the DLC!).

Good points. This Shep is an import of a lvl 40 ME1 run with ME2 mission complete bonus on top.
 
60 points shy of bring down the sky, didn't realize it was super cheap. Not sure if I should just cave and use my gamestop gift card to buy points to get that and the cerberus network or not.
 
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