You guys are too impatient. This mass needs a few more years of kneading to return to form.
If it does, it'll probably be cancelled due to development issues.As the biggest Mass Effect fan once upon a time, I would never consider buying a new Mass Effect from "Bioware" these days. This doesn't make it out of pre production.
PS5 cross gen game for sure.Mass Effect 5 is "still in pre-production" says director of BioWare.
https://tech.yahoo.com/general/articles/mass-effect-5-still-pre-113257341.html
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Mass Effect 5 was revealed in December 2020.
It's crazy how long it takes for games to release.
We got the whole Mass Effect trilogy in one gen, during the PS360 era.
If this ever releases, it will likely be a 2030 - 2032 game.
Arguably, the combat in Andromeda is the best of the series. It's just that everything else is a fucking letdown.Mass Effect is my favorite game franchise ever. I literally always have a trilogy run going. I may take a month or two off from it, but I always have one going. I've never gamed on PC before but I'm exploring running it on my laptop so I can play the trilogy with mods. I adore this series. I even liked Andromeda despite its flaws because it had potential in a sequel.
That said, I have zero faith in BioWare to release a good game. I wouldn't even want them to continue the story of the main trilogy. That story has been told. I'm grateful for what we got in this series.
It's just a fact that they converted the IP from being an RPG to an action game over every iteration. So by Andromeda the fighting is all that mattered.Arguably, the combat in Andromeda is the best of the series. It's just that everything else is a fucking letdown.
Kojima looking rough these days.Bioware magic....
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A lot of people forget this aspect.
Most of these devs in these legendary studios were in their prime age wise, 15 or 20+ years ago.
To be honest, a lot of the pioneers of the industry have aged out.
Replaced by overwhelming majority lesser talented, inexperienced developers.
The brain drain is a real issue in tech, generally speaking.
A lot of senior guys retiring without knowledge transfer.
Yeah, they probably planned to ramp up after Veilguard, but what the fuck did they do for 4 years before that was in the wrong direction?Probably had to go back the drawing board after veilguards incredibly positive reception...
Mass Effect 5 is "still in pre-production" says director of BioWare.
https://tech.yahoo.com/general/articles/mass-effect-5-still-pre-113257341.html
![]()
Mass Effect 5 was revealed in December 2020.
It's crazy how long it takes for games to release.
We got the whole Mass Effect trilogy in one gen, during the PS360 era.
If this ever releases, it will likely be a 2030 - 2032 game.
The quoted portion is right on the money.This sort of nonsense is now forever gonna make me think of this quote from expedition 33's publisher:
"I think that there's been a lot of irresponsible practices in the industry," he said. "Some games can make it work. Grand Theft Auto 6 is going to make it work, I think we can all say with great confidence. But there are plenty of games made with very large teams and for huge amounts of money that don't land, and there is a human cost to running things that way. People lose their jobs."
What has management to do with a slow as fuck working Studio?Say it with me: mismanagement.
I doubt they will even care about Andromeda as that is set 100s of years after me3.The question rather is: Will they treat Andromeda as fan fiction and go with one of the ME3 endings, or will they treat Andromeda as canon?
It pertains to a lack of clear direction, and potentially having not enough qualified talent to execute the vision.What has management to do with a slow as fuck working Studio?
And thats a general issue in current gaming
I agree with you here. Glad it's in pre-production hell. Buys time to have mass layoffs at the studio and re-do the staff.As the biggest Mass Effect fan once upon a time, I would never consider buying a new Mass Effect from "Bioware" these days. This doesn't make it out of pre production.
He may be self-aggrandizing and irritating, but he's really not that important, nor does he (or any games journalist) have that much power.I'd blame this fucking guy "jason schreier" for his reports on crunch and toxic work places then id sprinkle in some gamergate bullshit.. these things single handedly destroyed game development with his white knight mentality.
Jason Schrier has nothing to do with terrible general and program management at BioWare.I'd blame this fucking guy "jason schreier" for his reports on crunch and toxic work places then id sprinkle in some gamergate bullshit.. these things single handedly destroyed game development with his white knight mentality.
Too bad most of those problems go ignored or get dismissed by people at the top.This sort of nonsense is now forever gonna make me think of this quote from expedition 33's publisher:
"I think that there's been a lot of irresponsible practices in the industry," he said. "Some games can make it work. Grand Theft Auto 6 is going to make it work, I think we can all say with great confidence. But there are plenty of games made with very large teams and for huge amounts of money that don't land, and there is a human cost to running things that way. People lose their jobs."
Unwarranted and nonsensical activism in gaming journalism definitely played a role in it. It shifted focus and altered development cultures within these studios. They'll refuse to take any accountability for it though. AAA game dev used to be a space for hardcore and ambitious creators. Now? I'd question that.I'd blame this fucking guy "jason schreier" for his reports on crunch and toxic work places then id sprinkle in some gamergate bullshit.. these things single handedly destroyed game development with his white knight mentality.
The state of EA is on Andrew Wilson. I don't know what his strategy is but I do know that EA's non-EA Sports stuff has been in decline for over a decade now.Jason Schrier has nothing to do with terrible general and program management at BioWare.
They can't figure this shit out creatively and then their PMs can't make things happen. That has nothing to do with any journalists but everything to do with utter management failure at EA.
This failure also extends to hiring incompetent creative talent.
Unfortunately the teaser with the original cast already happened. On the bright side, it's their best way of their writers having a safe parachute because they'll be dealing with a cast that has a storied history, and they just have to continue it.I wouldn't even want them to continue the story of the main trilogy. That story has been told. I'm grateful for what we got in this series.
What has management to do with a slow as fuck working Studio?
And thats a general issue in current gaming
ThisHe may be self-aggrandizing and irritating, but he's really not that important, nor does he (or any games journalist) have that much power.
The game isn't in preproduction because they're trying to avoid crunch. It's in preproduction because they have no idea how to make the IP successful again, and Dragon Age likely has EA skeptical whether they should even give the studio another shot.
Which studio would be the best fit?![]()
just sell the IP already
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It was announced almost 5 years ago and they are still "figuring out what the game is going to be"?
How do you work on a game for half a decade and you haven't even figured that out? Like what have they done every day at work for 5 years?
Surely there's some time left in between runs to get overpriced soy spirulina lattes and making slides for the 2 mandatory weekly DEI seminars.