Gamer79
Predicts the worst decade for Sony starting 2022
Most likely why 9 out of every 10 game development project spirals out of control.Say it with me: mismanagement.
Most likely why 9 out of every 10 game development project spirals out of control.Say it with me: mismanagement.
Cd project.Which studio would be the best fit?
kojima will give us sexy aliensWhich studio would be the best fit?
That would be a nightmare.It would not surprise me at all to see them just make a ME hero shooter MTXed out the ass and back.
I don't think Larian has experience working with games like Mass Effect, especially 3rd person games.With what kind of talent is this game supposed to be released with? Just sell the ip to a competent dev like Larian, and be done with it.
I wouldn't want them to make it in 3rd person. Their isometric style is flawless for Mass Effect. Imagine how in depth the combo system could be if made by Larian. Think of that for a sec. Then the writing, character building, etc. They're perfect for Mass Effect.I don't think Larian has experience working with games like Mass Effect, especially 3rd person games.
It would be an interesting challenge though.
Then they want to keep it a secret for a number of reasons. I understand when people get older and want to get paid for their knowledge, it should be a thing in tech just like medicine and other fields.A lot of senior guys retiring without knowledge transfer.
Do did hundred+ Bioware employees go to work today, sit in a giant auditorium and just think really hard about what Mass Effect should be? That's a lot of full-time salaries. A giant parking lot full of cars, office building with coffee machines, snacks, holiday parties, paid vacations, and a cleaning crew on staff. All for no work to be done. Just figuring stuff out and soul searching.![]()
It was announced almost 5 years ago and they are still "figuring out what the game is going to be"?
How do you work on a game for half a decade and you haven't even figured that out? Like what have they done every day at work for 5 years?
Surely there's some time left in between runs to get overpriced soy spirulina lattes and making slides for the 2 mandatory weekly DEI seminars.
It's not that simple. Especially in industries where the union is involved. Most guys end up bitter at the union and do not do a single thing that they're not contractually obligated to do.Then they want to keep it a secret for a number of reasons. I understand when people get older and want to get paid for their knowledge, it should be a thing in tech just like medicine and other fields.
Yes, although keeping things secret is good for job security (which is why a lot of people don't want to share knowledge).Then they want to keep it a secret for a number of reasons. I understand when people get older and want to get paid for their knowledge, it should be a thing in tech just like medicine and other fields.
Do did hundred+ Bioware employees go to work today, sit in a giant auditorium and just think really hard about what Mass Effect should be? That's a lot of full-time salaries. A giant parking lot full of cars, office building with coffee machines, snacks, holiday parties, paid vacations, and a cleaning crew on staff. All for no work to be done. Just figuring stuff out and soul searching.
What else would they be doing since Veilguard launched and immediately dropped support? I often wonder about all the people making Fairgame$ too. As you're reading this, they're at work. Plugging away on purple minimalist menus and player skins. There's a whole office building full of Fairgame$ creators. They have holiday parties where they no doubt talk about the bright future of their game. Hell by now they've celebrated multiple holidays together as a team. There's been at least a few Fairgame$ themed cake served there for special events.
It's not that simple. Especially in industries where the union is involved. Most guys end up bitter at the union and do not do a single thing that they're not contractually obligated to do.
AA games are a hard sell kind of, since they will be compared to AAA.I don't get why these studios that no longer have the talent just scale down and make AA games instead. Why make a turd that's gonna cost you so much money that you have no chance at redeeming.
Poor talent, bad leadership, and lack of clear vision. The same thing happened with Anthem.15-20 years ago studios like them and rocksteady were able to produce games in 2-4 years, the fuck are they doing ?
Refocus your business. Focus on making money and good lower budget games. Mass Effect with no talent is just gonna burn a hole in their pocket and push them closer to extinction.AA games are a hard sell kind of, since they will be compared to AAA.
That wouldn't change anything. They'd just go from making a bad aaa game, to a bad aa game.I don't get why these studios that no longer have the talent just scale down and make AA games instead. Why make a turd that's gonna cost you so much money that you have no chance at redeeming.
They'd lose less money. They got nothing to lose by restructuring their vision.That wouldn't change anything. They'd just go from making a bad aaa game, to a bad aa game.
I think he's impylng that Bioware would struggle to make a good game, whether it be AA or AAA.They'd lose less money. They got nothing to lose by restructuring their vision.
Kojima is by far the most overrated dev in game storykojima will give us sexy aliens
Yeah but you see what you're working with atleast. If you have no talent you don't keep doing something that you're completely overwhelmed with that has zero chance to succeed. They may not succeed with a smaller game but a better chance. Doing the same thing over and over and expecting results is the same reason why Halo is getting dragged in the mud.I think he's impylng that Bioware would struggle to make a good game, whether it be AA or AAA.
To be honest, there is an aspect of management who usually doesn't know much about game development getting "played" by the developers.Yeah but you see what you're working with atleast. If you have no talent you don't keep doing something that you're completely overwhelmed with that has zero chance to succeed. They may not succeed with a smaller game but a better chance. Doing the same thing over and over and expecting results is the same reason why Halo is getting dragged in the mud.
Watch it ending up being one. They'll just put something together from the assets and pieces left from Anthem and The Veilguard in about 9 months and call it the best they've ever produced.Honestly I thought this was a 2027 game.
Clearly you've never played an Owlcat game.Look at The Expanse being the next Minds Eye.
I haven't.Clearly you've never played an Owlcat game.