Halo 4 Announced (MS Conf, 2012, Start Of New Trilogy)

it would be cool if they just talked about the flood and never actively made their way into the game, like the forerunners in the previous halo games
Yes please. They're really interesting plot/lore wise, but not fun to engage with.
 
True but a lot of games (and CONSOLES) could use some new blood when it comes to User Interface because christ, as someone who does a lot of information architecture and interactive stuff, I just shake my head at the menus in games.
Once again, I agree totally, I just wonder if game devs, 343 particularly would agree. I know Bungie was super picky about things like that, and while it created good things, it also led to a lot of things never formulating. I can see this idea being one of those. But hey, I hope Im wrong because it certainly is doable.
No, they were killed, they're gone. It's time to move on from the Flood. There's the Forerunners and the Precursors, using the Flood is just pure laziness.

Well, they probably survived via Halo rings, shield worlds or something else.. That said, I agree that the focus should be Forerunners and Precursors. Still, judging by the books I expect that flood to still be an active player.
 
I really don't care about story reasons why they should or can come back, they shouldn't because they're the damn Flood and they suck huge Elite balls.
 
I really don't care about story reasons why they should or can come back, they shouldn't because they're the damn Flood and they suck huge Elite balls.

Do you even like Halo? :lol

Flood aren't 'fun' to fight, but having the game throw Flood at you is fun in itself. Decipher that one!

The game doesn't make it easy but the fun comes from advancing through the annoying enemies and rewards you with 'clean' environments and enemies.
 
Do you even like Halo? :lol

Flood aren't 'fun' to fight, but having the game throw Flood at you is fun in itself. Decipher that one!

The game doesn't make it easy but the fun comes from advancing through the annoying enemies and rewards you with 'clean' environments and enemies.

I really like Halo. Except when the Flood are on screen.
 
I removed shadow from my ignore list.

Am now wondering why.

Flood don't have to be zombies just because that is what we've fought before. They could be flood and be as tough and smart as elites.
 
I really like Halo. Except when the Flood are on screen.

But the Flood are pretty essential in Halo. 'Halo' itself wouldn't be needed if not for the Flood. Personally, after FUD's analysis of the terminals, I'm looking forward to seeing what enemies we'll have to deal with. The Flood seems so mindless and then you have the Gravemind. I can't wait to see where we are taken.
 
I removed shadow from my ignore list.

Am now wondering why.

Oh no, how dare I point out that the Flood are consistently either boring or annoying to fight, never fun.

But the Flood are pretty essential in Halo. 'Halo' itself wouldn't be needed if not for the Flood. Personally, after FUD's analysis of the terminals, I'm looking forward to seeing what enemies we'll have to deal with. The Flood seems so mindless and then you have the Gravemind. I can't wait to see where we are taken.

I'll be honest, I don't really care about the story in Halo.
 
Oh no, how dare I point out that the Flood are consistently either boring or annoying to fight, never fun.

Nor should they be. They are mindless drones that want to suck the smartness outta you! They just harass you constantly, much like they always have, in order to defeat you. It's not 'fun'. They are never going to outsmart you. They're just going to have at you with great ferocity and even greater numbers.

That 'not fun'-ness is fun for me.
 
The flood isn't all that unique. It's just space zombies.

It's not the character of the flood that's unique, it's their addition to gameplay that makes them unique.

The flood make the battles far more dynamic. They force the player to change weapons, they attack both you and the covenant, they change the battlefield entirely.
 
Oh no, how dare I point out that the Flood are consistently either boring or annoying to fight, never fun.

You and fun, smh. Apparently you know what everyone does for 'fun' and what everyone else sees as 'fun'.

Some of us also care about the story, some of us find following the story 'fun'.

Yea, you're ignored again.
 
Ok, I'm not the one constantly whining about other people's opinions about the series.

The Flood are essential to the series; they're the reasons the Forerunner (whose history and status we are exploring in the new trilogy) are gone, and the reason the Halos were built. It's fine that you don't like them, but when you dismiss their importance to the series, people are going to reasonably point out that you can't so easily do that. They're essential; foundational, even.

I think the more interesting questions are how to make them more fun to fight. Halo 3 went a long ways toward that (re-animation of dead bodies, taking over living characters, Flood spore weak spot, Pure Form mutation, etc.), but what I love most about them are the three-way battles that broke out in Halo 1 and Halo 2. It's my hope that the Flood return, and that 343 leverage them for big, multi-sided battles again. They're some of my favorite in the series.
 
Not everyone agrees. Me, for example.

Im not a huge fan of the Flood, but man I wish we could have got a FF map that used them. Whether just the Flood or also with Covenant is a whole other issue, but I imagine both would a blast.

But ultimately, if Halo 4 heavily relies on the Flood I hope they are expanded and fleshed out a lot more than we have seen.
 
So you'll order a spaghetti bolognaise and say how shit it is for having meat on it, right?

Because you literally just said up there that the Flood aren't fun to fight. What is hard to understand about his. How is it supposed to be okay that they aren't fun to fight?

Also, as I've said, I don't care about Halo's story, so no story reasons will make the Flood worth anything. They aren't fun to fight, and it doesn't matter if that's how they're supposed to be. They aren't fun (unless you're fighting both them and Covenant), and I don't want them back.
 
The Flood are essential to the series; they're the reasons the Forerunner (whose history and status we are exploring in the new trilogy) are gone, and the reason the Halos were built. It's fine that you don't like them, but when you dismiss their importance to the series, people are going to reasonably point out that you can't so easily do that. They're essential; foundational, even.

I think the more interesting questions are how to make them more fun to fight. I think Halo 3 went a long ways toward that (re-animation, taking over living characters, Flood spore weak spot, Pure Form mutation, etc.), but what I loved about them was the three-way battles that broke out in Halo 1 and Halo 2. It's my hope that the Flood return, and that they leverage them for big, multi-sided battles again. They're some of my favorite in the series.

Make them faster and hit harder. They were stupid easy in all Halos, just a bitch to kill.
 
Make them faster and hit harder. They were stupid easy in all Halos, just a bitch to kill.

yeah, they need to be more like the flood in the first halo where you can't melee them to death with a single hit. Where the pistol/dmr type weapons become next to useless, and you really need to use your ar/shotgun to handle them.

The first halo was amazing for forcing the player to recognize which weapons to bring to which fight. I remember walking through the first gears with nothing but a shotgun and a sniper, only swaping them out when need be(ie i had to use the hammer of dawn). In halo there was a clear benefit to use one weapon on one foe, and another weapon for another foe. They need to bring back that sort of concept imo.
 
Because you literally just said up there that the Flood aren't fun to fight. What is hard to understand about his. How is it supposed to be okay that they aren't fun to fight?

Don't get me wrong. You're totally allowed to have that opinion.

I was merely using that analogy that you ordered it, knowing fully well what was in it, and still complain as to why it's shit.
 
Don't get me wrong. You're totally allowed to have that opinion.

I was merely using that analogy that you ordered it, knowing fully well what was in it, and still complain as to why it's shit.

Are you really telling me that if I buy something I can't complain about it?

Please tell me I'm wrong.
 
Im not a huge fan of the Flood, but man I wish we could have got a FF map that used them. Whether just the Flood or also with Covenant is a whole other issue, but I imagine both would a blast.

But ultimately, if Halo 4 heavily relies on the Flood I hope they are expanded and fleshed out a lot more than we have seen.

I agree all around. Each Halo game has evolved their behavior further. With hopefully new enemies would come new Flood combat forms, and perhaps other forms as well. Flood in Firefight would be amazing and is something I've been begging for since Reach was announced. There are so many great possibilities, from neutral Flood on the battlefield - I picture the flood carrier pods that crash down in Halo 3 landing on the battlefield, re-animating fallen enemies - to sandwiching players in the middle of a maelstrom of different enemies, all going at it.

That kind of stuff is what I really hope to see from them. They're always more interesting when they're doing what they do - taking life over - rather than just pouring out of one crevice over and over and charging.
 
Are you really telling me that if I buy something I can't complain about it?

Please tell me I'm wrong.

there's complaining about something, and bitching about something. You say the flood are boring to fight. Well what's boring about them? you just bitch about without giving any feedback, it's as if you know you're going to be called out on it. Maybe you should stop trolling.

You buy a game, you have every reason to like or dislike it, but to say that developers owe you anything is a narcissistic level of entitlement. It's like saying every child deserves straight A's because their parents paid for them to go to school, regardless of whether that child does well or not.

Plain and simple, you buy a game, you don't buy fun. It's up to you whether you have fun with a game, and the developer owes you fuck all.
 
Are you really telling me that if I buy something I can't complain about it?

Please tell me I'm wrong.

You can totally complain! You've proven this quite a bit. Having said that, one might question another's purchase of spaghetti bolognaise if that person doesn't like the meat. You could correctly argue that the person didn't initially realise there'd be so much meat in spaghetti bolignaise.

Well shadow, the Flood are the bolognaise on Halo's delicious spaghetti. They've been there for 10 years! Complain all you want, but I'll consider you a fool all the same when it comes to it.
 
there's complaining about something, and bitching about something. You say the flood are boring to fight. Well what's boring about them? you just bitch about without giving any feedback, it's as if you know you're going to be called out on it. Maybe you should stop trolling.

You buy a game, you have every reason to like or dislike it, but to say that developers owe you anything is a narcissistic level of entitlement. It's like saying every child deserves straight A's because their parents paid for them to go to school, regardless of whether that child does well or not.

Plain and simple, you buy a game, you don't buy fun. It's up to you whether you have fun with a game, and the developer owes you fuck all.

No it isn't you doofus, I can't have fun with an awful game. And yes, they do owe me frikkin fun and entertainment. That's the base reason for buying a damn video game.
 
The thing is that the Flood can be so much more than what they were in the games. If executed well the Flood can be a great addition, it has so much potential.
 
Exactly my stance. Gravemind will surely play a pivotal role in 4 and that dude ain't dumb :p

Really, flood forms should be just as fast and smart as their non-infected counterparts, if not faster, and most assuredly significantly tougher.

This is how the flood is portrayed in the fiction. They've been dumbed down in the actual game :p
 
The flood were awesome. Halo 2 did them the best. Fighting them and the covenant on high charity was an amazing experience. I miss that 3-way fight due to the rebellion. Halo 1 made them interesting because you weren't expecting them. Halo 3 used them just to progress the story forward but they did so horribly. Halo 2>1>3 in terms of flood use and how interesting they were too fight. Halo 3 just threw a bunch of flood types and it didn't make it any more fun.

I wouldn't mind fighting them again but I want them to have huge numbers like they did on the final Halo 3 mission while you are fighting other enemy types. I'm fine with only 2 or 3 flood types again if it means we can have more 3 way battles again.
 
You can totally complain! You've proven this quite a bit. Having said that, one might question another's purchase of spaghetti bolognaise if that person doesn't like the meat. You could correctly argue that the person didn't initially realise there'd be so much meat in spaghetti bolignaise.

Well shadow, the Flood are the bolognaise on Halo's delicious spaghetti. They've been there for 10 years! Complain all you want, but I'll consider you a fool all the same when it comes to it.
That just makes them a legacy issue.
 
No it isn't you doofus, I can't have fun with an awful game. And yes, they do owe me frikkin fun and entertainment. That's the base reason for buying a damn video game.

sorry, no. I bought Super Mario Galaxy, i hated it, other people loved it. I had every opportunity to try the game before I bought it. I never enjoyed it. I still bought the game, and it's my fault, not the developers, not the fans who said the game is good, mine.

And you can have fun with an awful game. I enjoyed a lot of things in games that I overall disliked. Developers owe gamers shit. For example, in supermario 64, my brother and i played this one game called "who could play this game the longest without vomiting" it was quite fun.
 
Really, flood forms should be just as fast and smart as their non-infected counterparts, if not faster, and most assuredly significantly tougher.

This is how the flood is portrayed in the fiction. They've been dumbed down in the actual game :p
I think the biggest problem with the Flood in the Halo games is that they aren't interesting to fight against. You pretty much have to put bullets in them until they fall over. Other enemies in Halo all have something that makes them more interesting to fight. Things like shooting in the tiny hole in a jackals shields, giving headshots to Grunts, Plasma Pistol bolt + headshot for Elites, shooting at the orange spots on Hunters' body. Stuff like that makes them interesting to fight against, the flood simply doesn't have this. It was the same with the Brutes in Halo 2 which Bungie fixed (or rather they just copy-pasted the Elite system) in Halo 3 and ODST.

They kinda of tried to change it by being able to headshot Flood and easily melee them to death but it's still not fun fighting against them most of the time. It still often comes down to throwing as much firepower at them until they fall over.
 
sorry, no. I bought Super Mario Galaxy, i hated it, other people loved it. I had every opportunity to try the game before I bought it. I never enjoyed it. I still bought the game, and it's my fault, not the developers, not the fans who said the game is good, mine.

And you can have fun with an awful game. I enjoyed a lot of things in games that I overall disliked. Developers owe gamers shit. For example, in supermario 64, my brother and i played this one game called "who could play this game the longest without vomiting" it was quite fun.

Your desperation to claim no one can bitch about Halo's flaws is kind of amusing.
 
The flood were awesome to fight in Halo 1 for me. Just gimme a powerful shotgun with tons of ammo, no special forms that shoot you or take forever to die, and I'll have a blast. I'm a sucker for L4Desque/horror-movie scenarios where you get swarmed and overwhelmed by brainless monsters who just run at you and your shotgun.
 
I think the biggest problem with the Flood in the Halo games is that they aren't interesting to fight against. You pretty much have to put bullets in them until they fall over. Other enemies in Halo all have something that makes them more interesting to fight. Things like shooting in the tiny hole in a jackals shields, giving headshots to Grunts, Plasma Pistol bolt + headshot for Elites, shooting at the orange spots on Hunters' body. Stuff like that makes them interesting to fight against, the flood simply doesn't have this. It was the same with the Brutes in Halo 2 which Bungie fixed (or rather they just copy-pasted the Elite system) in Halo 3 and ODST.

They kinda of tried to change it by being able to headshot Flood and easily melee them to death but it's still not fun fighting against them most of the time. It still often comes down to throwing as much firepower at them until they fall over.

Halo 3 actually took steps forward making your weapon variety work different ways against different floods. Flame weapons and spike weapons worked well in addition to the shotfun/gravity hammer. The main problem was those transforming flood. I have a feeling the flood will be in Halo 4 but in a much more minor form or not at all. It's more likely that 343 would play up the sentinel's this time. Give them more variety like they did in 2.
 
That just makes them a legacy issue.

No. That just makes you seem more silly wanting them gone. That'd be akin to saying meat on spaghetti bolgnaise is a legacy issue. You cannot simply expect the chef to serve spaghetti bolognaise without the meat. It ceases to be spaghetti bolognaise. It has been deprived of it's core components. Is my analogy not apt? Let me hear why cuz right now you're just hoping they forget to include the flood.
 
sorry, no. I bought Super Mario Galaxy, i hated it, other people loved it. I had every opportunity to try the game before I bought it. I never enjoyed it. I still bought the game, and it's my fault, not the developers, not the fans who said the game is good, mine.

And you can have fun with an awful game. I enjoyed a lot of things in games that I overall disliked. Developers owe gamers shit. For example, in supermario 64, my brother and i played this one game called "who could play this game the longest without vomiting" it was quite fun.

90016767635092c953505893b2683988e4467bc1_r.gif
 
No. That just makes you seem more silly wanting them gone. That'd be akin to saying meat on spaghetti bolgnaise is a legacy issue. You cannot simply expect the chef to serve spaghetti bolognaise without the meat. It ceases to be spaghetti bolognaise. It has been deprived of it's core components. Is my analogy not apt? Let me hear why cuz right now you're just hoping they forget to include the flood.

You're going on the flawed basis that the Flood are a necessary component of Halo. No, they aren't. A game is not a recipe. Recipes don't keep stuff that makes the food suck. Halo has for some reason kept the Flood for 10 years. This, my friend, is a legacy issue.
 
You're going on the flawed basis that the Flood are a necessary component of Halo. No, they aren't. A game is not a recipe. Recipes don't keep stuff that makes the food suck. Halo has for some reason kept the Flood for 10 years. This, my friend, is a legacy issue.

Lmao have you been skipping entirely every cutscene and dialogue on the first 3 games??
 
Your desperation to claim no one can bitch about Halo's flaws is kind of amusing.

He's not desperate. He's elaborating on his point, in response to you. You are just dropping one liners without any supporting reasoning. And no one has claimed you can't bitch about Halo's flaws. We all do that. We just usually elaborate on why.
 
I really don't want to fight the Flood again. Or if I do, I want them to be totally reworked, like others have suggested. Fighting zombies just isn't as fun as fighting dynamic, intelligent enemies. Kind of why I wish we'd get better trolls in this thread, too.
 
I agree all around. Each Halo game has evolved their behavior further. With hopefully new enemies would come new Flood combat forms, and perhaps other forms as well. Flood in Firefight would be amazing and is something I've been begging for since Reach was announced. There are so many great possibilities, from neutral Flood on the battlefield - I picture the flood carrier pods that crash down in Halo 3 landing on the battlefield, re-animating fallen enemies - to sandwiching players in the middle of a maelstrom of different enemies, all going at it.

That kind of stuff is what I really hope to see from them. They're always more interesting when they're doing what they do - taking life over - rather than just pouring out of one crevice over and over and charging.

FF + Flood really would be a blast, I could imagine the different dynamic situations could really mix things up a bit. I could only imagine the flood showing up and infecting in the middle of a fight with other enemies leading to a 3-way combat scenario.

If the flood do return I really hope they up their intelligence to be more self aware and behave more like an enemy than a damage sponge. The Pure forms have a lot of potential, so if done right I could see myself enjoying the flood a lot more than I have in the past.

None the less, I really hope we end up fighting something new and fresh rather than the flood.
 
Your desperation to claim no one can bitch about Halo's flaws is kind of amusing.

well, atleast you've proven one of my points, you're not actually complaining, you're just bitching.

Why not adress the issue of what makes the flood uninteresting to fight instead of crying about some defense force.

I agree that in 2 and 3 the flood were quite annoying to fight, but that was mainly because the original halo had an interesting dynamic in that the flood were clearly better handled with one set of weapons then another. Not only that, the flood pretty much negated melee, which completely changed how the player had to approach fights. I think that this is something they need to draw on again in future halo's.

Halo 3 tried to regain some of that by introducing fire based weapons to deal with the flood in a more interesting manner. However this ultimately failed because of how uncommon the weapons were. Instead more of the emphasis was placed on the brute weapons, which IMO seemed to do little with respect to changing the player sandbox. With the exception of the brute shot and the mauler(to a lesser degree). They also created a long range version of the flood.

But with the elimination of the flood from reach i felt that the fights in general had gotten more boring, even when they re-introduced the brutes in the city chapter, the game still lacked the dynamic battlefields that 1-3 had introduced to the series. ODST provided an interesting dynamic with the engineers (especially with the achievement), a revamped weapon system and overworld. AA introduced in reach attempted to change the dynamic nature of the battle, but AA ultimately fails because it doesn't provide enough of a distinction in how the battlefield changes, were too similar to the equipment in halo 3, and, beyond the jet packing sequences, never really felt relevant or neccessary.

so I for one would like to see either the flood return, or something appropiate to replace the flood to bring back the dynamic nature of fights from past halo's.
 
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