Wii U Speculation Thread The Third: Casting Dreams in The Castle of Miyamoto

But I don't know if it gets any more open world than Dark Souls. There's at least 15 areas in the game, and there's 18 stages in Mario 64, if you include the Bowser stages. I'd like the series to return to the "7 stars per area" style of level design, rather than the more linear, 2 or 3 star per stage style of Mario Galaxy.

I feel like the Mario 64/Sunshine style works better on console, and I'd like to see a Galaxy-style Mario on 3DS.

I'm pretty excited to see what Wii U's Mario game looks like. There's so many places that it could go, and with EAD Tokyo we don't need to worry about its quality. Why isn't it E3 yet? :(
 
Seeing pics of the Wii U tablet, I can't help but wonder if Nintendo is also experimenting for a 3DS' successor...for a high-res tablet with buttons and two analog sticks.

It reminds me of the Vita and I had a crazy thought that I want a iPad 3 with Wii U's buttons!

Playing the Vita and the 3DS, I realize that a bottom touch screen isn't really needed anymore. The 3DS barely uses it with only the top screen being 3D. The Vita plays amazingly well and uses the touch screen effectively like ios games.

I think it's obvious Nintendo is going this direction.
 
Seeing pics of the Wii U tablet, I can't help but wonder if Nintendo is also experimenting for a 3DS' successor...for a high-res tablet with buttons and two analog sticks.

It reminds me of the Vita and I had a crazy thought that I want a iPad 3 with Wii U's buttons!

Playing the Vita and the 3DS, I realize that a bottom touch screen isn't really needed anymore. The 3DS barely uses it with only the top screen being 3D. The Vita plays amazingly well and uses the touch screen effectively like ios games.

I think it's obvious Nintendo is going this direction.
or maybe the 3ds successor and the console after the wiiU will be one in the same. Tablet controller will have a game slot.

lol
 
Seeing pics of the Wii U tablet, I can't help but wonder if Nintendo is also experimenting for a 3DS' successor...for a high-res tablet with buttons and two analog sticks.

It reminds me of the Vita and I had a crazy thought that I want a iPad 3 with Wii U's buttons!

Playing the Vita and the 3DS, I realize that a bottom touch screen isn't really needed anymore. The 3DS barely uses it with only the top screen being 3D. The Vita plays amazingly well and uses the touch screen effectively like ios games.

I think it's obvious Nintendo is going this direction.

The entirety of electronics is heading towards a convergence market.
Where we will have single devices that do everything for us.
However, that is not this or next generation.
Not until we develop new battery technology.
 
Can someone put Pachter's face on this?
XBa9q.jpg
 
Playing the Vita and the 3DS, I realize that a bottom touch screen isn't really needed anymore. The 3DS barely uses it with only the top screen being 3D. The Vita plays amazingly well and uses the touch screen effectively like ios games.

I think it's obvious Nintendo is going this direction.

The problem is 3D displays don't work well when being used as a touchscreen also. It ruins the 3D effect and Iwata mentioned this @ E3. The only way to work around that limitation was to employ a (seperate) touch screen for the 3DS--which is why the 3DS has two screens.
 
Seeing pics of the Wii U tablet, I can't help but wonder if Nintendo is also experimenting for a 3DS' successor...for a high-res tablet with buttons and two analog sticks.

It reminds me of the Vita and I had a crazy thought that I want a iPad 3 with Wii U's buttons!

Playing the Vita and the 3DS, I realize that a bottom touch screen isn't really needed anymore. The 3DS barely uses it with only the top screen being 3D. The Vita plays amazingly well and uses the touch screen effectively like ios games.

I think it's obvious Nintendo is going this direction.

3DS XL I just hope they make it easy to get small game iOS game to come to Wii U
 
That is arguable, while I agree that it would be easier, Eye infinity does render to both monitors when it clones, as does Nvidia. Also the screens are not the exact same though the camera angles of the fight are... that is why it's arguable.

http://www.tomshardware.com/forum/293418-33-cloning-monitors there are some benchmarks of cloning displays and running 3D games, it varies but it does show that these cards do take a performance hit, 30% in farcry 2 would assume that it is being rendered twice, while GTA4 being CPU limited and ram limited more than GPU limited, only shows a 10% hit to performance.

Either way, this does prove that the Wii U rendering to the screen does have an impact on performance, and that the Zelda demo on those early dev kits, could of looked even better if it had not rendered to the sub screen... Mark Rein is right though, that demo is beautiful.

If i remember correctly, there were multiple "settings" for the controller. You could have the overview, but you could also "look around" in the environment with the controller. As i recall, it definitely was rendered again in real time on the Upad... unless my memory forsakes me and it was ONLY running on the tablet and nomore on the TV.

Oh yeah, I'm not expecting some big jump on the main screen by making the Upad HUD-only or turning it off completely. But as pointed out in a better example than I gave there is a hit even if small depending on the game, but like I mentioned the lower resolutions should reduce that impact. If we see two Upad games, I can see very little motion video types of display being used. And if used it will most likely be simple things.

Uh, so basically aren't they indeed rendering the scene twice? Like any splitscreen or 3D scene?

Had trouble deciding who all to quote...... Settled on these. Combined response, GO!

I tried cloning my display to see how it would affect my framerate in StarCraft 2 but the game was forced into a low resolution for some reason and I couldn't change it. Got a whopping 118 fps! haha so that was useless. Don't feel like going through other games to test. :p

When the 3D scene of the Zelda demo is on both the TV and subscreen, the only way they differ is in their HUDs -- the actual 3D scene is identical. When you nudge the view around, the scene moves the same on both screens. I'm pretty confident the 3D scene itself is simply copied since it's a waste to render the scene all over again if it's exactly the same anyway. I don't mean to suggest that "simply" copying the scene to the subscreen would come free, but it should still be less taxing than rendering twice.

Here are some examples of subscreen situations from least to most graphically compromising:

- complex 3D scene on subscreen only
- complex 3D scene on subscreen and simple 2D usage on TV
- complex 3D scene on TV only
- complex 3D scene on TV and simple 2D usage on subscreen

Continued, with a 3D scene on both screens or with the illusion of a 3D scene on both:

- complex 3D scene on TV, copied and downscaled to subscreen*
- complex 3D scene on TV and subscreen displaying panoramic image with sprites/objects/effects/localized animations overlayed**
- complex 3D scene on TV and panoramic video on subscreen**
- TV and subscreen displaying different views of the same complex 3D scene (rendered twice)

*What the Zelda demo is probably doing before overlaying the different HUDs. Actually, considering the 3D scene on the TV also gets smaller, it's possible the scene is rendered right at the lower resolution so it doesn't even need to be downscaled.

**Two possibilities for the bird demo if it isn't actually being rendered twice.

Orders could vary depending on the game and specific usage, but in most situations... Well, it makes sense to me at this point in time. I'm basically just thinking out loud.
 
It's a pity that we focus so much on borderline trolling analysts & developers catch-phrases against the Wii U and Nintendo (declarations just here to make the buzz of course), instead of really speculating on the hardware & the padlet themselves, the games, etc. Between the Hayashida & Jaffe interviews, rösti brainstorming about the Wii U name, Nibel & others attempts of UI designs, wsippel theorycrafting concerning the DSP, the informations on the OS/background rather huge memory occupation (the subsequent discussion comparing the space taken by other systems OS and calculations of Mo used for expected applications was really interesting), and other things, there are really enough topic to not stress that much upon these statements. There was an embryo of debate, rather spot-on, concerning the padlet performance consumption, with the perspective of eyefinity data, and it lasted 4 messages :(

We'll have the time to wear the "war of the consoles" outfit after E3 and furthermore when we'll have the first real details about the other manufacturers next machines, don't burn your cartridges too soon my brotha !

edit: man, after a tour of some french websites, i saw the pachter dreamcast phrase relayed even there. Please :( Really my former colleagues, will you make an article about EACH of its interventions ?
 
No doubt already posted but...

Wii U will 'shock us' at E3 2012

Posted by: Matt Liebl

At GDC last week, Epic VP Mark Rein spoke about Nintendo's upcoming console, the Wii U, suggesting that it will "shock us" at E3 this year.
In what sounded more like a paid advertisement than an interview, Rein told Eurogamer that he "likes the Wii U".

"I think E3 will be a big eye-opener for people," he predicted. "I played Batman: Arkham City on the Wii U and they are doing some really cool stuff with the controller."
"Do you remember the Zelda demo they had on it? Would you not buy a Wii U just to play that? Of course you would," he said. "That's what Nintendo is all about. Their hardware is the software delivery service for their great content. That Zelda demo was gorgeous and we can do even more than that with Unreal Engine 3. I think it will do great."

Echoing what we've recently heard from video game analyst Michael Pachter, Rein suggested the Wii U might have been better off had it been released last year, but he's just as "excited for them to do it this year."
Unlike Pachter, however, he'd be "shocked if it doesn't do well."
"Did you play that Battle Mii game?" he asked. "Two players would play with a Wii Remote and Nunchuk and one would play with the Wii U controller?"

"I would buy a Wii U to play that game in a heartbeat. And I hope people make those kind of games with our technology. I think we've yet to really see what the Wii U can do and I think at E3 this year they're going to shock us."
E3 will be one of the last few "big" shows Nintendo has to really wow the gaming community with what the Wii U offers before it's planned Winter 2012 release.


http://www.gamezone.com/products/wii-u/news/wii-u-will-shock-us-at-e3-2012


My body is ready to be shocked ^__^
 
This month? Probably not. Next month, possibly.

This thread will no doubt grow by thousands upon thousands of posts nonetheless.

Quick shop of the doom train, all criticism welcome. I'm not sure if I should try to remove the "black teeth" of the train, because they look a bit stupid like this.



And now for something completely different:
Baaaaaaaaaaaaaaaaaaaayern!

Edit:
Nothing against Pachter, it's really just harmless fun.

Somebody should photoshop the Pachter train bowling through all the GAF avatars that were on the hype train.
 
This month? Probably not. Next month, possibly.
Yeah, the Record Date for Year-End Dividends for the 72nd Fiscal Year on the 31st of March appears less likely to house anything new about Wii U, but April features a few events from where new details could come:

PAX East
6th of April - 8th of April

While exhibitors are currently undisclosed, I'd say there's a 90% chance of Nintendo exhibiting. They did so last year. And seeing as this is a public event, anyone here has the opportunity to step by their booth and ask Kit Ellis, or whoever is managing the booth, about Wii U. A potential brigade of Wii U information starved 'fans' may be formed, and it wouldn't be easy for Nintendo to dodge questions. Last year they had a large booth here and demonstrated mostly games for 3DS, including Pokémon Black/White, Steel Diver and The Legend of Zelda: Ocarina of Time 3D. I know Mario Sports Mix was available for play as well, but other Wii games I haven't seen.

Fiscal Year Earnings Release [Scheduled]
26th of April

At the Corporate Management Policy Briefing/Third Quarter Financial Results Briefing on the 26th of January this year, we learned about Near Field Communication and Nintendo Network for both 3DS and Wii U. This event should not hold less information, seeing as it's the briefing for the entire fiscal year, and will also include incentives for the coming fiscal year. At the briefing for the Fiscal Year Ended March 2011, they talked about Wii's successor, Pandora's Tower, Rhythm Paradise and also spoke richly about how they were planning the market penetration of the Nintendo 3DS. It is heavily unlikely they skip Wii U details here. And not to forget, there will be a Q&A session.

http://www.nintendo.co.jp/ir/en/library/events/120127/index.html
http://www.nintendo.co.jp/ir/en/library/events/110426/index.html
 
Quick shop of the doom train, all criticism welcome. I'm not sure if I should try to remove the "black teeth" of the train, because they look a bit stupid like this.



And now for something completely different:
Baaaaaaaaaaaaaaaaaaaayern!

Edit:
Nothing against Pachter, it's really just harmless fun.

Someone should photoshop Dragovic's face on the train. xD

Pachter...I just ignore him now. He's funny. If I want a good laugh, I watch some Pach Attack. Good stuff.
 
Much like Doom Train, he doesn't do much, other than make people sick.

He makes me laugh. I must be immune or something.

(and IdeaMan.. I'll admit that I am not too technically savvy, but I'll gladly prick-up my ears whenever good techie conversations are ongoing, especially considering that pad. Your continued hints and nudges certainly have me waiting. :) )
 
wow
each daily declarations of pachter and rein since several days = a thread
the "gaming" section of GAF is full of topics like this now, maybe they could consolidate them ?

It's communication course number 2 actually: "don't talk TOO much, TOO frequently, you'll eventually annoy even the people who were interested by you and your products before".

I had my dose of Rein lately, really. And i'm sure i'm not the only one. (i'm talking about its latest revelation to date concerning the hardware that ran UE4 at GDC, like a promotional effort for Nvidia).
 
wow
each daily declarations of pachter and rein since several days = a thread
the "gaming" section of GAF is full of topics like this now, maybe they could consolidate them ?

It's communication course number 2 actually: "don't talk TOO much, TOO frequently, you'll eventually annoy even the people who were interested by you before".

I had my dose of Rein lately, really. And i'm sure i'm not the only one.

The problem is that each comment spawns its own conversation, making consolidation impossible.
 
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