dragonlife
Member
Ah, good to know. Thanks for pointing it out.Next to Aspect Ratio in the graphics config you also have to select Force 16:9.
Ah, good to know. Thanks for pointing it out.Next to Aspect Ratio in the graphics config you also have to select Force 16:9.
What's a good way to record videos on Dolphin to then upload on YouTube? I tried the recording option I saw as a test, and when I stopped it it closed my game. And every time I've ever tried FRAPS, it records in 15-second clips.
Thanks for the recommendations. I'll give MSI Afterburner Beta a shot.
What are your current settings under the Hacks tab and what's the build you're using? I'm having a hard time replicating the low res dof now.I can't seem to remove the low resolution DoF effect in Wind Waker. I assume the CPU->EFB Access referenced in the OP is now "Skip EFB access from CPU" in newer dolphin versions, but enabling that didn't fix the issue.
Its just easy to ask I suppose, can this computer run Dolphin...
Processor Type: 2nd Generation Intel® Core i5-2320
Processor Speed: 3.00GHz
Cache: 6MB Cache
Memory (RAM): 10GB PC3-10600 DDR3 SDRAM (1 x 2GB and 2 x 4GB)
Maximum Memory: 16GB
Hard Drive: 2TB 7200RPM Serial ATA
Graphics: NVIDIA® GeForce® GT 520 graphics card with 1GB DDR3 dedicated memory, DVI, VGA via adapter, and HDMI capabilities and support for Microsoft® DirectX® 11, and up to two monitors
Hate to quote myself, but maybe I jumped the gun with this comment. I have been having a lot of issues with it. Almost every video I record is choppy as fuck and not good for uploading, which is a shame, because I need those videos. Recording was part of the reason I wanted to do my playthrough.I want to say thanks again for the Afterburner recommendation. It works great for what I wanted. Thank goodness for handbrake, too.
Streaming (or doing a Local recording) uses a decent amount of CPU because it is encoding the files. If you are doing that, set your xsplit settings to veryfast or ultrafast until the lag disappears. Quality can drop as you go faster, or use more bandwidth. Local recordings have a ton of bandwidth and you should just be able to upload those since they are compressed to a degree. If you are going to re-encode them I'd just use FRAPS.Hate to quote myself, but maybe I jumped the gun with this comment. I have been having a lot of issues with it. Almost every video I record is choppy as fuck and not good for uploading, which is a shame, because I need those videos. Recording was part of the reason I wanted to do my playthrough.
Hopefully an update fixes these issues, because I don't seem to be the only one. I perused (and even joined to comment) the Guru3D forums and saw other mentions of this problem as well.
That said... do I have any other alternatives for 720p recording? I was having issues with xsplit and Dolphin... but anyway, the recorded video would look just like my stream, right? That's no good for me, unfortunately.
Playing Pikmin 2 in HD with a PS3 controller. So good.
What, too colorful for you? You can always have a wank over those greyscale P.N.03 shots.Wasn't the purpose of this thread to show games which look great on Dolphin? That looks awful.
What, too colorful for you? You can always have a wank over those greyscale P.N.03 shots.
I don't have anything to say against the game's style, but it already looked awful on Wii. It might look good with a texture pack and an object swap, which replaces all objects with Wii-era-like objects instead of Dreamcase-like low-poly objects.
I don't even blame the developers for that, they had to downport the game from Xbox 360 within only a few months...
Wasn't the purpose of this thread to show games which look great on Dolphin? That looks awful.
So I'm having a really odd experience. I'm running NPC Pikmin 2. It runs at 30 FPS full speed (which is odd, as it's a PAL game). When I've got 100 pikmin on screen, the FPS drops to ~25-27, which causes majorly choppy audio. What's weird is that changing the internal resolution does absolutely nothing to affect the framerate: it's ~25-27 FPS at 4x internal as well as 1x internal. Isn't this odd? Does it just mean that my CPU is the bottleneck and not the GPU?
I don't know what CPU you have, but check your CPU usage, see if it's maxing out.
Good call, should have thought to do that myself. CPU usage is at only 50% according to the task manager.
Edit: my CPU is a i7-2640M @2.8 GHz. GFX is a Quadro 1000M (Lenovo W520 laptop). Haven't had problems running any other games, including the GC version of Pikmin 2.
Does Dolphin use multithreading? Because that cpu only has two physical cores, and if Dolphin only runs on one of them, then 50% usage on task manager would mean it's maxed out, I believe.
Edit: Actually, I checked their documentation, and looks like it can use two cores; do you have that enabled?
Using a wireless sensor bar and a real official WiiMote+ (+ built in) the calibrated center changes when I swing at a faster pace. Using the same Wiimote+ and sensor bar with my real wii it works flawlessly. What could be the culprit? Any thoughts?
Dual core support is in, you can enable it in options. You can also try the experimental openMP which supports more cores.
Don't worry, it's on. I've played around with every combination of options I can think of, but to no avail. I think the issue is that you have to use LLE sound with NPC Pikmin 2, which causes similar issues for me in other games. Anyway, I'm 4 hours into replaying the GC version at this point, so I guess I lose this round, technology![]()
Are you in a different room? Are there any light interferences which could cause a automatic re-centering? I had such problems when I played the game on Wii.
So I'm totally on board for Xenoblade. Can I use a regular controller plugged into my PC and not a wiimote for it? I can't go back to regular wii graphics.
You can, I just started, using my sixaxis and motionjoy, awesome game so far.
For the dual shock specifically, you still need something like motionjoy for your computer to recognize it.My preference is with a 360 controller, but I could always just plug in a dual shock 3 right? Motionjoy has been weird for me. I got it to pair with bluetooth once, but never again. No idea why.
Let me rephrase: is there anything in Xenoblade that would require a motion controller? Can I just use a 360 controller or will I have to use a Dual shock 3 because of any sort of motion controls?
I played through the whole of Xenoblade with a 360 controller. No motion controls are needed.
A question delegated to me, for wish i don't know the answer:
Is there compress utility included in the emulator and is there a downside to emulate the compressed games instead of the normal images?
Anyone can tackle that?
Which fzero? Unless you have some other process in place to bind Wiimote buttons or you're using a virtual console version of the game, you won't be able to just use the controller with the game without extra setting up. What kind of bluetooth dongle do you have? Does your controller sync and completely lose connection from your computer or is Dolphin itself telling you the Wiimote is disconnected?Hello, I'm finally getting around to playing with Dolphin outside of F-Zero and I'm not able to get my Wii Controllers to stay hooked up with the Bluetooth on my PC. I have Win 7 with both the Wiimote with MotionPlus already in it as well as an Afterglow Wiimote. I'm reading about bluetooth stacks and such and I'm at a loss. I just want to play the games, lol. Any assistance is greatly appreciated.
Which fzero? Unless you have some other process in place to bind Wiimote buttons or you're using a virtual console version of the game, you won't be able to just use the controller with the game without extra setting up. What kind of bluetooth dongle do you have? Does your controller sync and completely lose connection from your computer or is Dolphin itself telling you the Wiimote is disconnected?
http://dolphinsnacks.com/screenshots/marioparty9/
http://dolphinsnacks.com/screenshots/marioparty9/images/001.jpg[img]
[img]http://dolphinsnacks.com/screenshots/marioparty9/images/009.jpg[img]
For the dual shock specifically, you still need something like motionjoy for your computer to recognize it.[/QUOTE]Depends what OS. My iMac recognizes my PS3 controller without any extra drivers. This is with USB though, bluetooth doesn't work unfortunately.