Final Fantasy Versus XIII was announced in 2006. It is now 2012. These are facts.

good god if this not at E3 they may as well just bin it, had anyone been working on it is it just one guy or something how can it take this long for someone as big as SE?
It was actually a relatively small team which was developing Versus until last Summer or so, when they started to build up the size of the team, and even that team had to help with other projects at times (mainly, the biggest hindrance was FFXIII, which halted the production of Versus pretty much completely for a ~year, but the KH Team has helped with the KH games as well).

They haven't rushed it, but have instead taken their time to make it what they want it to be (which has probably also resulted in some trial & error), not what deadlines mandate it to be.
 
Here is the full translation of the interview

Famitsu: A lot of effort went into this title huh. By the way, we previously asked you about an announcement regarding Final Fantasy Versus XIII, is there any information you can share about when that would be?

Nomura: We hear from everyone that there is a high demand to release more information. We are almost finished preparing so we can respond to that. Even though we are in agreement, it’s really not related to current developments so we aren’t in a situation to release information about it. But since I’m not allowed to speak about it, I have no choice but to continue discussion in this way about it.

Source: http://sqex.info/2012/03/famitsu-weekly-kh3d-interview/

I'm still not sure what's holding Versus back now, but maybe one of you knows what he means.
 
6 year means a LOT stuff....

According to Type-0 artbook, apparently the game had gone through several rounds of re-work..The final product is like more than 80% different from what they planed in 2006. Beside 4 countries and the name of the word, they pretty much changed everything. And I think originally the game was more like a mainline FF game which I prefer more. It seems they CAN easily make another game from the resources left out from the final game.

Same could happen or must have happened to Versus.

Well first of all, the game looks really bad (it looks like a really bad J-drama with RPG randomly thrown into the mix as an afterthought). But even if you ignore that and for the sake of argument say the game does end up being great, you can't really justify what it likely cost against what it will likely make back in sales. There's a time when you can justify "it's done when it's done" and other times you can't and this is one of those other times if after a 6 year+ development cycle, that's all they have to show for it. It sounds like really poor management on the part of Square Enix which in my opinion does not bode well for what the final game will turn out like (i.e. it will probably be as bad as it looks).
 
Well first of all, the game looks really bad (it looks like a really bad J-drama with RPG randomly thrown into the mix as an afterthought). But even if you ignore that and for the sake of argument say the game does end up being great, you can't really justify what it likely cost against what it will likely make back in sales. There's a time when you can justify "it's done when it's done" and other times you can't and this is one of those other times if after a 6 year+ development cycle, that's all they have to show for it. It sounds like really poor management on the part of Square Enix which in my opinion does not bode well for what the final game will turn out like (i.e. it will probably be as bad as it looks).

I hope so. Because that would be awesome.

You mean Michael Jackson Bad, right?
 
Kyoufu said:
I wasn't happy with XIII and XIV, didn't even bother with XIII-2. This is the only FF game I want.

I liked XIII-2 a whole lot more than I expected, sufficiently in fact to encourage me to do a partial replay of XIII (chapter 8 onwards) which was a pretty good experience insofar as it reminded me that there is in fact a fair bit to like and admire about the game. Particularly the battle-system.

To be truthful XIII-2 actually did a good job (for me) at undoing the damage that my initial experience with XIII incurred.

As to why they are being so gunshy about Versus. Look at it from their point of view:

1. They know XIII didn't go over so well with its fanbase, and I'm sure that they'll be looking at the response to XIII-2 in order to determine where to go from here creatively.

2. They have the relaunch/salvage job of XIV to deal with, a western release of Type-0 to consider (maybe on Vita), and the upcoming FFX HD release... that's a lot of franchise product to promote, excluding Versus.

3. Clearly there's a lot of time and money been spent on Versus, so getting the launch primed for maximum impact is critical, especially given the situation as described in points 1 & 2.

4. Last and not least, we're heading into a period of platform transition which presents a whole slew of variables and unknowns to the publishing and marketing effort.

Bottom line: Now is the time for careful planning and consideration, not rushing stuff to market in order to satisfy an impatient fanbase.
 
I liked XIII-2 a whole lot more than I expected, sufficiently in fact to encourage me to do a partial replay of XIII (chapter 8 onwards) which was a pretty good experience insofar as it reminded me that there is in fact a fair bit to like and admire about the game. Particularly the battle-system.

To be truthful XIII-2 actually did a good job (for me) at undoing the damage that my initial experience with XIII incurred.

As to why they are being so gunshy about Versus. Look at it from their point of view:

1. They know XIII didn't go over so well with its fanbase, and I'm sure that they'll be looking at the response to XIII-2 in order to determine where to go from here creatively.

2. They have the relaunch/salvage job of XIV to deal with, a western release of Type-0 to consider (maybe on Vita), and the upcoming FFX HD release... that's a lot of franchise product to promote, excluding Versus.

3. Clearly there's a lot of time and money been spent on Versus, so getting the launch primed for maximum impact is critical, especially given the situation as described in points 1 & 2.

4. Last and not least, we're heading into a period of platform transition which presents a whole slew of variables and unknowns to the publishing and marketing effort.

Bottom line: Now is the time for careful planning and consideration, not rushing stuff to market in order to satisfy an impatient fanbase.


Which is great. But they have a year to 18 months of the current gen left... yes current gen will go on longer than that, but the big hitters will move on as will the bulk of sales.
 
Bottom line: Now is the time for careful planning and consideration, not rushing stuff to market in order to satisfy an impatient fanbase.

Impatient fanbase?

Are you kidding me? 6 years since the announcement of Versus, we only have one gameplay trailer. Don't call us impatient.

I'm not saying they should rush (lol) it out, I can and will wait as long as necessary for this game, but throwing us a bone while we wait isn't too much to ask for.

Besides, if you've ever played FFXI you'd never call FF fans "impatient".
 
Here is the full translation of the interview

Famitsu: A lot of effort went into this title huh. By the way, we previously asked you about an announcement regarding Final Fantasy Versus XIII, is there any information you can share about when that would be?

Nomura: We hear from everyone that there is a high demand to release more information. We are almost finished preparing so we can respond to that. Even though we are in agreement, it’s really not related to current developments so we aren’t in a situation to release information about it. But since I’m not allowed to speak about it, I have no choice but to continue discussion in this way about it.

Source: http://sqex.info/2012/03/famitsu-weekly-kh3d-interview/

I'm still not sure what's holding Versus back now, but maybe one of you knows what he means.

From this translation it just sounds like he's saying they can't say much about Versus because they have other big games to promote first.
 
Like FFXII being released after 360 launched?

That's probaly exactly what he means, releasing a big current-gen game when next-gen is out hurts. I remember being pumped for XII, but after I had just spent so much on a 360 and a bunch of games for it I felt almost an obligation to get my money's worth, putting XII on the back burner.
 
I'm not saying they should rush (lol) it out, I can and will wait as long as necessary for this game, but throwing us a bone while we wait isn't too much to ask for.

Besides, if you've ever played FFXI you'd never call FF fans "impatient".
To be honest, releasing trailers long before the game is due only makes the wait more painful. I'd prefer not having anything unless it's releasing within the year or, even better, within a six month window.
 
Well first of all, the game looks really bad (it looks like a really bad J-drama with RPG randomly thrown into the mix as an afterthought). But even if you ignore that and for the sake of argument say the game does end up being great, you can't really justify what it likely cost against what it will likely make back in sales. There's a time when you can justify "it's done when it's done" and other times you can't and this is one of those other times if after a 6 year+ development cycle, that's all they have to show for it. It sounds like really poor management on the part of Square Enix which in my opinion does not bode well for what the final game will turn out like (i.e. it will probably be as bad as it looks).
Except it's been in development no more than 3-3,5 years, from which 2 were with a small team (40-50-ish), not some Assassin's Creed level 500 man team. While it's not the cheapest of productions, I don't think it's been a huge money drain which could cause huge damage to Square Enix if it doesn't sell 20 million copies either.

And lulz at your assessment of the game. I don't understand how anyone could say the RPG elements look like they are randomly thrown in (as this team has proven they can do some fine action RPGs and even the early features look like they could provide versatile & fun action) and the game itself looks great.

I want to live in your dream world where the bad games look like Versus.
 
I think it's weird, because while we never get a ton of info about the game, it usually comes out in large spurts, instead of a smaller stream that's a bit more consistent.

We hear about it, see it, and they go a bit in depth at E3 or TGS, then it's back into the shadows for the rest of the year. I think that when that happens, for 6 years people get more and more frustrated in the off-time.
 
To be honest, releasing trailers long before the game is due only makes the wait more painful. I'd prefer not having anything unless it's releasing within the year or, even better, within a six month window.

I've never understood announcing a game that won't be out within at most 18 months. That's something I actually liked about Microsoft announcing the 360 and launching only 7 months later, seems better for hype, if you know something you want is going to take multiple years to get released it kind of kills the excitement.
 
Kyoufu said:
Besides, if you've ever played FFXI you'd never call FF fans "impatient".

I played FFXI off and on for 7 years, and the endless bile spewed on forums like BG played a huge role in me quitting the game. The toxic nature of the fanbase soured me to the point where I no longer wanted to be associated with it in any way, shape, or form.
 
I don't understand why people are so skeptical about a christmas' release date (at least in Japan) for this title, it makes sense to really start kicking out with the marketing campaign from E3 on; from there they have six whole months to bother us with trailers and spoiler the whole game like you expect, and it's not that they have yet to announce a game, it's from 2006 that we're speaking of this, all they need to do is to release a good trailer and a release date; for all we know the game could be almost completed and they're just timing the moment to announce the news and release date with maximum impact. And surely that's not through Famitsu.
 
It's funny because just a few months ago Nomura said something like now that Agito is out of the way it's Versus' turn. Should have known it was a false alarm.
Meh, they still had XIII-2 and then KH3D after that, two of the biggest games for Square Enix until Versus, no way were they going to start hyping Versus until at least after XIII-2 was released. Now they are hyping KH3D full steam, which is probably keeping Nomura busy as well. If after KH3D we don't get anything, then I'd perhaps start to worry. They don't really have any big profile (single player) games after KH3D other than Versus, at least for Japan (since they will already have gotten KH3D and Type-0, which we will get later on).
 
You guys need to give the development team a break.

I mean, they used all this extra time to give Noctis a haircut!

Top - New 2010

Bottom - Old 2007/08

r5dsI.jpg


They are just aiming for perfection with this game, and if that includes the fine tips of his hair then so be it.
 
You guys need to give the development team a break.

I mean, they used all this extra time to give Noctis a haircut!

Top - New 2010

Bottom - Old 2007/08

r5dsI.jpg


They are just aiming for perfection with this game, and if that includes the fine tips of his hair then so be it.

I laughed. XD
 
I played FFXI off and on for 7 years, and the endless bile spewed on forums like BG played a huge role in me quitting the game. The toxic nature of the fanbase soured me to the point where I no longer wanted to be associated with it in any way, shape, or form.

Haha, go back to allakhazam
 
Man you guys have me cracking up at work about this game. It's starting to remind me of that Family Guy meme for Final Fantasy 12. "How you coming on that novel you've been working on? Got a nice little story? You've been working on for 3 years? Got a compelling protagnist? Got an obstacle for him to overcome? Little story brewing there, working on? Working on that for quite some time huh? Talking about that 3 years ago. Huh? Working on that the whole time? Nice little narrative, beginning, middle, and end? Some friends become enemies, some enemies become friends? Make those characters a little 3D dimensional? Some twists and turns? A little epilogue? EVERYONE LEARNS A HERO'S JOURNEY IS NOT A HAPPY ONE???!" - Family Guy LOL
 
Riposte said:
Haha, go back to allakhazam

LOL. Alla was mostly pretty remedial I'll admit, but it had its bright spots.

As an OG MNK that job forum had some knowledgeable members, and was a far better bet than the odious circle-jerk of KI and BG. :D

It'd be fun to get into, but its waaay off-topic for this thread,

And getting back to my original point, FF fans are impatient. That's a statement of fact and not a criticism.
 
Kyoufu said:
I'll take it as an insult that you're calling me impatient.

Why? Its not in the least bit insulting!

Just because patience is, as they say, a virtue then its absence isn't neccessarily a vice.
 
Why? Its not in the least bit insulting!

Just because patience is, as they say, a virtue then its absence isn't neccessarily a vice.

I defeated the Absolute Virtue. I am not impatient!

The reason I don't think FF fans are impatient, is because after 6 years we're still interested in this game. If we lacked patience, we would have stopped caring and moved on by now.
 
I have boundless patience. I have no issue with it being years from now. You only really become fatigued with waiting because you choose to consume the media they release which builds hype. You can't watch that trailer from last January, then complain of having been teased. If you don't take well to drip feeding, stop paying attention.
 
Point is, impatience is a feeling that no matter how justified it might be, is inevitably non-productive and pointless when its cause is out of your hands.

Doesn't matter whether its waiting for a ride, watching a pot come to the boil, or wanting some medication to kick in sooner... it isn't helping!
 
My honest issue is, is that unless this game is CRAZY optimized for PS3, there's going to be a real possibility that I'm going to be disappointed with the graphics/performance when it comes out.

I'm ready for 1080p, 60FPS, or hell, hair that isn't dithered to death. I guess I'm expecting what would essentially be the Final Fantasy XIII engine 2.0, or something like Heavy Rain, where the graphics are incredible, but then the framerate is busted to death.

It's in that respect that I wouldn't necessarily mind the game going multiplatform to a next generation console. But then again, if it remains exclusive to the PS3 and they optimize it like developers used to optimize PS2 games, then I may have nothing to worry about.
 
My honest issue is, is that unless this game is CRAZY optimized for PS3, there's going to be a real possibility that I'm going to be disappointed with the graphics/performance when it comes out.

I'm ready for 1080p, 60FPS, or hell, hair that isn't dithered to death. I guess I'm expecting what would essentially be the Final Fantasy XIII engine 2.0, or something like Heavy Rain, where the graphics are incredible, but then the framerate is busted to death.

It's in that respect that I wouldn't necessarily mind the game going multiplatform to a next generation console. But then again, if it remains exclusive to the PS3 and they optimize it like developers used to optimize PS2 games, then I may have nothing to worry about.

Nothing's perfect, but given how much time they've had working on the game, it should certainly be better than XIII & XIII-2.

The thing is, they appear to be trying a lot of new things too... you have to keep that in mind.
 
So is everyone largely in agreement that the XIII should be dropped from the name then? Anyone out there think it should hang onto it for the sake of shared lore or any other reason?
 
So is everyone largely in agreement that the XIII should be dropped from the name then? Anyone out there think it should hang onto it for the sake of shared lore or any other reason?

I like what the name implies. "to go against XIII" is to go against the mediocrity contained within that game. For this reason I say keep the name.

I wouldn't be terribly upset if they did change the name though. XIII/XIII-2 damaged the brand more than Wada would like to admit.
 
Which is great. But they have a year to 18 months of the current gen left... yes current gen will go on longer than that, but the big hitters will move on as will the bulk of sales.

Who can say really, there are plenty of games being announced for current gen HD consoles that won't be out until next year at some point, Vs13 isn't anything special in that regard (assuming it actually comes out within a year or two which just seems likely at this point).

I honestly don't care about what the name is.

I am in the same place where I do not care what they call it at all, but I could see them dropping the 13 and just calling it "Final Fantasy Versus" in all honesty.
 
FF has never been a launch title.

If it was, & Square brought back some of their older franchises or made some new franchises more frequently instead of every 6 years for the first game then every 1-2 following, it'd certainly make me buy the system day 1. (Of course... they'd have to have decent quality & for them to pull out something magical like that, is near impossible.)
 
I have boundless patience. I have no issue with it being years from now. You only really become fatigued with waiting because you choose to consume the media they release which builds hype. You can't watch that trailer from last January, then complain of having been teased. If you don't take well to drip feeding, stop paying attention.
^^^^^^^^^^^^^^^^^^^^^^^^^^^

Thank you.

And people seem to think game development time has a certain time limit, and if it goes over the game just explodes and is abandoned. You all keep saying it's never going to come out simply because it's taken so long to be made, I'm sorry but that isn't a real reason, there needs to be an actual reason for a game to be canceled.
 
FF has never been a launch title.

So that means it can't ever be?

I'm just saying that with the rumored launches of new consoles on the horizon (next 18 months), why wouldn't Sony ask Square to maybe hold off a bit on release of Versus? It makes far less sense to launch a game like this at the end of a console's lifecycle than it does to make it a launch title for a new system.

That of course is if the next PlayStation is coming out in the next 18 months. Which is why I asked the question "At what point does it become a launch title?"
 
So that means it can't ever be?

I'm just saying that with the rumored launches of new consoles on the horizon (next 18 months), why wouldn't Sony ask Square to maybe hold off a bit on release of Versus? It makes far less sense to launch a game like this at the end of a console's lifecycle than it does to make it a launch title for a new system.

That of course is if the next PlayStation is coming out in the next 18 months. Which is why I asked the question "At what point does it become a launch title?"
No, it does not make more sense.

Fifty million units, versus five million, and it would cost more, and take longer, to get on that much smaller install base. It in no way makes sense.
 
t makes far less sense to launch a game like this at the end of a console's lifecycle than it does to make it a launch title for a ne

Halo 4 and GTA V are coming at the end of this generation. It's actually typical to release the biggest games at the end of it. It's when you hit the mass market because the price of the consoles drop drastically when the new ones arrive.
 
I'm slow. I allready know that. I never followed the development, and yesterday was the first time a watched the gameplay video.

1307397698102.jpg
 
Top Bottom