Mists of Pandaria Media Blowout [NDA lifted!]

Sweet, I'm stealing someone's phone for tonight so I can browse mmo-champ while at work. :D I couldn't bare not finding out the info straight away. :P
 
I wouldn't mind being able to turn my Tauren into something that fluffy as the Tauren-looking things in these screenshots.
Oh but that would require Blizzard to change every race from vanilla! That would clearly take too much time, right backpack?

rsCME.png


:trollface
 
Holy mother of GOD.
 
I'M JUST SO FRIKKIN HYPED :_:
 
EIGHT MINUTES.
 
Flamestrike graphical update or bust.

Have very modest expectations of all this, don't disappoint me blizzard.
 
IT'S UPPPPPPP GOGOOGOGOGOGO
 
All up at mmochamp.

If you only have a few minutes to read about the Mists of Pandaria press tour, we have summarized the major points below. If you have time later you should really go back and read the whole thing!

•The final patch of Mists of Pandaria will be the Siege of Orgrimmar! Both factions lay siege to the city to bring Garrosh down and end his reign of Warchief.
•The new LFR loot system will allow everyone to roll individually. Upon winning a roll, if the boss has an item that you can use, you will win it. It will only be in LFR to begin with, but can be added to other parts of the game later.
•An 11th character slot has been added.
•AoE Looting has been added.
•There will not be an item squish in Mist of Pandaria.
•No new race models are ready to be added yet.
•There will be nine level 90 heroics for players as well as three raids with 14 raid bosses and three difficulties. There will be an additional two world bosses.
•Scenarios will take place at level 90, in an instance, and reward reputation and Valor points. They don't need a healer, tank, and DPS, just DPS is fine. Each will take 10 to 30 minutes to complete and five or more will be available for launch.
•In Challenge Modes, the vast majority of players will most likely earn a bronze medal even if they are a relatively unskilled player. After a player earns all the medals at the Bronze level, they will be rewarded with an achievement and title. Completing all of the Silver medals will earn a set of spectacular gear for transmogrification, and completing all of the gold will earn a unique epic flying mount. Challenge modes will be available for the six new dungeons at launch.
•Cloud Serpents are the Pandaren's mount of choice. You can raise your own by doing 20 days of daily quests.
•Warlocks got the most class changes in MoP, along with new pets.
•There will be more mounts and less color swaps for different rewards.
•They are adding armor to creatures to give them varied appearances, something other than just simple color changes.
•There are now seven zones, up from five. This was done to add more content to the game and give players a less linear progression path so that leveling for a second or third time isn’t the exact same.
•There will be one new arena and two new battlegrounds at launch.
•PvP pet battles are going to be fun and causal, only tracking the number of wins and not the number of losses. When fighting another player, you cannot see the other players name or communicate with them.
•Currently, every race except Goblin and Worgen can learn the ways of the monk.
•The Pre Mists of Pandaria Patch will be roughly two weeks before launch and bring simple rewards. It might involve a scenario with Theramore and the Alliance vs Horde theme. Chen Stormstout might also come to the local cities and get players excited about what is coming.
 
UPDATE THE OT!

yAvvU.jpg

iAMls.jpg
 
•The final patch of Mists of Pandaria will be the Siege of Orgrimmar! Both factions lay siege to the city to bring Garrosh down and end his reign of Warchief.
HOLY SHIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIT
 
So far, everything sounds EXCELLENT!

*keeps on reading*
 
AoE looting added? Fuck yeah!
Since playing SWTOR, that's one of the few features from that game that I wish WoW had.
 
.No new race models yet, but they're working on it. At best, dwarves might have been ready for the MoP release.
.An 11th character slot has been added.
.Higher resolution textures and less texture stretching on shear surfaces has been added.
.Account-wide pets have been confirmed. The rest is still unconfirmed but the next thing on the list is account-wide achievements.

wow

WOW

WOW
 
•In some ways, Mists of Pandaria is more of a spiritual successor to classic WoW, with the call to adventure. It wasn't about a giant world boss or big overarching problem, it was just about exploring. Experience this faction, see the world, engage the cultures, have an adventure, that was the spirit of the first game. In many ways Mists of Pandaria gets back into that.

:o
 
I'm too tired to read all of it but, do they say anything about the health pools? I hope they reduced that shit, 140-200k health pools is dumb.
 
I really like the idea that the patches are self-contained, much like how original WoW had Raids that weren't very dissimilar in the Molten Core, AQ and Naxx raids.

And "GO KILL GARROSH" as the final raid is one hell of an awesome carrot.

I'm too tired to read all of it but, do they say anything about the health pools? I hope they reduced that shit, 140-200k health pools is dumb.
They've said they won't be doing it this X-Pack, because they want to wait until they "have" to do it, but the stat/numbers readjusment will probably happen at some point.
 
There will be three raids with 14 bosses at launch.
There will be two world bosses at launch.
^QUOTE NEEDS TO BE IN OP, this is what people care about!!!
 
No new race models are ready to be added yet....

sorry but I honestly felt like not reading anything past this.. and yes I know its in the works. but its blizzard. If they say "at best" only the dwarves will be ready for MoP release.. bahahahaha another 2 years for all of them?
 
Tillers
  • This is the farmer's market here, which is the social hub of the Valley of the Four Windows.
  • Every day farmers will come to the market with different problems, providing daily quests.
  • You will help Farmer Yun fix up his overgrown farm, which will show your progression with the faction.
  • You can clear plots of land and plant things like cooking ingredients, herbalism nodes, gifts for the different NPCs to build your reputation. You then come back the next day to harvest what has grown.
  • You will be able to decorate the farm as you gain reputation. For example, you can add some pigs and slop, some other animals, and grow an apple orchard.

Hell, it's about time. WoW meets Farmville.
 
No new race models are ready to be added yet....

sorry but I honestly felt like not reading anything past this..
No new race models yet, but they're working on it. At best, dwarves might have been ready for the MoP release.
.
 
Way to ruin every good thing you did with Cataclysm, Blizzard.

It doesn't surprise me since this was the only logical thing they could do with the destruction of Theramore incoming. Also doesn't surprise me that they are purposely holding the big confrontation with Garrosh until the last patch of the expansion. They know after Cataclysm that the content they add into the game now doesn't last for shit (Dragon's Soul was ripped apart within 2 weeks and the dungeons were laughably easy), so they are already setting up something for MoP to desperately get people back after they quit WoW again a couple months after the xpac release.
 
Sad to see Have-Group-Will-Travel. >:

The last raid sounds pretty amazing. I remember thinking back when Cata first came out how cool it would be if Garrosh would be a raid boss,(seeing as he was seen as a bad leader for the Horde) I'd never figure Blizz would actually do something like that.

Really excited to see that.
 
No new race models yet, but they're working on it. At best, dwarves might have been ready for the MoP release.

I'm glad there working on it, but it needs to really take priority. Move the ENTIRE D3 team on it, its a shitty franchise anyway.
 
I can only imagine what atrocities Garrosh will commit that would call for both factions to kill him.

He was pretty bro in The Shattering by the end.
 
All up at mmochamp.

If you only have a few minutes to read about the Mists of Pandaria press tour, we have summarized the major points below. If you have time later you should really go back and read the whole thing!

•The final patch of Mists of Pandaria will be the Siege of Orgrimmar! Both factions lay siege to the city to bring Garrosh down and end his reign of Warchief.

•The new LFR loot system will allow everyone to roll individually. Upon winning a roll, if the boss has an item that you can use, you will win it. It will only be in LFR to begin with, but can be added to other parts of the game later.

•AoE Looting has been added.

•There will be nine level 90 heroics for players as well as three raids with 14 raid bosses and three difficulties. There will be an additional two world bosses.

•Scenarios will take place at level 90, in an instance, and reward reputation and Valor points. They don't need a healer, tank, and DPS, just DPS is fine. Each will take 10 to 30 minutes to complete and five or more will be available for launch.

•They are adding armor to creatures to give them varied appearances, something other than just simple color changes.

•There are now seven zones, up from five. This was done to add more content to the game and give players a less linear progression path so that leveling for a second or third time isn’t the exact same.


Wow, all of that is just gold.
 
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