"Reaction to Marathon reveal made Bungie leadership nervous. NDA was lifted to shift narrative. "- Paul Tassi

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I just don't understand why they've opted for an extraction shooter.

It's an immediately divisive type of game.
 
The initial impression take away is that it looks like a worse version of the worst parts of The Division.
 
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I'm sure they have been nervous since Concord bombed and Sony shut down Fireworks studios not long afterwards.(and cancelled other GaaS projects). Bungie knows Marathon needs to be at least marginally profitable
 
But the people that played it had fun with it and praised it? Who gives a fuck about reaction? Lots of people are just negative about everything and never satisfied

Content and price are key. Launch can fail but the game can still succeed on the long run
 
I'll give you feedback Bungie:

1. Art style sucks. You should have gone with a realistic one.
2. I noticed the same assets again and again in the few minutes of gameplay i watched. Same vehicles parked next to esch other like a placeholder.
3. Moment to moment gameplay looks boring, maybe because world looks boring too.
 
Also LUL at Concord devs thinking they're massive for whatever reason. You are NOT! Whatever happens to any other game isn't because of you and and your shite game

You only set the bar for how dogshit a studio can be. Deluded cunts
 
But the people that played it had fun with it and praised it? Who gives a fuck about reaction? Lots of people are just negative about everything and never satisfied

Content and price are key. Launch can fail but the game can still succeed on the long run
Most the people shitting on Marathon don't even play gaas games. It got very positive first impressions, with some concern of the replayability of it

For me, it's the most excited I have been for a new AAA gaas game in forever. As long as the game is fun to play, I have faith in Bungie to figure how to improve upon it after launch, just as they did Destiny
 
Hm, the talk about Marathon doesn't make me want to play it at all.
But it makes me wonder if i should hop into The Division again.
 
Most the people shitting on Marathon don't even play gaas games. It got very positive first impressions, with some concern of the replayability of it

For me, it's the most excited I have been for a new AAA gaas game in forever. As long as the game is fun to play, I have faith in Bungie to figure how to improve upon it after launch, just as they did Destiny
Exactly. Bungie are known for great shooting feel so I'm not worried about that and I love the art style. I'm only worried that I won't get into it

Played all extraction shooters and nothing clicked with me other than Hunt Showdown. So I'm hoping I will like this to throw it in the mix
 
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I don't know that it shows the market wants them. I think it at least shows the market is willing to try them and then go back to what they love when they're bored.

Players that go all in on GaaS are so invested in what they are already playing, the devs have to knock it out of the park straight out of the gate.
 
I don't know that it shows the market wants them. I think it at least shows the market is willing to try them and then go back to what they love when they're bored.
GaaS are closer to platforms than games- people will stick to one for most of their daily needs and maybe experiment with a couple others for exclusive features or new trends. Then go back to the main platform once they're finished over there.

In a sense, GaaS landscape of today mimics the console landscape of the 90s. Many companies tried to make their own console gaming system, but only Nintendo, Sega and Sony held much staying power. Just replace those with Fortnite, Roblox and Minecraft, I guess.
 
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Players that go all in on GaaS are so invested in what they are already playing, the devs have to knock it out of the park straight out of the gate.
GaaS are closer to platforms than games- people will stick to one for most of their daily needs and maybe experiment with a couple others for exclusive features or new trends. Then go back to the main platform once they're finished over there.
Spot on lads. I tried every fucking extraction shooter out there and none of them clicked apart from Hunt Showdown
 
Played all extraction shooters and nothing clicked with me other than Hunt Showdown. So I'm hoping I will like this to throw it in the mix
I consider myself a pretty hardcore console gamer and I was completely unaware of the Hunt Showdown until earlier this week. I'm 10hrs in and I can safely say it's the most underrated gaas game I have ever played. It's a really easy game to jump in and out of. It will surely be in my rotation for foreseeable future
 
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I consider myself a pretty hardcore console gamer and I was completely unaware of the Hunt Showdown until earlier this week. I'm 10hrs in and I can safely say it's the most underrated gaas game I have ever played. It's a really easy game to jump in and out of. It will surely be in my rotation for foreseeable future

Welcome to the family mate

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Still wondering what the hell this game has to do with Marathon as a franchise. Does it even feature the titular spaceship and the likes of Darandal, the Pfhor and Tycho?
Well, it has a scary AI voice reciting Ozymandius. That's deep, right? I mean, that could be Tycho. Could be Durandal, even! Could be anyone! Which is sort of the point. Any attempt to tie it to the franchise is going to be inherently cheap and ridiculous, no matter what they try to pull.

The trailer did indeed feature the built-into-an-asteroid Marathon. Because.

All that aside, this whole "I die and come back to do more 'contracts/raids/bonfires'" schtick is just so dry and cynical that I just can't anymore. And chasing the extraction shooter rainbow is just so ...

Yeah, I don't know. I can't be positive about this game. There's not a single nice thing I have to say about it. Nope.

I know that ages ago Bungie helped Aleph One get to Steam. Maybe there wasn't enough of a positive reception to that for them to consider a (and I hate the term) boomer shooter to be financially viable.
 
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Bungie have the template for a successful game in Halo 3. Great campaign with great MP. You need both. I still believe a great campaign could have saved Concord.
 
The pattern of new GAAS releases is clear...

Giant launch spikes with quick player drop off. This shows the market wants new GAAS, but won't stick with inferior experiences.
No, this shows that the market will go back to play something they invested hundreds of not thousands of hours into. It's exactly the same thing that happened 12-15 years ago with all "WoW killers".

At this point your new game needs to be a seismic shift in the landscape, similar to what Fortnite was.
 
Well, it has a scary AI voice reciting Ozymandius. That's deep, right? I mean, that could be Tycho. Could be Durandal, even! Could be anyone! Which is sort of the point. Any attempt to tie it to the franchise is going to be inherently cheap and ridiculous, no matter what they try to pull.

The trailer did indeed feature the built-into-an-asteroid Marathon. Because.

All that aside, this whole "I die and come back to do more 'contracts/raids/bonfires'" schtick is just so dry and cynical that I just can't anymore. And chasing the extraction shooter rainbow is just so ...

Yeah, I don't know. I can't be positive about this game. There's not a single nice thing I have to say about it. Nope.

I know that ages ago Bungie helped Aleph One get to Steam. Maybe there wasn't enough of a positive reception to that for them to consider a (and I hate the term) boomer shooter to be financially viable.
Sounds to me like the only connection it has is taking place on the Tau Ceti colony. The place that Marathon was orbiting in the first game and we never visited.
In other words. Naming this thing "Marathon" screams of just being a way for Bungie to keep the trademark.
 
Love to see a GaaS fall

and Sony was gonna shift their majority of First party to GaaS which would've been disastrous. Glad the leadership changed.
 
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I just don't understand why they've opted for an extraction shooter.

It's an immediately divisive type of game.
Because it's an awesome genre and it's not represented on console. PC has Tarkov and it's still very popular after all these years. Hunt Showdown is the only maintained extraction shooter on console, but heavily focused on PC players, so if you turn off crossplay you won't find any games on console.

Both Tarkov and Hunt Showdown are what I would call above casual, where Tarkov takes the lead in non-accessibility.

Marathon will be super casual, like DMZ - and that's a good thing, for both console and PC players.
 
Horrible artstyle is the game's biggest problem.

Nobody there thought this wouldn't appeal to a wide audience? So fucking out of touch is almost impossible.
 
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Love to see a GaaS fall

and Sony was gonna shift their majority of First party to GaaS which would've been disastrous. Glad the leadership changed.
Not out of the woods yet, Concord was a monumental failure but Helldivers 2 was a success. Marathon might find itself a small audience but its obviously not looking good. They still got Fairgame$ on the way too, which I imagine is probably too far along to just outright cancel now, but who knows, Sony pulling the plug on Concord so quickly goes to show they are willing to make drastic decisions quickly if need be.
 
No, this shows that the market will go back to play something they invested hundreds of not thousands of hours into. It's exactly the same thing that happened 12-15 years ago with all "WoW killers".

At this point your new game needs to be a seismic shift in the landscape, similar to what Fortnite was.
Nope.

If people were basing what they played on money spent, they would never even try the new GAAS games. They're trying out new games because they follow fun.

The idea is as silly as saying "The PS5 will never work because people already invested $2,145.00 dollars into their PS4."

The sunk cost idea is an example of a something people want to believe rather than something with any validity.
 
Because it's an awesome genre and it's not represented on console. PC has Tarkov and it's still very popular after all these years. Hunt Showdown is the only maintained extraction shooter on console, but heavily focused on PC players, so if you turn off crossplay you won't find any games on console.

Both Tarkov and Hunt Showdown are what I would call above casual, where Tarkov takes the lead in non-accessibility.

Marathon will be super casual, like DMZ - and that's a good thing, for both console and PC players.
Disagree, this is a case where trying to appeal to everyone, you end up appealing to no one. This is a common mistake I see devs / publishers make in chasing that pot of gold in gaas.
It seems like this time around, Sony will be paying streamers and "influencers" to hype up the game. It's very unnatural, very forced.

When you don't have something that can organically stand on its own and attract players by its own merits, then you've lost touch with the market. Their extremely vague communication about what the game actually is doing has only hurt them. They are realizing that and trying to correct it now but it already has the stink on it.

Some people expect the Bungie fans will show up and make this game a hit, but it's not really what fans of Destiny or Halo want.
 
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The small, but important difference is that Marathon will also be available on Xbox - which will save it.
I'm not sure, there's other examples like Suicide Squad where that didn't happen. Hopefully the game is fine but backpedaling a week in is nuts.
 
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