Forgot about that ;p
BTW that letter would much better if it had this info.
I don't care about anything except being able to prevent the extreme cheating that went on in the first game. Easy duping and modded weapons...get that shit away from BL2.
They are pretty much guaranteed to use it for trading weapons outside of the game. And you have never joined a friend in a game through the friends list? The majority of PC gamers have cultivated a friends list on Steam, not GFWL so I think most would prefer to be connecting through that.
Borderlands 2 would be a spectacular candidate to support Valve's PS3/Steam integration. Cross-platform coop, shared progress/trophies, etc.
Problem with that is you're going to have 1 guy gunning down things like crazy and the other struggling to keep up due to the control difference. That's the biggest thing stopping cross platform play from taking off. I think MS had big plans for that for the 360 this gen but they had to scrap them due to the controller people getting their asses kicked.
Yeah, it doesn't really work that way in Borderlands. Also, the game is co-op so control method differences don't matter in the slightest.
Yeah, it doesn't really work that way in Borderlands. Also, the game is co-op so control method differences don't matter in the slightest.
Because I now live in Japan and when I'm off work, my friends are not. When they are off work, I am not.Why would you play co-op with randoms?
Yeah it does matter. Someone who can aim better takes things out quicker, especially since headshots are crits and assuming their gear is similar enough to not give a huge advantage to one or the other. I wouldn't have fun not being able to kill anything.
Yeah it does matter. Someone who can aim better takes things out quicker, especially since headshots are crits and assuming their gear is similar enough to not give a huge advantage to one or the other. I wouldn't have fun not being able to kill anything.
Says the co-op partner that routinely destroys everything while playing with him.
I use a 360 pad in Borderlands for reference and this was just said about me:
I really don't think it's an issue here. Borderlands is easy as fuck on a pad.
Now to spend days trying to get pearl weapons to drop. But they wont drop. They never do.
Fair enough but there's a reason why most devs don't bother with it, co-op or competitive.
Maybe I'll actually play this one to completion now!
Problem with that is you're going to have 1 guy gunning down things like crazy and the other struggling to keep up due to the control difference. That's the biggest thing stopping cross platform play from taking off. I think MS had big plans for that for the 360 this gen but they had to scrap them due to the controller people getting their asses kicked.
Devs don't implement it because it is additional work and the majority have deadlines to make. Valve did it for Portal 2 because that was co-op, but dropped it from CSGO where it will actually cause a real issue.
Says the co-op partner that routinely destroys everything while playing with him.
You could just use the reload trick in that one town with 3-4 chests and get all the best stuff. Pearls weren't the best, btw. That was inaccurate info that somehow became popular.
If I buy Borderlands 2 on PC (and I probably will), there's no doubt that I'll play with a gamepad. If the PC version doesn't support a gamepad, no sale.
B)
In all likelihood, I will double dip regardless. I loved the first game, including the dlc. But Steam+PS3 support would mean I play more of both.
And I really hope their Vita talk comes to fruition.
yay. but will there be splitscreen on PC?
If the console versions use splitscreen, but they go out of their way to remove it from the pc version, i will not buy.
As far as I'm aware, cross-platform play isn't yet a standard feature of the Steamworks suite.
Would've preferred GFWL here, or two versions to give us a choice; one Steamworks, one GFWL. I almost never use the Steamworks features for games and the achievements suck for Steam. If they add the Steam trading feature for the loot maybe it'll be worth it.
This is ridiculous. Steamworks is objectively superior in every single way. Especially for a co-op game that completely relies on the ability to instantly and flawlessly connect to friends, it's the perfect solution.
Two versions? Are you serious? You're asking Gearbox to double the work they have to do on multiplayer infrastructure, patching, DLC integration, and more just so that they can fragment their audience into completely distinct communities that can't integrate with each other, just so you can increase your quantity of utterly meaningless points?