Wii U Speculation Thread The Third: Casting Dreams in The Castle of Miyamoto

Wii U = Next Box ======> PS4

Samaritan not that far a head

It's sounding like it's really going to be Wii-U ======> NextBox = PS4

That Durango will run it was clear.
And iirc WiiU will also have no problem with that.
(All in all Samaritan is tech-demo based on a UE3.9x I think)
Only thing that was not so clear (future will tell us) how good UE4 can run on WiiU.

Both UE3.9 and UE4 are running on a Kepler card, do you think the Wii-U is that fast?
 
this thread is so bipolar

We're all over the place! At one moment, we're rocking and making fart/dick/ThunderMonkey jokes. The next moment, we're fretting over a whiff of a rumor about the U being powered by the same chips that are used to make Speak-and-Spells. Then, we're fantasizing about minute-by-minute E3 conference prognostications. Then we have guest appearances from folks who make no effort to disguise their hatred of all things Nintendo, and the thread regulars are on them like a mob of purple pikmins on a bulborb.

It's like someone spins a wheel every few hours or so to determine where we'll be mentally for the upcoming time slot. It certainly keeps things lively.
 
What does Nintendo have to do with that? That's all Vigil.

As for the Samaritan thing, we've no idea if the WiiU can run it or not. Hell it barely looks better (if not at all better) than Crytek 3 DX11.

like...everything? The times when the third parties developed for almost each platform are long gone. Now you have to persuade and try hard to get their games, and that's one thing Nintendo really sucks at.
And after all the rethorics about how they aknowledged their problems with the third parties relationships and the desire to work closer to them, reading one of the first companies which publicly showed one of the first games of your new brand console saying they haven't made any effort to push the system is dissapointing at least.
 
And tomorrow we will get another article with a source claiming the Wii U is extremely powerful and should only be played by strong people

I think we have a Wii U spec cycle already

I'm still waiting for the inevitable drive by posting of a handful of posters that say "i told you so." The same people who are either conveniently missing when positive impressions crop up or stop by to not so subtly hint everyone that posts in here is an idiot for swallowing anything and everything.
 
I think people underestimate how much money Nintendo really has. They assume that because they aren't making TV's, computers, cameras, etc they they can't compete.

Nintendo has had powerful consoles to compete with competitors in the past, and money never seemed to be a problem back then. After all the money they made on Wii and DS, I don't see why money becomes a problem now. I think they have a huge warchest to battle Sony and Microsoft. They just prefer putting out cheap hardware (because there's less risk) and because Nintendo fans will buy anything Nintendo puts out so they can take advantage of them and make huge profits.

sure they have billions in reserve but its not smart to compete against Microsoft who can use billions like toilet paper

If Nintendo's hardware is not pushing the limits that is because Nintendo sees it as wasteful and not good business or we would have seen an HD display on the uPad and 8GB of Ram and quad-core GPU they can afford all of this but it just does not make for smart business there is no profit there
 
The Wii's GPU has all the power of this:

onyx00.jpg



^__^

You mean the N64. Besides less memory, the N64 was more powerful (maybe I'm thinking the Indy Workstation?).
 
I'm still waiting for the inevitable drive by posting of a handful of posters that say "i told you so." The same people who are either conveniently missing when positive impressions crop up or stop by to not so subtly hint everyone that posts in here is an idiot for swallowing anything and everything.

It seems to happen in waves, interestingly enough.
 
I'm still waiting for the inevitable drive by posting of a handful of posters that say "i told you so." The same people who are either conveniently missing when positive impressions crop up or stop by to not so subtly hint everyone that posts in here is an idiot for swallowing anything and everything.

What about people that like to lurk like me? =p

I'm blown away that people think a console coming out in 2012 will have the same output as a console that came out in 2005.

Not that I'm saying this is the case, the article I linked to on the last page does make a good point about the Wii-U's casing being one of the biggest hurdles. I know I've mentioned it in the past because this will dictate how much heat the hardware can pump out before becoming an issue.
 
I think people underestimate how much money Nintendo really has. They assume that because they aren't making TV's, computers, cameras, etc they they can't compete.

Nintendo has had powerful consoles to compete with competitors in the past, and money never seemed to be a problem back then. After all the money they made on Wii and DS, I don't see why money becomes a problem now. I think they have a huge war chest to battle Sony and Microsoft. They just prefer putting out cheap hardware (because there's less risk) and because Nintendo fans will buy anything Nintendo puts out so they can take advantage of them and make huge profits.

- Yes they have, its said to be around 8.000.000.000 Euro

- They dont put out cheap HW at all...

- No I dont think that I would buy anything that comes from them and I love Nintendo not only cos of my work
 
I'm still waiting for the inevitable drive by posting of a handful of posters that say "i told you so." The same people who are either conveniently missing when positive impressions crop up or stop by to not so subtly hint everyone that posts in here is an idiot for swallowing anything and everything.

They will show up after this year's Nintendo E3 conference because they will get away with it then; they know if they start their freakshow in here, they will get dismembered :lol
 
FXAA is ridiculously fast compared to using MSAA + deferred shading (remember, it's N-times the number of samples for each render target for starters). They still run an edge detection to reduce per sample shading requirements, but it's still expensive to do proper MSAA lighting. FXAA is a pretty miniscule shader.

I presume they skip MSAA for the alpha pass as well, which reduces the cost by quite a bit on top of that.

Thanks. In the Samaritan thread I mentioned that even with only a 25% reduction that would bring down the 1080p TFLOP requirement to ~1.9 TFLOPs. For 720p that would be ~830 GFLOPs. If 25% were true, then for Wii U a 720p Samaritan seems outside of my guessed range as I really don't see Nintendo going for the max of my range in both clock and ALUs, and that includes my take on AMD FLOPs. Now if you're saying the change to FXAA possibly has a greater than 25% reduction, then I'd be more willing to say a 720p/30 Samaritan is much more possible.
 
I'm sure people like you thought the same thing when Wii came out in 2006 and it had similar graphics performance to consoles launched in 2001.
but we already have facts in place that say that this won't be the same situation

look I like making fun of Nintendo as much as anyone, but this is trying too hard imo.
 
I'm sure people like you thought the same thing when Wii came out in 2006 and it had similar graphics performance to consoles launched in 2001.
But that's different the wii pretty much the same hardware as the previous gen.The wii-u will have completely different hardware this time around.
 
but we already have facts in place that say that this won't be the same situation

All I've heard from these facts is that there is significantly more ram in the Wii U than current gen consoles. I've not heard of the GPU or CPU being a significant boost over current consoles.

Is extra ram enough to make a console a significant boost over current consoles?
 
I'm blown away that people think a console coming out in 2012 will have the same output as a console that came out in 2005.

I'm blown-away by the idea that we're going to see a jump from 2000-level to 2008/09(?)/10(?)-level. That's gonna seem huge, particularly for people who have stuck to just Nintendo machines.
 
I'm blown away that people think a console coming out in 2012 will have the same output as a console that came out in 2005.

While we know it not to be true, it will be hard for the general buying public to think otherwise if 3rd parties don't bother to take advantage of the extra power.
 
I notice that these threads get stupid big. Does any interesting information show up in these things?

There are always some nice little tidbits here and there - but they seem to be enough that several Wii U related websites post about this thread :lol

For me, the best recent news is that the Wii U could actually have between 1GB-2GB ram.
 
All I've heard from these facts is that there is significantly more ram in the Wii U than current gen consoles. I've not heard of the GPU or CPU being a significant boost over current consoles.

Is extra ram enough to make a console a significant boost over current consoles?

Well significant is subjective anyway. Me personally I would need to know your context of significant before I could agree or disagree with you.
 
All I've heard from these facts is that there is significantly more ram in the Wii U than current gen consoles. I've not heard of the GPU or CPU being a significant boost over current consoles.

Is extra ram enough to make a console a significant boost over current consoles?
well there must be a reason developers won't shut the fuck up about RAM. And I wasn't saying a significant boost is obvious, just a boost.
 
I'm blown-away by the idea that we're going to see a jump from 2000-level to 2008/09(?)/10(?)-level. That's gonna seem huge, particularly for people who have stuck to just Nintendo machines.

1998-99 level actually. Flipper was pretty much conceptualized in the tail end of the last millenium and held back for a year from a 2000 launch to a 2001 launch IIRC.

Also, if we really want to split hairs, the silicon in the Wii U is its own custom part built with modern expertise. We're pretty much jumping a decade and change here.
 
It seems to me that Samaritan has become more of a brand name than a demo of what the next hardware is capable of doing.I won't be surprised if epic at some point in time ports Samaritan (or at least tries) to every i device they can.

I hope they develop it into a game, especially since they keep referencing it.
 
1998-99 level actually. Flipper was pretty much conceptualized in the tail end of the last millenium and held back for a year from a 2000 launch to a 2001 launch IIRC.

Also, if we really want to split hairs, the silicon in the Wii U is its own custom part built with modern expertise. We're pretty much jumping a decade and change here.


Wow.

In that case, I'm expecting lots of "hurrr durr hurr.. welcome to the new millenium, Nintendo.. FINALLY!" commentary.

And I just might have to purchase a new TV for Launch. The closer we get, the more I think about it, the more I'm tempted.


- Yes they have, its said to be around 8.000.000.000 Euro

- They dont put out cheap HW at all...

- No I dont think that I would buy anything that comes from them and I love Nintendo not only cos of my work
That warchest may be large at the moment, but it's surprisingly easy to rack-up a big debt when sales aren't lining-up with expectations.
 
I'm sure people like you thought the same thing when Wii came out in 2006 and it had similar graphics performance to consoles launched in 2001.
But this would be more like if Wii was close to a 1999 machine--a 1999 machine Nintendo had to create from scratch. Wii as a GCN makes some sense, but Nintendo has no legacy mid-2000s HD console to be tied to now.
 
This is a third party launch game. They're never good in the graphics department. Still getting the Wiiu version, screw u haters :p

Oh yeah, I'm definitely getting the Wii U version of Darksiders 2. Even if its just the 360/PS3 version but with the Wii U controller, it's still the definitive version. Especially if I can play the entire game on the controller's screen.
 
Wouldn't be sweet to see Mark Rein jump on the stage at the Nintendo E3 conference to show Samaritan (or a lesser version) running on Wii U? That would be a good indicator of the console's power.
 
It's sounding like it's really going to be Wii-U ======> NextBox = PS4



Both UE3.9 and UE4 are running on a Kepler card, do you think the Wii-U is that fast?

UE 3.X will run on Wii U without bigger probs.
UE 4 most likely downscaled

But all in all remember it doesnt matter that much which engine is optimized for WiiU, its only an engine and doesnt show any HW-Specs.

Remember also, WiiU could be on par with durango/ps4 or really close to them.
The only thing that WiiU has to do more is to render 2 screens.

So if we have only one game like AC3 it looks good on PS360 no doubt,
it will look better on WiiU while they use the subscreen.
(if there would be a PS4/720 version it would look a bit better than WiiU maybe)
If the developer dont use the subscreen for AC3 then it would look way better on WiiU than on current gen.
(possibly nearly on par with PS4/720)

Thats just an example, but I'm sure we will see that with multiplats in 2 or three years.
 
Both UE3.9 and UE4 are running on a Kepler card, do you think the Wii-U is that fast?

Someone here, that another vouched for as reliable, said developers have UE4 up and running on the Wii U at the end of GDC I believe. Yes, I know it's incredibly thin, and if true, it's probably a very rudimentary version, but surely that would mean the gap isn't terribly pronounced.

Anyway, for all of the stated and obvious reasons, I think missing out on another round of current multiplats because of technological limitations would be a mistake. However, if Nintendo wants to go it alone yet again, I'd like to see them pursue that segment of the market by themselves. Monolithsoft or Retro tackling a project on the scale of Skyrim or Uncharted would be sublime.
 
Has this been posted?



http://www.gamereactor.se/nyheter/43021/GRTV:+Darksiders+II-intervju/

- launch title
- have no release date from Nintendo
- "on par" with current gen
- not doing anyrhing on wiiu to get higher polycount, better res or textures, but want to make use of controller
- got it running quickly on wiiu

So we're finally getting some straight talk from a dev and he states 'right now' the hardware is on par with the current gen.

He couldn't have stated it any clearer. It ties in with everything we've heard so far. What a huge disappointment. Fuck you Nintendo.
 
So we're finally getting some straight talk from a dev and he states 'right now' the hardware is on par with the current gen.

He couldn't have stated it any clearer. It ties in with everything we've heard so far. What a huge disappointment. Fuck you Nintendo.


My impression was the on par comment was specific as to the game, and not as to Wii U's overall capabilities.
 
I'm blown away that people think a console coming out in 2012 will have the same output as a console that came out in 2005.

Listen to the Darksiders interview. He said that Darksiders 2 will look exactly the same at the PS360 version because the hardware is on par.
 
UE 3.X will run on Wii U without bigger probs.
UE 4 most likely downscaled

But all in all remember it doesnt matter that much which engine is optimized for WiiU, its only an engine and doesnt show any HW-Specs.

Remember also, WiiU could be on par with durango/ps4 or really close to them.
The only thing that WiiU has to do more is to render 2 screens.

So if we have only one game like AC3 it looks good on PS360 no doubt,
it will look better on WiiU while they use the subscreen.
(if there would be a PS4/720 version it would look a bit better than WiiU maybe)
If the developer dont use the subscreen for AC3 then it would look way better on WiiU than on current gen.
(possibly nearly on par with PS4/720)

Thats just an example, but I'm sure we will see that with multiplats in 2 or three years.

Whoa there! You're getting kind of ahead of yourself. You're putting Wii U on a higher level than it currently is targeting.

Someone here, that another vouched for as reliable, said developers have UE4 up and running on the Wii U at the end of GDC I believe. Yes, I know it's incredibly thin, and if true, it's probably a very rudimentary version, but surely that would mean the gap isn't terribly pronounced.

Anyway, for all of the stated and obvious reasons, I think missing out on another round of current multiplats because of technological limitations would be a mistake. However, if Nintendo wants to go it alone yet again, I'd like to see them pursue that segment of the market by themselves. Monolithsoft or Retro tackling a project on the scale of Skyrim or Uncharted would be sublime.

I think it was only said that Nintendo was working to make Wii U able to run UE4.
 
Listen to the Darksiders interview. He said that Darksiders 2 will look exactly the same at the PS360 version because the hardware is on par.

lol. It's going to have between 1-1.5 gigs of memory which is 2x3 more than the current gen. That in of itself contradicts your theory. What the E3 tech demo displayed was more impressive than anything put out by any of the current gen systems which also contradicts your theory. So yea.
 
IThat's gonna seem huge, particularly for people who have stuck to just Nintendo machines.

Believe it or not, I will even need to buy a new TV.
But I play on my PC screen


Darksiders II has some hype with it, but coming 6 months after the inital current-gen release will likely make it a title among many others. The only good hing for Nintendo is to agregate all those multiplatforms titles to announce a big number for the launch line-up.
But if several other third parties show some at least significants improvements in their games, rather technological or ideas for the subscreen, maybe Darksiders II devs will want to reviex their copy and make DSII WiiU even better that actually planned.
 
So we're finally getting some straight talk from a dev and he states 'right now' the hardware is on par with the current gen.

He couldn't have stated it any clearer. It ties in with everything we've heard so far. What a huge disappointment. Fuck you Nintendo.

Overreacting much? We still haven't seen other wiiu games. Can't knockdown the system based on one game and riddle comment.
 
We shall see at E3 whether WiiU games will look much better than PS3/X360 games. May I ask whether you have actually seen any WiiU games after last E3?
I've seen something I was told was running on a Wii U devkit (probably V1 or V2) a while after E3 2011, yes. Wasn't really enough to make any definitive statements, though. What about you?
 
He said, "So far the hardware is on par with what we have in current generations" AFTER he said the game would look like the 360/PS3 versions. He made it pretty clear when he was talking about the game and when he was talking about the hardware.

Now that doesn't mean the Wii U is only slightly more powerful than 360/PS3. Saying "on par" doesn't tell the full story about specs.

But he sure didn't seem excited about the hardware's graphic capabilities beyond the controller.

Every interview from a third party from now on will be "Oh yeah, Wii U...that controller is pretty cool...we will do some stuff with it".

Wii U interviews about third party games are going to be pretty boring for the most part.
 
lol. It's going to have between 1-1.5 gigs of memory which is 2x3 more than the current gen. That in of itself contradicts your theory. What the E3 tech demo displayed was more impressive than anything put out by any of the current gen systems which also contradicts your theory. So yea.
that's the funniest part, that a tech demo which was thrown together in a short amount of time clearly showed something better than what todays consoles can output, and people are flipping out.

Time to calm down. Breathe. It's already april!
 
lol. It's going to have between 1-1.5 gigs of memory which is 2x3 more than the current gen. That in of itself contradicts your theory.

LOL. It's not my theory. It's information straight from the game director of Darksiders 2 (Marvin Donald). He implicitly states that Darksides 2 on WiiU will look exactly the same on WiiU as it does on PS360 because the hardware is currently on par with current gen.

Get over it. WiiU is not going to be more powerful then what we have already. It just isn't.
 
LOL. It's not my theory. It's information straight from the game director of Darksiders 2 (Marvin Donald). He implicitly states that Darksides 2 on WiiU will look exactly the same on WiiU as it does on PS360 because the hardware is currently on par with current gen.

Get over it. WiiU is not going to be more powerful then what we have already. It just isn't.
you seem sure, then why not ban bet yourself lol.
 
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