Wii U Speculation Thread The Third: Casting Dreams in The Castle of Miyamoto

Also it's not necessarily true that if the Wii-U was more powerful than the PS360, it would have been relatively easy for them to run the game at 1080p.

I've written my own graphics engine in C and C++. It's literally one line of code to define the resolutions.
 
I will follow guek.

After 3 threads, somebody finally believes wii U is on par with PS360. I am done. I need to relax and play some space magic...
 
I never meant to insinuate that UE3.9 or UE4 wouldn't appear on the Wii-U at all, I was just thinking in their current form without scaling down going on. It wouldn't surprise me if we saw more multi-plat titles landing on the Wii-U just down scaled from the competition, which is fine IMO. I'm thinking something along the lines of the gap we see today between the Ps360 and high end PCs.

Trust me when I say I'm not trolling the Wii-U in any way. I'm definitely not one of those guys going "lol welcome to 2005 Nintendo".

I don't think you're trolling at all and I hope my post didn't read as if it makes that accusation in any way. The situation you're outlining is more or less what most are realistically hoping for or expecting.
 
http://www.youtube.com/watch?v=ZF4rInTqOLI

dat lightingggg is enough. Textures are definitely better too. BG needs to re-post that gif he posted a while back of the bird. It encapsulates enough.

In the end though, like I said, people need to keep their expectations in check. Will it look better than this gen? Most likely. Will it match ps4/720? Helllllz naw. The upside is that the gap will not be like this gens gap.
How is lighting better than anything current gen consoles can do?
 
Given the laziness of PC ports this generation, as little as humanly possible.

People are also forgetting that this is a first wave Wii U game. Did every Xbox 360 look like Perfect Dark Zero? Does anyone remember the "Xbox 1.5" jokes following its launch wave, or am I really that old?

Not necessarily the same situation but good point.

I've written my own graphics engine in C and C++. It's literally one line of code to define the resolutions.

I was referring more to the bottlenecks of running a game at that resolution and not how hard it would be to write one line of code.

Also did you change your avatar or did a mod do that for you?

Edit:

I don't think you're trolling at all and I hope my post didn't read as if it makes that accusation in any way. The situation you're outlining is more or less what most are realistically hoping for or expecting.

Nah, just wanted to make sure my posts weren't being misinterpreted since there does seem to be some dramatic posters in this thread now. =p
 
Not necessarily the same situation but good point.



I was referring more to the bottlenecks of running a game at that resolution and not how hard it would be to write one line of code.

If the graphics sub system of the console was powerful enough. It would be very easy to run a game at 1080p.

Also did you change your avatar or did a mod do that for you?

I changed it and it's staying until I see definitive proof that the reality is otherwise.
 
I changed it and it's staying until I see definitive proof that the reality is otherwise.


At the very least, Vigil believes that gamers can look forward to ports to Nintendo’s new console that are not inferior to every other version of the game. When we asked Bonstead if he thought it was possible that the Wii U version of Darksiders II would be the best version of the game, he said, "Yeah, just because the hardware is more powerful and it will have some extra features that I think will actually be useful to people playing the game. With it’s controller, [the Wii U version of Darksiders II] might be the best version of the game."
http://www.gameinformer.com/b/news/a...siders-ii.aspx

The above quote was from a Game Informer interview with Colin Bonstead (Vigil's technical director) that took place on June 07, 2011
 
If this statement from Vigil is true about the wii u being about on par with current gen I really hope it doesn't hurt 3rd party efforts on the system. I love Nintendo's hardware and games and as long as its priced accordingly I have no problem buying a wii u that's underpowered compared to the nextbox and ps4. But if that means the wii u will be missing out on big 3rd party games then that sucks big time.

Clearly Vigil aren't going to improve the game's graphics at all on WiiU, but it would be pretty odd to take his words literally that the hardware itself is just on par. We know already that it isn't. Also "about on par" is another one of those very subjective phrases, it means different things to different people.
 
The above quote was from a Game Informer interview with Colin Bonstead (Vigil's technical director) that took place on June 07, 2011

Well maybe Nintendo promised that future dev kit would be more powerful and then failed to deliver.
 
If the graphics sub system of the console was powerful enough. It would be very easy to run a game at 1080p.

But there are a few factors in how "easy" it is to run a game at a certain resolution, so how do you know the exact reasons for them not pushing 1080p?

I changed it and it's staying until I see definitive proof that the reality is otherwise.

Well now that's silly IMO. I don't understand being that bothered by a possibility.

Well maybe Nintendo promised that future dev kit would be more powerful and then failed to deliver.

How can you cherry pick which developer to believe and which to dismiss? I would imagine a technical director to have a better clue than the overall director of the project.
 
Well, that's gonna be easy, I don't think a console exist named PS360.

I kid, I kid.

Well, the good news. It should be relatively cheap.

One overriding thing that keeps coming up is that devs say it was really easy to get their game running on WiiU hardware. That is a huge positive.
 
Best looking games have they own made for them Unreal just for lazy devs, I only care to find basic level of what can be done with out trying to hard
 
I've been thinking, why do people jump all over people like myself who want a graphically powerful Nintendo console again? Isn't the video game industry a visual medium first and foremost?
 
How can you cherry pick which developer to believe and which to dismiss? I would imagine a technical director to have a better clue than the overall director of the project.

Okay. Serious question. Do you think that Darksiders 2 on WiiU will look better then the versions on PS360?
 
I changed it and it's staying until I see definitive proof that the reality is otherwise.

I predict that it will contribute to fruitful discussion going forward and will absolutely not lead to flame wars and mass bannings.



edit: more serious answer: Wouldn't it really be better and far more truthful to change your avatar to say "We don't know the WiiU's specs". That would moderate people on both sides who otherwise try to push their opinions as blind fact.
 
Okay. Serious question. Do you think that Darksiders 2 on WiiU will look better then the versions on PS360?

I think it's possible to have higher quality effects or assets, such as better shadows, AF, or something else along those lines. I don't think it's going to blow away the other versions, but it could be the best looking of the bunch, sure.

Is this hard to believe for you?
 
Well maybe Nintendo promised that future dev kit would be more powerful and then failed to deliver.

Is all of this just from a vague statement from the game director who says "I think"," basically", "from what i understand"?

also, "On Par" is such a vague term. Is it like golf scoring, exactly the same? of kinda sorta the same ~par
 
That doesn't explain IdeaMan's sources.

IdeaMan has stated his sources say that WiiU is on par with PS360 with the addition of more memory. The Darksiders directors thoughts on the power of the system is in line with what Ideaman had said.

Right now. I'm pretty convinced that:-

1. All multiplatform games on WiiU will look virtually identical to PS360 games.
2. Nintendo first party games will push the hardware the most. I'm hoping to see some stunning things from Ninty.
3. PS4/720 games will have to severely stripped back to run on WiiU.
 
I've been thinking, why do people jump all over people like myself who want a graphically powerful Nintendo console again? Isn't the video game industry a visual medium first and foremost?

Not to me.

There comes a time when great visuals are enough for me and wanting technically better visuals is like a pet chasing its tail.

There's always going to be technically better visuals somewhere else or at a later time, I'd rather have developers prioritize their time with better IDEAS and level design and improve on existing gameplay.

Of course graphics matter in games but they matter TOO much to some in my mind.

It's not like we are playing Adventure on the Atari 2600 and pining for the day games look improved.
 
I didn't see anything in the demo's that couldn't be done with PS360 from what I can see.

If you have a link to direct high def footage for me to examine then that would be great.

Do you think the PS3/360 could output to 2 screens without taking a hit in performance?

I've been thinking, why do people jump all over people like myself who want a graphically powerful Nintendo console again? Isn't the video game industry a visual medium first and foremost?

Games are for playing, not watching(not saying graphics aren't important, but how many times does less powerful HW outsell its competitors before people accept that gameplay>graphics)).
 
I'm still waiting for the inevitable drive by posting of a handful of posters that say "i told you so." The same people who are either conveniently missing when positive impressions crop up or stop by to not so subtly hint everyone that posts in here is an idiot for swallowing anything and everything.

Wait no longer:

So we're finally getting some straight talk from a dev and he states 'right now' the hardware is on par with the current gen.

He couldn't have stated it any clearer. It ties in with everything we've heard so far. What a huge disappointment. Fuck you Nintendo.

It ties in what absolutely nothing we've heard you clown.
 
Do you think the PS3/360 could output to 2 screens without taking a hit in performance?

I know what you're getting at but it was Nintendos choice to go that route. They should have put enough power into the system to be able to drive a second screen and still have power left over to drive the main screen at 1080p with AA at 30fps etc...
 
Not to me.

There comes a time when great visuals are enough for me and wanting technically better visuals is like a pet chasing its tail.

There's always going to be technically better visuals somewhere else or at a later time, I'd rather have developers prioritize their time with better IDEAS and level design and improve on existing gameplay.

Of course graphics matter in games but they matter TOO much to some in my mind.

It's not like we are playing Adventure on the Atari 2600 and pining for the day games look improved.

Your analogy to wanting Nintendo to actually provide a graphically better console again akin to chasing your tail is horrible, sorry. Whether you like it or not, Epic is the 800 pound gorilla in the video game industry, why? Because people want better visuals every generation, whether you like it or not, this is a visual medium, how else would video games work without visuals?
 
guys i am a programmer and thanks to the power of the xbox 720 i was able to change the one line of code in my game to run at 1080p thank you next gen
 
IdeaMan has stated his sources say that WiiU is on par with PS360 with the addition of more memory. The Darksiders directors thoughts on the power of the system is in line with what Ideaman had said.

Right now. I'm pretty convinced that:-

1. All multiplatform games on WiiU will look virtually identical to PS360 games.
2. Nintendo first party games will push the hardware the most. I'm hoping to see some stunning things from Ninty.
3. PS4/720 games will have to severely stripped back to run on WiiU.

Hasnt Ideaman stated that his sources told him games are running with 720p on mainscreen and 480p on subscreen??

That is a lot better than most of the PS360 games that run in a range from 560p to max. 720p (more 6xx p).

So if programming the main screen on Wii U with 720p up to 1080p it will be really good, or not?
Beside that I think that developers will find some sub FullHD resolutions for games like 800p to 950p cos it will run smoother on WiiU.

*Believe*
 
I think one advantage of the E3 demo was that its style was much more impressive than 90% of all 360/PS3 titles.

It was also running twice, once on the TV and a separate scene on the controller. How does a system which is only on par render something better looking twice?
 
Your analogy to wanting Nintendo to actually provide a graphically better console again akin to chasing your tail is horrible, sorry. Whether you like it or not, Epic is the 800 pound gorilla in the video game industry, why? Because people want better visuals every generation, whether you like it or not, this is a visual medium, how else would video games work without visuals?

And Mark Rein thinks the Wii U will be a great success.

Many wouldn't be satisfied with the Wii U being 2 X(whatever that means) more powerful than current systems.

I find it all silly.

Many will never be satisfied, it's dissecting a hobby which should be first and foremost fun.

I don't play games and think "Hmmmm, the leaves on the tree would look better on a different system".

We have great technical visuals already, there is a ceiling for me when improvement in that regard ends or isn't important anymore.

The only issue for me with silly specs is whether it will cost Nintendo getting a lot of future games from developers and while that could be true for many reasons, it doesn't seem that's clear.

That's a legitimate concern, nitpicking on great visuals versus greater visuals is not.........to me.
 
IdeaMan has stated his sources say that WiiU is on par with PS360 with the addition of more memory. The Darksiders directors thoughts on the power of the system is in line with what Ideaman had said.

Stop lying man, just for once stop feigning ignorance and making things up to suit your needs. Ideaman said WiiU was producing games that were "a bit prettier at minimum" than their 360/PS3 versions AND rendering a second complex 3D scene on the controller.
 
I know what you're getting at but it was Nintendos choice to go that route. They should have put enough power into the system to be able to drive a second screen and still have power left over to drive the main screen at 1080p with AA at 30fps etc...

You have no reason to think that though, & it(like the PS3) will be capable of 1080p, but as we have seen this gen devs are happy to lower resolution to throw more things on screen, I doubt that will change on the PS4/360-2.
 
I know what you're getting at but it was Nintendos choice to go that route. They should have put enough power into the system to be able to drive a second screen and still have power left over to drive the main screen at 1080p with AA at 30fps etc...

There you go again, pretending that people haven't told you a million times that developers don't have to use the second screen to show complex 3D scenes.
 
IdeaMan has stated his sources say that WiiU is on par with PS360 with the addition of more memory. The Darksiders directors thoughts on the power of the system is in line with what Ideaman had said.

Right now. I'm pretty convinced that:-

1. All multiplatform games on WiiU will look virtually identical to PS360 games.
2. Nintendo first party games will push the hardware the most. I'm hoping to see some stunning things from Ninty.
3. PS4/720 games will have to severely stripped back to run on WiiU.

Severely is a VERY strong word, especially when hardly anything is known about the PS4/720. I think many of you expecting this huge disparity in tech between Wii U and 720/PS4 are going to be more disappointed in differences between Wii U and 720/ps4 than how much more powerful the Wii U is compared to current gen systems.
 
Wii U and Nextbox will be close in so call power as things are right now but they have room for a bit more the Wii U will be like what the 360 is to ps3

the troll want to give everyone the mind set that it will be more like wii is to ps3 just like this gen
 
I know what you're getting at but it was Nintendos choice to go that route. They should have put enough power into the system to be able to drive a second screen and still have power left over to drive the main screen at 1080p with AA at 30fps etc...

It seems that your arguments are quiet mixed, honestly.
You said: PS360 = Wii U.
Than we said: to manage the Upad double visualization especially for particular use of the Upad, you need a more powerful device, to keep the same graphic quality on the TV screen
And now you say: it doens't matter if IT IS more powerful, because on TV screen the result will be the same of PS360 Darksiders.

Well, in my opinion, due to the fact that I don't think that Wii U will be leader in terms of graphics compared to PS4 and Xbox3, because Nintendo IS NOT the leader in terms of power graphics, it's quiet normal that a late port of a ps360 game will be similar to the WiiU version, honsetly.

This doesn't imply that WiiU is a PS360.
 
Wii U and Nextbox will be close in so call power as things are right now but they have room for a bit more the Wii U will be like what the 360 is to ps3

the troll want to give everyone the mind set that it will be more like wii is to ps3 just like this gen

Please.....just stop.
 
Top Bottom