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Guild Wars 2 Press Beta [Prepurchase Is Live]

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You have folk like Retro, who can make a decent enough argument even if he could make the same points, just as effective, in a fraction of the words.

I'm not sure if this is meant as a compliment, but um... okay? I guess they look a little verbose since I respond to multiple posts at once, but whatever.

Dismissing all of this with a "I don't know/think that they're really in Beta...", "They just need to L2P", "This isn't WoW/etc." or the ever-present "It's ONLY BETA" just makes me want to close the tab and move along.

Um... It is only Beta. People leaking shit on reddit are only there because they signed up for Beta access at https://[I]beta[/I].guildwars2.com. I mean, look, it's even in the web address. If this line of rational thinking is really causing you so much distress that you must close the window in disgust, I think that exact course of action is probably the best solution.

And here's a scary thought; there are probably a lot of people in the Beta (like, a lot more than there are from GAF) who are part of the GW2guru forums. I think on that every time one of these leaks hits because that's approaching a level of irrationality and overhype that borders on mental illness.

Couldn't have said it better. There's too many things we don't know about the game still. Learning the game definitely does take some time as well. I'm okay with that because I'd rather learn how to play in an easier environment then constantly being killed because I have no idea wtf is going on.

Sometimes being thrown to the wolves is fun in a masochistic way (hello, Dark Souls), but it's definitely not for everyone and it's not an experience I would want all the time.
 
I couldn't imagine what he'd be talking about. Other than mobs have health and you know, graphics.

There are a lot of similarities but they're disguised, tweaked, or changed in a way so that it either gives the illusion it's different. This isn't bad per se. If done well, it means it has done its job. However, this isn't to say that everything is similar. There are fundamental differences in how both MMOs work.
 
Well, all MMOs are going to have something in common. That's not really what I was alluding to. The core mechanics in the game are just nothing like the traditional MMO structured like WoW.

If someone comes into the game expecting a modicum of something WoW-like I personally believe they would be disappointed.

It means little in the long run, I was just commenting on something he said.
 
Sometimes being thrown to the wolves is fun in a masochistic way (hello, Dark Souls), but it's definitely not for everyone and it's not an experience I would want all the time.

I love me some Dark Souls. But yeah, just to reiterate, I got wrecked in structured pvp because I had all these abilities unlocked and didn't get to spend time with each one to get a feel for it as I would while I was leveling
 
Well, all MMOs are going to have something in common. That's not really what I was alluding to. The core mechanics in the game are just nothing like the traditional MMO structured like WoW.

If someone comes into the game expecting a modicum of something WoW-like I personally believe they would be disappointed.

It means little in the long run, I was just commenting on something he said.

Hmm... I disagree with all those statements but to each their own.
 
Hmm... I disagree with all those statements but to each their own.

A little elaboration would help me understand where you're coming from with that kind of statement. Or why what I said about it being nothing like WoW is important. Just curious, because when I said that it was but a passing remark based on my observations.

Are people actually hoping the game is like WoW? Or setting their hopes on it?
 
A little elaboration would help me understand where you're coming from with that kind of statement.

I feel this is one of those situations where you have to play both games in order to argue that in its full potential. Unless you have played both WoW and the GW2 beta, there is no way of knowing. I would explain but I'm not at liberty to say and I don't want to force you into a situation similarly as well. Just leaving it at that.
 
I feel this is one of those situations where you have to play both games in order to argue that in its full potential. Unless you have played both WoW and the GW2 beta, there is no way of knowing. I would explain but I'm not at liberty to say and I don't want to force you into a situation similarly as well. Just leaving it at that.

Ah yeah it's best if we leave it for now. We can't have that conversation yet, I guess.
 
Um... It is only Beta. People leaking shit on reddit are only there because they signed up for Beta access at https://[I]beta[/I].guildwars2.com. I mean, look, it's even in the web address. If this line of rational thinking is really causing you so much distress that you must close the window in disgust, I think that exact course of action is probably the best solution.

This isn't my first rodeo hombre. The ONLY BETA line has been used in just about every MMO beta ever. It's rarely ever used appropriately. Core gameplay isn't going to change radically. This particular argument has been done elsewhere to death.

And here's a scary thought; there are probably a lot of people in the Beta (like, a lot more than there are from GAF) who are part of the GW2guru forums. I think on that every time one of these leaks hits because that's approaching a level of irrationality and overhype that borders on mental illness.

And here's another scary thought: just as many of these people are irrationally attached to the game's success. The majority of discussions all over the place will be filled with "go back to WoW" as well as "pay to win / mash 1". That fact that reddit thread could even have as civil a discussion as it did about the issues raised is astonishing.
 
This isn't my first rodeo hombre. The ONLY BETA line has been used in just about every MMO beta ever. It's rarely ever used appropriately. Core gameplay isn't going to change radically. This particular argument has been done elsewhere to death.

Rarely is a beta for a PC MMO done properly or the term even used properly. However, I do believe that the way ANet is handling the GW2 beta and defining it is done much better than any other recent MMOs. It's true to the "old" definition rather than a publicity stunt.
 
Are people actually hoping the game is like WoW? Or setting their hopes on it?

A sign of decent impressions (be they positive or negative), should be that people discussing the game expected it to move the genre forward with different ideas, new innovations and fresh designs rather than yet another attempt at the EQ/WoW formula.

I think we've seen a bit of that today.

Rarely is a beta for a PC MMO done properly or the term even used properly. However, I do believe that the way ANet is handling the GW2 beta and defining it is done much better than any other recent MMOs. It's true to the "old" definition rather than a publicity stunt.

The definition of a Beta is a phase of a product that's feature complete. Complaints about bugs or performance/stability are the sort that can be properly responded to with "it's only beta".
 
Someone, not in Beta, telling people, who are, that their concerns about the combat are misplaced because they need to learn how to play. Not even going to comment on the "my buddy in Beta said" shit. There were legitimate concerns raised and moderately decent discussion surrounding them in the initial reddit post that stirred the nest. Keep in mind that reddit has had a huge boner for GW2 for a while now. Dismissing all of this with a "I don't know/think that they're really in Beta...", "They just need to L2P", "This isn't WoW/etc." or the ever-present "It's ONLY BETA" just makes me want to close the tab and move along.

You need to listen to our podcast on Monday. Then you'll be quite enlightened.

The only "legitimate" concerns you should have about the game is rather the fact that people are arm-chair and knee-jerk responding to the very beginning of the game as if it's the same thing throughout the entire game, which we know from facts and statements from ArenaNet, that it's not.

I'm going to agree with Retro here and say that the beginning levels are not just boring from what people have said, but I'd wager that they're just more of a tutorial setting rather than the entire game thrown at you all at once.
 
I watched a video on item transmutation. Not liking how it works.

http://www.youtube.com/watch?v=irB0YIDpBPg

One of the items is destroyed. What if you want it later? This is a stupid restriction.

I kind of agree? But wouldn't the one that is destroyed be the same one you didn't want to use in the first place? Then the new item has the look and the stats you wanted, so what was lost exactly that you desire?

I haven't been home.

Yeah, I doubt ANet employees would get much time off during a beta. :P
 
I kind of agree? But wouldn't the one that is destroyed be the same one you didn't want to use in the first place? Then the new item has the look and the stats you wanted, so what was lost exactly that you desire?



Yeah, I doubt ANet employees would get much time off during a beta. :P

options
 
I kind of agree? But wouldn't the one that is destroyed be the same one you didn't want to use in the first place? Then the new item has the look and the stats you wanted, so what was lost exactly that you desire?

Yes, but this effectively means you can't change your mind either if you decide later on you *do* want the look of the item you just lost. Like for example say you get an upgrade and your gear doesn't match anymore. So you decide to keep your current look by transmuting your old gear over it. But now your new item is gone, right? But then you collect the set and decide you want to switch. But oh, you can't, because the system destroyed the items as you got them.

Why not just have an appearance tab or something like WoW's system that doesn't destroy anything?
 
Yes, but this effectively means you can't change your mind either if you decide later on you *do* want the look of the item you just lost. Like for example say you get an upgrade and your gear doesn't match anymore. So you decide to keep your current look by transmuting your old gear over it. But now your new item is gone, right? But then you collect the set and decide you want to switch. But oh, you can't, because the system destroyed the items as you got them.

Why not just have an appearance tab or something like WoW's system that doesn't destroy anything?

Yeah I can see your point and see how it would be an annoyance. I can't see myself ever having the issue, but I really can't see a design or game reason why they would want to destroy the item.
 
Yeah I can see your point and see how it would be an annoyance. I can't see myself ever having the issue, but I really can't see a design or game reason why they would want to destroy the item.
Um, maybe I'm getting something wrong here, but doesn't transmutation basically allow to turn a level 1 item into a level 80 item?
 
Um, maybe I'm getting something wrong here, but doesn't transmutation basically allow to turn a level 1 item into a level 80 item?

You'd be moving the level 80 stats over to the look of the level 1 item which would still retain a level requirement of 80.
 
Why not just have an appearance tab or something like WoW's system that doesn't destroy anything?

I liked LotRO's system; two appearance tabs that overwrite whatever you're wearing, and you can turn certain slots off. It was nice to go helmet-less (or shoeless if you were a hobbit, obviously). I'd love to be able to play a big hulking Norn and switch off his chest and shoulder items so he's running around like a proper barbarian.

I am too. I don't care about the other piece of gear even if later I wanted it again. That's the price you pay.

I'm the complete opposite. In WoW, when I'd get a 20+ slot bag I'd put it in my bank slot and use it to store cosmetic items, and I still usually had overflow. I had pretty much every holiday dress there was, and I was always saving greens or blues just because I thought they looked cool. I wish I had taken a screenshot before I quit, it was a sight to behold.

As for Transmutation in GW2, as long as the item you're transmuting keeps the looks, I don't see what's wrong with losing the old item; if you want that look again, you just transmute from the new one.

So apparently the mesmer (and maybe other classes) have 7 elite skills now... (so sayeth the friend)

Some of them may be racially activated (Hounds of Balthazar, for example), but that's still a lot more than we've seen... more options is always a good thing.
 
I liked LotRO's system; two appearance tabs that overwrite whatever you're wearing, and you can turn certain slots off. It was nice to go helmet-less (or shoeless if you were a hobbit, obviously). I'd love to be able to play a big hulking Norn and switch off his chest and shoulder items so he's running around like a proper barbarian.



I'm the complete opposite. In WoW, when I'd get a 20+ slot bag I'd put it in my bank slot and use it to store cosmetic items, and I still usually had overflow. I had pretty much every holiday dress there was, and I was always saving greens or blues just because I thought they looked cool. I wish I had taken a screenshot before I quit, it was a sight to behold.

As for Transmutation in GW2, as long as the item you're transmuting keeps the looks, I don't see what's wrong with losing the old item; if you want that look again, you just transmute from the new one.



Some of them may be racially activated (Hounds of Balthazar, for example), but that's still a lot more than we've seen... more options is always a good thing.
I'm thinking he forgot the racial ones.
 
I'm thinking he forgot the racial ones.

Is he playing Norn? They have a four racial elites for their bear/raven/leopard/wolf form, plus the usual three from their profession. That's the only race I've seen with enough elite skills to jack it up to 7.
 
Seems there is some doom and gloom on reddit over the game. From what I've read I suspect people might of overhyped themselves on the game and may of expected the second coming of Christ or something similar.

Especially the combat, it was shown from day one that the game uses skills with cooldowns so I'm not sure why people who have supposedly played the beta are surprised about it now.

If Guild Wars 2 is even an ounce better than Guild Wars 1 than I know I'll be enjoying it for sure.
 
Seems there is some doom and gloom on reddit over the game. From what I've read I suspect people might of overhyped themselves on the game and may of expected the second coming of Christ or something similar.

Especially the combat, it was shown from day one that the game uses skills with cooldowns so I'm not sure why people who have supposedly played the beta are surprised about it now.

If Guild Wars 2 is even an ounce better than Guild Wars 1 than I know I'll be enjoying it for sure.

We've gone over this already - combat is pretty one-dimensional until you unlock your weapon swapping and utility skills. It's just that simple.
 
Seems there is some doom and gloom on reddit over the game.

You win the Understatement of the Day award.
JUWnj.gif
Seems like a steady stream of people have been passing through the thread today with nothing to add except "I heard on reddit..."

The worst part is the "Lol, GW2 sucks and u fanbois are just blindly defending it" drive-by trolling that makes anyone who tries to logically reason with them look exactly like fanboys blindly on the defense.

We've gone over this already - combat is pretty one-dimensional until you unlock your weapon swapping and utility skills. It's just that simple.

I can't tell if Jira's OP was working to stop this sorta thing or if there's just more attention now that the news is revving up. Either way, I just came off a ban a couple weeks ago for a minor comment to a drive-by troll, so I'm just going to be in "hang out and answer real questions" mode and anything that even smells like antagonistic baiting from fanboys is getting ignored. You guys can handle it, it'd only be a two-week ban for you, but mine would probably take me past the Pre-Purchase day and I want to fist-pump about it.
JUWnj.gif
 
I liked LotRO's system; two appearance tabs that overwrite whatever you're wearing, and you can turn certain slots off. It was nice to go helmet-less (or shoeless if you were a hobbit, obviously). I'd love to be able to play a big hulking Norn and switch off his chest and shoulder items so he's running around like a proper barbarian.

i would fucking love that! i think anet will improve on it over time ofcourse
 
The wife just pointed out two Brony guilds recruiting on Facebook... Eeeeek. Maybe we should be "Gathered Against Furries", :lol. On that note though, since we can't seem to agree on a GAF-based name, maybe we should consider a NEO-based one, like "New Elite Order" or something, with the guild tag as "GAF".

i would fucking love that! i think anet will improve on it over time ofcourse

Nah, the transmutation stones would make that redundant and since that's a cash shop item for them I doubt they will change it. There is a costume tab for when you're in town, however, and I would not be surprised if they have a Hide Helmet option. Probably not an option for chest pieces though, but I bet there will still be something Nornish we can transmute with that is suitably barbaric-looking.
 
The wife just pointed out two Brony guilds recruiting on Facebook... Eeeeek. On that note though, since we can't seen to agree on a GAF-based name, maybe we should consider a NEO-based one, like "New Elite Order" or something, with the guild tag as "GAF".



Nah, the transmutation stones would make that redundant and since that's a cash shop item for them I doubt they will change it. There is a costume tab for when you're in town, however, and I would not be surprised if they have a Hide Helmet option. Probably not an option for chest pieces though, but I bet there will still be something Nornish we can transmute with that is suitably barbaric-looking.

i dont see why they wouldnt be able to allow that, the way i see is you can still buy the transmutation stone but just able to transmute your chest piece into nothing like your bare chest? i dont know, i feel that they can improve a bit more on the whole transmute thing.
 
i dont see why they wouldnt be able to allow that, the way i see is you can still buy the transmutation stone but just able to transmute your chest piece into nothing like your bare chest? i dont know, i feel that they can improve a bit more on the whole transmute thing.

I don't think we've seen enough examples of the system at work to make any calls yet, I dont think anyone has really bothered to check out the "town costume" thing either. One of many things we have to wait for more news on, hopefully Monday but since it's am minor, cosmetic feature, who knows.
 
You win the Understatement of the Day award.
JUWnj.gif
Seems like a steady stream of people have been passing through the thread today with nothing to add except "I heard on reddit..."

The worst part is the "Lol, GW2 sucks and u fanbois are just blindly defending it" drive-by trolling that makes anyone who tries to logically reason with them look exactly like fanboys blindly on the defense.



I can't tell if Jira's OP was working to stop this sorta thing or if there's just more attention now that the news is revving up. Either way, I just came off a ban a couple weeks ago for a minor comment to a drive-by troll, so I'm just going to be in "hang out and answer real questions" mode and anything that even smells like antagonistic baiting from fanboys is getting ignored. You guys can handle it, it'd only be a two-week ban for you, but mine would probably take me past the Pre-Purchase day and I want to fist-pump about it.
JUWnj.gif

I feel like there is a misunderstanding here. I don't agree with these people as I would rather form my own opinion on the game. I also had no intention of "drive-by posting" if that was what you were implying.
 
You win the Understatement of the Day award.
JUWnj.gif
Seems like a steady stream of people have been passing through the thread today with nothing to add except "I heard on reddit..."

The worst part is the "Lol, GW2 sucks and u fanbois are just blindly defending it" drive-by trolling that makes anyone who tries to logically reason with them look exactly like fanboys blindly on the defense.

Well if it makes you feel better us now-detractors, instead of saying our peace and only coming back if there's something worth responding to, can drag the thread into a massive shitfight spanning five pages. Because really when two people aren't going to change their mind about something there's really nothing productive to do.

Some people will disagree with the fanboy hivemind from time to time for different reasons. Get over it.
 
As for Transmutation in GW2, as long as the item you're transmuting keeps the looks, I don't see what's wrong with losing the old item; if you want that look again, you just transmute from the new one.

I just want to be able to keep both items just so I have the option to use either one later. I just don't see why anything has to be destroyed from a gameplay standpoint.
 
A point I'd like to make:

If the combat were as spammy or mindless and easy as these 3-4 people are leading you to believe it is, then why is it that only those very few people who are breaking their NDA? ANet invited ~40k people, so why are only 1% or so saying they don't like it? Wouldn't a hell of a lot more people be talking about these very same things if this were a widespread and shared opinion? Not everyone is gonna like it of course, plenty of people in the beta may have got an invite not even knowing how the game works from a mechanical standpoint. All of those other people though, they're very likely respecting the NDA because they actually do like the game and don't share those views on the combat or PvE difficulty whatsoever because their experience differs greatly. Just something to think about.
 
A point I'd like to make:

If the combat were as spammy or mindless and easy as these 3-4 people are leading you to believe it is, then why is it that only those very few people who are breaking their NDA? ANet invited ~40k people, so why are only 1% or so saying they don't like it? Wouldn't a hell of a lot more people be talking about these very same things if this were a widespread and shared opinion? Not everyone is gonna like it of course, plenty of people in the beta may have got an invite not even knowing how the game works from a mechanical standpoint. All of those other people though, they're very likely respecting the NDA because they actually do like the game and don't share those views on the combat or PvE difficulty whatsoever because their experience differs greatly. Just something to think about.

Yeah, like that now famous reddit guy said... he broke the NDA because he didn't care for the game. That only leads me to believe that people who like it are keeping their mouths shut and enjoying the precious time they have playing it.
 
that guy who leaked that stuff on reddit was an idiot anyway, you dont even have to spam 1 its an auto attack but you just have to get close to the monster and press it once.
 
It does not really take anything other than to look at other MMOs before it and see how gamers react. Not all, but a lot of gamers on the internet are little bitches and playing hot and cold. They are on board until a feature or compromise is made.
If ArenaNet needs to delay a system or feature to after launch, it will not be met with understanding because who the fuck thinks like that? People will get pissy - Get offended, and claim that Anet lied. Not open to the oblivious fact that things change, priorities change, and gamers don't know shit internally.


I believe it when they say it, when they say it's a lot like WoW. Public quest systems still have you doing shit for people. your still killing shit, your still collecting shit, your still a shitty little taskmaster for a world full of useless NPCs. But it's more convenient now. things like grouping/looting/time investment of not picking up or returning for rewards/context of just discovering stuff - these things are done differently, but it's still in the same realm. For sure. Absolutely.
And there is going to be over 1500 of these things. Like other MMOs it's not quality over quantity because of the sheer breathe of it. That's impossible. But is that going to stop people from expecting exceptional narrative storytelling? I saw some youtube comments to a personal story video, were they were discussing how the story in GW2 will be more involved than the Mass Effect Series! Really??? that sounds awesome! I will totally take those guys words for it, and tell my friend jeremy that it will be revolutionary, and then he can tell his friends that it will be bigger than both sliced AND diced bread. Enthusiastic spreading of information without context creates these overhyped playerbases.


I also believe that the combat can boring for lots of people. That does not make people wrong or noobs. Some people like wack-a-mole, some people enjoy cooldowns and sammy combat. Lots of people who have tried getting into TERA, Vindictus and so on, did not enjoy the real time combat and was bored. It might not even have anything to do the depth, or lack thereof, they simply might not like to play that way.
I don't see the validation to defend that. Let them hate. Seriously. Reddit guy might be a total jerk, but he might also be a guy who got so depressed over the overwhelming realities of life, that he just posted it as he saw it, even if he played it wrong according to white knight fanboys standards.

The official forum is going to suck so much. I hope I am wrong though. But I don't think there is anyone who can patrol those bitter voices once it won't live up to their expectations.




A point I'd like to make:

If the combat were as spammy or mindless and easy as these 3-4 people are leading you to believe it is, then why is it that only those very few people who are breaking their NDA? ANet invited ~40k people, so why are only 1% or so saying they don't like it? Wouldn't a hell of a lot more people be talking about these very same things if this were a widespread and shared opinion? Not everyone is gonna like it of course, plenty of people in the beta may have got an invite not even knowing how the game works from a mechanical standpoint. All of those other people though, they're very likely respecting the NDA because they actually do like the game and don't share those views on the combat or PvE difficulty whatsoever because their experience differs greatly. Just something to think about.

Not counting what the reddit guy said (didnt read it. respect the NDA yo) back when they removed the GCD, lots of people were against it(before having played it) and I didn't really understood why.

It seemed clear to me that even when you have all four main attacks on cooldown, you still need to defend yourself (heal as your taking damage) and then you got 3 utility skills. People fucking act like these things don't matter, but some of them seems very important. For a longbow warrior, having "kick" as utility to be able to get away must be important!?

And then you got the weapon swap to a different weapon giving you 4 new attacks. when those 4 new main attacks are used (not counting the bread and butter generic 1 attack) you can switch back and use 2-3 on the first weapon set that is off the cooldown.



BUT MORE IMPORTANTLY, you need the break.

Halo: 20 seconds of fun, rinse repeat.

Shoot at alien, melee, throw grenade, reload, jump out of fire, > repeat >

That's 20 seconds of fun throughout an entire game. then you spice it up with different vehicles, monsters, levels and so on, but the core gameplay is the same.
 
some mildly bad news i got a buff from the mystic chest that increases your damage by 10% for 1 hour, it does not mention anything bout not working in pvp
 
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