MoonLightWave
Member
Yep, it basically wallpapers your screen with a very faint watermark of your e-mail. I had heard it was only when you take a screenshot though.
Best way to filter out NDA breakers, I guess.
Yep, it basically wallpapers your screen with a very faint watermark of your e-mail. I had heard it was only when you take a screenshot though.
Best way to filter out NDA breakers, I guess.
its there all the time but very faint
I can't believe people are actually complaining about no auto attack. It makes the game play more like an action RPG and less like the same shit we've had for years now. This is a good thing.
Yep, it basically wallpapers your screen with a very faint watermark of your e-mail. I had heard it was only when you take a screenshot though.
It is apparently all the time and is really noticeable.
Shak, have you gotten any mystic chests so far? I noticed lower down in that reddit combat post that someone was talking about how they'd gotten 4 or more of them already. They also didn't seem to be under the impression that anything short of the gem-purchased key would open them. From the sound of it, they're not actually all that uncommon. Definitely what I'm most interested in finding out right now.
Also, how's the loot?
I was considering buying the orginal GWs trilogy to play but I guess since this is just around the corner theres no point.
"1 spam" doesn't seem like a valid complaint because it can be set to autocast. However, waiting for cooldowns seems like a valid complaint and is something that concerns me. Without having mana, there is technically no reason to not cast every skill as soon as it's done its cooldown. So I feel like I might be staring at my skill bar a lot more than Anet thinks. Energy in GW1 made it so you had to not only wait for cooldowns, but also think a little more about which skills you would cast when you had energy available. For example if you had 10 energy, and two 10 energy cost skills in your bar, you'd have to choose between them. In GW2 it seems like you can just cast every single skill whenever it's not on cooldown. I hope I'm wrong, but it just seems like I'll be staring at the cooldowns quite a bit.There's some interesting feedback over at Reddit concerning the combat system and (current) numbers. Hopefully it's something ANet can address before the release.
People are trying to find fault with the game because of their ineptitudes at playing it, and that's just sad.
A buddy who is in the beta told me that dodging is absolutely necessary, and holy shit, fun.
He also said that once you get to weapon swapping, combat opens up into much much more complexity than what you had when you only had one weapon bar. Now it becomes remembering what your other skills do, swapping between bars when stuff is on cooldown, and pressing 1 when necessary (if you are at melee or ranged). It's all very situational.
"1 spam" doesn't seem like a valid complaint because it can be set to autocast. However, waiting for cooldowns seems like a valid complaint and is something that concerns me. Without having mana, there is technically no reason to not cast every skill as soon as it's done its cooldown. So I feel like I might be staring at my skill bar a lot more than Anet thinks. Energy in GW1 made it so you had to not only wait for cooldowns, but also think a little more about which skills you would cast when you had energy available. For example if you had 10 energy, and two 10 energy cost skills in your bar, you'd have to choose between them. In GW2 it seems like you can just cast every single skill whenever it's not on cooldown. I hope I'm wrong, but it just seems like I'll be staring at the cooldowns quite a bit.
on the subject of combat, I know I'll probably get hate for this, but I really disslike how there doesn't seem to be any kind of interplay betwen the various skills, I know there are some cross class combos, but no real skills that affect some of your other skills
take a sword warrior for example, shit loads of stuff that does bleeds, great, but it doesn't go anywhere with that, it's just skill 1 that does a bleed, skill 2 that does a bleed and skill 5 that does a bleed, I am missing skills that do x% more dmg if a bleed is on, or giving you more rage (or whatever the thingy on f1 is called) for each bleed etc
idk, in a time where MMOs kinda moved away from the "each skill does each own thing" gw2 looks kinda dated
Without having mana, there is technically no reason to not cast every skill as soon as it's done its cooldown.
Meanwhile you have people (who haven't played the game yet) trying to make excuses for every fault that others (who have) come across because they are entirely too invested emotionally, monetarily, what have you, and that's even sadder.
on the subject of combat, I know I'll probably get hate for this
I really disslike how there doesn't seem to be any kind of interplay betwen the various skills, I know there are some cross class combos, but no real skills that affect some of your other skills
take a sword warrior for example, shit loads of stuff that does bleeds, great, but it doesn't go anywhere with that, it's just skill 1 that does a bleed, skill 2 that does a bleed and skill 5 that does a bleed, I am missing skills that do x% more dmg if a bleed is on, or giving you more rage (or whatever the thingy on f1 is called) for each bleed etc
Weapon swap is at level 7 broWhen you first play the game, you have one weapon skill unlocked, no utility skills, and have not unlocked the ability to swap weapons (that comes in at level 10).
Weapon swap is at level 7 bro
to unlock a mystic chest you need a Mystic Key or a Butler Golem
to unlock a mystic chest you need a Mystic Key or a Butler Golem
the chest contains a Random buff,Tonic and Tool
the wording sounds like u get 1 of each
Hopefully ANet releases the cash shop info soon officially and we get a clearification on this.
The buff sounds like a food item, any idea what the Tonics do?
It sounds like that to me too, and I'm pretty sure you'll be able to get tools from vendors so it's not like they're some kind of Mystic chest-exclusive item. The buff sounds like a food item, any idea what the Tonics do?
Interestingly, I wonder if the Butler Golem basically acts as an unlimited use Mystic Key. In that case, you might be able to stockpile the chests, buy the Golem for a few hours and rip 'em all open.
If it's in the build the press is getting (which is supposedly different from the one all these leaks are coming from), then there's a good chance we'll get more details Monday.
Buff is more like: 20 power for an hour. Tonic turns you into random in-game elements. A tree, a bush, etc.
One thing I did notice is that I didn't see too many dynamic events going on versus finding renown hearts, it could just be because I was in the starter (1-15) area.
I also hopped into WvW for a little bit and it seemed cool but the whole map was dominated by my server when I joined so I think not a large number of people were playing it.
Buff is more like: 20 power for an hour. Tonic turns you into random in-game elements. A tree, a bush, etc.
If the Butler Golem did that, I could see why they wouldn't sell an unlimited use one also why the one in DE only has five uses.
Didn't think about the press beta, hopefully we have Asura, Sylvari, and official cash shop info to look forward to on Monday.
I definitely did a bunch of them but what I meant to say is I guess I didn't see as many as I would have likedThere should have been some there, at least according to the maps. Very interesting.
I was on the bottom map but all camps/bases/keeps on all 4 maps were taken by my server.Which map were you on? WvW has four maps, actually; 3 "Borderlands", one for each server that is considered their 'home turf' that I think starts off completely/almost completely under their control, and then the "Eternal Battleground" that each server fights for. If you were on the Borderland map for your team and there hasn't been much WvW activity, then it would probably appear to be dominated and not very interesting, yeah.
The trash and bane of every beta, both MMOs and others.Meanwhile you have people (who haven't played the game yet) trying to make excuses for every fault that others (who have) come across because they are entirely too invested emotionally, monetarily, what have you, and that's even sadder.
This also happens with every god damn MMO with any significant amount of hype.
Except here, in this case, l2p is the best acronym to use. The game is entirely different from what you know. So learning how to actually use what it's giving you makes sense.The trash and bane of every beta, both MMOs and others.
I can't stand these kind of fanbois in forums.
Most of their replies (long or short) sums up to "L2P, game is perfect".
Not looking forward to seeing sloppy gameplay, but the sylvari are needed on the front lines.
I was on the bottom map but all camps/bases/keeps on all 4 maps were taken by my server.
I'm betting most or all of that can be obtained with karma.
It's 5 hours though, not 5 uses, and it's also a "Golem Banker", not Butler. Could be two different Golems you can buy then, interesting.
I'm hoping we get some Sylvari info, reading Ghosts of Ascalon and doing a little more reading on the Lore actually has me contemplating a Sylvari alt. Mesmer or Thief, most likely.
Tradeable ?the mini pet thing is a 3 pack you get 2 common and 1 uncommon, i opened it twice and got two of the same minis and the others were new,
to be honest they seem shit though and look pretty ugly,
they are alot bigger than the minis in guild wars 1 which is actually annoying
the mini pet thing is a 3 pack you get 2 common and 1 uncommon, i opened it twice and got two of the same minis and the others were new,
to be honest they seem shit though and look pretty ugly,
they are alot bigger than the minis in guild wars 1 which is actually annoying
Banker and Butler... Hmmm. Banker for inventory and Butler for crafting, respecs, or chests? Or something along these lines. Forgot it was 5 hours, I wish it was 5 uses though. Uses as in calling him to you. I can't see needing something enough in one time span to justify that purchase, rather than just waypoint hopping back to a city.
I don't know much about the GW lore, is there other races than these five that could come about later down the road? Asura and Sylvari are pretty much my only interests out of these five.
You know one thing I noticed is that I couldn't slot any of my racials in pvp
Tradeable ?
Lots of categories and ways to refine your search.
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Don't think I had heard anything about this before. Is it like the Mystic Chest? I mean that as does it require something else to open it up and is it a random drop?
at this moment in time for gem exchange, for 1125 gems i get in return 2 gold, 58 silver and 75 bronze
that shop is old it has a background now
I'm hoping that the 5 hour timer on the Banker is only running when he's active, rather than just starting when you activate him and running for 5 hours from that. That way, if you're quick enough with your banking he could last quite a while.
There's Hylek (Frog people), Naga (Snake like people, but nearly wiped-out in GW1), Tengu (non-flying bird-people)... but I'm not sure any of them would really merit inclusion as a playable race.
the mini thing i mentioned is a new cash shop item, for 300 gems you get 2 common minis and 1 uncommon
they are trade able and mail able
There's Hylek (Frog people), Naga (Snake like people, but nearly wiped-out in GW1), Tengu (non-flying bird-people)... but I'm not sure any of them would really merit inclusion as a playable race.