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Will DLC prevent MSRP from rising above $60 next gen?

udivision

Member
Publishers don't have to make all their monies upfront these days, so do you think any possible $10 increase in the MSRP of games will just become $10's worth of DLC in your average game? Or is it possible that we'll move to $69.99 games?

EDIT: As in, the MSRP stays 59.99, but DLC becomes more aggressive to the point where you're paying at least $10 just to get the "full" game in most games.
 
Publishers don't have to make all their monies upfront these days, so do you think any possible $10 increase in the MSRP of games will just become $10's worth of DLC in your average game? Or is it possible that we'll move to $69.99 games?

Games costs 69,99€ already.
 
I think we'll see more games like Mass Effect 3 at $60 with day one DLC for additional $s.
Who pays 69$/€ for games today?
I occasionally do if I want to play something day one. In most cases I wait until I can find the games in a bargain bin, though.
 
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Seriously? If anything games will retail for $10 more. They're already trying this on the handhelds.
 
On the whole I can easily see games next gen going to $70. The only thing stopping that would be if MS and Sony decide it's too much for the market to bear.
 
I expect it to stay the same and have more developers selling on disc content because people keep buying into it.
 
Sorry, but the devs and pubs have raped the value out of their games to such a degree that they drop to half price in record time.

Not that I'm complaining; I hope they keep up this stupidity for a long time to come. My wallet thanks them.
 
Probably not. Adjusted for inflation, buying games is cheaper than ever but budgets are going up and up.
 
What could possibly lead you to think the industry will do anything even remotely pro consumer when for years its been an utterly hateful behemoth crushing companies and your rights with abandon? The only constant is it will find a way of screwing you harder than it already has.
 
If it becomes in their best interst hen yes.

If they see a drop in price as a way to increase rev and profit.

The thing that makes this difficult on consoles is the platform holders set the max prices. This price ceiling inevitably kills the middle ground of pricing and provides little pricing flexibility for several reasons.

This is why the pc market is so much more interesting and flexible in their pricing.
 
What could possibly lead you to think the industry will do anything even remotely pro consumer when for years its been an utterly hateful behemoth crushing companies and your rights with abandon? The only constant is it will find a way of screwing you harder than it already has.

I don't think it's entirely "pro-consumer" to charge for day-1 DLC content, on-the-disk content, or DLC endings rather than putting the cost it in the MSRP...
 
Publishers don't have to make all their monies upfront these days, so do you think any possible $10 increase in the MSRP of games will just become $10's worth of DLC in your average game? Or is it possible that we'll move to $69.99 games?

What the hell does that even mean?
 
I simply won't buy games on day 1 if I can't find a price lower than MSRP these days, waiting for bomba sales is not that hard and saves tons of cash.
 
The gaming industry is like the oil industry. When times get tough the price skyrockets over night, but when things are going well they rake in the extra money for nothing. You'd think having black & white pamphlets in place of color booklets would mean a slight cost reduction, but nope... That says a lot to me. Especially combined with all of the DLC endings for sale these days.
 
It'll be interesting to see how game prices will be in the next cycle. Most interested in if Nintendo will keep the $49 msrp for Wii U games, especially with 360/PS3 multiplatform games.

Gamecube to Wii and PSP to Vita are the only cases where game prices haven't increased. Although it's a bit shaky with the Vita since there's now a lower $30 tier and a higher $50 one (only Uncharted so far).

One thing that annoyed me about PC games is how publishers arbitrarily decided to increase the cost to $59 with no justification other than "we want more money." There's at least a reason why games used to be $59 on PS3/360 and $49 on PC.
 
I still find it funny people on GAF are naive enough to believe publishers would ever pass on savings to the consumer.
 
No, you crazy person!

They are companies, they will try to take as much money as they possibly can.

Currently that means high MSRP + high DLC/subscription prices. People accept this, so it will get worse.
 
No. Games will be $70 next gen with $20 day 1 DLC.

With Bomba's on day 2 for those games that can't pull it off.

Console publishers want high retail prices with the F2P transaction model. They are not reducing prices one bit.

The non-AAA games bomb anyway with the way they've structured the market, so it's not like they can save that segment with slight changes to the pricing structure.
 
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