You mean the first or the second Volf battle? in the first one you don't need the UT at all (just dodge his attack and use XXY), in the second he can block it but he won't always do it and you should at least kill some centaurs and get essence for another UT. Also, piercing void ninpo is your friend (if you upgraded it).
Heh.
NG2 has always been amazing. Flawed, but so was the original NG.
It's just a shame Itagaki never got to make NG:Black 2.
I have not played NG3, but I can't help but notice a lot of people disliking it. Can someone give me a summary on what went wrong with NG3??
Well I'll check that thread instead then, sorry if my question was inviting trouble.Keep it in the other thread please
http://www.neogaf.com/forum/showthread.php?p=36430701#post36430701
The first one,
Ok, the first one is easy even on MN (unlike the rest of the chapter):
- dash jump away from him and he will do his charge move
- dash to the left/right to avoid his attack and do a quick XXY with the lunar (any other quick combo is fine, but the lunar is the best for this fight)
- dash jump away and repeat
as long as you keep running away, he'll do nothing but charge attacks and sometimes the scythe UT (you can dodge it with dashes)
Audίoboxer;36432209 said:Gutted Sigma 2 has reduced gore, but it's my only option being a PS3 gamer.
Don't buy into the artistic reasons, seems simply to get the frame rate stable and the PS3 version to 720p.
I know the gameplay is what counts so I'm happily playing through it, GoW 3 has simple spoiled me with gore that is all![]()
NG3 has made me appreciate the art, bosses, and set pieces in this game even more now after having to experience the generic looking stuff in 3. There was litterally nothing memorable in that game.
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NG3 has nothing. It's just bland, homogeneous sludge created by soulless automatons without ambition or drive.
Ryu's theme from Warriors Orochi 3 \m/ http://www.youtube.com/watch?v=4jaIUlz-wNU
Ryu's theme from Warriors Orochi 3 \m/ http://www.youtube.com/watch?v=4jaIUlz-wNU
NG2 has Bad Art, but it's still art! Silly and juvenile, but still awesome and super creative in an "Extreme Power Rangers" kind of way. Unlike NG3 you can tell the designers loved what they were doing and really thought they were creating something totally badass.
NG3 has nothing. It's just bland, homogeneous sludge created by soulless automatons without ambition or drive.
How bad is NG3, you ask? Bad enough that I re-bought NG2. $14 for a sealed copy. Not too shabby. Can't wait for this episode of Castle to end that I'm watching with my wife so I can boot it back up! I've been playing NG2 sigma on my PS3, and the colors look washed out. Maybe it's my TV settings? I remember NG2 vanilla having brighter visuals. I'll know for sure soon enough!
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Heh.
NG2 has always been amazing. Flawed, but so was the original NG.
It's just a shame Itagaki never got to make NG:Black 2.
I must be in the minority, but I love the art of NG2.
I must be in the minority, but I love the art of NG2. In fact I prefer the art of most Japanese games over western games. I think the reason is because their games look more imaginative/creative whereas western games try to be more realistic.
For some reason we're hearing more and more Japanese devs second guessing their games and trying to westernize. Forget that! They should focus on their strengths and what makes them different. There are certain genres they excel at and I think it's a shame so many fail to understand it.
And this is why i'm glad we've still got games like Binary Domain, Yakuza Dead Souls, Kid Icarus Uprising, and so forth.
I honestly see nothing wrong with the enemy design here...aside from NG1's Alma, which really didnt look too fiendish/looked like she had no emotion at all.
Everyone should just pretend that Warriors Orochi 3 is the real sequel to Ninja Gaiden II.
I bought 3, played it for about 4 hours and saw zero boobs. I traded it in and got Sigma 2 and paid the rest on DMC HD Collection. I didn't find the gameplay to be outright appalling, but it wasn't Ninja Gaiden at all. Plus, why the hell did they think DLC weapons would work in a series that has always given you a shit ton of weapons?NGII holds up pretty well in my mind. It has some annoying spots, but for the most part it's good all around. Don't plan on playing 3 based on its reception.
I must be in the minority, but I love the art of NG2. In fact I prefer the art of most Japanese games over western games. I think the reason is because their games look more imaginative/creative whereas western games try to be more realistic.
For some reason we're hearing more and more Japanese devs second guessing their games and trying to westernize. Forget that! They should focus on their strengths and what makes them different. There are certain genres they excel at and I think it's a shame so many fail to understand it.
I must be in the minority, but I love the art of NG2. In fact I prefer the art of most Japanese games over western games. I think the reason is because their games look more imaginative/creative whereas western games try to be more realistic.
For some reason we're hearing more and more Japanese devs second guessing their games and trying to westernize. Forget that! They should focus on their strengths and what makes them different. There are certain genres they excel at and I think it's a shame so many fail to understand it.
Some stages are quite good, I love the katana graveyard at the end of chapter 11, and the giant cave in chapter 10 was also pretty cool. Monster design, on the other hand, is downright awful. The purple demons, chainsaw zombies, gold dragons, giant fishes... it's so bad it's not even funny, just bad. The absolute worst are the pokemon dragons, though. They appear only once in the entire game and feel totally out of place even if nothing in the game actually makes sense. It's like even TN realized they were bad and decided to cut them from the game but forgot to delete one spawn point.
Is there a list of changes from NG2 to NGS2?
I just beat NG2 and feel like playing again, but the extras in NGS2 are very tempting...just not sure what they are![]()
Was looking forward to Momiiji's level. It's just the Tokyo level in reverse![]()
Liked the design of the bosses but their attacks were just too few. Spamming the same move over and over
The Statue of Liberty boss too![]()
Honestly, I haven't played NGS2 yet, but I automatically assume most of the new content is shit, because hayashit is a shit game designer, I wasn't a fan of some of the "new" shit that was added in NGS either! like the rachel levels.