sorry to ask, but what is OG??Damn, So i guess the OG version of Ninja Gaiden 2 is better than Sigma. How can you remove blood and dismemberment!!! I may have to get this one again though.
sorry to ask, but what is OG??
Damn, So i guess the OG version of Ninja Gaiden 2 is better than Sigma. How can you remove blood and dismemberment!!! I may have to get this one again though.
-1/2 the enemies gone (sometimes way more - see chapter 11 (tempered gravestone) for hilarity).edit: or that ^^
From what I can remember:
SIGMA 2
ADDED
+ 3 New characters & 3 New Stages
+ CO-OP online
+ New Missions in Mission Mode
+ Runs at 720p
+ New Depth of Field during Obliteration Technique
+ Some Higher-Res Graphics
+ Added Enma's Fang and Howling Cannon Weapons
+ Enemies Have More Health
+ Added Chapter Challenge
+ Can Jiggle Breasts with Six-Axis
CHANGED
- Unlimited Projectiles
- Removed Blood
- Removed Windmill Shuriken
- Removed Incendiary Shuriken
- Removed Harpoon Gun
- Removed all Water Combat
- Removed Tests of Valor
- Removed Tunnel Worm & section
- Replaced Dual Armadillo Fight
- Removed UT Charge on Bow
- Cannot be knocked out of UT charge as easily
- Can only use Muramasa's shop to upgrade weapons once but does not require essence
- Five new bosses (Replaced 2 existing ones)
- Life of the Gods, Lives of a Thousand Gods, & Spirit of the Devil are automatically used when picked up and can not be held on to.
- Karma scoring is only gained through Chapter Challenge
Forgot what happens right after you kill the armadillo. That was a truly evil moment in this game.
Good thing you can kill the Armadillo in like 5 seconds with incendiary shurikens (although I still wonder whether this was on purpose).
-1/2 the enemies gone (sometimes way more - see chapter 11 (tempered gravestone) for hilarity).
-Framerate still likes to dip sometimes even though there are only usually like 4 enemies on screen.
-AI / Ryu's moveset is not designed around fighting 4 enemies at a time during none boss encounters so to "fix" this they made it so all grabs are one hit kills on Master Ninja.
-Even still every difficulty in the game is less difficult than NG2 Mentor.
NGS2 is interesting, but it took a butcher knife to something that only needed touching up.
Wrong thread maybe?Just finished the game
Actually its good game if you consider it a normal action game but its bad if you compare it to NG2 or original NG
Good story and graphic gameplay is awesome though you are doing the same thing over and over they killed a lot of things like items and search and collecting stuff too bad you can't play ryu or momiji and ayane in the missions or online mode
1 weapon not boring for me in all NG games my main weapon was the Dragon Sword so I am used to use it all the time
and too bad I didn't get to try DOA5 demo cause the code didn't come with the game :|
I give it 7 out of 10
-1/2 the enemies gone (sometimes way more - see chapter 11 (tempered gravestone) for hilarity).
-Framerate still likes to dip sometimes even though there are only usually like 4 enemies on screen.
-AI / Ryu's moveset is not designed around fighting 4 enemies at a time during none boss encounters so to "fix" this they made it so all grabs are one hit kills on Master Ninja.
-Even still every difficulty in the game is less difficult than NG2 Mentor.
NGS2 is interesting, but it took a butcher knife to something that only needed touching up.
What's the secret behind the guys who shoot a barrage of rockets at you? I willed myself through it last time, but I'm getting all sorts of annoyed again. I'm trying to use the Falcon's Talons to dive bomb them into a Izuna drop, but I can get shot out of the sky, and when running up to them, it seems like they're extremely difficult to dodge. Especially seeing as they like to put them on both ends of the map launching crap at me![]()
I just remember how the OT for Sigma2 is a clusterfuck of fanboys ravaging anyone who suggested Sigma 2 isn't the greatest thing ever. Quite hilarious.
Same.I love that NG3 actually sent everyone back to replay NG2.
Same.
Why isn't NINJA GAIDEN 2 available through Games on Demand?
Same.
Why isn't NINJA GAIDEN 2 available through Games on Demand?
Unpatched FTWbecause the latest patch breaks it and makes it unplayable.
I bought this game a few weeks ago in anticipation of NGIII, but gave up on it on chapter 3 or 4. I think it's a great game from what I played so far, but it's crazy hard. I'm getting my ass handed to me on the normal difficulty. I definitely understand the developpers' decision to make the sequel more accessible.
Odd question about Sigma 2 vs OG 2:
Sigma 2 is supposed to reduce the number of enemy mobs to help slowdown, down to 5-6.
But I've found videos that demonstrate 10-12 enemies showing up, using the demo of Sigma 2.
Did they change that in the final build, or do larger mobs only show up on higher difficulties?
Nah in Sigma 2 there are instances where enemies will go higher then 5-6 (somewhat rarely). Also you can still force more then 5-6 enemies by skipping waves sometimes. The overall amount of enemies (and most importantly, overall encounters) is reduced by a big amount though. Just look up Chapter 11 on NG2 MN and Chapter 14 on NGS2 MN to do a dare to compare (one room has 9 Rasetstu Spider Ninjas and like 40 incendiary shuriken ninjas - in NGS2 that room has 2 Rasetsu ninjas and that is it). There will be plenty of times in NGS2 where you are walking and where an encounter would be in NG2 there is absolutely nothing.Odd question about Sigma 2 vs OG 2:
Sigma 2 is supposed to reduce the number of enemy mobs to help slowdown, down to 5-6.
But I've found videos that demonstrate 10-12 enemies showing up, using the demo of Sigma 2.
Did they change that in the final build, or do larger mobs only show up on higher difficulties?
NG2's "Staircase" is one of the most epic encounters in an action game ever. I felt like a GOD playing it.
FUCK the haters.
Nah in Sigma 2 there are instances where enemies will go higher then 5-6 (somewhat rarely). Also you can still force more then 5-6 enemies by skipping waves sometimes. The overall amount of enemies (and most importantly, overall encounters) is reduced by a big amount though. Just look up Chapter 11 on NG2 MN and Chapter 14 on NGS2 MN to do a dare to compare (one room has 9 Rasetstu Spider Ninjas and like 40 incendiary shuriken ninjas - in NGS2 that room has 2 Rasetsu ninjas and that is it). There will be plenty of times in NGS2 where you are walking and where an encounter would be in NG2 there is absolutely nothing.
What's the secret behind the guys who shoot a barrage of rockets at you? I willed myself through it last time, but I'm getting all sorts of annoyed again. I'm trying to use the Falcon's Talons to dive bomb them into a Izuna drop, but I can get shot out of the sky, and when running up to them, it seems like they're extremely difficult to dodge. Especially seeing as they like to put them on both ends of the map launching crap at me![]()
Got bored and beat NGS2 on Master Ninja again (had been playing it again over the last couple days). I still can't believe they didn't alter the bosses that rely on the bow and arrow (given that they changed it to auto-aim in NGS2). It makes the second to last boss the most boring 15 minutes of your life (and that boss was not even that exciting in NG2 - but atleast you had to aim and pickup arrows).
Heh.
NG2 has always been amazing. Flawed, but so was the original NG.
It's just a shame Itagaki never got to make NG:Black 2.
Why are you aiming in that fight? Ryu does that shit for you if you don't touch the sticks.![]()
"Ninja Gaiden 2, though, I really wanted more people to enjoy that, but... we ran out of time for balancing. That was a tragedy. Really."
http://www.computerandvideogames.com/258344/itagaki-devils-third-is-best-game-ever/
Good video but too bad it doesn't show the crazy Rasetsu room fight for a comparison.
Ryu targets the head and then the glowing orb automatically without aiming? I guess I never tried. That would make that fight even duller.
Wow, it's like it's intentional symbolism. You go to a village where you'd expect to find ninja. And Itagaki delivers that in spades. But in hayashi's hands, all that's there is a few pooches. Ninja dogs indeed.
"Ninja Gaiden 2, though, I really wanted more people to enjoy that, but... we ran out of time for balancing. That was a tragedy. Really."
http://www.computerandvideogames.com...est-game-ever/
"For Devil's Third, there's absolutely nothing to worry about. We've got support from THQ's testing team, and we're going to work really closely with those guys to balance out the game. It's going to be the best game ever."
Ok, I have to take a break.
I'm at the waterfall and I spent probably an hour there. I just don't know what to do there. I got lucky on that level the last time I played. Dragons swooping in knocking on my ass, Ryu's aim is good with the little ones, but you're screwed with the big ones. Lasers, fireballs... I have a full health bar and I think I'm doing well and in the span of 5 seconds I'm dead.
When I try the void ninpo, the camera suddenly changes perspective.
Edit: as in it's not first person. And when I get my bearings, I'm staring 180 from where I want to aim even though I was facing the dragons.