GOG News and Updates 2012

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I don't think there's any part of the implied "crush all your enemies with DRAGONS" that I don't like.

Sinatar is right in saying the balance of the game is broken about halfway through due to the availability of overpowered dragon PCs. However, if you like games where your party eventually becomes godlike, you won't mind.

Not being able to create your entire party right from the start is not a big deal in my mind. Seems weird at first if you grew up with the Might and Magic series, but they give you a lot of options. Typically you can recruit at least two members of a given class or race. And there are more classes/races than their are party slots.

Might and Magic VIII got pretty poor reviews on release for a few reasons. First, reviewers were upset that they used the Might and Magic VI engine again (two years later) for Might and Magic VIII without modernizing it (funny how new game engines for sequels was an expectation back then). As such, the graphics were really dated in 2000. However, in 2012, everything from 2000 looks really dated, so this is no longer a big issue. The game was also released with substantial bugs (again, in 2000 critics actually expected competency). Most of these bugs have been fixed by patches and fan patches.

The difficulty, shorter length and race imbalance when compared to Might and Magic VI and VII are the real negatives. Some of that is counteracted by the novelty of using monster classes. If you like Might and Magic VI and VII, you will like VIII. Maybe not as much, but it still has the same gameplay conventions and sense of exploration. Some people actually prefer it to Might and Magic VII.
 
Just picked up the Might and Magic 6 pack and Heroes 3 Complete. My first M&M games. Not sure when I will have the time to play them. My GoG library is growing steadily, which is awesome.
 
m&m is so great

would be great to have dark messiah on gog even. can't remember if the retail version works without steam, maybe it does? one of the first non-valve games with serial keys that could be entered into steam anyway, I think. quite a horrible memory.
 
I was just thinking about how I had never seen a gog game with poor user reviews... Then I looked at M&M 9.

just aren't very many games on gog that absolutely no one likes. I like m&m9 though.

here's the complete list of no redeeming qualities total shit on gog;
http://www.gog.com/gamecard/conflict_desert_storm
http://www.gog.com/gamecard/empire_earth_3
http://www.gog.com/gamecard/gothic_3_forsaken_gods
http://www.gog.com/gamecard/master_of_orion_3

conflict desert storm has got some misguided fools voting it up and lying through their teeth reviewing though. :( pathetic
 
And this is how GOG gets me. I went and downloaded Fallout free and looked at my library. Something was missing. The next thing I remember I was installing the mods for Arcanum and started playing it. Very nice opening.
 
GOG makes you WANT to add games to your collection just because the woodshelf design is so aesthetically pleasing.
 
The most helpful review for MoO3 is hilarious.

User Pigeonbane on gog.com said:
When Master of Orion 3 came out, I bought it with a friend of mine. We had heard some of the buzz about the game, and we had heard that it wasn't very good, so neither of us were willing to buy it at full price. We split the price, and went back to my place to try it out. I remember the manual. It gave a nice backstory for the conflict, and got me enthused to play. i thought to myself, "surely there is some fun to be found here!" I was wrong. We spent a few hours with it that day. At first, we thought that we just needed to figure out the game's intricacies, and a beautiful experience would open up before us. We could see for ourselves what it means to become a galactic overlord, one conquest at a time! We'd crush empire after empire under our boots! We were wrong. When we couldn't take anymore, my friend went home, and brought the game with him. I went to visit him a few days later. He had discovered the whole "click End Turn until you win" strategy, and was ready to quit. I took the game back to my place and gave it several more hours of play over the next few days. In the end, we faced a dilemma. Neither of us ever wanted to play the game again. We didn't want to throw it away, because someone might dig it out of the trash and try to play it. We couldn't destroy it because we had paid good money for it. We made a sacred pact that day. We both uninstalled the game. He kept the install disk, and I kept the play disk, so that neither of us would ever have the means to reinstall the game on either of our systems. To this day, I have no idea where he keeps his disk. Mine is sealed away where it can't hurt anyone. From time to time, I'll take it out to remind myself of my ordeal. I do this with the curtains drawn, so that nobody sees it, and a stiff drink in my hand, to dull the pain. This dark legacy will haunt me for the rest of my days. Some day, I'll pass the responsibility to my son, and he can become the custodian of MOO3.
 
Has anyone played Wing Commander 3 and/or 4 on modern Win 7 machine? How does it do? Are there any fan made mods that increase res or textures etc?
WC4 works fine for me on Win 7 64bit. I don't know about any mods. WC4 is 640x480 so that's okay. I'd probably be bothered playing WC2. The video plays native 16:9 then the gameplay goes letterbox 4:3.
 
Has anyone played Wing Commander 3 and/or 4 on modern Win 7 machine? How does it do? Are there any fan made mods that increase res or textures etc?

Almost finished with Wing Commander 3 (7 x64 here) works just fine. Biggest trouble is that I have to recalibrate my joystick everytime I launch the game, and if I have a x360 pad connected it makes the steps to get into joystick calibration pain. Also there was some directions in gog forums for enhanced audio playback.
 
New release is...Darkstone. Wow, never heard of it before.

Edit: An isometric dungeon crawler with a party of two, plus randomized dungeons and quests? Wishlisted!

I remember playing it. Literally, that's it, I have no other impression of it. That draw distance I'm seeing on GIS is pretty bad, though. I do like the wiki entry on critical reception:
The game received mixed reviews, with a Metascore of 58, indicating some disagreement about the game.
That's a diplomatic way of saying it.
 
That's a diplomatic way of saying it.
How else would you put it? It has 2 reviews in the green, 4 in the yellow and 3 in the red. Mixed sounds about right. And that's the PlayStation version, the PC game has no reviews catalogued. It doesn't seem like it will have aged particularly well, being such an early 3D game, and a Diablo like too, but that description seems real enough. The 4 player co-op probably helps it.
 
Ah yes Darkstone. I got that game for free when my friend bought it. For some reason his box had 2 discs and no manual so he gave me one.

From what I remember it was a pretty good Diablo clone.
 
Looks like RuneQuest. I got the Dungeon Siege trilogy recently so no need for that.
 
THEME HOSPITAL

Well, that came out of nowhere! Looking forward to quashing the bloaty head epidemic once more.

(Also, Legend of Grimrock has 10% off for a bit; pricier than the preorder cost, but cheaper than the final price)
 
OMG Theme Hospital. Played it and loved it, but I was probaly too young to understand everything, so I'm curious to play it again.
 
Can I somehow play Theme Hospital in multiplayer mode on a (Windows 7) 64 bit system? As far as I know, the game uses IPX which is not supported on 64 bit systems?
 
Theme Hospital update is awesome, can't wait to play it again! :D

Does anyone know if it's possible that Carmageddon II will be released on GOG sometime in the future?
 
Theme Hospital update is awesome, can't wait to play it again! :D

Does anyone know if it's possible that Carmageddon II will be released on GOG sometime in the future?

Stainless games have the current IP rights (and I never knew that the same Stainless games as made Carmageddon made Duels of the Planewalkers!), but it's possible the rights to the old titles remains with Squeenix, who are under Gog's umbrella.

I'd say it's not an impossibility, but it'd depend on the exact situation for the IP.
 
Theme Hospital is one of the main reasons I keep eating up Molyneux's promises (/lies). So many awesome memories playing the Bullfrog library of games - too bad EA completely destroyed them.

I mucked around with the open source version of Theme Hospital and although it has a lot of good improvements, it is riddled with game breaking bugs, so this being put up on GOG is a real saviour for me.

Get on it people.
 
Holy shit! I love Theme Hospital. This is quite the coincidence considering just 3 days ago I found my boxed copy and ripped it to my Macbook using Boxer.

Buy this game people!
 
Can I somehow play Theme Hospital in multiplayer mode on a (Windows 7) 64 bit system? As far as I know, the game uses IPX which is not supported on 64 bit systems?
As long as they're using the DOS version, which they usually do, DOSBox supports IPX emulation.
 
This page has a guide for setting up the multiplayer, though it's not specifically dealing with the GOG version. Requires configuring DOSBox a bit, which I haven't tried with GOG games before.
 
Thanks. I just found out, the game creates separate links for a host and a client game in the start menu, which basically does what's described at your link. Only thing you have to do is add the host's IP in the client config file. And it works! :)
 
The fact that GoG released an old game (instead of focusing on newer stuff), and that game was THEME HOSPITAL of all things, really brightened my day.

So what if I already had it thrice? Bought it the second I got home. Will get myself hooked again.
 
It's gotten to the point where if someone asked me which site I prefer, GOG or Steam, I would say GOG without hesitation. It's incredible the steps these guys have taken into carving a niche for themselves considering the odds against them. Love everything about what they're doing.
 
Theme Hospital update is awesome, can't wait to play it again! :D

Does anyone know if it's possible that Carmageddon II will be released on GOG sometime in the future?

My understanding of the Carmageddon issue is that Stainless has control over it but feels that the community (who was pirating it when it wasn't available) should just be in charge of it or something and doesn't care if people download it.

Which is a bit annoying because I'd really rather pay GOG $6 for it to be hosted on a safe website in a tested, clean install package.
 
It's gotten to the point where if someone asked me which site I prefer, GOG or Steam, I would say GOG without hesitation. It's incredible the steps these guys have taken into carving a niche for themselves considering the odds against them. Love everything about what they're doing.


Same here. No bullshit. Full pro-consumer.

No any DRM
No always online client
Rich content for every game.
Good support
If they screw something they refund or will give free games.
No geo-ip and this stupid bullshit with 9.99dol/euro
They try to make games work on new PCs.
Awasome community for every game.
Good UI of site.

Seriously can't find reason to hate them,

edit: oh i'm not junior anymore.. yay ?
 
Played some theme hospital and there is this strange mouse lag. I've had this in dosbox before and it's been easy for me to fix. Had it with ultimate doom a week or so ago and all I had to do was mess with some of the dosbox config files. I can't figure out how to quite do this on the gog release. Any suggestions?
 
Played some theme hospital and there is this strange mouse lag. I've had this in dosbox before and it's been easy for me to fix. Had it with ultimate doom a week or so ago and all I had to do was mess with some of the dosbox config files. I can't figure out how to quite do this on the gog release. Any suggestions?

No suggestions right now as I haven't picked it up yet, but a space kitten dies every time Doom is played without zdoom, so give it a shot next time around! :)
 
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