It is possible, if the USB is formatted to FAT32 (or a small partition at least) or something (not WBFS for sure).SuperÑ;36835520 said:I have this issue where i'm launching CFG from SD:\ and my games are stored in USB:\ (NTFS) but i want to save my configuration and covers in the USB as my SD doesn't have enough space.
Is there any workaround? Thanks in advance.
Think you need to change/add to the config.txt file, by adding the storage (SD: sd, USB: usb) and the directories.
Example:
(Default)
covers_path = sd:/usb-loader/covers
[i.e. same directories form the SD Card]
(Changed to USB)
covers_path = usb:/usb-loader/covers
Alternative: Continue on SD, but only leave the covers that you use. (i.e. if you don't use/see disc covers, then erase those).
Also, you could lower the resolution to one of the covers to 512 x 340 and see if you notice any difference (on your set) between that one and the "full-res" version which is the one usually downloaded. That alone shaves around 50% of the total size of the full covers.
Though, I guess Clipper will provide a better/more accurate answer...or contradict what i just posted. But that's at least what I remember doing some time (months/years) ago.

EDIT:
Yep..faster and a shorter repsonse too. XD