Wii U Speculation thread IV: Photoshop rumors and image memes

Status
Not open for further replies.
They won't actually be the same game since that's impossible in the end, because the 3DS game will have to be designed with 3D in mind. But they could still work together somehow.
 
Do you guys think, that it would be possible to play all Virtual Console games on UPad screen? I think it would be a nice feature.
 
If there is a multiplatform 2d mario game I fear it will look almost exactly like NSMBwii on the 3ds and NSMBmii on the wii u, one being 3d and the other being hd. I don't know if that makes any sense but I could see Nintendo doing that because its probably cheaper that way.

I'm not keen on the idea myself..


....but it makes sense as it helps them push both their new systems (the 3DS still isn't out of the woods in the west just yet) and will likely allow a bigger marketing spend due to the greater rewards of being on two systems.

I'd still love a true 2D Mario platformer with the quality of animation seen in Wario Land Shake It..but it seems unlikely to happen considering their current thinking. :(
 
Sorry did a mistake...

then the softwarenumbers for US should be:
Xbox360: 333970000 sotware units with around 36700000 HW-units
PS3: 190070000 sotware units with around 22900000 HW-units
Wii: 328790000 sotware units with around 42700000 HW-units

Not that good than before but still very good I would say!!

That feels rightish.

Aha, I did some more hunting. Life to date Hardware sales in the US based on NPD data as of the end of November 2011. A quick check of December 2011 NPD numbers should give a solid total LTD to end of 2011. So somebody do that.

Anyway, through 2011 November:
DS – 50,530,001
Wii – 37,624,494
Xbox 360 – 30,934,373
PlayStation 3 – 19,041,921
3DS – 2,462,000

http://vgsales.wikia.com/wiki/NPD_December_2011 (we still trust vgsales wikia, right?)
Wii - 1,060,000
Xbox 360 - 1,700,000
PS3 - 936,000

So totals would be:

Wii=51,590,001
Xbox 360=32,634,373
PS3=19,977,921

So software totals from the aforementioned legit looking source:

Wii=289,708,604
Xbox 360=296,972,794
PS3=165,816,744

I forgot… why were we playing current-gen sales age on this next-gen spec thread again?

Edit: I accidentally used DS hardware numbers for Wii's calculation, and now it's fixed. Thanks idwl!
 
Two classic 2d mario games in a short period is the least believable for me.
So the same game or two really different take on 2d platforming.
But even in that case, that's just crazy. It worked with ds and wii cause the games were far from each other in time.
For now, that's like gygas, I can't grasp his true form.
 
So we have Iwata announcing at GDC(?) or somewhere that a 2d mario game is in the works for the 3ds and now Miyamoto and Nintendo PR confirming that a new 2d mario game based on NSMBmii will be shown at E3?

These games must be inter-related somehow, it seems like a bad move to release 2 not related 2d mario games in the same year, and I'm assuming both of these games will be released sometime in 2012 or else Nintendo shouldn't be talking about them yet.

But how "related" can they be? Cross platform play? And for the love of god no more NSMBds/wii artstyle.
 
That feels rightish.

Aha, I did some more hunting. Life to date Hardware sales in the US based on NPD data as of the end of November 2011. A quick check of December 2011 NPD numbers should give a solid total LTD to end of 2011. So somebody do that.

Anyway, through 2011 November:
DS – 50,530,001
Wii – 37,624,494
Xbox 360 – 30,934,373
PlayStation 3 – 19,041,921
3DS – 2,462,000

http://vgsales.wikia.com/wiki/NPD_December_2011 (we still trust vgsales wikia, right?)
Wii - 1,060,000
Xbox 360 - 1,700,000
PS3 - 936,000

So totals would be:

Wii=51,590,001
Xbox 360=32,634,373
PS3=19,977,921

So software totals from the aforementioned legit looking source:

Wii=397,243,008
Xbox 360=296,972,794
PS3=165,816,744

I forgot… why were we playing current-gen sales age on this next-gen spec thread again?

I dont know exactly...but thanks for the diggin and the right numbers!!
 
So we have Iwata announcing at GDC(?) or somewhere that a 2d mario game is in the works for the 3ds and now Miyamoto and Nintendo PR confirming that a new 2d mario game based on NSMBmii will be shown at E3?

These games must be inter-related somehow, it seems like a bad move to release 2 not related 2d mario games in the same year, and I'm assuming both of these games will be released sometime in 2012 or else Nintendo shouldn't be talking about them yet.

But how "related" can they be? Cross platform play? And for the love of god no more NSMBds/wii artstyle.
I think we're stuck with that style for at least these two titles. Who knows for afterwards, though..
 
The only thing that should be a sure sign of an incoming Nintendo doom is a positive Pachter comment about Nintendos future.

As long as he keeps saying "But but but... NOW there doomed! For sure this time!", everything is fine. I call it the "Pachter reverse rule"
 
Do you guys think, that it would be possible to play all Virtual Console games on UPad screen? I think it would be a nice feature.

I actually don't see why all eShop games wouldn't also be available for Wii U/Upad. Take away the 3D and you've still got the core mechanics of those games.
 
The only thing that should be a sure sign of an incoming Nintendo doom is a positive Pachter comment about Nintendos future.

As long as he keeps saying "But but but... NOW there doomed! For sure this time!", everything is fine. I call it the "Pachter reverse rule"

Aye, that's why I was contented when that news site posted all those generally positive analyst predictions on the Wii U a couple days ago. At first, I was like "Oh, shit, analysts are positive, that means Nintendoomed!". Then I saw that Pachter said something negative and was all "Whew, dodged a bullet there!".
 
I just have this strange feeling that it isnt !! I dont know why but it seems like a late august launch for me ( or I wish for)

A summer release was probably nintendos plan originally and they probably thought one of their competitors would've released this year also, when they knew that wasnt happening they pushed back til xmas
 
A summer release was probably nintendos plan originally and they probably thought one of their competitors would've released this year also, when they knew that wasnt happening they pushed back til xmas

That and they might be hesitant for a nonstandard release after the 3DS (their only hardware, not counting revisions, to release earlier than the standard Nintendo "Sunday before Black Friday" date) had its initial sales problems. Nintendo is fiscally risk averse, generally speaking.
 
Looks like there's a good chance Wii U will have a nice, dedicated YouTube app:

http://m.ign.com/articles/2012/04/17/youtube-developing-for-next-gen-consoles

YouTube is developing a "TV experience" for next-generation consoles. In a job listing on Google Jobs, the company advertises that it's hiring a Game Console Software Engineer to develop "versions of YouTube to work with next generation game consoles.

The listing notes that the engineer will "build the next generation game-console-based TV experience with YouTube video content" and "integrate and optimize with distribution channels and devices including all major game platforms." It also specifically notes that candidates will need "deep technical knowledge of Microsoft Xbox 360, Sony PlayStation 3 and/or Nintendo Wii." YouTube already exists as an app for Xbox 360, so this position could be to expand the service onto the PS3 and Wii-U markets.
We've reached out to YouTube for comment, as well as Nintendo. Sony and Microsoft declined to comment.

I'm very excited about this as I used to watch MST3K episodes on my Wii browser all the time (non-DVD released eps) until the browser stopped being updated. The Opera browser is so far behind now that all YouTube vids will stop playing after 5-10 min. And if they're starting development now, hopefully that means it will be available at/soon after the Wii U app store is launched.
 
I hope not.

Kinda hoping that E3 demo from last year was just something they put together quickly. I'm still holding out for a new art style.

They'll give us a new art style once the current art style stops selling in perpetual beast mode. Being two of the highest selling games of the generation would encourage Nintendo to make the followup games visually similar, even if they massively muck around with the mechanics, as they are apt to.
 
Because ideally a dual-screen set up will allow for games that just wouldn't work on one display.

Mandating that games have to work in every combination possible would actually work against getting the best out of the system, and developers thinking outside the box. Expect it for some, but not all. I also think Nintendo won't put such requirements on 3rd parties, they've generally let them pick and choose what features of a system to support.

It will be more confusing for consumers, but this feature IS confusing. You have 2 totally different ideas at odds with each other, it's one of the weaknesses of the whole Wii U concept along with the one controller issue if that remains a problem.

That is exactly the problem and you explained it well. I thought about that a long time ago as soon as they started talking about innovative features AND streaming. They don't go well together.

The Wii Pad screen will likely be used as a convenient menu / HUD 95% of the time when using the TV. When the game is played on the pad only, then you'll have to go through a menu screen like normal.

Games that use touch will still be playable most of the time (I'm thinking in a Fruit Ninja kind of way) but anything that's truly innovative would pose a problem. Either streaming WILL be mandatory or there's gonna be stickers/feature sets on the front of the box saying "stream compatible." Personally I think it's better to just ensure compatibility across the board to lower consumer confusion. Additional schemes can be added optionally that don't have a significant impact on gameplay (rear view mirror on first person racing game, etc).

Oh, and for the split screen solution some members are tossing out: Think about that for a bit. Look at your 3ds screen or iPhone screen sideways, and realize how shitty it would be to play like that.
 
They'll give us a new art style once the current art style stops selling in perpetual beast mode. Being two of the highest selling games of the generation would encourage Nintendo to make the games visually similar, even if they massively muck around with the mechanics, as they are apt to.

You're right. For some reason that didn't register in my head until now. Now I can't see a new art style happening :(


Looks like there's a good chance Wii U will have a nice, dedicated YouTube app:

http://m.ign.com/articles/2012/04/17/youtube-developing-for-next-gen-consoles



I'm very excited about this as I used to watch MST3K episodes on my Wii browser all the time (non-DVD released eps) until the browser stopped being updated. Now all YouTube vids will stop playing after 5-10 min. And if they're starting development now, hopefully that means it will be available at/soon after the Wii U app store is launched.

Nice. Hopefully it's better than the on on the 360.
 
I just have this strange feeling that it isnt !! I dont know why but it seems like a late august launch for me ( or I wish for)

AMAZING avatar man!

I changed it a little. I hope you dont mind ;)

chinaswordlinkfaufd.jpg
 
That is exactly the problem and you explained it well. I thought about that a long time ago as soon as they started talking about innovative features AND streaming. They don't go well together.

The Wii Pad screen will likely be used as a convenient menu / HUD 95% of the time when using the TV. When the game is played on the pad only, then you'll have to go through a menu screen like normal.

Games that use touch will still be playable most of the time (I'm thinking in a Fruit Ninja kind of way) but anything that's truly innovative would pose a problem. Either streaming WILL be mandatory or there's gonna be stickers/feature sets on the front of the box saying "stream compatible." Personally I think it's better to just ensure compatibility across the board to lower consumer confusion. Additional schemes can be added optionally that don't have a significant impact on gameplay (rear view mirror on first person racing game, etc).

Oh, and for the split screen solution some members are tossing out: Think about that for a bit. Look at your 3ds screen or iPhone screen sideways, and realize how shitty it would be to play like that.


I'm hoping there's some sort of API/library that works like this:

function game_menu() {
if( tv_mode ) { drc->overlay_menu(); }
else { game->pause(); drc->overlay_menu(); game->resume(); }
}

Er, except with, you know, actually intelligent handling like events or signals and slots. But you get the idea: A simple library that will, when you have access to the tv, pull up the "pause" menu without pausing the action. But when you have only the DRC, it actually does pause the game and replaces the screen (or overlays onto it) with the pause menu. It would be nice if this were automagical for devs with whatever middleware they're using to code their game.
 
botty said:
I actually don't see why all eShop games wouldn't also be available for Wii U/Upad. Take away the 3D and you've still got the core mechanics of those games.
Wii U should no more be able to run 3DS code than it can run PS3 code.
 
So the 360 and PS3 are getting a Bond collection of sorts. And we know Skyfall is heading to Wii U.
Wonder if Nintendo got some exclusive deal for the game.
 
Wii U should no more be able to run 3DS code than it can run PS3 code.

The eShop / Virtual Console is where Nintendo really needs to get their shit together. Even if they have to have two download files, there's no reason it can't be integrated. If someone buys an NES game on their 3DS, they need to be able to play it on the Wii U and vice-versa. I'm still pissed that I bought Punchout on the Wii AND the 3DS and they didn't even optimize the 3DS version (start button to uppercut sucks / no pause upgrade, etc). And it's not like the U couldn't handle Metroid Fusion if I wanted to play it on the big screen, etc.

For Wii U I want to see generic but nice looking arcade cabinet style borders with widescreen assumed. I want to see game specific ones too, just like the Super Game Boy had. I want to see achievements / point systems for all games (console and VC).

Even better is if the Wii games we already bought are linked so we don't have to buy them again. Just patch them with the new features and stop being cheap. I also want to see some price reductions or variable pricing... not every NES game is worth $5, most SNES aren't worth $8, etc. Oh, and some key Gamecube and even Wii games available at launch for no more than $15/$20. Even better if they go into the game code so we can see Dolphin-like HD.

The VC could be so money for them if they just put forth the effort. The laziness is so un-Nintendo like it makes me wonder if they've lost their touch a bit. Hire some teams and get on that shit. Don't be a 3DS disaster and not have it ready for launch and then having it suck when it does come.
 
Or maybe complete exclusive. Get the game out around the same time as the movie to help drive system awareness.
Just a thought.

It'd be nice, but if they have the power to - I think Sony would try and block one of their competitors from enjoying any kind of exclusive, synergistic success story from one of their soon to be released motion pictures...
 
Or maybe complete exclusive. Get the game out around the same time as the movie to help drive system awareness.
Just a thought.

Oh I see. I thought the title was announced for both 360/PS3 already or am I mistaken? GoldenEye 007 for Wii was exclusive for a while so I can see it happening again for the Wii U.
 
I'd be willing to spend another 50 dollars on the Wii U if that went towards increasing the range of the controller. That's my one real concern about Wii U.
 
I'd be willing to spend another 50 dollars on the Wii U if that went towards increasing the range of the controller. That's my one real concern about Wii U.

How far is the range? I don't see it being much of an issue either way though, if it's meant to be a controller primarily.
 
So the 360 and PS3 are getting a Bond collection of sorts. And we know Skyfall is heading to Wii U.
Wonder if Nintendo got some exclusive deal for the game.

I was wondering the same thing. Or maybe Shiggy's non-reveal was actually about 007 Collection?

All I want in a Wii U Bond game is a baccarat mini-game where your cards are concealed on the subscreen, and the TV view is first person of your opponents sitting around the table.
 
How far is the range? I don't see it being much of an issue either way though, if it's meant to be a controller primarily.

We haven't been told yet. Presumably, it'll work well with line of sight distance at any reasonable point in a living room. Figure at least fifteen feet, twenty feet if they want to cover their bases. After that, or if a wall's involved, all bets are off and you'll likely see massive artifacting or tearing.

Just a WAG.

Anyway, we need it to be extended so we can go to the bathroom without needing to ask our moms to bring the bucket.
 
I'd be willing to spend another 50 dollars on the Wii U if that went towards increasing the range of the controller. That's my one real concern about Wii U.

Maybe there will be a third party dongle that will boost the signal? Assuming A) the range is very low or B) that's even possible.

I think we won't know the range until the system is released. Nintendo will surely be very conservative with what it says publicly about the range.
 
I was wondering the same thing. Or maybe Shiggy's non-reveal was actually about 007 Collection?

All I want in a Wii U Bond game is a baccarat mini-game where your cards are concealed on the subscreen, and the TV view is first person of your opponents sitting around the table.

Surely there must be a skyfall game this autumn, activision cant be stupid enough not too
 
We haven't been told yet. Presumably, it'll work well with line of sight distance at any reasonable point in a living room. Figure at least fifteen feet, twenty feet if they want to cover their bases. After that, or if a wall's involved, all bets are off and you'll likely see massive artifacting or tearing.

Just a WAG.

Anyway, we need it to be extended so we can go to the bathroom without needing to ask our moms to bring the bucket.

If that's true, that's disappointing. I like the idea of having the console in the living room and being able to play the Wii pad in the bedroom, for example, and around the house. Maybe that's unrealistic, do we really know much about the technology limitations yet? It would really suck if you go out of range and the game crashes.
 
If that's true, that's disappointing. I like the idea of having the console in the living room and being able to play the Wii pad in the bedroom, for example, and around the house. Maybe that's unrealistic, do we really know much about the technology limitations yet? It would really suck if you go out of range and the game crashes.

I guess if you go out of range the game will pause
 
…that's totally wicked! :D

It makes me want to randomly buy a Vii.

*follows url*

You guys! The "game" section on this tablet's advert has like seven Super Mario icons, a Link, and a StarFox! It's basically being pushed as a cheap up-to-N64 emulator (but is also a low-spec Android machine).

This one is actually tempting, as shitty West-of-Pacific knock-offs go.

edit: I see you all covered this stuff really, but I wanted to just post my knee-jerk reaction anyway. :D

Oh your reactions are welcomed :) Actually i edited my post because i don't want it to appear as a promotion for this product, i just wished to talk about its shape, a borderline copy of Wii U padlet. Don't wanna risk anything, i'm still a junior. Oh no, i'm not complaining, like the famous philosophers Kool & The Gang said: "juniors are FRESH, FRESH, EXCITIIIIIING, lalalalalalaaaaa !". Members are overhyped !

Oh man. I'm not the kind of person who collects anything, but after Kid Icarus's cards, I know Sakurai will think about using figurines for Smash Bros., Skylanders-style, and if he does that, I'm going to lose so much money...

It will be the RUIN of completionists. I already witness some people going crazy with the Kid Icarus cards, with pre-orders from every shops, physical or online, acquisition of gaming magazines, spending of the totality of their nintendo stars, etc, to have 150 blisters and maximizing their chances to get all the set.

I'm picturing very well a living room full of Nintendo figurines, with 16x units of Pikachu, 25x of Mario, etc, invading the place, infuriating the housewife, generating a storm of conjugal disputes resulting in tv-like dramas, luxury dishes broken, divorces, and whatever. This, my friends, is an overlooked danger that Big N will bring to our universes, our every day lives. We MUST be careful !!!!
 
Status
Not open for further replies.
Top Bottom