Wii U Speculation thread IV: Photoshop rumors and image memes

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Let's change the discussion a bit.

What franchise/ip would be like to see make a return on the Wii U? I know a lot of people here are going to name Startropics, StarFox or F-Zero. How about something other than these.

If N-Space can pull a Geist 2 with supervision from Nintendo I would love to see another entry.

Luigi's Mansion 2. I know its coming to the 3DS, but I would also like to see how it work with the Wii U controller.

Killer Instinct. I loved playing this back in the day! If there was a way to bring it back, it would be nice!!

Eternal Darkness. Such an underrated game.
 
So an ordinary day of no news, though several sites have for some reason picked up this three day old article from Gamesindustry.biz: http://www.gamesindustry.biz/articles/2012-04-16-wii-u-what-analysts-think-now

Still, Pachter thinks the rumored consoles from Microsoft and Sony will be significantly more powerful, and that may spell long-term trouble. "If that is right, the Wii U will have limited appeal, and 'Xbots' and Sony fanboys will just wait for the upgrades to their favorite systems," Pachter said. "I really think the key is third party support, and from what I'm hearing, it is very light so far. Nintendo will be all right, they have a ton of cash, but I don't think they will get to the sales levels they are accustomed to with this device. I'm most interested in third-party support, and we should get an idea of that at E3."

Of course they day is not over yet, and I'll tune in the Q1 2012 Advanced Micro Devices Earnings Conference Call starting 2:00 p.m. PT. IBM's IR event yesterday provided nothing about Wii U, but AMD has spoken before on how game consoles are becoming a larger part of their business, so an update on the GPU in Wii U would only be a wise move.

http://ir.amd.com/phoenix.zhtml?c=74093&p=irol-EventDetails&EventId=4723953

By the way, could the event warrant its own thread, or is too small for that?
 
Hey Retro,

I know you guys are reading this thread! Please make this game!

UZVFR.png


And you, Nintendo ninjas! Tell your bosses I want a tablet-only Super Metroid HD with a bit of new content so that I can have a blast in my bed when the girlfriend is sleeping!

ehT8Q.png


I NEED MORE METROID
 
StarTropics would be really interesting to see in an open world.

I doubt we'll ever see another StarTropics game. I'm sure the series has little to no buzz amongst the Japan based teams, so who would even suggest it? Retro is more likely to work on their own ip or a sequel to a game series they have already been successful with.
 
And you, Nintendo ninjas! Tell your bosses I want a tablet-only Super Metroid HD with a bit of new content so that I can have a blast in my bed when the girlfriend is sleeping!


I NEED MORE METROID

Blasting your girlfriend in bed should be preffered over Metroid.
If not, you may have a problem ;)
 
And you, Nintendo ninjas! Tell your bosses I want a tablet-only Super Metroid HD with a bit of new content so that I can have a blast in my bed when the girlfriend is sleeping!

How about they tell their bosses to make a true fully 2D Metroid successor to the best game ever (and then just add HD Super Metroid to the package as a bonus).
 
I'm too lazy to read through every post of this insane clusterfuck, so could someone tell me just how this "fact checking" would work?

Pending: "insert headline here"

If real, CONFIRMED: "insert headline here"

If fake, FAKE: "insert headline here"

I think that could be an interesting idea. With game reviews and features here and there.
 
I doubt we'll ever see another StarTropics game. I'm sure the series has little to no buzz amongst the Japan based teams, so who would even suggest it? Retro is more likely to work on their own ip or a sequel to a game series they have already been successful with.

Oh man.. how very depressing.

I'll never give-up hope. NEVAH!
 
Errrm... Did I miss anything?

Just went back through the thread.... Nope.
 
I want a Metroid game with the strong third person gameplay of Other M combined with the awesome visor modes of the Prime series (activated on UPad), with none of the awful M:OM storytelling and all of the gorgeous Prime-style locations.

Metroid can rise again!
 
Is there any reason you couldn't have a situation where two Wii U consoles are running in the same room, connected together through online(or LAN) play? But, one console sends an image to the TV set, while the second to the tablet, that also controls the 1st console? So... in that case you have the full power of a Wii U powering each screen.


Also, the controller has a camera... so the developer could program the game to stare at the player. When he's looking at the TV set, the view on the tablet is low-quality... but when he glances down, it shifts the power to the handheld screen, while the tv set runs in 8-bit color. The player would never catch on!

Bingo !

This is exactly what i wanted HylianTom & others to find by saying they were on the right tracks when they started discussing of it:

It was nearly one month ago, here: http://www.neogaf.com/forum/showpost.php?p=36316875&postcount=8576

In addition to optimizations of the methods to render a second view of a 3D scene, we can certainly imagine an eye tracking/shape recognition (thanks to the camera that will be able to do facial recognition) technique, to dynamically dispatch the system power either on the TV or on the padlet, to save up the resources for a title having extensive use of both screens.

You must stare at the padlet for a long moment ? Look at it, the system knows that you're focusing on it, blurring/putting in low details mode the action on the TV (but it continue to display something, for you to still be able to localize your character and be aware of the action when you'll switch back to it), freeing quite a bunch of capabilities for the DRC. The same for the reverse case. Thanks to this approach, you can have the best of both world, nearly all the resources available allocated to the screen you're actually seeing for the best complexity & image quality manageable, and still the possibility to display intricate content on the TV & DRC.

The streaming technology used in the Wii U allows that, the time lapse to send what the TV shows to the DRC is nearly instant, so the dynamic distribution of the power depending on what you're looking can be done.
 
Methinks thou dost protest too much.

Also, wasn't that one Retro employee all jazzed about having an MST3K marathon during crunch time?

lol You guys are starting to scare me. Seriously, I'm just a gamer who also loves MST3K posting on a forum. Anyways, never in my life thought people on GAF would mistakenly suspect me as an insider. *Achievement unlocked*
 
Errrm... Did I miss anything?

We've gone nearly 800 posts without any actual news (the Pachter thing mentioned above on this page was from the thing you mentioned way back in post #4803). Normally, people go "All these posts and NO NEWS!", and I can paste a bunch of news items they were too lazy to look up themselves, but I think we're in a bona fide draught this time.

edit: scratch that, #7118 and #7329 are actually clever enough ruminations to count in my book. Crisis averted.
 
I doubt we'll ever see another StarTropics game. I'm sure the series has little to no buzz amongst the Japan based teams, so who would even suggest it? Retro is more likely to work on their own ip or a sequel to a game series they have already been successful with.

Man, we got Kid Icarus. Anything is possible. :lol
 
In addition to optimizations of the methods to render a second view of a 3D scene, we can certainly imagine an eye tracking/shape recognition (thanks to the camera that will be able to do facial recognition) technique, to dynamically dispatch the system power either on the TV or on the padlet, to save up the resources for a title having extensive use of both screens.

This is a clever application of the camera. It's similar enough to the "survival horror game making monsters appear more often when camera detects you looking at the DRC to manage inventory" concept that I and others have been playing around with in our heads that I feel a bit dopey for not thinking along these lines already.

It still doesn't help nearly as much in the multiplayer situations I've been hoping for (but those may not really require intensive rendering to the DRC and the quarter of the screen that your player "owns" simultaneously anyway).
 
I was gonna register on that forum to tell everyone there I hate them but I was too lazy to register, so everybody, I hate you.

Sort of.

Or not

I donno. Anything new?
 
I think I will register on the forum as IdeaMan and talk bullshit to hype people up :lol

You do, of course, realize that at the current moment you're already in the GAF Celebrity Index next to IdeaMan?
edit: You're that controller guy who's probably a Nintendo artist using fanboys to beta test Wii U System Menu prototypes!
 
Har har har! The guy at the Wii U mock-up (et al) website says he's going to post in this thread once his account clears with the mods.

Little does he know that the mods almost certainly aren't going to be bringing any more user until at least after E3.

Hey, Bear! If you're reading this, I registered with NeoGAF about two years before my account was let through! But you can go to this website, which was a recently created stopgaf solution for people who either have not been registered or are too bashful to post in this thread directly. Because, you know, we're all intimidating extroverts here…



But, anyway, my point is that Nibel finally gets credit for his copyright-infringing art. ;)

Hey Bear, you owe me some food, i linked your site, k ? ><

And good initiative for Nibel, it was the second time its mockup was taken by a site without telling who is the creator.
 
And good initiative for Nibel, it was the second time its mockup was taken by a site without telling who is the creator.

Yeah, and thanks for referring to it as a mockup because this is what most of my stuff here is. The Samus artwork and the whole Super Metroid pic are not from me, I didn't find the names of their creators, kudos to them for their incredible work!

And there is a new Nintendo GAF forum; right now I don't see a good reason to join though since I feel comfortable in here. And you know I love your info <3


No one makes photoshopped concepts/images around here like you. Do you happen to work in design ?

Edit:
What if they are real ? Dududuuuuuu!

Thanks Topo :)

And I hope they are not real - Retro's artists are capable of way more than a monkey like me!
 
So any new news in the last day or just talk about making a new website?
 
wat forum ?
wat bullshit, my info is real business !

I think this sentence make you owe me some food also.

(yeah, i'm hungry)

Same here. Today was supposed to be slow, but nooooo....
Looks like a "no lunch" day for me at this rate.

So I'm stuck here, entertained by Nibel being modest about his abilities..
 
I barely have the time to catch-up to this thread, so following another one :(
It's not the envy that is lacking, but the time :(

The other forum is principally for fans of this thread who are (A) not yet activated by the mods, (B) permabanned, or (C) too bashful to post among all these intimidating frenchies and mock-up artists.
 
So any new news in the last day or just talk about making a new website?

There's been nothing today, really, save for a very interesting bit of speculation (#7118 and #7329) regarding how the camera can track where the user is looking and "cheat" by pushing more rendering resources to the screen that's actively been looked at.
 
It's sneaking-up on a lot of folks. Outside of this thread, I don't see it mentioned very often.

Be prepared for a troll surge next week.

See, this is why we need a website with an UPCOMING EVENTS sidebar that is always visible and lets you know exactly when the next Nintendo event is.
 
Bingo !

This is exactly what i wanted HylianTom & others to find by saying they were on the right tracks when they started discussing of it:

It was nearly one month ago, here: http://www.neogaf.com/forum/showpost.php?p=36316875&postcount=8576

In addition to optimizations of the methods to render a second view of a 3D scene, we can certainly imagine an eye tracking/shape recognition (thanks to the camera that will be able to do facial recognition) technique, to dynamically dispatch the system power either on the TV or on the padlet, to save up the resources for a title having extensive use of both screens.

You must stare at the padlet for a long moment ? Look at it, the system knows that you're focusing on it, blurring/putting in low details mode the action on the TV (but it continue to display something, for you to still be able to localize your character and be aware of the action when you'll switch back to it), freeing quite a bunch of capabilities for the DRC. The same for the reverse case. Thanks to this approach, you can have the best of both world, nearly all the resources available allocated to the screen you're actually seeing for the best complexity & image quality manageable, and still the possibility to display intricate content on the TV & DRC.

The streaming technology used in the Wii U allows that, the time lapse to send what the TV shows to the DRC is nearly instant, so the dynamic distribution of the power depending on what you're looking can be done.

That was months ago! I remember you telling me that I was getting quite close, and I remember telling you that I'd need to brainstorm about it some more.

Man.. I used to yell that the NES was "cheating" when I was a young'un.. but now the computer will really be able to cheat? Amazing!
 
I just realized the investor meeting is in a few days. Totally forgot about it too. Oh God
Yeah, next week is gonna be crazy. I am especially interested in the Q&A, I assume some investor anyway has read these rumors about Wii U being technically inferior to Xbox 360 and PlayStation 3. If Wii U specs are not released during the presentation, I hope someone asks about them. Even if Nintendo replies with "we don't focus on hardware", it will certainly bring much speculation. And they can't keep dodging questions about the specifications forever, eventually someone is gonna reverse engineer the Wii U to see exactly how powerful it is.

And as I mentioned before, AMD is having an IR event today: http://ir.amd.com/phoenix.zhtml?c=74093&p=irol-EventDetails&EventId=4723953

I don't expect much from it, but it's their largest IR event (not counting the 2012 Annual Meeting of Stockholders) before E3, and to at least reconfirm they are developing the GPU for Wii U could be nice for both investors and customers to know.
 
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