I hope there's white blocks
please be white blocks.
oh man, white blocks
white blocks
Someone who also saw this !
Those white blocks were MADE for 3D since day one on the NES
I hope there's white blocks
please be white blocks.
oh man, white blocks
white blocks
![]()
Unless you're referring to a "New Super Mario Bros" series. Then there's not much arguing there.
Fucking this.
I just fed up of the always SMB3 nostalgia trip. The art team is just fucking lazy now.
EAD s the only ones that now how to handle the art of the mario games.
So not only looks the same, but it looks worse. Fucking lol to the art team. Pathetic.
Am I the only one who enjoyed NSBM Wii? I can't wait for this.
For a Space Pirate you sure do whine a lot.
I am convinced many here would want Kirby's Epic Yarn in their Mario(design included) instead of New Super Mario Brothers Wii in their Mario.
I sure as hell wouldn't.
My fucking Lord the art in these is such a charmless, genericized take on the "Mario style".
My kingdom for an art director on one of these who can make it feel a fraction as unique and special as every 2D Mario platformer did before this bastard interpretation came around.
EAD is making this game. Are you talking about EAD Tokyo?Fucking this.
I just fed up of the always SMB3 nostalgia trip. The art team is just fucking lazy now.
EAD s the only ones that now how to handle the art of the mario games.
So not only looks the same, but it looks worse. Fucking lol to the art team. Pathetic.
Plenty of people say that.Nobody is saying NSMW is bad...
Are they gonna use the "Forest" world, "mushroom" world, and the like again? :/ Goddammit Nintendo.
I want a world map like Super Mario World. It was so great. Yup, SMW>SMB3.
I want a world map like Super Mario World. It was so great. Yup, SMW>SMB3.
I want a world map like Super Mario World. It was so great. Yup, SMW>SMB3.
Yeah, I was but really, the intro levels even in Galaxy are a means to an end----the real game.
I don't get excited over a non-true-gameplay level like Galaxy's.
The intro levels to the series are always kind of boring and plain and same ol.
I want a world map like Super Mario World. It was so great. Yup, SMW>SMB3.
Hopefully its not based on Doki Doki Panic.
Obviously.EAD is making this game. Are you talking about EAD Tokyo?
Plenty of people say that.
So you want it to take 5 minutes to travel from one part of the map to the other?![]()
I find it hilarious that alot of you guys have a negative vibe towards this series. NSMBWii was actually an improvement over the DS version. I expect improvements for this game as well. The "New" series is one of Nintendo's top selling franchises. They would be stupid to just stop making them now. In a way they are smart to release these games with this art style. The assets are easily transferable from one system to another. That does not mean copy and paste levels either. I mean character designs, enemy designs etc. They can introduce new enemies and new levels without redoing all the "basic" assets all over again. This gives Nintendo time to concentrate on gameplay improvements instead of worrying about graphics. They can create the game faster and provide real improvements such as better level design, better play mechanics etc.
So you want it to take 5 minutes to travel from one part of the map to the other?![]()
I'm at camp SMW > SMB3 too.
Honestly, I don't care if Nintendo keeps the NSMB series going in portable format. And fucking hell, 3DS owners should not care either. Why? Because NSMB = licence to print money and sell hardware. You want the 3DS to keep a fire lit under it? Then you need software like NSMB.
IMHO there's a big difference between a NSMB sequel on the portable, and making a NSMB game a flagship "HD" title for Wii U. As others have said, it seems incredibly unlikely Nintendo would release two NSMB games at more or less the same time, on both platforms.
Which strongly suggests that the Wii U game is NOT branded NSMB, and isn't in the style of NSMB.
It just feels lazy. And not something I want to reward them with $40 for creating.
Wait... what exactly are you saying here then?
...Because no matter where you move the goalpost, I'd hardly call Galaxy's start plain.
Honestly, I don't care if Nintendo keeps the NSMB series going in portable format. And fucking hell, 3DS owners should not care either. Why? Because NSMB = licence to print money and sell hardware. You want the 3DS to keep a fire lit under it? Then you need software like NSMB.
IMHO there's a big difference between a NSMB sequel on the portable, and making a NSMB game a flagship "HD" title for Wii U. As others have said, it seems incredibly unlikely Nintendo would release two NSMB games at more or less the same time, on both platforms.
Which strongly suggests that the Wii U game is NOT branded NSMB, and isn't in the style of NSMB.
It's a Mario game, it will be good, end of discussion.
C'mon -- 4 screenshots and we know enough about the game to call it lazy?
What has he done apart of NSMB in the art department, because in my eyes, somebody needs to takes his place, ASAP.The art director for the NSMB games is Masanao Arimoto.
You know what to do, fellas!
It's a Mario game, it will be good, end of discussion.
Which strongly suggests that the Wii U game is NOT branded NSMB, and isn't in the style of NSMB.
I can't fathom this opinion. Every 3DS screen looks worse to me, both artistically and technically.Its actually using newer assets and looks much brighter and cleaner to me. It's certainly going with similarly themed levels from what little they've teased, but I imagine we've yet to see the good stuff... we've not even seen it in motion yet. I like the look of it!
It's a Mario game, it will be good, end of discussion.
So it's ok to say the game is great, amazing, and what not from those screen shots but I can't say that it looks lazy?
What has he done apart of NSMB in the art department, because in my eyes, somebody needs to takes his place, ASAP.
What has he done apart of NSMB in the art department, because in my eyes, somebody needs to takes his place, ASAP.