Super Mario Galaxy 1 & 2 out Oct 2nd for Switch, new amiibo announced

I wouldn't say it would like hell. I mean I play N64 games on my OLED from NSO, but was having fun with the price comparison.
Have you ever seen 480i games running on a 65 inch screen? :messenger_tears_of_joy: . It....uh, takes some getting used to. NSO upgrades the res, so old 3D games pass off a bit easier on the eyes. Original hardware does not.
 
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just saw this wtf why?????????????????????????????????????
I'm so glad i got the 3D All Stars back in 2020. $70 for two old Wii games with no upgrades? Yikes.

I desperately want Galaxy 2 (the far superior game) so I'll get that one on eShop, but... yikes. Nintendo's gotten really expensive. That's why I still don't know that I'll ever get MK World or DK. I'm... on the fence, for sure. And borrowing Forgotten Land on Switch 1 from a buddy and paying for the $20 upgrade. $80 for a 3 1/2+ year old Kirby game with minor upgrades? Yikes. Never would pay that. And no way would I pay that much for a game as a parent getting it for my kid when they're old enough... so, yeah Nintendo, you're past the point of becoming too expensive. I'll buy hardware and just subscribe to NSO and play existing games at this point and just rarely buy one-off games I can't live without.

They are out of their minds with their pricing for these Switch 2 Editions of Mario Party, Kirby, etc. Just honestly, it's beyond unreasonable. $70 for TotK was like a one-off I guess for this one I'll pay it, its been 7 years. I won't be doing that again, unless it's like a remake of OoT or something insane like that.
 
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Have you ever seen 480i games running on a 65 inch screen? :messenger_tears_of_joy: . It....uh, takes some getting used to.
I played Adventure on the ATari 2600. I'll be ok.

Video Games 80S GIF by Atari
 
I'm not understanding the argument, here. Galaxy 1 on Switch makes perfect sense but 2 doesn't? What am I missing?
I'll try to summarize my thoughts.

Nintendo is generally against providing a downgraded gameplay experience if something is ported to a new system.

The emulated pointer controls that the JoyCons use for the few Wii ports that made it onto the Switch are gyro-based, without a fixed point of reference. This means that you constantly have to recalibrate your cursor for things to feel accurate. It is objectively a worse experience than the standard Wiimote.

In Galaxy 1, there are no instances where pointer controls are required at the same time as controlling Mario in standard platforming challenges. The only required use of the pointer is during the magnetic blue star segments, where you only have to use the pointer, but don't have to run/jump/etc.

Additionally, when playing in handheld mode, you simply touch the screen to utilize the pointer controls, making the blue star segments completely reasonable.

Galaxy 2 is different because added pointer controls to the platforming sections of the game via Yoshi and his tongue mechanic. It was initially my assumption that the reason Galaxy 2 was not included in 3D All-Stars is because controlling the cursor with the janky emulated pointer controls that you're forced to frequently recalibrate simply did not meet Nintendo's bar for quality gameplay.

Additionally, it would mean that if someone wanted to play the game in portable mode, they'd have to take one hand off of the controls in order to touch the specific part of the screen, all while still trying to control Mario riding Yoshi during platforming segments. Again, I assumed that Nintendo considered this just awkward enough to not want to include Galaxy 2. There's additional evidence supporting this idea by the fact that the Nvidia Shield got a port of Mario Galaxy in 2018, but has still yet to receive a port of Galaxy 2.

So my guess is that they refined or somehow figured out a good way to fix any of the potential control issues, especially in handheld mode, for this release. Either that, or their threshold for providing a near-perfect gameplay experience has decreased.

For the record, I similarly believed this is why we won't get a Metroid Prime 3 port on the Switch. But some of those reasons are a bit different. (Though I've started loosening my stance on that, especially with the introduction of mouse controls.) I do think it's possible we eventually get a Prime 3 remaster, though.
 
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Ha, and I, naively thought they would charge a maximum of $20 per game.
:messenger_tears_of_joy: in what universe? 3D All-Stars was $60 and I remember people complaining back then about it. That was 5 years ago! I'm not surprised with $70, I'm surprised there were no upgrades done at all. It's just so lazy. Like they had basically no work to do on this, they could at least have put in some minor effort. Galaxy 1 appears to literally just be a re-release of the port from 2020, housed in a storage closet for 5 years.
 
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I'll try to summarize my thoughts.

Nintendo is generally against providing a downgraded gameplay experience if something is ported to a new system.

The emulated pointer controls that the JoyCons use for the few Wii ports that made it onto the Switch are gyro-based, without a fixed point of reference. This means that you constantly have to recalibrate your cursor for things to feel accurate. It is objectively a worse experience than the standard Wiimote.

In Galaxy 1, there are no instances where pointer controls are required at the same time as controlling Mario in standard platforming challenges. The only required use of the pointer is during the magnetic blue star segments, where you only have to use the pointer, but don't have to run/jump/etc.

Additionally, when playing in handheld mode, you simply touch the screen to utilize the pointer controls, making the blue star segments completely reasonable.

Galaxy 2 is different because added pointer controls to the platforming sections of the game via Yoshi and his tongue mechanic. It was initially my assumption that the reason Galaxy 2 was not included in 3D All-Stars is because controlling the cursor with the janky emulated pointer controls that you're forced to frequently recalibrate simply did not meet Nintendo's bar for quality gameplay.

Additionally, it would mean that if someone wanted to play the game in portable mode, they'd have to take one hand off of the controls in order to touch the specific part of the screen, all while still trying to control Mario riding Yoshi during platforming segments. Again, I assumed that Nintendo considered this just awkward enough to not want to include Galaxy 2. There's additional evidence supporting this idea by the fact that the Nvidia Shield got a port of Mario Galaxy in 2018, but has still yet to receive a port of Galaxy 2.

So my guess is that they refined or somehow figured out a good way to fix any of the potential control issues, especially in handheld mode, for this release. Either that, or their threshold for providing a near-perfect gameplay experience has decreased.

For the record, I similarly believed this is why we won't get a Metroid Prime 3 port on the Switch. But some of those reasons are a bit different. (Though I've started loosening my stance on that, especially with the introduction of mouse controls.) I do think it's possible we eventually get a Prime 3 remaster, though.
I wonder some of this as well. I couldn't tell from the trailer if any work has been done to address any of this. Maybe we'll get some answers pre-release? It's been so long since I played it I forgot about the more complicated controls than Galaxy 1. They've had 5 years to think it over! Better have a good solution.
 
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yes if you if you already have Super Mario All-Stars 3D you can galaxy 2 but just digitally for $40 it should be $20 but F us right?
Well, it should be a Switch 2 Edition upgrade for $20 that adds higher resolution, faster loading, + Galaxy 2. But then that wouldn't be fair for the ~145 million that haven't bought a Switch 2 yet, so 🤷‍♂️
 
To be fair, they're both better games than anything you can get for €40 these days, except Silksong (I guess; I don't have Silksong yet).

Ninty was selling Wii games on WiiU at €20 already, and without any enhancements. Whoever thought they'd sell the Galaxy games uprezzed and with reworked controls at that price, only has themselves to blame.

But yeah, €40 each is steep.
 
The pricing is fucking retarded...

Also: How funny is it that the next Mario movie might be out before the next fucking 3D Mario game.
Not that funny? There's 5 3D Mario games. Considering the N64 (Nintendo's first 3D console) came out in 1996 they don't come along too often at all.
 
I wish the physical double pack was cheaper, I'm not paying $100 CAD for Mario Galaxy 1 and 2 ports lol. I still have my 3D All-Stars so I'll just grab the digital of Galaxy 2 and call it a day, I haven't played it since release on the Wii anyways so it's basically a brand new game for me at this point.
 
To be fair, they're both better games than anything you can get for €40 these days, except Silksong (I guess; I don't have Silksong yet).

Ninty was selling Wii games on WiiU at €20 already, and without any enhancements. Whoever thought they'd sell the Galaxy games uprezzed and with reworked controls at that price, only has themselves to blame.

But yeah, €40 each is steep.
To be fair it was a move of desperation because move at the time. It was so cheap it was ridiculous. They put the Prime Trilogy on it for $19.99, it was just insane.
 
confirmed on nintendo's website it is 4k on switch 2..... so you are getting a 4k/60 version of the game for switch 2 which alls tars is not providing.
 
Go fuck yourself
Go emulate

indeed.
reminder that you can emulate these games on nearly any device you own.
PC, Xbox SX, Android (I think iOS too), Steam Deck, any Windows Handheld etc.

the original 3D collection was already kind of a joke, but at least that was 3 games at 60€, not 2 at 70€ (or 1 at 40€).
but even there better alternatives existed already, like Dolphin + 60fps patch for Sunshine and the decomp Mario 64 on PC.
 
indeed.
reminder that you can emulate these games on nearly any device you own.
PC, Xbox SX, Android (I think iOS too), Steam Deck, any Windows Handheld etc.

the original 3D collection was already kind of a joke, but at least that was 3 games at 60€, not 2 at 70€ (or 1 at 40€).
but even there better alternatives existed already, like Dolphin + 60fps patch for Sunshine and the decomp Mario 64 on PC.
I've been emulating since I was a child due to not having money for consoles back in the day, I have a lot of experience with emulation and because of that I've had game breaking emulation errors, enough to always prefer OG hardware whenever possible now that I can. I think having it on Switch 2 is the perfect choice for me, without even considering having to get a Wii, PC disk drive, OG Wii game, etc. and go through all the hassle just to run the game, and that's before thinking on the controller setup (yes, I "nerded" a lot with Wiimote connected to PC back in the day too, but yet).
 
I've been emulating since I was a child due to not having money for consoles back in the day, I have a lot of experience with emulation and because of that I've had game breaking emulation errors, enough to always prefer OG hardware whenever possible now that I can. I think having it on Switch 2 is the perfect choice for me, without even considering having to get a Wii, PC disk drive, OG Wii game, etc. and go through all the hassle just to run the game, and that's before thinking on the controller setup (yes, I "nerded" a lot with Wiimote connected to PC back in the day too, but yet).

I guess I am lucky to have my Wii U, where I can easily just copy my already ripped disc of Galaxy 2 over to my PC or Steam Deck.

a soft modded Wii U is a great investment imo when it comes to anything gen6 to gen8 Nintendo. native GameCube support, easy disc rips etc.
I also have a modded Wii so I can copy my GameCube games over to the Wii U 🤣, that's literally all it's for.

setting up the controller isn't all that much of an issue either thankfully.
 
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Not sure if I can justify the price

Nintendo seem to always get away with it though since they never ever do any decent sales so why wait.

I did lol when they announced the physical story book and then said 'oh yeah this won't have the extra pages we're adding"

The fuck logic is that.
 
No SWITCH 2 version is BS!

So most people playing this will have to play at 720p stretched to 1080p on the Switch 2 screen

Nintendo has already been horrible updating their Switch 1 games for Switch 2 but for them to be releasing brand new games without a Switch 2 version?? THIS is why people hate Nintendo right now. There's NO GOOD REASON OTHER THAN LAZINESS
 
No SWITCH 2 version is BS!

So most people playing this will have to play at 720p stretched to 1080p on the Switch 2 screen

Nintendo has already been horrible updating their Switch 1 games for Switch 2 but for them to be releasing brand new games without a Switch 2 version?? THIS is why people hate Nintendo right now. There's NO GOOD REASON OTHER THAN LAZINESS
4K on Switch 2
 
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