New Super Mario Bros 2 announced for 3DS - August 2012

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Unless you're referring to a "New Super Mario Bros" series. Then there's not much arguing there.

Yeah, I was but really, the intro levels even in Galaxy are a means to an end----the real game.

I don't get excited over a non-true-gameplay level like Galaxy's.
 
My fucking Lord the art in these is such a charmless, genericized take on the "Mario style".

My kingdom for an art director on one of these who can make it feel a fraction as unique and special as every 2D Mario platformer did before this bastard interpretation came around.
 
Am I the only one who enjoyed NSBM Wii? I can't wait for this.

Nobody is saying NSMW is bad, in fact, that game was an awesome 2D Mario platformer, with losts of levels and was the game that NSMB DS neede to be.

But the art is repetitive, bland and repeting it again is fucking inexcusable.

For a Space Pirate you sure do whine a lot.

Space Pirates like to whine, havent you read their logs in Metroid Prime?
 
I am convinced many here would want Kirby's Epic Yarn in their Mario(design included) instead of New Super Mario Brothers Wii in their Mario.

I sure as hell wouldn't.

I wouldn't go that far, but I'd certainly love to see something new in terms of art style. This just feels really tired, and a let down after the pure awesomeness of SMB 3d

My fucking Lord the art in these is such a charmless, genericized take on the "Mario style".

My kingdom for an art director on one of these who can make it feel a fraction as unique and special as every 2D Mario platformer did before this bastard interpretation came around.

Agreed.
 
I want a world map like Super Mario World. It was so great. Yup, SMW>SMB3.
 
Fucking this.
I just fed up of the always SMB3 nostalgia trip. The art team is just fucking lazy now.
EAD s the only ones that now how to handle the art of the mario games.



So not only looks the same, but it looks worse. Fucking lol to the art team. Pathetic.
EAD is making this game. Are you talking about EAD Tokyo?
 
I find it hilarious that alot of you guys have a negative vibe towards this series. NSMBWii was actually an improvement over the DS version. I expect improvements for this game as well. The "New" series is one of Nintendo's top selling franchises. They would be stupid to just stop making them now. In a way they are smart to release these games with this art style. The assets are easily transferable from one system to another. That does not mean copy and paste levels either. I mean character designs, enemy designs etc. They can introduce new enemies and new levels without redoing all the "basic" assets all over again. This gives Nintendo time to concentrate on gameplay improvements instead of worrying about graphics. They can create the game faster and provide real improvements such as better level design, better play mechanics etc.
 
Honestly, I don't care if Nintendo keeps the NSMB series going in portable format. And fucking hell, 3DS owners should not care either. Why? Because NSMB = licence to print money and sell hardware. You want the 3DS to keep a fire lit under it? Then you need software like NSMB.

IMHO there's a big difference between a NSMB sequel on the portable, and making a NSMB game a flagship "HD" title for Wii U. As others have said, it seems incredibly unlikely Nintendo would release two NSMB games at more or less the same time, on both platforms.

Which strongly suggests that the Wii U game is NOT branded NSMB, and isn't in the style of NSMB.
 
Yeah, I was but really, the intro levels even in Galaxy are a means to an end----the real game.

I don't get excited over a non-true-gameplay level like Galaxy's.

Wait... what exactly are you saying here then?

The intro levels to the series are always kind of boring and plain and same ol.

...Because no matter where you move the goalpost, I'd hardly call Galaxy's start plain.
 
Wonder what one thing will fuck this game up for me. That's been the trend with the past three or four Mario games: one or two things that really, really turn me off from the game.
 
EAD is making this game. Are you talking about EAD Tokyo?
Obviously.

Plenty of people say that.

The majority of people who played the whole game know that the platforming is great, thats what counts at the end.
But the art... omg...

So you want it to take 5 minutes to travel from one part of the map to the other? :p

Errr, there were tubes and stars to get from one place of the map to the other in mare seconds.
 
My gaming boner just grew a magnitude or few. My girlfriend is very happy right now.

Lots of hate going on in here. I'm very excited. I say don't fix what isn't broke. Just refine and improve at. This looks like what Nintendo has exactly done. They have taken their very best previous Mario games and tried to refine, improve, and polish for the current generation.

I for one am looking forward to this more so than Power of Illusion and anything else I can think of at this moment.
 
I find it hilarious that alot of you guys have a negative vibe towards this series. NSMBWii was actually an improvement over the DS version. I expect improvements for this game as well. The "New" series is one of Nintendo's top selling franchises. They would be stupid to just stop making them now. In a way they are smart to release these games with this art style. The assets are easily transferable from one system to another. That does not mean copy and paste levels either. I mean character designs, enemy designs etc. They can introduce new enemies and new levels without redoing all the "basic" assets all over again. This gives Nintendo time to concentrate on gameplay improvements instead of worrying about graphics. They can create the game faster and provide real improvements such as better level design, better play mechanics etc.

Replace " Mario" with "Assassin's Creed" or "Call of Duty."

What you are describing is the same thing those two franchises have done.

It just feels lazy. And not something I want to reward them with $40 for creating.
 
So you want it to take 5 minutes to travel from one part of the map to the other? :p

I'm ok with that. If it has secret exits like Super Mario World. Yes. Just give me a new Super Mario World with more pipes and star roads. Problem solved. I expect Nintendo to hire me at any time anyway.
 
The problem isn't so much the art style per se, or at least not the themes, it's the horrid juxtaposition of 3D and 2D assets. One or the other, please.
2D? Thanks!
 
The art director for the NSMB games is Masanao Arimoto.

You know what to do, fellas!
 
Honestly, I don't care if Nintendo keeps the NSMB series going in portable format. And fucking hell, 3DS owners should not care either. Why? Because NSMB = licence to print money and sell hardware. You want the 3DS to keep a fire lit under it? Then you need software like NSMB.

IMHO there's a big difference between a NSMB sequel on the portable, and making a NSMB game a flagship "HD" title for Wii U. As others have said, it seems incredibly unlikely Nintendo would release two NSMB games at more or less the same time, on both platforms.

Which strongly suggests that the Wii U game is NOT branded NSMB, and isn't in the style of NSMB.

More or less. It really seems safe to presume that whatever the Wii U game is, it's more like it's whatever that "Super Mario 4" that Miyamoto hinted at it.
 
Wait... what exactly are you saying here then?



...Because no matter where you move the goalpost, I'd hardly call Galaxy's start plain.

Galaxy's intros mean nothing, it's not even part of the real game.

It's flash and not substance.

What you posted isn't even an introductory level to the game like in most Mario games.

It does nothing for me, I don't even count it towards anything.
 
Honestly, I don't care if Nintendo keeps the NSMB series going in portable format. And fucking hell, 3DS owners should not care either. Why? Because NSMB = licence to print money and sell hardware. You want the 3DS to keep a fire lit under it? Then you need software like NSMB.

IMHO there's a big difference between a NSMB sequel on the portable, and making a NSMB game a flagship "HD" title for Wii U. As others have said, it seems incredibly unlikely Nintendo would release two NSMB games at more or less the same time, on both platforms.

Which strongly suggests that the Wii U game is NOT branded NSMB, and isn't in the style of NSMB.

Or the WiiU game is going to be the same game with a couple of extras.
 
It's a Mario game, it will be good, end of discussion.

Probably.

Until the 3D games, Mario games were always about the level designs.

Even with those, they were, they just added the pretty.

Yoshi's Island is the only one I can remember that made you take notice of the style and then, it still was all about the design.
 
Its actually using newer assets and looks much brighter and cleaner to me. It's certainly going with similarly themed levels from what little they've teased, but I imagine we've yet to see the good stuff... we've not even seen it in motion yet. I like the look of it!
I can't fathom this opinion. Every 3DS screen looks worse to me, both artistically and technically.
 
What has he done apart of NSMB in the art department, because in my eyes, somebody needs to takes his place, ASAP.

Before that's he was doing character design and "additional graphics" on things like Animal Crossing and Yoshi's Touch and Go.

No idea how he got a promotion like this.
 
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