Wii U Speculation thread IV: Photoshop rumors and image memes

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Something like that.

$299 + New Super Mario Bros. U pack-in at launch, mark my words. Maybe $5-10 profit for them for launch units or so.

I really wonder what kind of hardware you could get for a ~$130-180 base unit right now (let's substract controller + BD drive + packaging/marketing etc). My guess is a really small CPU and quite a big GPU, like the GameCube had.

Nintendo can get pretty good hardware for that price.

360 costs $200 in stores with a 4GB harddrive, and people expect it to drop in price to $150. So the cost of the materials is probably around $100.

Technology costs fall over time. Nintendo can get advanced tech beyond whats inside of an Xbox 360 for cheap.

For $30-$80 more, the Wii U could easily have much, much more advanced hardware over PS3/360.
 
A $200 Wii U is fantasy. Nintendo has already said at the highest level that it will hit retail at a higher price than Wii did. I don't see Nintendo changing their mind about a decision like that.
 
A $200 Wii U is fantasy. Nintendo has already said at the highest level that it will hit retail at a higher price than Wii did. I don't see Nintendo changing their mind about a decision like that.

I'm sticking to the $300 price.

It just looks good on paper. It sounds good. It doesn't scare anyone away.

It's a very safe price. It's not too cheap ($200) and not too expensive ($400-$600).
 
A $200 Wii U is fantasy. Nintendo has already said at the highest level that it will hit retail at a higher price than Wii did. I don't see Nintendo changing their mind about a decision like that.

We're talking cost of parts, not retail price.

I'm sticking to the $300 price.

It just looks good on paper. It sounds good. It doesn't scare anyone away.

It's a very safe price.



$280-$320

It will fall in that range.
 
From what we're hearing, it's pretty close to that.
The CPU, while more efficient and ultimately better than the 360's, isn't exactly cutting edge.
While the GPU is capable of quite a lot more.
It's impossible to judge exactly what they can afford, since these are all custom parts and we don't know what kind of prices Nintendo can get, but for about $200, it certainly would destroy the 360/PS3.

I just hope its raw poly numbers aren't too gimped. I was reading the beyond3d Wii U gpu thread and a poster there made a good point. Every 3D system they've made from N64 to today has focused more on effects than raw throughput. It continues even today w/ the 3DS. Certain titles are noticeably poly-starved, although the lighting, shadows, etc are quite nice. From what we've heard about the Wii U GPU, it seems that this might again be the case.
 
"Lol, those look like PS2 games."
"Nintendo still doesn't get it."
"This thing is DoA."
"My 360 games look better."
"3rd parties still don't give a shit."
"Something something Fisher Price."
"$100 or bust."

I fear this isn't even close to the worst stuff we'll see.

sad isn't it, i expected more from gaf.
 
"Lol, those look like PS2 games."
"Nintendo still doesn't get it."
"This thing is DoA."
"My 360 games look better."
"3rd parties still don't give a shit."
"Something something Fisher Price."
"$100 or bust."

I fear this isn't even close to the worst stuff we'll see.

That kind of stuff already happened last year, I don't think it will happen again.
 
I don't see how the Wii-U isn't 299 in the end. It fits everything they're trying to do, and that certainly won't be at a loss.

1) below the 300 dollar mental barrier
2) needs to be as close to ps360 as possible to compete
3) nintendo generally goes for lower prices
4) learned the 3DS lesson (half their problems were games, half was price)

edit: the controller still looks fisher price-ish to me. The rest of the quotes are dumb though.
 
I see them using cloud storage as a backup. Other than that, save games will be on the fairly reliable flash/SD storage. Having an HDD is just a convenient way to have a bunch of dowloaded content on hand for immediate use, but if it's lost, it can always be redownloaded seeing as it will be tied to a user account.

The worst part, in my eyes, of not having an official HDD is the lack of game installs, but perhaps they can use some of the flash memory as a buffer of sorts. I've heard murmurs which seemed to indicate they were exploring that possibility.


You know what? you're right.
I totally forgot about these two things. Now that I think about it, Acer said that they wanted to implement their cloud service on Wii U since Nintendo is their most important partner/client so I see them using it to save files and stuff like that.


And what can I say about user accounts... I think they pretty much have all their fronts covered.
Something like that.

$350 no game pack-in at launch , mark my words. Maybe $5-10 profit for them for launch units or so.

I really wonder what kind of hardware you could get for a ~$130-180 base unit right now (let's substract controller + BD drive + packaging/marketing etc). My guess is a really small CPU and quite a big GPU, like the GameCube had.

Fixed!
 
I just hope its raw poly numbers aren't too gimped. I was reading the beyond3d Wii U gpu thread and a poster there made a good point. Every 3D system they've made from N64 to today has focused more on effects than raw throughput. It continues even today w/ the 3DS. Certain titles are noticeably poly-starved, although the lighting, shadows, etc are quite nice. From what we've heard about the Wii U GPU, it seems that this might again be the case.

Sadly, Poly Pushing isn't something that people care about, because the majority of gamers don't see polygons individually like they did on the N64.
They'll see the physics and the particles and the lighting long before they look at how many blocks a character's hand is made of.
This is what third parties want, and this is how Nintendo will go. They are designing their system around that.

So Nintendo is really gonna release two NSMB in a year, huh.



I honestly doubt it.
 
I don't see how the Wii-U isn't 299 in the end. It fits everything they're trying to do, and that certainly won't be at a loss.

1) below the 300 dollar mental barrier
2) needs to be as close to ps360 as possible to compete
3) nintendo generally goes for lower prices
4) learned the 3DS lesson (half their problems were games, half was price)

edit: the controller still looks fisher price-ish to me. The rest of the quotes are dumb though.

Exactly. Nintendo has never done crazy high prices beyond $250-300 for any of their previous hardware in any generation. Not for consoles or portables.

After the shit they went through on 3DS's price, they wouldn't want to go through that shit again.
 
sad isn't it, i expected more from gaf.

lgIa8.jpg
 
So Nintendo is really gonna release two NSMB in a year, huh.

It's going to very interesting to see what Mario Wii U game shows up at E3. I think the August release of NSMB 2 does clear the way for a fall/holiday release of NSMB Wii U.

Although I could see Mario Wii U being closer to 3D Land than NSMB Wii or Galaxy.
 
It's going to very interesting to see what Mario Wii U game shows up at E3. I think the August release of NSMB 2 does clear the way for a fall/holiday release of NSMB Wii U.

Although I could see Mario Wii U being closer to 3D Land than NSMB Wii or Galaxy.

I thought it was clarified that Mario Wii U at E3 will be Super Mario Bros Mii.
 
I'm I wrong in calling $349?

For what seems to be going in the system, it looks like that is a somewhat attractive price.

You might not be wrong, we'll have to see.
However, a price closer to $300 seems to be a good call, than a price closer to $350 or (heaven forbid) $400.

I thought it was clarified that Mario Wii U at E3 will be Super Mario Bros Mii.



A "rep" said this. For future reference, reps know as much as us, if not less. Unless it came straight from Iwata, Reggie or Miyamoto's mouth, it's not certain.
 
I thought it was clarified that Mario Wii U at E3 will be Super Mario Bros Mii.

Maybe I'm wrong, but that Nintendo P.R. statement was vague enough for me to believe it isn't necessarily going to be NSMB Mii as you saw it last year but something along those lines.
 
That kind of stuff already happened last year, I don't think it will happen again.

This is either sarcasm or you really highly overestimate this board.

The worst part is that 99% of the trolls will get away with Nintendo bashing. When a Nintendo fan goes overboard once its insta-permaban!
 
From what we're hearing, it's pretty close to that.
The CPU, while more efficient and ultimately better than the 360's, isn't exactly cutting edge.
While the GPU is capable of quite a lot more.
It's impossible to judge exactly what they can afford, since these are all custom parts and we don't know what kind of prices Nintendo can get, but for about $200, it certainly would destroy the 360/PS3.
I got a new theory about the CPU, which would make it more powerful and the 360 and tiny as well.

The original plan for the Xbox 360 was to have a 3.5 GHz out-of-order CPU. Back in the 90nm days that would have made a too expensive, too hot CPU so they reverted to an in-order design and clocked it lower. When commissioned to do the Wii U CPU design, it has to have been an option for that IBM team to continue working on the original Xbox 360 plan. If that's the case, then that would be a rather small chip on 45nm (~60-80mm^2) while still having several power advantages over the Xenon chip. The rest of the silicon budget could then be invested in a larger GPU.
 
This is either sarcasm or you really highly overestimate this board.

The worst part is that 99% of the trolls will get away with Nintendo bashing. When a Nintendo fan goes overboard once its insta-permaban!

Not really, or Ace, snesfreak and BurntPork wouldn't be here today.
 
Sadly, Poly Pushing isn't something that people care about, because the majority of gamers don't see polygons individually like they did on the N64.
They'll see the physics and the particles and the lighting long before they look at how many blocks a character's hand is made of.
This is what third parties want, and this is how Nintendo will go. They are designing their system around that.

I wouldn't say that most gamers don't notice a lack of geometry (block hands are especially jarring in this day and age). However, I do agree that it isn't the point of focus that it used to be. I remember when the 3DO M2 promised to do a million polygons a second for the first time on a home console. Hearing a number like made a much greater impact on my youthful mind than many of today's buzzwords, such as tessellation, which is difficult for even enthusiast gamers to wrap their heads around.
 
I'm kinda more excited than ever now to see the launch lineup. It seems that Shane doesn't know what any Japanese developer is working on so I'm assuming he's referring to some Western launch titles. I don't think he'd be saying that just for AC3, Darksiders 2, or whatever other titles we've seen so far. My hunch is GTA V and RE6 will be available at launch. I'm more excited for E3 than ever before. GET HYPED!
 
Not really, or Ace, snesfreak and BurntPork wouldn't be here today.
I don't troll the other companies, though. I'll state why I don't like their business philosophies, but it's never trolling. Though, it's rather funny, because if you look at my spending habits, rather than posting ones, you'd say I was unequivocally a Sony fanboy. :P
I wouldn't say that most gamers don't notice a lack of geometry (block hands are especially jarring in this day and age). However, I do agree that it isn't the point of focus that it used to be. I remember when the 3DO M2 promised to do a million polygons a second for the first time on a home console. Hearing a number like made a much greater impact on my youthful mind than many of today's buzzwords, such as tessellation, which is difficult for even enthusiast gamers to wrap their heads around.

Right, but at the same time, a million polys a second was complete and total shit. Where as, tessellation is something that is real. It might not have the impact, but it isn't a lie, either.
 
I'm kinda more excited than ever now to see the launch lineup. It seems that Shane doesn't know what any Japanese developer is working on so I'm assuming he's referring to some Western launch titles. I don't think he'd be saying that just for AC3, Darksiders 2, or whatever other titles we've seen so far. My hunch is GTA V and RE6 will be available at launch. I'm more excited for E3 than ever before. GET HYPED!

Yeah that is kind of what I am thinking as well- to me it sounded like he knows that the 3rd party big hitters will be there.
 
Yeah that is kind of what I am thinking as well- to me it sounded like he knows that the 3rd party big hitters will be there.

Definitely which is really good. I'm trying to think of some other Western games that are coming out this holiday season that can potentially be a Wii U launch title. I'm pretty sure he has plenty of insider information regarding titles that haven't been announced too, so he might not even be referring to games we already know exist.
 
I don't troll the other companies, though. I'll state why I don't like their business philosophies, but it's never trolling. Though, it's rather funny, because if you look at my spending habits, rather than posting ones, you'd say I was unequivocally a Sony fanboy. :P


Right, but at the same time, a million polys a second was complete and total shit. Where as, tessellation is something that is real. It might not have the impact, but it isn't a lie, either.

The whole system was complete bullshit! All I remember is that car demo. hahaha

I definitely agree that tessellation is a cool technique that provides a noticeable increase in detail. Still, more polys is never a bad thing (until the frame rate plummets that is :D).
 
Did the DS Lite steal the Wii's thunder in 2006?
I think in all likelihood it will be released in Q1/Q2 2013, but I don't think a launch this summer is totally out of the realm of possibility.

the ds lite as announced and released a good six months before the wii was.
 
Good to see Nintendo finally getting around to allowing the use of folders for the 3DS. Heroes of Ruin from Square Enix is definitely on my radar too...I think this is going to be the title that will end my Eidos/Square Enix boycott (due to the wankers making me and my entire department redundant in the Summer of 2008). Any Eidos/Square Enix titles I've bought since then have been pre-owned so that the bastards haven't seen a penny. Yes, I am still bitter lol. Ian Livingstone and the other 3 members of his Acquisitions Department are to blame entirely.

Quite like the sound of Mario Tennis but having Mario in it might be a possible dealbreaker - he has to be one of, if not the most, annoying video game characters in existence. There's only so many 'woo hoo's and 'whee hee's I can stand before I want to throw something at my telly or throw my beloved 3DS out of the window.

Good to see online leaderboards starting to appear in Nintendo titles too, it seems like they're finally starting to 'get' online play and features. Things like online leaderboards and online competitive play are a good sign before the U is released imo.
 
Even if its not permaban, how many trolls got banned when the whole "Wii U is on par with Xbox360" bulls*it was going on?

Why Ubermatik got permed is still a mistery to me.

Feeling a little dumb quoting myself but i could have mixed him up with someone else. Cross checking if he got permed or if its "just" timed would be a good idea...
 
Do you guys think it may even be possible that Euro GAF gets the WiiU a few days before US GAF

Seeing how NoE really stepped up their game!

Well, the rumoured EU release date is two days before the rumoured US date....
Just like the 3DS, in other words.
 
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