Wii U Speculation thread IV: Photoshop rumors and image memes

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With the Wii U's touchscreen, Nintendo chose to use the following currently known components:

- LCD instead of OLED
- SD instead of HD
- Resistive instead of capacitive
- Single-touch instead of multi-touch
- Limited controller portability instead full portability


I'm not going to pretend like I know anything about LCD and OLED/AMOLED, but I did read the following online about OLED's pros and cons: (please correct me if I'm wrong)

+bigger viewing angle
+ better refresh rate = sharper picture
+richer dark color levels
+energy efficient
+ equal to or greater than LCD in flexibility and size
- Currently has shorter life span as color fades sooner than LCD and LED in 3-4 years with significantly heavy usage.
- Costs more than LCD

As we've already seen with the 3DS vs. PS Vita, Nintendo chose to keep production costs down instead of using the better quality component. Sony, however, valued the importance of the technical superiority of OLED over LCD for the PS Vita. Of course, operating at a loss has been Sony's business model. LCD may not be as good as OLED, but it's adequate choice for Nintendo so it can contribute to making a profit off of hardware sales from the get-go.
OLED screens (that aren't Super AMOLED, which suffer less, but still get it) also suffer horrible burn in, which would be bad for a controller that is going to be used as a menu a lot.
 
Afternoon!

A Pachter quote....

“I don’t think Nintendo will be very profitable. The great unknown is the potential for the Wii U.” - Wedbush analyst Michael Pachter
Where is that quote from? I cant find it anywhere in that Bloomberg article. The quote doesnt tell anything what exactly he is referring to or in what context he said it, so i would like to read the whole thing.
 
I don't know why he's so bearish on Nintendo profitability, 3DS hardware is returning to profitability at the end of the FY, and software will probably have them in the black on it even sooner (if not already). We don't know what they'll make or lose on Wii-U yet... the biggest reason to be positive imo is all this talk of full digital distribution.

Nintendo is one company I can imagine benefitting hugely from having a digital distribution model. They haven't had the means to make and market small games like Pullblox before, but now they do. Small retail games like Rhythm Paradise, Wario Ware microgames, Dr Mario and others are perfect for that kind of medium. Digital will help the chances of small games... same for third party games, all of which Nintendo take a cut from.

An example foremost in my mind would be something like Puzzle Bobble -- for two generations now, I've seen puzzle bobble games in retail chains at full price and balked. I like the series, I like the game, but it's not an overly deep experience and even at something like £20, I'd be hard pressed to pay money for it. Take the same game, sell it at a fraction of the price digitally, and I think you could see sales an order of magnitude higher without any of the publishing and distribution costs.

Add in download content, imagine extra NSMB2 levels a year after the initial release, or Mario Kart tracks and modes, its a license to print money.

I think this is the one area of online that Nintendo are truly interested in and see the potential of.
 
I don't know why he's so bearish on Nintendo profitability, 3DS hardware is returning to profitability at the end of the FY, and software will probably have them in the black on it even sooner (if not already). We don't know what they'll make or lose on Wii-U yet... the biggest reason to be positive imo is all this talk of full digital distribution.

Nintendo is one company I can imagine benefitting hugely from having a digital distribution model. They haven't had the means to make and market small games like Pullblox before, but now they do. Small retail games like Rhythm Paradise, Wario Ware microgames, Dr Mario and others are perfect for that kind of medium. Digital will help the chances of small games... same for third party games, all of which Nintendo take a cut from.

An example foremost in my mind would be something like Puzzle Bobble -- for two generations now, I've seen puzzle bobble games in retail chains at full price and balked. I like the series, I like the game, but it's not an overly deep experience and even at something like £20, I'd be hard pressed to pay money for it. Take the same game, sell it at a fraction of the price digitally, and I think you could see sales an order of magnitude higher without any of the publishing and distribution costs.

Add in download content, imagine extra NSMB2 levels a year after the initial release, or Mario Kart tracks and modes, its a license to print money.

I think this is the one area of online that Nintendo are truly interested in and see the potential of.

Because Pachter has no fucking clue how the game industry works.

Here is his reasoning for why he says what he does about Nintendo. (Not exact quote but this was the jist of it): "I say what Nintendo should do because my clients have not made a profit on investing on Nintendo."

Which is a load of bull shit. Nintendo's stocks shot up to the stratosphere this generation. If they didn't make any money, then it's your damn fault, Pacther. Not Nintendo's. Stop trying to blame them for your incompetence. The company will do whatever the hell they want, and they'll survive, thrive and be amazing. Nothing you say will (thankfully) ever be taken to heart by them.
 
I'm not a big fan of Epic. But i think it could be a smart move for both Nintendo and Epic to team up for Metroid. Metroid together with Zelda is probably the only Nintendo IP that has a great deal of "casual hardcore" (the ones who think of themselves being hardcore and therefor having outgrown Nintendo, while playing little else but blockbuster videogames) gamers interested. Making a Metroid would not damage Epic's image, in fact, it would just put them on the radar of many Nintendo fan(boy)s, who have been holding a grudge towards them for reasons known.

Retro was supposedly done with the franchise, and Nintendo would still be overviewing development (just like when Retro started on the franchise). It leaves room for Retro to do something else, and it gives Epic the chance to show off what they (and their engine) can do on the hardware, while being practically sure of a million seller. For Nintendo, it opens the door a little bit more towards those PS360 gamers who just might be curious enough to take the plunge.

I don't think this would be a bad move for either of them. That said, i'll believe it when i see it, even though Nintendo has handed their IP's off before (F-Zero, Metroid, Star Fox...).
 
Given that Wii sold 9.8 million units YTD for fiscal year 2011, and they are project 10million units for Wii+WiiU for fiscal year 2012, how much do you expect WiiU to sell? The time frame is until March 2013.

I expect Wii to only sell 5-6 million units. That leaves 4-5 million units for WiiU. Does that seem possible?? Wii sold 5.8 million units in that time frame and DS sold 5.2 in that frame. Seems like Nintendo is expect similar results for WiiU.
 
I think i found the most valid reason why next gen won´t introduce a huge graphical leap.

Looking back we got a HUGE jump from N64/PS Era to the GC/PS2/Xbox era. PS3 and Xbox 360 came with another HUGE jump thanks to cutting edge technology back when they were designed.

Because of constantly putting in the most advanced tech possible for a console, we have reached a point where the hardware would get way too expensive to be sustainable to get a "huge generational leap" this time around.

If you compare the graphically absolute BEST on both Xbox360 and PS3 and compare it to the graphical BEST on PC (While considering the insane hardware it runs on), you´ll get the idea. The difference isnt "humongous"

Yes i know that Consoles are optimized for games, but there usually 1 or 2 generations behind in technology compared to pc because a 1000$ console would be suicide!

For anyone who thinks "Avatar like graphics for next gen"... Avatar and other 3D Movies are rendered on a Render Farm like this (Example image and does not represent THE actual farm it was rendered on):

rendering.jpg


They are not renderd on your avarage PC. Unless you want to render for years...


People write posts like this, but then jump down your throat when you imply you think Wii U wont be very powerful. For example if I was to say I think it will be less powerful than 360 (not that I do, but giving you an example).

Kind of cognitive dissonance, right?
 
People write posts like this, but then jump down your throat when you imply you think Wii U wont be very powerful. For example if I was to say I think it will be less powerful than 360 (not that I do, but giving you an example).

Kind of cognitive dissonance, right?

Woah, woah, woah. Don't even try to defend yourself. You've constantly maintained that the WiiU will be less powerful than the 360 overall.
 
Woah, woah, woah. Don't even try to defend yourself. You've constantly maintained that the WiiU will be less powerful than the 360 overall.

Yeah, 100% honest I kind of suspect it will...maybe a little.

I always had that hunch, but refused to let myself believe it. But then those rumors came out, and I remembered oftentimes my first hunch is correct...
 
Yeah, 100% honest I kind of suspect it will...maybe a little.

I always had that hunch, but refused to let myself believe it. But then those rumors came out, and I remembered oftentimes my first hunch is correct...

I just hope you realize the impossibility of your claim but yeah--don't even try to snake your way out of this one.
 
Soo..is there going to be anything else coming today from Nintendo?
 
Yeah, 100% honest I kind of suspect it will...maybe a little.

I always had that hunch, but refused to let myself believe it. But then those rumors came out, and I remembered oftentimes my first hunch is correct...


The rumors that said WiiU is more powerful than current gen makes you think WiiU will be less powerful than current gen? I are confused.
 
The rumors that said WiiU is more powerful than current gen makes you think WiiU will be less powerful than current gen? I are confused.

One: you are my sworn pokemon enemy :)

Two: No. Specialguy chooses to disregard any rumors and facts that the WiiU will be more powerful than the current generation of consoles. Instead, he sides with rumors that put the machine being even less powerful than the competition because those rumors suit him for some reason.
 
We even don't need to refer to rumors to anticipate a more powerful Wii U compared to HD twins. Just knowing it will have more RAM with the same (which is not the case) X360 architecture it's enough to say Wii U > PS360.

But It's useless, it just need to be enough powerful regarding Nintendo's goals.
 
People write posts like this, but then jump down your throat when you imply you think Wii U wont be very powerful. For example if I was to say I think it will be less powerful than 360 (not that I do, but giving you an example).

Kind of cognitive dissonance, right?
Yes, because stating that "Avatar graphics in realtime" requires a system with several hundred thousand cores filling a whole building and sucking several megawatt is the same as pulling dubious Wii U performance figures out of your lower backside. Except, you know, the former is fact and easy to prove, whereas the latter is unfounded guesswork. That aside, it's totally the same thing.

Wat.
 

Why is there even a debate about whether the Wii U will be cutting edge?


It won't.

Nintendo's well-documented and publicised strategy is to take 'old withered technology' and apply it in new ways.

Also they are likely to want to launch at a low price + they absolutely will not want to launch with each unit making a big loss.... so even if there were to be any technical advantage over PS3 and 360 it would be minor at best.

The exciting thing about Wii U is not that it might have exotic hardware under the bonnet (it won't, period) but what Nintendo's designers will do with all this power for the first time, after effectively working on PS2-era hardware for eons.

Anyone who is holding out for POWER, POWER, MOAR POWER will only have themselves to blame when they cry bitter tears.


Surely the bigger unknown at this point is whether Publishers can get over the perception, in place since N64, that it's very hard to ever compete with Nintendo on their systems and/or make decent profits.
 
Why is there even a debate about whether the Wii U will be cutting edge?

It won't.

Nintendo's well-documented and publicised strategy is to take 'old withered technology' and apply it in new ways.

Also they are likely to want to launch at a low price + they absolutely will not want to launch with each unit making a big loss.... so even if there were to be any technical advantage over PS3 and 360 it would be minor at best.

The exciting thing about Wii U is not that it might have exotic hardware under the bonnet (it won't, period) but what Nintendo's designers will do with all this power for the first time, after effectively working on PS2-era hardware for eons.

Anyone who is holding out for POWER, POWER, MOAR POWER will only have themselves to blame when they cry bitter tears.


Surely the bigger unknown at this point is whether Publishers can get over the perception, in place since N64, that it's very hard to ever compete with Nintendo on their systems and/or make decent profits.

See. It's posts like this that skew everything. The sentence in bold is wrong and as I've said before everyone here has had realistic expectations of Wii U's power since the first dev kit specs were leaked. It's the ones who expect Wii U to be incompetently weak that make those realistic expectations seem farfetched.
 
See. It's posts like this that skew everything. The sentence in bold is wrong and as I've said before everyone here has had realistic expectations of Wii U's power since the first dev kit specs were leaked. It's the ones who expect Wii U to be incompetently weak that make those realistic expectations seem farfetched.

Nintendo screws one sheep....
 
Yes, because stating that "Avatar graphics in realtime" requires a system with several hundred thousand cores filling a whole building and sucking several megawatt is the same as pulling dubious Wii U performance figures out of your lower backside. Except, you know, the former is fact and easy to prove, whereas the latter is unfounded guesswork. That aside, it's totally the same thing.

Wat.

Flawless Victory
 
People write posts like this, but then jump down your throat when you imply you think Wii U wont be very powerful. For example if I was to say I think it will be less powerful than 360 (not that I do, but giving you an example).

Kind of cognitive dissonance, right?

The other problem is that you seem to like grouping everyone in thread together when it is convenient for you and so you can "other" them as nerds who are out of touch and unrealistic while you point to yourself as "knowing what's up" and being the bearer of truth.

Most folks in here have realistic ideas about the WiiU. BG, HylianTom (Louisiana represent!), Wsippel and many others have been quite reasonable. In fact, many posters are talking about technical details without any value judgement and are just interested in the way Nintendo makes hardware and the speculation that comes from their designs.

Sure there are some folks who may have unrealistic expectations, they come with the speculation territory.
 
I'm pretty sure I read in this very thread that it was going to be streamed. Anyway, there's a lack of hype, I'll get the ball rolling. I realistically expect to see

- Nintendo x Valve Online Partnership
- BF3 with more features than the PC version
- Pixar Nintendo Film
- Super Mario World 4
- Pikmin 3 with multilayer which plays like a very in depth RTS using the U-Pad - 16 players
- Starcraft 2 U
- F-Zero Nations - 64 Player Online, Full Map Creator
- MH3G NA & EU
- Crysis 3/GTAV/Resi 6/Bioshock: Infinite/CoD announcements
- Xenoblade 2
- Hint at Retro's New Project (High Res Sci Fi Armour shown)
- Tony Hawk's Downhill Jam 2
 
I'm pretty sure I read in this very thread that it was going to be streamed. Anyway, there's a lack of hype, I'll get the ball rolling. I realistically expect to see

- Nintendo x Valve Online Partnership
- BF3 with more features than the PC version
- Pixar Nintendo Film
- Super Mario World 4
- Pikmin 3 with multilayer which plays like a very in depth RTS using the U-Pad - 16 players
- Starcraft 2 U
- F-Zero Nations - 64 Player Online, Full Map Creator
- MH3G NA & EU
- Crysis 3/GTAV/Resi 6/Bioshock: Infinite/CoD announcements
- Xenoblade 2
- Hint at Retro's New Project (High Res Sci Fi Armour shown)
- Tony Hawk's Downhill Jam 2

seinfield.gif
 
I believe how it usually works is news outlets get quotes and snippets.

Nintendo publishes all the documents they use in Japanese and English for the the main presentation.

Then they transcribe the Japanese Q&A session and translate it into English and upload it a few days later.

Usually there's a guy on twitter who updates during the event.
 
Something Nintendo chose to do once in their entire history (the Wii) is now an ongoing strategy?
It doesn't matter how many times they did it. When a company changes their strategy, the past is irrelevant, the only thing that matters is the philosophy behind their new strategy. The NES-SNES-N64-GC strategy is clearly over for Nintendo, the philosophy behind Wii is Nintendo's current business model and, as long as they're successful by following it, logic dictates that they aren't going to make any major changes to it (if any).
 
It doesn't matter how many times they did it. When a company changes their strategy, the past is irrelevant, the only thing that matters is the philosophy behind their new strategy. The NES-SNES-N64-GC strategy is clearly over for Nintendo, the philosophy behind Wii is Nintendo's current business model and, as long as they're successful by following it, logic dictates that they aren't going to make any major changes to it (if any).

They tried the philosophy one time and created the Wii. We know they will not be doing the same thing again. They are not crazy enough to do what they did with the Wii a second time. It had no staying power and anyone could see that. They understand this as well as we do. The Wii U strategy is going to be different.
 
It doesn't matter how many times they did it. When a company changes their strategy, the past is irrelevant, the only thing that matters is the philosophy behind their new strategy. The NES-SNES-N64-GC strategy is clearly over for Nintendo, the philosophy behind Wii is Nintendo's current business model and, as long as they're successful by following it, logic dictates that they aren't going to make any major changes to it (if any).

Strategies aren't somekind of sacred stone to follow word for word, they change over time, Wii strategy had a flaw that Nintendo is likely adressing this time (quick deflect of 3rd party support made the console not so attractive over time), so the path can in apparence be similar to the one followed for Wii, but changes are a sure thing. In fact Nintendo adapting the console to 3rd party needs is a major change.
 
It doesn't matter how many times they did it. When a company changes their strategy, the past is irrelevant, the only thing that matters is the philosophy behind their new strategy. The NES-SNES-N64-GC strategy is clearly over for Nintendo, the philosophy behind Wii is Nintendo's current business model and, as long as they're successful by following it, logic dictates that they aren't going to make any major changes to it (if any).

Do you think that Nintendo views the last few months of the Wii's lifecycle as a success? They have a platform that they struggled to sustain and, as a result, there has been a consumer move away from the system which is reflected in recent software sales.

Besides, Nintendo have outlined aspects of their strategy and, along with the 3DS launch as evidence, it sounds like their business model is not going to be very Wii-like, at least not completely.

Nintendo are going to want the Wii U to be in roughly the same ballpark as the other machines and, if next-gen engines are truly scalable and it is powerful enough, we could be seeing a PS2-GC-XBOX scenario, rather than a current gen one.
 
- Nintendo x Valve Online Partnership

This is not incredibly unlikely, inasmuch as Nintendo's network plans seem to involve third party companies to put their own network services on Nintendo's Network. It wouldn't be a partnership, though, any more than EA putting Origin on the platform would be.

- Super Mario World 4

NB: It's "Super Mario 4" that was registered recently.


- F-Zero Nations - 64 Player Online, Full Map Creator

If "full map creator" isn't a feature in at least half a dozen decent games this gen, I will be pretty sad.


- Crysis 3/GTAV/Resi 6/Bioshock: Infinite/CoD announcements

One of these is an absolute, guaranteed, eat my hat level lock. The others will be interesting to see, if they happen.

- Hint at Retro's New Project (High Res Sci Fi Armour shown)

Why would Link
Peppy
use futuristic armor?



LOL @ 13,000 posts in almost two weeks

We should be at 15k after the earnings release. WUST lost its hype.

I am disappointed that Nintendo's lower than expected earnings means a drop-off in conference bombs potential. And I'm disappointed that this thread didn't go nuclear while I was sleeping. I would have been pretty amused to wake up to a completely unexpected "Thread 5".
 
Iwata and other Nintendo execs made clear quite a number of times that their Wii U strategy is twofold: (a) to, yes, repeat Wii's casual success, but also to (b) get a significant chunk of the current PS3/360 core market for themselves.

Whether they can or will succeed at either goal is a legitimate question, but they've made more than clear that they're not eager to simply repeat all the decisions that led to Wii's mostly abysmal third-party support. Why do you think Iwata has repeatedly cited Call of Duty as an example of a very large market that Wii utterly failed in catering to?
 
Yeah, 100% honest I kind of suspect it will...maybe a little.

I always had that hunch, but refused to let myself believe it. But then those rumors came out, and I remembered oftentimes my first hunch is correct...

Ask yourself this, and i mean it's pretty simple. if the Wii U was weaker then the HD twins, where would that put it in terms of power? and, how would that power be able to handle the 3rd party games that have been confirmed ALREADY for the Wii U?

See. It's posts like this that skew everything. The sentence in bold is wrong and as I've said before everyone here has had realistic expectations of Wii U's power since the first dev kit specs were leaked. It's the ones who expect Wii U to be incompetently weak that make those realistic expectations seem farfetched.

i know it's not directed at specialguy but i wanted to quote for emphasis.
 
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