Warrior Test One represent! (It was late at night so no creativity, I just wanted to check something in PvP and my character was in a bugged zone.) ;-)I like this one better. Sorted by achievement points
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Warrior Test One represent! (It was late at night so no creativity, I just wanted to check something in PvP and my character was in a bugged zone.) ;-)I like this one better. Sorted by achievement points
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I don't think speed the issue. Guardians (no idea about Warriors) have a bunch of mobility abilities (Swiftness, Stability, Teleport, some weapons have a jump/teleport, even an elite that makes them damage immune) to quickly close the gap. The problem is what happens once you've gotten there. Ranged is still just as effective up close as it is from a distance and the other side is pretty likely to have a bunch of melee dudes who are now pounding on you.
The only time I saw melee work out well in WvW is when meeting out in the open (which is not a good idea in the first place) or outnumbered us.
Which is why melee becomes useless in WvW. The nature of it discourages melee play, and everyone having effective ranged options just makes melee less useful in the large battles.
It works fine in smaller pvp play, but in large scale battles melee is always gimped. Just forces melee users to also join the range game.
Now that the beta is over this seems like a great time to ask:
How do I enter WvWvW?
Went to the Mists pvp area, walked around into a portal eventually that led me to a room with 3 portals (green, red, blue). Walked into the red portal. Was met with an enormous map full of PvE enemies stationed at fortresses and no other players on my side. Got confused and stayed away from there, sticking only to match-making pvp. Was that WvWvW?
Also, when your team loses in pvp, is it just me or do you get stuck with the same team the following round?
Actually it felt a bit gimped in 8v8 as well. Best way I found to run a warrior was to build adrenaline from a far with the rifle and only get into melee to hit spikes. Otherwise you died too fast.
But it might feel better in 5v5 which the PVP skills are balanced for. Hopefully the next beta has that.
The only melee weapon that felt good to use always was guardian with mace and shield. You could hold cap points alone with that combo, against 3-4 opponents. Only mesmers with that utility skill that removes boons in the area (amazing skill) destroyed me.
Thanks, will try it out next beta.Haha, yes it was, you walked into the homelands of an enemy server (we were the green team in this beta).
I still don't think you understand that a third of a warrior's skills are ranged, and that you are in no way gimping yourself if you carry a longbow or rifle.So basically if I plan to WvWvW with a majority of my time I should stick to a ranged class? I love melee but I don't want to gimp myself to what is basically seen as an unavoidable situation in almost any game unfortunately. Maybe I'll play melee for the stories and alts and such but my main character will probably be ranged.
That's my experience as well. And not just from melee character. When playing my rifle engineer it was still like that.
Also, not a fan of the Black Citadel layout.
So, be Chuck Norris. Clearly the combat is not in need of balance- you are in need of being Chuck Norris.http://img.photobucket.com/albums/v338/ibantxo/bosscombat.jpg
I have to agree on this, will post detailed impressions later.
(photo is from Tukor.7514 from the OF)
If it's similar to GW1, I bet they will but it'll be a couple of days.I wonder if they will do a post BWE post about changes being made.
That's true in just about any group PvP game I've found. Melee have it rougher in group combat. I think all classes get both melee and ranged weapons, right? I know my warrior does. I was able to use my gun and switch to my hammer/greatsword when necessary.
:O One of the most impressive architectural accomplishments I've ever seen in a game. What didn't you like about it?
So, be Chuck Norris. Clearly the combat is not in need of balance- you are in need of being Chuck Norris.
As a Guardian during the BWE, I had almost no trouble during WvWvW in melee combat. Our class has tons of toughness along with a lot of defensive skills to mitigate damage. Granted our ranged weapons are less than desired, we excel in melee combat. For example, I'd usually do Leap of faith in a group of invaders, hit binding blade and then if they try to run, pull them towards me and let loose whirling wrath for massive damage.
so 2 races are still locked for testing and people think its coming out in june. i think people need to stop with with there arses
It won't come out in June, but I think we all realize that this beta wasn't the latest full build.
Do you have a video showing this being done?
I only found one video of someone doing a really great job of mitigating damage as a Warrior in PvP.
I suck at PvP so maybe this gentleman is terrible, but he is clearly better than I am![]()
It won't come out in June, but I think we all realize that this beta wasn't the latest full build.
So from my experience melee is basically useless in WvW when confronted in groups. When playing as a thief in WvW i basically used dual pistols and short bow for my weapon groups. Getting in their melee range meant you were too far in and about to get nuked. Overall i think ranged has an advantage in game, despite being able to melee/ranged if you wanted to, but youre gimping yourself at least in WvW for sure 80% of the time.
I wish I had made some videos but it's relatively easy. Leap of faith has moderate range and it blinds all enemies within the radius of the one you targeted so you'll be able to avoid initial damage. Most of the time, people run away from Guardians/Warriors wielding a giant sword so just activate binding blade that has slightly longer range than binding blade. Hit binding blade again, you pull them towards you knocked down and since they're right on top of you, whirling wrath deals insane amounts of damage.
I still don't think you understand that a third of a warrior's skills are ranged, and that you are in no way gimping yourself if you carry a longbow or rifle.
The only class that really suffers is the Guardian. They can still contribute by meleeing thin air to apply symbols on their ranged allies, but that's the extent of it (their ranged weapons are either slow projectiles or 300 less range than other classes).
That's how I felt too. I read in the Tera vs GW2 thread that a warrior with a gun has the highest single target ranged dps in the game. It honestly never even occurred to me to try that out. I guess I've been conditioned to believe that warriors aren't good with guns, haha. I'll definitely give it a try during the next beta event. I'd rater play a warrior with a good ranged option than do separate characters for pve and pvp.
Oh yeah, I gave my warrior a gun and never went back. He's pretty vicious. I'm not sure why he felt more powerful than my engineer with a rifle, but he did.
I'm sorry, ForzaFerrari, did you interpret my post telling you to be Chuck Norris as serious?Yes it is. When you see everyone just go range mode on everything something clearly is wrong.
Just imagine that you walk outside and you're just walking along and then A HUGE BLACK MOA BIRD APPEARS IN A BURST OF FLAMES AND PECKS YOU TO DEATH. THEN THIRTY MORE APPEAR.Anyone got a video of the end beta event? I didn't stay up for it.
Well, engineers aren't really about raw damage output at all.Oh yeah, I gave my warrior a gun and never went back. He's pretty vicious. I'm not sure why he felt more powerful than my engineer with a rifle, but he did.
Well, engineers aren't really about raw damage output at all.
Truth. At heart, we're buff and debuff spammers.
Yeah, it'll take time to get the most out of all of the engineer's gadgets, kits, etc.
Did Amazon and Gamestop list the date as July? I would be amazed if it releases in July. Amazed. We're going to have a beta at the end of May at least, so two months to finish up? Yeah right.
Just curious, but why not? In its current state, GW2 is a lot more polished than many other MMOs were at their own launch. Yeah, there are issues but none game-breaking at this point, at least of what I've seen and played. I think ArenaNet will wait a bit to avoid the Diablo 3 masses, but I totally could see a late July release after 3 BWE's.
I wish I had made some videos but it's relatively easy. Leap of faith has moderate range and it blinds all enemies within the radius of the one you targeted so you'll be able to avoid initial damage. Most of the time, people run away from Guardians/Warriors wielding a giant sword so just activate binding blade that has slightly longer range than Leap of faith. Hit binding blade again, you pull them towards you knocked down and since they're right on top of you, whirling wrath deals insane amounts of damage.
Yes it is. When you see everyone just go range mode on everything something clearly is wrong.
How does everyone feel about the whole "everyone being equal" in PVP? I'm torn. Love loot, but hate the imbalances it causes. But without loot, I might as well play not play an MMO.
How does everyone feel about the whole "everyone being equal" in PVP? I'm torn. Love loot, but hate the imbalances it causes. But without loot, I might as well play not play an MMO.
How does everyone feel about the whole "everyone being equal" in PVP? I'm torn. Love loot, but hate the imbalances it causes. But without loot, I might as well play not play an MMO.
How does everyone feel about the whole "everyone being equal" in PVP? I'm torn. Love loot, but hate the imbalances it causes. But without loot, I might as well play not play an MMO.
We actually had some dev(s) with us too.. just saying.Well shit... Colin and some other devs actively played with the /vg/ guild. WE ARE TEAMING UP WITH THEM NEXT TIME.
Goodbye for now.
http://www.youtube.com/watch?v=EqWRaAF6_WY