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Fighting Games Weekly | May 7-13

There's definitely shit about AE that bug me, but I think my only real beef with MvC3 is how certain teams feel like I just can't fucking ever move to generate my offense. If I'm not the one who came out swinging and confirmed first, then finding my opening again is just shit. That could be my team, or it could be how fucking inept I am with dealing with Doom missle assists and sentinel drones. Trying to snap in Doom to get rid of the problem doesn't do shit either since the character is so damn good, unlike Sent where a snap in can generally get you to destroy him due to his big ass hit box.

I suck at mahvel.

The more I play Marvel, the more I think it's really about option selects. So many of the tactics which allow you to control the playing field are made up of choices which lead to other choices dependent on your opponent's movements. So, when I face a Wolverine with drones assist at the beginning of a match, I will often create as much space as I can before Reverb Shocking with Dante to fish for an assist call and possible happy birthday. If I get it, then I do a bunch of damage, and if I don't then I'm pretty much safe as the Fireworks move which follows is safe on block. Another thing a lot of people do with a character like Dante is to airdash back and forth, throwing out jumping normals (j.M or j.H), cancelled into Air Play to cover a large area without committing to something unsafe. And of course depending on what results from these attacks, various other options may be pursued in followup.

Naturally, everything is dependent on matchups as well. If you really know your characters and how they face off against every other characters' typical attacks, you're going to be able to reduce a lot of the randomness factor, since you should know which options to pursue to keep you safe in the neutral game. If you're fighting Zero, you'd better use a character/team setup which has some control over the space above your head.

I know everything I'm saying here is pretty standard stuff, but it's becoming more fully realized as a real thing in my mind as I actually play the game. Options within options and careful reads of matchups and opponent behavior are what it always boils down to.
 
There are plenty of good players in the states who mess around with characters that aren't popular. They just can't afford to travel to big tournaments all the time so you rarely see them. America is still obsessed with seeing MvC2 heavyweights rather than new blood in MVC3.

Americans do go to gaga over character and assist tiers though. It's way too early in the games life cycle for any tiers to be concrete.
you know youtube and all these weekly streams are very good for the community but it also hurts its creativity. a lot of guys will look to copy any good thing they see instead of trying to come up with their own teams and strategies. tournament level players will usually go with top tiers and that will trickle down to the ones below them and that is why we are often stuck with the same teams over and over again. somebody like kosuru comes around with his own team and blows a lot of guys away because they wouldn't know about what he can do since he probably didn't copy much of it from online videos.
 
The more I play Marvel, the more I think it's really about option selects. So many of the tactics which allow you to control the playing field are made up of choices which lead to other choices dependent on your opponent's movements. So, when I face a Wolverine with drones assist at the beginning of a match, I will often create as much space as I can before Reverb Shocking with Dante to fish for an assist call and possible happy birthday. If I get it, then I do a bunch of damage, and if I don't then I'm pretty much safe as the Fireworks move which follows is safe on block. Another thing a lot of people do with a character like Dante is to airdash back and forth, throwing out jumping normals (j.M or j.H), cancelled into Air Play to cover a large area without committing to something unsafe. And of course depending on what results from these attacks, various other options may be pursued in followup.

Naturally, everything is dependent on matchups as well. If you really know your characters and how they face off against every other characters' typical attacks, you're going to be able to reduce a lot of the randomness factor, since you should know which options to pursue to keep you safe in the neutral game. If you're fighting Zero, you'd better use a character/team setup which has some control over the space above your head.

I know everything I'm saying here is pretty standard stuff, but it's becoming more fully realized as a real thing in my mind as I actually play the game. Options within options and careful reads of matchups and opponent behavior are what it always boils down to.
Option selects are when one button input can have multiple outcomes, and you get the best one. The most common example in Marvel is trijump j.Hs leading to air throws because your opponent just happened to have left the ground.
 
It's wild. CFJ made it to Tougeki, but SFxTK can't even get there.

This is also funny. I don't think I'll enter sfxtk at EVO and if I do, I'm not really going to put a lot of effort in the coming weeks or anything. Haven't played it in a few weeks and feel even less compelled to since seeing the autoblock shit, mehh.
 
Finished reading up on everything I missed since I left when Marvel @ Big Two ended:

- First and foremost, I love you FGC-GAF, because even these kinds of discussions and bitching are immensely fascinating to me.

-Max, I'm glad to see that you cleared things up and I respect your decision to push on for the sake of your ambition versus throwing it out for normalcy's sake. Sometimes, the former is way more important a thing to chase after for a person's satisfaction and with the support you've gotten from your fans and fellows I'd imagine that there are a lot of people who are happy for that decision as well.

- I'm the rare kind of person that enjoys and appreciates everything for different reasons. (GASP) That being said, as of late, I've been more skewed to Marvel because I can finally play the game after being Marvel-GAF's eternal chat monster and because for a good while before SFxT debuted to a near unanimous "meh" reaction, SFIV had been getting pushed aside for it.

- People salty over Kusoru's tech are the same people salty about Chris G's MorriDoom are the same people thinking Viscant is just JEEEEEEEEEEEAN. They're hilarious imo just because they can't tell the difference between character strengths and player prowess. I can play MorriDoom too, I wonder who in their right mind would ever call my shit OP though! :lol

Still sucks to hear what Japan believes regarding the game though. I like seeing their tech and it'd really be cool to see more of them approach the game and bring over more WTF stuff like Kusoru. I also found that note about "fast paced" fighters interesting, what does/did Japan think of the Vampire games, Saviour especially?

- While X-Factor and Ultras don't bug me and I do see the intent behind them, they are both flawed by perception, not by execution (unless we're talking Vanilla MVC3 Logan). Really though, X-Factor should have been Dark Forces or Roman Cancels. :P

- #TeamSmurfx got this. :lol

- Mahvel-GAF > Skullgirls-GAF (Love you guys and hope to get online with you all soon.jpg)>>>>> FGC-GAF, we da bess. :P

...until Darkstalkers 4 that's like Vampire Saviour/DS3-GAF takes over.

Kappa
 
I lump the stuff I was talking about into the same category as option selects (like Forward H in the air with Doom gives you either FOOT DIVE or throw) because it's still about doing the same thing but getting different results depending on what your opponent is doing. The point I was trying to make is that very little of the game is about throwing something out and hoping it connects regardless of consequences...it's about throwing something out and knowing what to do after that no matter what happens.
 
This is also funny. I don't think I'll enter sfxtk at EVO and if I do, I'm not really going to put a lot of effort in the coming weeks or anything. Haven't played it in a few weeks and feel even less compelled to since seeing the autoblock shit, mehh.
Real Talk..I cant play that game no more.
 
The point I was trying to make is that very little of the game is about throwing something out and hoping it connects regardless of consequences...it's about throwing something out and knowing what to do after that no matter what happens.
That's the difference between a bad player and a good player.

A good player knows the consequences and most possible outcomes of his actions and assist calls. He should know that if he threw out a move what are his options when it connects, when its blocked, when it whiffs and even when it hits more than a character. After you know it then you have to be able to execute it.

Over half of the people playing Marvel right know don't even know what are their options if they throw out a move and it gets way more complex with X Factor and assists thrown in the mix. I bet if I asked all the top players what could happen if Iron Man connects at super jump height with max ranged j.H they would give me an incorrect answer. And at the same time if someone asked me a similar question about Arthur (and I am now working on an Arthur team to overcome my lack of knowledge on the character) I would be wrong about it.
 
Kadey is going to be streaming a Marvel Live lobby tonight...not sure if/when the Smurfx thing will actually happen but maybe she could help with that.
 
- #TeamSmurfx got this. :lol

- Mahvel-GAF > Skullgirls-GAF (Love you guys and hope to get online with you all soon.jpg)>>>>> FGC-GAF, we da bess. :P

...until Darkstalkers 4 that's like Vampire Saviour/DS3-GAF takes over.

Kappa
Are your arrows going in the wrong direction? Or do you think Marvel-GAF is better than FGC-GAF? It's just a weird thing to see, if so.

KingOfSarus has been quiet since he opened his mouth. Is this match going to happen?
It wouldn't matter if it did happen.

uh i think the guy is ps3 only so no online match. you guys are making this bigger than it really is.
I think it's more that Marvel GAF is pretty certain you'll win, and it will be joyous to behold.
 
When I came back and saw the huge amount of posts in this thread I figured:

A: the craziest shit ever happened at Big2/WNF
B: some huge EVO related news just dropped

but nah, it's like 2006 again and the PS3 is about to be released with this retarded discussion.

There were some positives though, now I know that all I need to be top 8 contender for AE at EVO is just hit the training mode for a whole 6 hours and learn links, but you know what ? I'm gonna stay for 7 hours so I can body Daigo's shit for free.


SFxTK isn't bad, the review scores speak for themselves

http://www.youtube.com/watch?v=5ARgJ-nQ1QU

lol

This is the best fighting game youtube video for the week.
 
Marvel is about slow foreplay, clothes slowly being taken off, and an all nighter at sensual speed.

AE is about clothes already off, getting to the point, both parties know what they want, get it over with. Go for broke.
 
I can't play fighting games online.

Not because they're too laggy or full of players abusing cheap tactics or anything like that... it's that I never want to stop.

If I lose, I'm not satisfied until I run it back with the guy I just lost to.

If I win, I feel like I shouldn't stop while I'm on a roll.

Next thing you know I get less than 4 hours of sleep and can't function properly at work.

Fuck.
 
I can't play fighting games online.

Not because they're too laggy or full of players abusing cheap tactics or anything like that... it's that I never want to stop.

If I lose, I'm not satisfied until I run it back with the guy I just lost to.

If I win, I feel like I shouldn't stop while I'm on a roll.

Next thing you know I get less than 4 hours of sleep and can't function properly at work.

Fuck.

I know that feel. It's soo easy for me to go 20 matches even with a guy who is beating me every time, just because I want to crack that nut. It's 10x worse when they're taunting and teabagging, though. I'm trying to make a resolution to just not play with people like that.
 
I know that feel. It's soo easy for me to go 20 matches even with a guy who is beating me every time, just because I want to crack that nut. It's 10x worse when they're taunting and teabagging, though. I'm trying to make a resolution to just not play with people like that.

One guy I played in Marvel last night mashed the taunt button after EVERY KILL. Yeah you're a real stud landing that j.S with Sentinel.
 
The more I play Marvel, the more I think it's really about option selects. So many of the tactics which allow you to control the playing field are made up of choices which lead to other choices dependent on your opponent's movements. So, when I face a Wolverine with drones assist at the beginning of a match, I will often create as much space as I can before Reverb Shocking with Dante to fish for an assist call and possible happy birthday. If I get it, then I do a bunch of damage, and if I don't then I'm pretty much safe as the Fireworks move which follows is safe on block. Another thing a lot of people do with a character like Dante is to airdash back and forth, throwing out jumping normals (j.M or j.H), cancelled into Air Play to cover a large area without committing to something unsafe. And of course depending on what results from these attacks, various other options may be pursued in followup.

Naturally, everything is dependent on matchups as well. If you really know your characters and how they face off against every other characters' typical attacks, you're going to be able to reduce a lot of the randomness factor, since you should know which options to pursue to keep you safe in the neutral game. If you're fighting Zero, you'd better use a character/team setup which has some control over the space above your head.

I know everything I'm saying here is pretty standard stuff, but it's becoming more fully realized as a real thing in my mind as I actually play the game. Options within options and careful reads of matchups and opponent behavior are what it always boils down to.

Then you play against Chavelo who plays a mean Taskmaster and is just a walking option select the entire match.
 
Then you play against Chavelo who plays a mean Taskmaster and is just a walking option select the entire match.

Unless you're good with the pipe, then I'm...

iZzXUAYU7kEjn.gif


QQ fuck you, SmurfX QQ
 
One guy I played in Marvel last night mashed the taunt button after EVERY KILL. Yeah you're a real stud landing that j.S with Sentinel.

For some reason, those guys get to me a lot more than they should. Why aren't I used to it when pretty much 8/10 online randoms act like that? Sometimes I think I elicit more Morton's because I play top tier characters (Wesker/Dante/Strider) - I need all the help I can get.
 
Marvel is about slow foreplay, clothes slowly being taken off, and an all nighter at sensual speed.

AE is about clothes already off, getting to the point, both parties know what they want, get it over with. Go for broke.
Isn't it the other way around?
 
Let's be honest Smurfx beating KingOfSarus really isn't going to change anyone's mind on anything. If he loses he could easily blame the game being bad as he has done before.

Someone from PS3 marvel GAF should step up

Not it.
 
Marvel is about slow foreplay, clothes slowly being taken off, and an all nighter at sensual speed.

AE is about clothes already off, getting to the point, both parties know what they want, get it over with. Go for broke.
Only if you just chugged about a litre of Morphine down before playing Marvel.

Actually, it appears this entire analogy is completely backwards.

EDIT: Goddamnit Dahbomb.
 
The idea of having a GAF salty suite at EVO needs to happen, though.

I know SixtyFortyFive is going. Who else?

Also, SmurfX. Can we get some matches later this week? Like a first to 20 or 25 or 50. I don't care if I go 2-50. I have no matchup knowledge of the mayor. Take me under your wing, oh pipey one.

EDIT: EL JUEGO LLAMADO "EL REY DE PELEADORES 13" AHORITA VA POR 300 PESOS EN AMAZON, RAZA. A HUEVO!

KOFXIII. Amazon. 30 Bucks. g0g0g0g0
 
Let's be honest Smurfx beating KingOfSarus really isn't going to change anyone's mind on anything. If he loses he could easily blame the game being bad as he has done before.

Someone from PS3 marvel GAF should step up

Not it.
when have i made excuses about losing to someone? i'll complain about a certain characters moves because they are really good. if people complain about shield skill i don't think they are making excuses as i know my characters have their certain b.s but so do other characters and i'll comment on it.

The idea of having a GAF salty suite at EVO needs to happen, though.

I know SixtyFortyFive is going. Who else?

Also, SmurfX. Can we get some matches later this week? Like a first to 20 or 25 or 50. I don't care if I go 2-50. I have no matchup knowledge of the mayor. Take me under your wing, oh pipey one.
send me an invite if you see me on. although the most i'll do is 20.
 
I'm watching the Fingercramp stream and Jago's doing that Jaguar kick loop. I would like to see a Wesker in tourney play do that combo. It would be nice to see different Wesker combos in tourneys.
 
Unless you're good with the pipe, then I'm...

iZzXUAYU7kEjn.gif


QQ fuck you, SmurfX QQ

Isn't Hagger for people who wear helmets and water wings in real life? Doesn't a shortbus have to drive by your house after your diaper change to help take you to the select screen to pick him?
 
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