Combichristoffersen
Combovers don't work when there is no hair
Alex Kidd will be mine. Had so much fun with that game as a kid. Gets Nintendo Hard at the final level though.
You mean something else thanI wonder how much Monster World IV (or the collection) will cost.
Fun to play even today, or just a good nostalgia trip? I kinda looks like ass on youtube.
In Japan on Wii VC, MW4 is 600¥ but in the US it's $9.You mean something else than
These will be individual releases on PS3, priced ¥600 each. On Xbox 360, they will be split into two 800 Microsoft Point consisting of Alex Kidd, Shinobi and Hang-On in one set and the Wonder Boy games in the other set.
from the first page?
Are these the good ports or... y'know, the ones by Backbone Entertainment?
I have Alex Kidd, and it is an odd game, very odd, tediously odd.
Good ports by M2. I think.
This. Combine with road rash for maximum profit.Super Hang-On is such a fucking good game. Y'all better recognize.
Has it actually been confirmed that M2 worked on these? I've been checking their site, and they still haven't added these to their list of games...
The marketplace pages, when they were available, specifically mentioned M2 for developer.
Didn't know, thanks. ^_-In Japan on Wii VC, MW4 is 600¥ but in the US it's $9.
May 16th - Sonic The Hedgehog 4 Episode II
May 23rd - Wonder Boy COllection, Alex Kidd & Co Collection
May 30th - Golden Axe Collection, Streets of Rage Collection
June 6th - Virtua Fighter 5
SEGA MONTH!!
I assume you mean you've never played them before? Then go in the order they were released.Having never Monsterworld which one should I play first
(AND Planet Harriers)
Are the Wonder Boy games connected to each other or are they their own separate games?
Having never Monsterworld which one should I play first
I assume you mean you've never played them before? Then go in the order they were released.
Wonder Boy in Monster Land
Wonder Boy in Monster World
Monster World IV
Fuck, you know what. I thought that's what it was all along. Hype diminishedThought it said WonderSwan Collection for a moment. That would be interesting to see.
True but if he plans on playing all 3 then it's kind of hard to go back to Land after playing the great World.I'd say skip Monster Land for now and go straight for World. It better represents the series imo. Monster Land is also good fun, but has a rather unforgiving level based model instead of the more rpg-ish model of the latter titles.
After ABClimax and OutRun I am still puzzled as to why Sega keeps pretending Planet Harriers doesn't exist.
World is the best Alex Kidd game.Shinobi
What RPG-ish model of the latter titles are you referring to?I'd say skip Monster Land for now and go straight for World. It better represents the series imo. Monster Land is also good fun, but has a rather unforgiving level based model instead of the more rpg-ish model of the latter titles.
The Monster World games are connected to each other, but only Monster Land and The Dragon's Trap are in any direct fashion, everything else would be considered a loose connection. But it's rather rewarding to play through all four and find all of the little references that are in each subsequent game.Are the Wonder Boy games connected to each other or are they their own separate games?
It sucks the Golden Axe and SoR Collection are XBLA exclusive. :<
I'm looking forward to Jet Grind Radio HD's release.
True but if he plans on playing all 3 then it's kind of hard to go back to Land after playing the great World.
Which Monster Land has the most rpg elements?
Of the three games presented in this collection, Monster World is probably the most RPG-like, but the RPG elements in all the games are very straightforward and closer to something like Zelda or Shantae than Castlevania or whatever.
Which Monster Land has the most rpg elements?
Land and world both have aspects of getting money and buying or finding better weapons, spells and armour.
The main difference is land is level based, and world is more 'open' such as a zelda gamer where you can come back after getting a 'power' and get extra treasures or continue on further.
Neither are particularly heavy in rpg at all, and are pretty much action games with upgrades.
What RPG-ish model of the latter titles are you referring to?
In actuality, Monster World IV is just as linear and stage based as Monster Land is.
Wait. What's wrong with the controls in the arcade version of Monster Land? They're as near perfect as you can get, it's one of the game's strong points. Unless you are referring to the Master System version (which is not the version in this release), which does have horrible loose controls and physics, but that doesn't not apply to the arcade version one bit.I was referring to games post Land, which includes tDT, which we both know isn't getting released on the XBLA/PSN, sadly. IV is different, but it's at least not unforgiving in terms that it controls well etc.. And yeah, none of them are RPGs. They all have superficial RPG elements at best, they are all action platformers, but they don't all have a level based model. I guess it would have been more fair to say that they are more open or whatever, but I think the other members have cleared that up already.
Don't get me wrong though, I love Land, but I don't think it's for everyone.
Wait. What's wrong with the controls in the arcade version of Monster Land? They're as near perfect as you can get, it's one of the game's strong points. Unless you are referring to the Master System version (which is not the version in this release), which does have horrible loose controls and physics, but that doesn't not apply to the arcade version one bit.
As for your second point, only The Dragon's Trap and Wonder Boy in Monster World have open worlds. As I noted before, Monster World IV is entirely level based, with no backtracking and no ability to visit previous areas. So that's half of the games that have a linear level structure and half of them that are slightly more open world, so neither is really indicative of the series.
Now if you're simply talking unforgiving in terms of just game difficulty, I'd even argue that. Monster Land does have some old school bite to it (and it is an arcade game, first and foremost), but in terms of arcade games of its time, it's one that's relatively easier to learn, master and eventually one coin clear. I would say that yes, it's the hardest game of the set overall, but I think the Sky Castle level of Monster World IV might just be harder than anything Monster Land throws at the player (although the rest of MW4 is much easier).
Or it could be High-Tec World. Enchanted Castle isn't as good as Miracle World, but it'd need to be a lot worse to be trash. I still applaud that game for having the most playfully-dissonant soundtrack of its time. And the final castle area was very memorable.Next Wednesday for both MW and Revenge of Shinobi sets.
Alex Kidd in the Enchanted Castle I imagine. Yeah that game is trash.
Miracle World is considered the best in the series.