MisterNugNug
Member
How the hell do you make the Tomes of Blacksmithing??? I've separated stacks of pages into 5, but whenever I right click them nothing happens. What gives? I'm missing something.
How the hell do you make the Tomes of Blacksmithing??? I've separated stacks of pages into 5, but whenever I right click them nothing happens. What gives? I'm missing something.
So how do I know when that is the case? Is a savepoint at the beginning of a new dungeon a "larger checkpoint"?
How the hell do you make the Tomes of Blacksmithing??? I've separated stacks of pages into 5, but whenever I right click them nothing happens. What gives? I'm missing something.
On my alt Wizard I find I'm leveling faster solo than with a group. It's just harder in the item department since there is zero swapping.
Every night my 3 friends and I go at it. Seeing everyone fight and having all these attacks and skills go off is fucking amazing. It's always a light show. I don't know if I can go back to playing solo. Having our own loot and giving it to someone who needs it is awesome. We each play a different character.
since my PC sucks and I won't be able to upgrade it until it breaks, what's the word on the supposed console versions? i remember blizzard hired some folks to work on it but i haven't heard anything since.
I think the bolas (with the first rune that increases the blast radius) are pretty good, personally. The single-target damage may not be amazing, but stick them in a horde of enemies and the damage really piles up.
They're exploring the possibility. Last we've heard moving with a controller works great but casting spells is awful.
Make? Tomes drop on Hell.
The AH is convenient and much faster (when it's not broken), but it removes some of the social aspect of trading. I always used the trade channels and trading games and I enjoyed the process of asking random people to trade, throwing out everything I had available, looking at what he had and then negotiating the trade.
My face whenone hits me in Nightmare -Izual
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Anyone on the NA server want to co-op him?
My least favorite parts of the game are any scenarios involving some story related event, if I had the option I would turn off all chatter the characters have while running around. The parts where I'm having the most fun are the ones with mindless slaughter and randomized levels.
My least favorite parts of the game are any scenarios involving some story related event, if I had the option I would turn off all chatter the characters have while running around. The parts where I'm having the most fun are the ones with mindless slaughter and randomized levels.
Aoe damage isn't cutting it in nightmare for me. I'm finding taking down a single target is more beneficial than killing all at once. They have some much health, and so dangerous it's better to concentrate wittling them down one by one. That said, I have impale on penetration... so it does hit multiple... as well as hungering arrow.
Haha, got nearly one shotted by it aswell in Nightmare. It was actually harder than anything in that act. Almost there now on Hell. Will be fun, but I'll just monk it up np!
My least favorite parts of the game are any scenarios involving some story related event, if I had the option I would turn off all chatter the characters have while running around. The parts where I'm having the most fun are the ones with mindless slaughter and randomized levels.
that's a shame
I'm positive act 2 is my least favorite act right now
I am absolutely loving this game, but I realllllly wish the loot was vastly more dynamic. Where are the ability modifiers and quirky stats from D2? It would very much add some fun and rarity to the loot hunt if you could find items that were "20% Less Fury Cost for Whirlwind" or "Increases the Duration of Threatening Shout". I'm sure that might cause a balancing nightmare but it would make the loot a lot more interesting. Apologies if these come in later difficulty settings and I haven't seen them yet.
I'm positive act 2 is my least favorite act right now
I am absolutely loving this game, but I realllllly wish the loot was vastly more dynamic. Where are the ability modifiers and quirky stats from D2? It would very much add some fun and rarity to the loot hunt if you could find items that were "20% Less Fury Cost for Whirlwind" or "Increases the Duration of Threatening Shout". I'm sure that might cause a balancing nightmare but it would make the loot a lot more interesting. Apologies if these come in later difficulty settings and I haven't seen them yet.
I'm positive act 2 is my least favorite act right now
Ok the AH in Europe seems to be fucked. Search doesn't bring up anything.
Depends what you're looking for. If no search, tab to the next thing and back to search again, it will be clickable.
Ok the AH in Europe seems to be fucked. Search doesn't bring up anything.
So... What's up with this game?
Correct me here if I'm wrong but... Everything I heard from Diablo 2 led me to believe there was quite a lot to the game content-wise. Max level content, ie, content for players after beating the main story. Basically, what I heard led me to believe there were a bunch of side quests, additional bosses and additional zones you could play in after beating the story. I'm not counting expansions here.
Yeah the search is kinda borked. If you put on any details in your search it glitches out.
You should ask Boken what he uses. I don't think it's like that build and he destroys stuff.Aoe damage isn't cutting it in nightmare for me. I'm finding taking down a single target is more beneficial than killing all at once. They have some much health, and so dangerous it's better to concentrate wittling them down one by one. That said, I have impale on penetration... so it does hit multiple... as well as hungering arrow.
From what I've experienced in nightmare.. i think my end game build will be
http://us.battle.net/d3/en/calculator/demon-hunter#aZgXYj!bXe!ccYZc
It's so vanilla.. but it works on paper.
So... What's up with this game?
Correct me here if I'm wrong but... Everything I heard from Diablo 2 led me to believe there was quite a lot to the game content-wise. Max level content, ie, content for players after beating the main story. Basically, what I heard led me to believe there were a bunch of side quests, additional bosses and additional zones you could play in after beating the story. I'm not counting expansions here.
But from what everyone tells me, Diablo 3 is just... The story. Once you beat the last story boss, it's time to do everything again. So, there are no exclusive bosses to higher difficulty levels. No additional zones with high level mobs, no content at all that's actually original for all that new loot and whatever else.
Is this really how it is? Because the game is short as hell from what I've played, and I can't imagine myself replaying the same thing over and over 8, 9, 10 times. I sure could do it a bunch of times, provided there was actually something different for me for each difficulty level. Inferno is an everything-60 campaign, but it's just the main quest, again. Hardcore sounds incredible, but eh, again the same game, from start to finish. There are no side quests at all? Not even side quests? I think I've seen one or two, but they're events. Not actual side quests that have you explore the world. I know bosses have more mechanics in higher difficulties but...
This bothers me so much because this game is so incredible. I hadn't played a Diablo game before, tried the beta with little interest, but the game is just so good on sound, graphics, the feel of the gameplay, the feeling of killing monster, the animations, everything.
Yet it feels so gimped on content... There's no endgame. Just the same game, but with different difficulties. And apparently, a rather short and linear game too. I played Titan Quest and I think 30 hours in and hadn't gotten to the end of it. It really felt huge, despite repetitive environments. Diablo feels short from everything I've played and asked my friends.
Well you heard wrong. D2 had even less stuff to do (until they patched in Uber monsters). D3 has random events you can hunt for, so those kinda are sidequests, I guess? But the main drive is killing monsters for lewts.
Bashiok: Quick AH maintenance for each region, the Americas is up first. You may see an error if using it but game servers will remain up.
Landed a trial. If the install get's interrupted you don't have to start over do you? This is looking like it's going to take all time.
Uhh. Have you looked at what kinds of stuff the stats can modify? Press the Details button your char sheet.
This may be a dumb question...
But I currently have a 2H Bow-Staff thing equipped that does about 25.9 DPS. Now, I have a pair of iron fists that do 23.9 and 22.7 DPS respectively. Would using the fist weapons equal out to be more DPS than the 2H or not?
Like, basically what I'm asking is if dual wielding weapons DPS stacks or if there is some weird algorithm for how the combined DPS is determined.