Diablo III |OT2| Queues Rise. Servers Fall.

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Anyone else feel the AH kinda ruin the game? The most fun about the game is seeing loot drops. The AH diminishes it immensely. Also, takes away the difficulty of HC since you can get access to better equipment faster or easily get replacements if you die.
 
Anyone else feel the AH kinda ruin the game? The most fun about the game is seeing loot drops. The AH diminishes it immensely. Also, takes away the difficulty of HC since you can easy get access to better equipment or replacement if you die.

A bit. Not doing good damage? Save a bit of gold, look at AH, find new weapon with good increase of DPS. Problem solved.
 
Yes, why? Are you thinking maybe they didn't take that into account when balancing the game? hmm, seems a little, amateur/naive?
They probably figured people who didn't like steamrolling/pay to win wouldn't steamroll/pay to win.
 
First of all this game is sublime and the co-op is brilliant(We don't have to succumb to greed for items and screw the other player? YES!)

I have the game maxed but can't help but feel there should be one more texture pass that is even higher quality. At max everything still looks like it would still be mid-range.
 
I'm a stun whore, I always grab skills with stuns.

Just unlocked Earthquake but I haven't used it yet. It seems pretty cool.
BTW I hate those stupid flying bugs in Act II, I died twice to them. I don't know if it's the 300 ping but it's so hard to dodge their stuff.

Bugs are annoying, I usually use the Harpoon thing.

Earthquake is pretty awesome for Elites and groups. Jump in, Stomp to Stun and quickly use Earthquake. Stuff just dies. Works well on bosses too!
 
Is there a performance thread? I want to tweak IQ settings so the game isn't so blurry/aliased. Seems like it would be easy to do.
 
Quoted for essential-ness. This and Elective mode must be part of the next OP! :)

Elective Mode and Enhanced Tooltips are both mentioned in the OP, at the top (under updates/news), in highlighted/bolded/underlined/italic text. Though I suppose I can make it more idiot-proof.

I haven't had time to update the OP much since I've been busy actually playing the game though! Have to update the Battletag list today first though, as it's 4-5k posts since it was last updated.
 
Anyone else feel the AH kinda ruin the game? The most fun about the game is seeing loot drops. The AH diminishes it immensely. Also, takes away the difficulty of HC since you can get access to better equipment faster or easily get replacements if you die.

Not really because it's entirely voluntary. Something that is literally optional can't ruin a pve game. PVP is another discussion entirely.
 
Anyone else feel the AH kinda ruin the game? The most fun about the game is seeing loot drops. The AH diminishes it immensely. Also, takes away the difficulty of HC since you can get access to better equipment faster or easily get replacements if you die.

yes, actually. I completely stopped collecting any loot at all (except for the legendary I got) and sell everything. I also stopped spending gold in-game on upgrading my craftspeople. I've bought almost every piece of my gear on the AH, and I'm basically unstoppable... super broken balance so far up to Act II on nightmare with a barbarian.
 
Anyone else feel the AH kinda ruin the game? The most fun about the game is seeing loot drops. The AH diminishes it immensely. Also, takes away the difficulty of HC since you can get access to better equipment faster or easily get replacements if you die.

Kind of, but as much as I've used the AH a metric ton, I've still found some absolutely crucial pieces of equipment for my Monk by myself. I'm not sure the AH ruins it. It just makes things a bit different, I guess.

The other thing is that you have to remember that equipment in this game starts on such a higher tier than D2. I feel like they ratcheted things up to 11 in D2 compared to D1 as far as loot and drops and stats on them, and now this is up to 21. So you feel like your'e getting absolutely crazy gear, but that's because you're used to D2's loot. Compared to endgame your gear isn't that crazy. It's like using a good blue item in D2.
 
Anyone else feel the AH kinda ruin the game? The most fun about the game is seeing loot drops. The AH diminishes it immensely. Also, takes away the difficulty of HC since you can get access to better equipment faster or easily get replacements if you die.

yes, and the RMAH is not even active :/

For example: My Monk with the passive "All resistances are as high as ur highest resistance", with the AH it is super easy to get a complet set of items with e.g. Fire + All Resistance.
Without the AH it would take many hours Work to get item like this, now is super easy :/
 
They probably figured people who didn't like steamrolling/pay to win wouldn't steamroll/pay to win.

Hmm, that's an interesting point you make. I tend to min/max when I play video games, and I just thought it natural to get the best gear for my barbarian. I'm not sure how I feel about the idea of artificially limiting myself to only some game systems to make up for improper balance on the dev's part; especially after so many years to tune it.
 
Anyone else feel the AH kinda ruin the game? The most fun about the game is seeing loot drops. The AH diminishes it immensely. Also, takes away the difficulty of HC since you can get access to better equipment faster or easily get replacements if you die.

I'm torn on this issue. For one, if you were playing D2 solo, you could get really lucky or unlucky and have absolutely terrible weapons going into Act II/III, and end up sucking quite a bit, forcing you to farm. I was never a fan of that. Popping on the AH for a better weapon/gear slot is fine in this situation.

But I do feel like it kind of messes with that awesome feeling of getting great drops in-game, or even quest rewards like WoW. You do quests and content in order to get better gear--or you end up buying a bunch of stuff for your level in the AH, and then everything that drops (except rares maybe) is useless to you, depending on your leveling curve.
 
The AH doesn't "ruin the game". Trading is a big part of the game since you won't get the drops you want most of the time. Beats bartering with SoJs and runes...
 
Hmm, that's an interesting point you make. I tend to min/max when I play video games, and I just thought it natural to get the best gear for my barbarian. I'm not sure how I feel about the idea of artificially limiting myself to only some game systems to make up for improper balance on the dev's part; especially after so many years to tune it.

I imagine this is probably why grouping feels a bit more challenging to me, actually. If you twink your guy up Nightmare is easy, but you're almost never going to end up in a group where everyone is doing it, so the challenge level balances out a bit.

The AH doesn't "ruin the game". Trading is a big part of the game since you won't get the drops you want most of the time. Beats bartering with SoJs and runes...

I have a feeling most people who think it's going to "wreck" the game didn't spend much time doing this. Personally I still have concerns about the economy but yeah, it's just an easier way to do what we've always done on b.net. No sitting in trade chat shouting your wares.
 
yes, and the RMAH is not even active :/

For example: My Monk with the passive "All resistances are as high as ur highest resistance", with the AH it is super easy to get a complet set of items with e.g. Fire + All Resistance.
Without the AH it would take many hours Work to get item like this, now is super easy :/


exactly!

imo they just built a "press to win" button in there now :( the whole thing that made Diablo special back then was that awesome feeling when you FINALLY found some godlike piece of loot...

nowadays you just buy it like you're buying a couple potions and call it a day...
 
I seem to recall at some point that one of the devs said they would implement something like the Diablo II ladder if they feel like they need to. That would be a good way to get past any economy issues that develop with the AH...it worked quite well for Diablo II.
 
I have a feeling most people who think it's going to "wreck" the game didn't spend much time doing this. Personally I still have concerns about the economy but yeah, it's just an easier way to do what we've always done on b.net. No sitting in trade chat shouting your wares.
Exactly. I'm wondering if anyone and especially that super derp act II nm barb ever played D2.

Just a reminder: SoJ's gave you something like 1-12 dmg on lvl 1. You went around and 1hit stuff until you were lvl 8. Then you took on your Sigon's and 1shot stuff until you got into act II. Then you took that mighty 2h unique hammer for your barb and 1shot stuff until you were at Diablo.

People need to get fkn real.
 
The Auction House is almost guaranteed to get a revamp at some point. Functionality is way too limited at the moment. You can't even sort by bid, let alone expiry time.

I absolutely understand what they're trying to avoid; people spamming the AH with questionable auctions because there is no penalty. Particularly once the RMAH goes live, this would be a problem.

But the solution they've come up with is obviously not ideal.
 
Method just killed Diablo on Inferno

shit blues dropped
KuGsj.gif
 
Anyone else feel the AH kinda ruin the game? The most fun about the game is seeing loot drops. The AH diminishes it immensely. Also, takes away the difficulty of HC since you can get access to better equipment faster or easily get replacements if you die.

Meh not really, mainly because I never ran through the game I would just get rushed, so all the items I had for my toons were high level uniques. So far on this game, regardless of their being an AH, the legendary items are WAY too expensive, which of course means I'm not going to buy them, I'll just MF to find items as good or better then those.

I can't really speak on the HC aspect though, never really gave that a try.
 
I absolutely understand what they're trying to avoid; people spamming the AH with questionable auctions because there is no penalty. Particularly once the RMAH goes live, this would be a problem.

But the solution they've come up with is obviously not ideal.

Agreed. I don't think it's that far off. Some sorting and filtering tweaks + maybe give us a few auction length choices instead of only 2 days like 48/36/24/12 hours.
 
exactly!

imo they just built a "press to win" button in there now :( the whole thing that made Diablo special back then was that awesome feeling when you FINALLY found some godlike piece of loot...

nowadays you just buy it like you're buying a couple potions and call it a day...

That's exactly how I feel about it.
 
Yes, why? Are you thinking maybe they didn't take that into account when balancing the game? hmm, seems a little, amateur/naive?

It probably was I guess. But you keep saying how you wish there was a way to up the difficulty, the solution is simple, don't ever buy from the auction house.
 
I seem to recall at some point that one of the devs said they would implement something like the Diablo II ladder if they feel like they need to. That would be a good way to get past any economy issues that develop with the AH...it worked quite well for Diablo II.

There are definitely some interesting options they could take in terms of having a ladder or something similar that achieves the same effect.

Hardcore doesn't have the Auction House issue since people will be wearing their best gear when they die, sucking items out of the economy in a way that just doesn't currently exist in softcore. They're definitely going to have to address it somehow, as there's no reason to ever destroy (via salvaging or vendoring) an item with good stats. You can always just sell it when you're done with it. Good items will exponentially build up over time unless something is done to address the issue. There are multiple ways they could go about removing good items from the economy, and I imagine we might see something patched in, at least when PvP comes, as some options are tied to that.
 
Anyone that is bitching about the AH "ruining" the game - have you guys played a barb in hell or beyond? Play the most gear dependent class in an actually difficult setting and then get back to me on how it ruins the game.
 
Anyone that is bitching about the AH "ruining" the game - have you guys played a barb in hell or beyond? Play the most gear dependent class in an actually difficult setting and then get back to me on how it ruins the game.

I'd bet most of them haven't even left Normal...
 
How many times is the topic of "AH is/isn't ruining the game" going to come up when there is no consensus? It's constantly beating a dead horse and just going on in circles.

Also I found a timed dungeon last night. How often do those come up? I wasn't able to make it in under 3 minutes :(
 
Finally beat Act 2 - (Boss stuff)
Wasn't expecting phase 2, stayed spoiler free from that - so good.
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Witch Doctoring like a pimp - Acid Cloud, Grasping, Spider Queen and Locust Swarm - Aoe DoT to the max with a Gargantuan Tank.

No idea how long this less than "ideal" build will last but it's pretty awesome and fun so far.
 
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