Diablo III |OT2| Queues Rise. Servers Fall.

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I just want them to make Toad of Hugeness not useless against bosses. Give it tongue lash damage attack or something instead of having it sit there and do nothing.

I want them to make it so I can attack the toad while it's eating to bring the enemy's health down. I love this skill, but I rarely use it, especially in groups. Completely throws off everyone's rhythm when we have to sit and wait for the toad to puke.
 
Maybe we just have to wait for the market to stabilize itself. But I still think that the offer will exceed the demand. The AH is the easiest way to acquire gear. It removes any "progression" since everything is available from the get-go.

It really killed the game for me.

Whoa, really?
 
Thats only because people dont have a good handle on what things are worth yet. If something is actually extremely powerful, it should be priced accordingly. Currently it isnt, and even if it were the buyers may not understand what makes the item good and wouldnt want to pay for it (or have the money)
With the flood of items being easily farmed from inferno I don't see prices going anywhere but down.
 
With the flood of items being easily farmed from inferno I don't see prices going anywhere but down.

And this is why Blizzard will be buffing sets and legendaries. Guaranteed. Those items being extremely rare *and* extremely attractive is the only way the RMAH will ever be a success.
 
And this is why Blizzard will be buffing sets and legendaries. Guaranteed. Those items being extremely rare *and* extremely attractive is the only way the RMAH will ever be a success.

The RMAH will be probably be used for gold. I can't see items working there. :|
 
Thats only because people dont have a good handle on what things are worth yet. If something is actually extremely powerful, it should be priced accordingly. Currently it isnt, and even if it were the buyers may not understand what makes the item good and wouldnt want to pay for it (or have the money)

I dont think that's what will happen. Gold is so easy to come by, especially when you buy gear for cheap and can sell any yellow and higher you get for 2000 plus. With only 10 slots, would you rather sell 40 yellow drops for 3000 each or have 10 items sitting unsold forever blocking you from selling more because you priced them at $12,000?
 
Around what health/dps should I be for hell?

Just finished NM, sitting at 10k HP and roughly 3k dps.

Edit: I'm a monk, if it makes a difference.
 
I dont think that's what will happen. Gold is so easy to come by, especially when you buy gear for cheap and can sell any yellow and higher you get for 2000 plus. With only 10 slots, would you rather sell 40 yellow drops for 3000 each or have 10 items sitting unsold forever blocking you from selling more because you priced them at $12,000?

Of course it will. Thats how economies work. Rare, valuable stuff gets priced accordingly. Theres a large supply of stuff but not a large supply of perfect stuff, and anyway there will never be as much supply of perfect items as There will be demand. The rest follows by definition.


Once people start theorycrafting and minmaxing, i guarantee you you will see rares and magics with perfect stat combinations selling for millions of gold
 
Thats only because people dont have a good handle on what things are worth yet. If something is actually extremely powerful, it should be priced accordingly. Currently it isnt

Or the opposite holds true as well, if everyone else is selling something at 100k, if I put it up for 50k I'm still making more of a profit then if I just sold it in game, and I'm beating everyone else.
 
ah, didn't read how the AH works. so if i bid on an item and i'm outbid, i still lose my gold? that just happened to me.
 
ah, didn't read how the AH works. so if i bid on an item and i'm outbid, i still lose my gold? that just happened to me.

Nope, it's not lost. You just need to manually send it to your stash. In the last tab, you can see which items you've won and such. You can get your money back through the same menu.
 
I just finished up nightmare, and I have enjoyed it thus far. However, I have to wonder what the hell took so long? Diablo 3 is a game that should have taken a team of 30 no more than 2 years to make. It still isn't as good as Titan Quest, and I expect Torchlight 2, Borderlands 2, PoE, and maybe Grim Dawn (if you give it a break on art for lack of team size) to be significantly better games.
 
You either remove the AH and go back to chat box trading or you fix the fundamental gameplay systems and itemization which feels like weren't designed with the AH economy in mind. Which do you fix?
 
I wish elective mode would allow you to have the same ability with a different rune on separate hotkeys. Imagine:

Witch Doctor: toss out queen spider. Toss out two medium spiders that return mana. Toss tiny leaping spiders. Spider Zerg!!

Or Toss out green and red frogs with a boss toad swallowing things.

I want to be a spider king Witch Doctor but I only get to use one kind. (leaping spiders are too insanely good to ever put away. )
 
Or the opposite holds true as well, if everyone else is selling something at 100k, if I put it up for 50k I'm still making more of a profit then if I just sold it in game, and I'm beating everyone else.

Until you see an item that has an optimal combination of stats and its selling for 10 million. 50k wont take you very far will it? But some who recognizes how valuable it is will buy it, and hell have the best item as a result.

When you start trying to do hardcore inferno, or even just inferno, this stuff will start mattering more than you think. Even with all the ah gear in the world, the best inferno runs have just been corpse runs. Wait till they patch it so corpse runs dont work anymore
 
is it just me, or does this game look a lot better with AA turned off?

I'm finding AA makes everything look too smoothed out. whereas with it of, things have lines and a certain crispness to them?


The AH is a joke. I doubled my DPS (Wiz) with just 40k gold.
Now I'm using a 2 handed crossbow. It looks stupid as fuck.

<3 Auction House. I'm doing something around that damage, so we probably have the same crossbow. lol. I've got a lot more HP than you for some reason, but you're well on the way.

and yes, Wiz with that much damage is too easy. lol
 
But its a wizard! If the class was called "Assassin" or similar, I would totally agree. ;)

Oh shit, assumed that was a DH
KuGsj.gif
 
You either remove the AH and go back to chat box trading or you fix the fundamental gameplay systems and itemization which feels like weren't designed with the AH economy in mind. Which do you fix?

Honestly. I'd remove the gold AH. It removes the excitement from finding items. In a game where loot is supposed to be what drives me, you can't give me the option to have the best for a minimum of effort.
 
Actually, the only reason LoD itemization worked at all was because of duping. Without duping itemization would've been a complete clusterfuck.

However one thing LoD did superior was having more cooler mods and having bigger effects on them. 100% to freeze is way better than 2% chance to freeze, if 100% is a little too OP than at least do double digit %s like 20%.

I remember the necro set. There were better combinations, but the cool look and the sorc skills were awesome. I spent quite some time to hunt down all the pieces ;D
 
Just beat normal mode on my DH, from the amount of times I was suddenly one shotted in act 4 I can see I am in for fun times ahead...
 
Re: AH I don't see anything but a massive plundge in prices for everything except the absolute best in slot items. The number of items is growing at a far, far greater rate than players who can use them and nothing takes items (or gems) out of the economy. Bad design.
 
Are ANY of the Toads useful in Inferno? I really like the idea of Toads as weapons but they seem so inconsistent in usefulness.

The Toad attacks other than Rain of Toads and Toad of Hugeness require you to be close to the enemies to reliably deal damage, which is frequently a death sentence on Inferno. Toad of Hugeness is terrible but Rain of Toads is at least usable, though far from ideal or even particularly good.

So basically the answer is no. You could probably make do with Rain of Toads as an attack but pretty much anything else is a non-starter.

The sad reality of the Witch Doctor is that Splinters is both the first rune you unlock and is also your best all-around offensive skill. Outside of Vision Quest builds any other primary attack is comparatively rather poor.
 
Here are some dumb ideas to fix some of the economy problems:

1) If you die in soft core, lower the max durability of an item by 10%. Also make a chance for gems to shatter.

2) Weapons that actually use the crafting items as ammo. Fire Gems out of some bow, use a dust to power some magic sword thing. This would have to be fine tuned, but would get rid of the excess commodities.

3) Make commodities worth more to vendors.
 
Re: AH I don't see anything but a massive plundge in prices for everything except the absolute best in slot items. The number of items is growing at a far, far greater rate than players who can use them and nothing takes items (or gems) out of the economy. Bad design.

Salvaging and vendoring does. Once prices of actual good items start going up, people will start salvaging the trash (assuming that some of the best in slot items can be crafted), or just vendoring them once it gets to the point that the 10k AH sale doesnt really help them get any closer to the 10m they need for some item
 
Here are some dumb ideas to fix some of the economy problems:

1) If you die in soft core, lower the max durability of an item by 10%. Also make a chance for gems to shatter.

2) Weapons that actually use the crafting items as ammo. Fire Gems out of some bow, use a dust to power some magic sword thing. This would have to be fine tuned, but would get rid of the excess commodities.

3) Make commodities worth more to vendors.

They should just make items unrepairable and break once it reaches 0. :)
 
Salvaging and vendoring does. Once prices of actual good items start going up, people will start salvaging the trash (assuming that some of the best in slot items can be crafted), or just vendoring them once it gets to the point that the 10k AH sale doesnt really help them get any closer to the 10m they need for some item

I think you are underestimating the amount of items put up on the AH. With MF, getting rares is pretty easy. And since Legendary items are outclassed by rares, I don't see the price going up.
 
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