Diablo III |OT2| Queues Rise. Servers Fall.

Status
Not open for further replies.
I was on last night when the smoke screen nerf was being rolled out. You could start a game and get a server that had been updated or get one that hadnt.

Nah, I more mean like ... how do they tell people what to change? Is there not even like a greasy napkin with "FIX SMOKESCREEN OH GOD THE DH" scrawled on it? Why is every hotfix always "Oh, right, we should've made a list of changes huh."
 
I've been playing the Starter edition and no Achievements have unlocked, I guess the same way they don't unlock when you play an XBLA demo on the 360.

But if I upgrade to the proper version, will any Achievements I've already earned be credited to my account?
 
Screenshot002.jpg
Barbs 4 Lyfe
 
What a joke this game is.

Want better gear: Go to the AH.
Want to level: Rerun "talking" quests over and over ad infinitum.

Also love the developer wisdom that it must have taken to realize that a spammable invincibility spell on the DH just might be imbalanced and get nerfed...less than a week after release. What were they beta testing?
 
Nah, I more mean like ... how do they tell people what to change? Is there not even like a greasy napkin with "FIX SMOKESCREEN OH GOD THE DH" scrawled on it? Why is every hotfix always "Oh, right, we should've made a list of changes huh."

all of it as a whole feels VERY hodge podge. it astounds me that "one of the BEST" developers is dealing with the game this way. it feels very unorganized. and im not talking about server issues. just general game direction and post game launch management.
 

"Or play the game" -- except this issue is that people are asking, "How can I play the game better?" and the responses are inevitably: "Go to the AH."

And huh? Diablo has never had talking quests.

At least in D2 you had to do boss runs or sit through cows. Not just stand around and talk to fucking npcs. What a joke.
 
They've been saying that tomorrow they should have a list of changes and they're "working" on their hotfix comminucation method. But serious though- this is total BS. For god's sake make a hotfix twitter account or something, ANYTHING, other than stealth nerfs that can get HC characters killed.
 
What a joke this game is.

Want better gear: Go to the AH.
Want to level: Rerun "talking" quests over and over ad infinitum.

The gear thing is some bizarre oversight or they just didn't expect this many people to sell things on it. For some reason.

The leveling thing, though ... it seems intentional. I mean, you can choose quests to repeat and since they don't really give drops there doesn't seem to be much reason for that kind of design besides the EXP reward. It's also probably why there's no non-EXP/Gold rewards anyway.

Also, it's more EXP but pretty much no real good loot unless the Act NM runs are done by a Level 60 with NV going. And, even then, it's just more NM loot :x
 
I'm raging so much right now, inferno butcher I keep dying from laggy hooks. I'll be like 2-3 bodywidths away and it still reels me in and kills me, had him down to under 500k health and died from being too close behind him when he charged, this is an expensive exercise in patience and willpower right now.
 
The gear thing is some bizarre oversight or they just didn't expect this many people to sell things on it. For some reason.

The leveling thing, though ... it seems intentional. I mean, you can choose quests to repeat and since they don't really give drops there doesn't seem to be much reason for that kind of design besides the EXP reward. It's also probably why there's no non-EXP/Gold rewards anyway.

Also, it's more EXP but pretty much no real good loot unless the Act NM runs are done by a Level 60 with NV going. And, even then, it's just more NM loot :x

I guess the point is: You don't need the loot if you're just pounding out the same quest over and over to level up. And once they roll out the RMAH, you won't even need gold once you get to 60 via facerolling spammable no-risk quests.

They might as well just let you buy a max level character.

Which begs the question: Do they even want people to play the game?

Edit: And I totally understand that in D2 there were ways to exploit the systems and level up. But this game hasn't even been playable for a week yet, and it's already beyond broken.
 
Which begs the question: Do they even want people to play the game?

They seem pretty indifferent on that front, honestly. There are loads more ways to exploit the game and skip content than the two you've listed.

I'm not entirely sure that's bad though. >.> Maybe I'm crazy but if people want to skip the content I'm enjoying to get to the content they think they'll enjoy, I am okay with that.
 
Eh, they'd need to do more than just revamp stats for highend stuff.

But yes, the only thing that really need changing atm is items.

If it were up to me this is what needs to be changed:

Droprates. Like seriously, I've played this game over 90 hours now, got a character in act 2 of inferno, as well as 2 alts, and I've yet to see a single set or legendary drop. I know droprates for those things are supposed to be low, but come on man, this is pretty ridiculous.

low level set items. There's hardly any set items below level 60. By the time you were done with act 1 in diablo 2, you could potentially equip probably at least 10 different sets. In diablo 3 there's only something like 3 sets total for 1-60.

Legendary/Set only affixes. Special affixes are part of what made the special items in diablo 2 just that, special. Right now they're just mediocre rares with a few set affixes. They lack interesting affixes like they had in d2.

Make legendary and set items worthwhile. While a few people apparently like the status quo in regards to where items are. Most people can agree that right now there isn't much point in using legendary and set items. The best way to fix this imo, would be to nerf magic items slighty, so their affixes can't be quite as high as rares. Keep rares as they are. But bring legendaries up to snuff, so that legendary and set items in most cases are the best choice, but still so that an exceptionally great roll on a rare can be better.

If they do this, I think diablo 3 will be a success longterm like d2 was. If they don't I think people will quickly become bored with the game, since it would be a loot based game with loot that isn't exciting to find or use.

Get out of my head. That's exactly what I'd like to see changed. I'd think it'd be pretty easy to put caps on the affixes for each loot category.
 
I want to know what people are going to do after inferno. The itemization is shallow and the game itself is monstrously dull; what's the point?
 
They seem pretty indifferent on that front, honestly. There are loads more ways to exploit the game and skip content than the two you've listed.

I'm not entirely sure that's bad though. >.>

Getting my alts to Hell faster so I can play at 60 more is better in the long run for me. This way I won't see Normal/Nightmare as this stupid roadblock.

Incidentally, with enough +EXP and a socketed +EXP% Gem, you'll probably get better EXP just killing things than running that quest over and over. Probably more fun for the person running you anyway.
 
Found my first Legendary item earlier -- some sort of unimpressive bow, so I salvaged a few teeth from it. I'm about 200 XP shy of level 27 and just completed the Betrayer of the Horadrim quest. I'm hoping I'll hit Act 3 tomorrow later today.
 
I have wanted to try the starter version for this so bad, but the damn thing keeps erroring out after downloading the installer. "Cannot connect to patch server, check your internet and try again."

How am I to know how well this runs if I can't even download the game? AGH.
 
I'm sorry about the emotional roller coaster... it's just the way I am! Sorry I can't answer everyone quite yet!
 
I want to know what people are going to do after inferno. The itemization is shallow and the game itself is monstrously dull; what's the point?

been asking myself the same question since may 15th.

All I really forsee is teh secret level and rolling diff chars...

after that who knows prolly.... expansion pack. level all chars to new cap.expansion pack. new cap. sprinkle a little pvp in. and then play the auction house for fun.

agreed that the game is overly dull though. oh well. heres to the next 12 years, ( hopefully only 6)
 

Monk
Active Skills
Fists of Thunder
Skill Rune - Quickening
Fixed an issue that was causing spirit regeneration to incorrectly trigger off critical hits from
other sources, such as Sweeping Wind

Mantra of Healing- Mantra of Healing will now correctly provide only two times the base healing effect for the first 3 seconds after activation, down from four times the base healing effect (tooltip will still show the old value)

Skill Rune - Boon of Protection
A maximum absorption amount has been set to 1000 Life. This skill will be redesigned in an upcoming patch.


Welp, droppin' that class
 
Surprising no one who played the Beta, Mac performance of Diablo 3 is still crappy.



And I'm not talking about a notebook from 2008 trying to run the game. I have a solid iMac with specs at near "Recommended" and I still have to run at 720p with everything low or off to get framerates that approach 30fps. *sigh*

I think tonight I'm going to download the Windows client & play in my Boot Camp Windows.

Does anyone have recommended settings for iMacs?
 
Does anyone have any decent Monk builds you could post? On act I hell right now but I am getting constantly destroyed by elites unless I stack my healing buffs/spells which make it a long hard grind :(.
 
I want to know what people are going to do after inferno. The itemization is shallow and the game itself is monstrously dull; what's the point?
Basically, Blizzard didn't make a game, they started a new economy--essentially a new country.

People playing the game are citizens of this new economy who paid $60 for citizenship. You will be be taxed when you use the RMAH.

The point is for you to rush to inferno, use the RMAH to gear up (remember: You rushed to inferno, so you don't have any gold or equipment, so you're forced to use the RMAH to get your gear). Now that you're geared up, you use the RMAH to sell items and make blizzard money.

If you're having fun, great.
 
Basically, Blizzard didn't make a game, they started a new economy--essentially a new country.

People playing the game are citizens of this new economy who paid $60 for citizenship. You will be be taxed when you use the RMAH.

The point is for you to rush to inferno, use the RMAH to gear up (remember: You rushed to inferno, so you don't have any gold or equipment, so you're forced to use the RMAH to get your gear). Now that you're geared up, you use the RMAH to sell items and make blizzard money.

If you're having fun, great.

Lol
 
Basically, Blizzard didn't make a game, they started a new economy--essentially a new country.

People playing the game are citizens of this new economy who paid $60 for citizenship. You will be be taxed when you use the RMAH.

The point is for you to rush to inferno, use the RMAH to gear up (remember: You rushed to inferno, so you don't have any gold or equipment, so you're forced to use the RMAH to get your gear). Now that you're geared up, you use the RMAH to sell items and make blizzard money.

If you're having fun, great.
It's diablo 2 with a more interesting economy and better gameplay. Basically the only thing missing is interesting fixed items
 
Does anyone have any decent Monk builds you could post? On act I hell right now but I am getting constantly destroyed by elites unless I stack my healing buffs/spells which make it a long hard grind :(.

Well I imagine about 90% of all Monks just got their builds eviscerated but here's what I had:

Fist of Thunder > Quickening
Sweeping Wind > Cyclone (Bladestorm is probably better overall, I just like using this as it makes my Crit% feel more relevant)
Mantra of Healing > Boon of Protection (:lol)
Mystic Ally > Air Ally
Cyclone Strike > Implosion (I group with a Wizard and WD almost exclusively)
Serenity > Ascension

I'll probably stick to FoT > Quickening for the generation and just figure things out otherwise. Guess I'll need to look for +Dodge% Gear a lot sooner than I thought I would...

Edit: Eyeballing just slotting more Spirit Regen and other ways to heal so this right now. Mantra of Conviction with Reclamation possibly if I went back to DWing with better IAS% and Life Steal but doubtful.
 
I play on my MBA at work... windows mode, everything on low and resolution at 1280x768 (Not sure about res). A lot of sacrifice but it's playable !
 
Does anyone have any decent Monk builds you could post? On act I hell right now but I am getting constantly destroyed by elites unless I stack my healing buffs/spells which make it a long hard grind :(.

Monk is currently entirely unplayable. No matter what the build. Do not bother.
 
Basically, Blizzard didn't make a game, they started a new economy--essentially a new country.

People playing the game are citizens of this new economy who paid $60 for citizenship. You will be be taxed when you use the RMAH.

The point is for you to rush to inferno, use the RMAH to gear up (remember: You rushed to inferno, so you don't have any gold or equipment, so you're forced to use the RMAH to get your gear). Now that you're geared up, you use the RMAH to sell items and make blizzard money.

If you're having fun, great.

What ? Oo
People on Inferno are sitting on millions of gold. xD
 
Well I imagine about 90% of all Monks just got their builds eviscerated but here's what I had:

Fist of Thunder > Quickening
Sweeping Wind > Cyclone (Bladestorm is probably better overall, I just like using this as it makes my Crit% feel more relevant)
Mantra of Healing > Boon of Protection (:lol)
Mystic Ally > Air Ally
Cyclone Strike > Implosion (I group with a Wizard and WD almost exclusively)
Serenity > Ascension

I'll probably stick to FoT > Quickening for the generation and just figure things out otherwise. Guess I'll need to look for +Dodge% Gear a lot sooner than I thought I would...

Edit: Eyeballing just slotting more Spirit Regen and other ways to heal so this right now. Mantra of Conviction with Reclamation possibly if I went back to DWing with better IAS% and Life Steal but doubtful.

Thanks, been trying to struggle through it since I just hit hell after the may 22 patch :(

Monk is currently entirely unplayable. No matter what the build. Do not bother.

:( :( makes me want to reroll wizard now... unless they nerf that down the road as well.
 
Status
Not open for further replies.
Top Bottom