GeneralManager
Member
When Sony releases the PS TabletShock or their next NintenSony game, I don't want to see any complaints.
The best post-Saturn dpad is actually on the Vita. I want more people to copy that.
The GCN d-pad sucked when trying to play NES games with it IMHO.This is pretty much confirmed to be my go-to pad in anything, including PC.
Nintendo doesnt screw up d-pads.
So are N fans upset that Nintendo blatantly ripped off the 360 controller. Have they lost their honor?
Can't speak for everyone, but I'm not too happy. The wii remote was a great controller, and I feel like this new one is taking steps backwards just to please lazy third parties and hardcore types.
Any word on those triggers? Analog?
Please....
Im yet to really try one. Foolishly enough both times I used a Vita I barely paid attention to it. Super glad to keep hearing this though since the launch PSP one was awful.
This Nintendo d-pad already looks good from the screenshots. Im guessing DSi XL style clicky goodness.
This is a good point. This would be a great controller for playing retro games.It may make sense in that it winds up being more friendly for traditional 2D platformers and similar, while the face buttons ARE secondary for FPSes, but I seriously hope they also introduce one with the sticks/buttons flipped around so I can have both extremes.
Nintendo would make more money selling wifi versions of the original NES and Super NES controllers (for use on any platform) than bothering with Wii U.
The best post-Saturn dpad is actually on the Vita. I want more people to copy that.
This!!!!!! Most people have no idea just how good the Vita dpad really is.
That good eh? That's good to see. Good DPads strengthen any purchase for a portable for me.
People seem to be forgetting this.
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People seem to be forgetting this.
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Yeah if Nintendo was going to rip a layout they should have ripped the Vita's design for their regular controller (with extra shoulder buttons).
This!!!!!! Most people have no idea just how good the Vita dpad really is.
Why is this "for multiplatform games" if it's just the Wii U game pad without a screen? What benefit is it to buy this besides having an extra controller for multiplayer games?
So you mean Nintendo should just stick with their CCPro design? Hmmm, I guess that would work and I wonder why they didn't kept that design.
Why is this "for multiplatform games" if it's just the Wii U game pad without a screen? What benefit is it to buy this besides having an extra controller for multiplayer games?
Um, that was exactly my point
It allows third parties to put their stuff on the Wii U without investing any extra effort to using the Wii U screen, which would probably otherwise turn some developers off
I hope they plan on packaging it with the system.
Can't speak for everyone, but I'm not too happy. The wii remote was a great controller, and I feel like this new one is taking steps backwards just to please lazy third parties and hardcore types.
Why is this "for multiplatform games" if it's just the Wii U game pad without a screen? What benefit is it to buy this besides having an extra controller for multiplayer games?
The right stick on top is interesting. At first it looks kinda dumb. But think about it. The D pad and face buttons are lined up, which is really nice for 2D games. And since face buttons are only used occasionally in dual analog games, maybe the the right stick on top will end up being really comfortable. I doubt you would be switching between the right analog stick and face buttons all the time.
I hope they plan on packaging it with the system.
It's the exact opposite for me. I just asked my cousin to try handling a 360 pad like the new pro controller and we both came to the same conclusion. Our hands have a weaker grip on the controller when we try to manipulate the D-pad and face buttons on the same level. The 360 pad's configuration actually gave us a better grip.Another thing I like about this controller is that the DPad is symmetrical with the buttons, which for me makes playing classic and arcade titles better.
Easy local multiplayer, yo.
Perhaps some multiplatform games will not make use of the Game Pad screen, so for gaming, holding the large GP serves no purpose at all, and thus this type of controller would be more appropriate
The best post-Saturn dpad is actually on the Vita. I want more people to copy that.
I'm just going to assume Nintendo knows that most multiplatform games were bought on the Xbox 360. So to make the switch over to Wii U will be less of a hassle with a similar controller.Why is this "for multiplatform games" if it's just the Wii U game pad without a screen? What benefit is it to buy this besides having an extra controller for multiplayer games?
It's just the same damn controller but without the screen in the middle. The only thing you need to "support" is the ability to not play with the screen there, and they'll have to do that for streaming gameplay to the screen instead of the TV anyway.
I get that, I am just confused for the "for multiplatform games" quote. How is this controller better suited for that the the Wii game pad?
I get that, I am just confused for the "for multiplatform games" quote. How is this controller better suited for that the the Wii game pad?
Is it really that baffling that people hold GC as the best controller? It's been an extremely popular opinion in the past and I'm sure it still is.
Not at all arguing, I support the influence and sharing of ideas for an overall better design across companies. (wow that sentence was a mouthful lol)
I get that, I am just confused for the "for multiplatform games" quote. How is this controller better suited for that the the Wii game pad?