Yah, I even have my avatar for post-RealGAF July cropped and resized... since like 4 months ago
I'm off to work but I had to skim the video for that when I read it! Indeed, the mongol hat mushroom is awesome.
But then, how come I had the most fun with an MMO since WoW's launch all these beta events without barely touching WvW? We're talking over 30 hours of gameplay that were simply magical for me.
I understand the concern (whether it's true or not) that there might not be too much post-cap content. However, saying that PvE is neglected from the get go is simply disproven by what we have already played. Of course, it is perfectly OK to dislike what PvE the game has to offer, but that's a different matter entirely.
This equates PvE players = raid players; however, if I remember correctly, a recent poll revealed than a small percentage of WoW players actually raid. I played WoW for six years, but I raided for like two months, at the start (Molten Core and Onyxia) before deciding it was not for me. Same with my GF, five years of WoW and must have raided like 3-4 times (and only because she's a competent healer and was begged to; she had and has no interest).
If this thread is any indication, raiding is not as popular as one would believe. The focus in development AWAY for raiding is nothing but good news for me; I'm frankly quite sick of seeing all post-launch development time devoted to content I haven't the slightest interest in. I understand that raid-loving players will burn through the game, get bored and leave; that's perfectly OK and I doubt they will not objectively get their 50$'s worth of content, unless they absolutely hated it, of course.
Thanasis nails it again. Raiding will always be a race for developers to add new content and players to finish it, satisfying neither raiders nor non-raiders. This is not a raiding game; nothing wrong with that, plenty of raiding games already.
Each "stack" of bleed has its separate timer. If you bleed a target with consecutive attacks, the number of stacks would first rise, then as each bleed wears off in turn, decrease with the same rhythm. Not sure if that makes sense.
... And I see Thanasis explained it better than I did.
Off to work, I'm late!