Mihael Mello Keehl
Banned
They are only children!these juniors, man...i just dont know
They are only children!these juniors, man...i just dont know
no, I'm with you
even at nine, when i first played Sonic for the Megadrive, I couldnt understand what the fuss was all about. I was like "People are comparing this to SMW?"
I just find Sonic, the world, its core gameplay completely bland and too simple
nice music though.
It was just plain annoying. The games are about speed, but the levels were part exploration/part speed segments. There was no flow, and losing rings when hitting a single enemy didn't favor exploration but rather speedrunning through the levels. I wasn't a SEGA gamer back in the nineties and have more fond memories of Mario, though.
It would have been cool if it focused on either of them, but I can't get any fun out of them.
After the Genesis titles, they abandoned clever and interesting platforming for OMGHERUNSSOFAST.
I don't think there's anyone on Sonic Team who has any idea what makes a platformer good. Generations gets praise around here, but the platforming in it is poor in the 2D sections and god-awful in 3D.
I thought the platforming in Generations was miles better than unleashed...unleashed to me was the "runsofast" you mention but generations felts slowed down (which is good)
My main issue is that Sonic is a one trick pony. Sonic runs fast, that's all it does and Sega makes games after games based on this sole gimmick. It got old a pretty long time ago for me.
My main issue is that Sonic is a one trick pony. Sonic runs fast, that's all it does and Sega makes games after games based on this sole gimmick. It got old a pretty long time ago for me.
Modern sonic sure.
The MD/CD games were rather more nuanced.
Many of the 2D sections in Colors are honestly better in design and concept than anything in the Genesis games; people put those games on a pedestal primarily due to the physics.
If Colors had been made on stronger hardware running at 60fps, with physics and control tweaked just a little more, I really think it would be hailed not just as a good Sonic game, but one of the best character action games of the last six years.
It's more cohesive and provides more of a platforming experience that people are looking for. Compared to the likes of Unleashed and Generations, it's more fixated on utilizing powerups to navigate through the levels as opposed to speeding through them. Because Colours didn't grant you boost all the time, you couldn't just hold the boost button to win because you were just limited to the amount of it you could do. And if you did it all the time, you'd screw up.I havent played Colors, but from all what I have seen and hear, it seems to be a better game than generations.
I still need redesings though.
This. Can't stand that melodrama shit. Hedgehog against mad scientist who was tearing up the environment and mining for minerals and energy. That's it. Sonic games don't need to start with a cutscene, really.SonicMegaDrive said:Oh, and I can't handle pretentious garbage in Sonic. It's a fucking colorful little kids game with happy, bouncy memorable music and dancing fucking flowers. I don't need melodramatics in my anthropomorphic children's mascot character games. Please.
The key thing here is that Sonic hasn't had a bad time with sales, just a bad time with the fans and critics. It's also that Sonic at a certain point in time was Mario's rival, neck and neck, toe to toe, mono e mono.
I think if they made a massive, S3&K-scale game on Classic Sonic's engine (with # of levels close to Colors which had around 70), that would be awesome. Too bad they're wasting their time on shit like Sonic 4.Sonic Generations Classic stages have better physics than all the 2.5 Mario games since forever so they just need to go on like this.
My issue with sonic is that I grew past 13.
Is not relevant to me anymore.
As ridiculous as it may be, I have been unable to see past the worst of the fans ever since. I have tried, and it only succeeds in depressing the heck out of me.
http://www.youtube.com/watch?v=pVI6Agm1-kYI pressed the button, but the guy didn't even answer until like 20 minutes later. Then he finally takes my order, comes skating out with the food, and he forgot the corndog! I was pissed!
My issue with sonic is that I grew past 13.
Is not relevant to me anymore.
Bring back the catchy beats!
The main issue I have is that it's just never been a very good platformer in the way that the Super Mario Brothers/World games were. The first SMB is a whole lot tighter in terms of mechanics than any Sonic game has ever been, and it came out a whole console generation before Sonic.
It's just you have to basically choose between speed or accuracy and the two just never jived imho. I've never really played through an entire 3D sonic game, but as soon as Sega started focusing on a narrative for the Sonic franchise rather than trying to make the mechanics better they completely lost me, and it doesn't seem like they've done much since to win me over.
Michael Jackson's dead, man.
The main issue I have is that it's just never been a very good platformer in the way that the Super Mario Brothers/World games were. The first SMB is a whole lot tighter in terms of mechanics than any Sonic game has ever been, and it came out a whole console generation before Sonic.
It's just you have to basically choose between speed or accuracy and the two just never jived imho. I've never really played through an entire 3D sonic game, but as soon as Sega started focusing on a narrative for the Sonic franchise rather than trying to make the mechanics better they completely lost me, and it doesn't seem like they've done much since to win me over.
My issue with sonic is that I grew past 13.
Is not relevant to me anymore.
what the fuck is a mono e mono!
http://www.neogaf.com/forum/showpost.php?p=39791926&postcount=273somebody please answer me this!
I think my french may be a bit rusty
I agree with a lot of this, actually. I may not be as harsh or blunt, but I have some of the same issues with the series that you do. That rough patch that you described with Adventure and post-Adventure up to 2006 was where I was less enthusiastic about the series in general because a lot of the stuff they employed wasn't to my liking much. I've said my piece about the story, but I didn't like the mechanics in Shadow as the game was boring and not fun to play. Heroes made me nauseous and Neo Metal Sonic... well, I didn't like how that whole thing went in general. As for Sonic 2006, it was awful.Combichristoffersen said:snip
Don't remind me. :/Combichristoffersen said:Generations was good, Unleashed's daytime levels were good, and the first Adventure was decent. 3D Sonic games can be good, but overall the old 8-bit/16-bit games are much better than 3D Sonic games. And not all 2D Sonics are good anyway, Sonic Blast, Sonic Advance 2 and 3 and Sonic Labyrinth are all bad games.
Blunt as ever, I see.Michael Jackson's dead, man.
His face is messed up
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Just give me Sonic Adventure 3