Someone made a very easy to read combo chart:
Awesome, thanks a lot! Just saved them.
This reminds me something I found out and commented with Hawkian while I wasn't approved yet for GAF; let me paste it:
It seems like the Elementalists' earth-attuned staff would be an amazing tool for setting up cross-profession combos with itself. It has two of the best, if not the two best, finisher abilities in the Elementalist's repertoire; if that wasn't enough, they're the 1 and 2 abilities, meaning extremely low cooldown for both. What's more, the 1 ability, Stoning, is a projectile ability which (unless the wiki and all build calculators are simply missing this fact), seemingly has 100% chance of triggering combos, something extremely useful and not entirely common in itself for an autoattack ability. The 2 ability, Eruption, is a Blast ability with a cooldown of 6 seconds, again one of the shortest in the Elementalist's repertoire.
While Elementalists have no Field abilities on the staff when attuned to Earth, they have plenty to choose from in other elements of that weapon: Fire, Water, Ice and Lightning. To top it all off, Projectile combos are mostly offensive, but most Blast combos (including all four of those elements) are support-oriented, adding to their already phenomenal versatility.
Awesome stuff, as always. Thanks a lot for the partial transcript as well!
The Legendary weapons sound ABSOLUTELY INSANE. A Hammer made of liquid metal that spreads into your body and turns you into a T-1000!? Holy crap! And I'm not entirely sure I got how the day/night sky swords are supposed to look, but my money is on "out of this world". As a compulsory collector of all things extravagant and unique (my favorite weapon in WoW being an axe that turns you into a undead rocker, but is otherwise useless at my level), I can tell this is going to be my game of the goddamn forever.
Orr sounds like the kind of epic experience you remember fondly ten years after the fact. I have no clue how all those inherently repeatable events will work in terms of advancing a story, but I have faith in ArenaNet and I'm sure we'll be blown away.
Also, I'm glad that people liked the WvW dungeon videos I posted. It really looks like a lot of fun.
