Felix Lighter
Member
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You can play as a guest on any server, region restriction-free, without paying a dime. This means you can play PvE, sPvP, dungeons, whatever with ANYONE, anytime, for free. Just met a new co-worker or friend who plays? In any other MMO, that means you can't play with them unless someone either pays $25 or starts a new character and abandons the friends they already have. In GW2 you just swap info and you can guest with them anytime.
The sole exception to this is World vs. World, where servers are pitted against each other for 2 weeks at a time. You simply can't let players have that much freedom for that gametype because you'd get people cheating by playing on an enemy server, or just changing servers to always play on the winning side.
GW2 actually has the most freedom to play with others of any MMO I've seen. It's just that for ONE GAMETYPE, they need to keep players more restricted than usual. Totally worth the trade off, and the only people it impacts are large communities like ours where we all want to represent together.
Yeah, it sounds reasonable. I take it, as a guest on a server, there are no restrictions beyond no WvW?