Steam Sale - Game Review Thread

Ys: Origin - 12 hours played.

Story: Decent. It's functional and does what a story is meant to do. It's a cut above most games and has some well written scenes. The characters, especially the main character if you chose to play Yuanica, can be a bit ridiculous at times but overall it works within the context of the setting.

Gameplay: Very good. Isometric 2.5D at it's best. The controls are tight and simple and the battle system isn't too complicated. The boss fights are very well designed and the enemies change often enough to keep combat fresh and interesting.

Graphics: Bad. Looks like a Nintendo DS port.

Overall: I've spent the last 6 hours today on this game. I highly recommend it. 9/10.
 
Limbo - Completed (2.5 hours)

Got this in the Humble Indie Bundle, but it's also on sale now for $2.50. Certainly not a game you'll be replaying endlessly (maybe once a year, at most), but it is an interesting and entertaining experience. The game features dark visuals, clever puzzles and many, many chances for death (avoid if you detest trial-and-error gameplay). This is a game best experienced in one sitting, with headphones in the dark, and though the story is abstract, the narrative is compelling. Certainly worth a shot if you like puzzle-platformers and artistic games.

Score: Not really useful, but let's just say 7/10.
 
Limbo - 3 hours / finished
I went into Limbo expecting a short and fun game, and that is exactly what it is. There are some puzzles that will take you a while and you'll die a lot, but it never becomes annoying. And while you can get really stuck a few times, most puzzles you'll figure out after looking at the situation for a bit before just jumping in. It's a game I've finished once and will probably never start up again, but it's worth the 2,50 for that one experience, fun puzzles and nice visual style.
 
Max Payne 3
Cons
- Trial and error gameplay starts off being tolerable, and degenerates into liquid shit after a few hours.
but the the trial and error gameplay,


You are entitled to your own opinion but what is this trial and error game play you speak of? I am 75% through the game and haven't a clue what you are talking about.
 
Either you are playing the game the game at the lowest possible settings or you've really forgotten what DS games look like.

Just show him the massive difference between Trails PSP and PC.

=========

How's Metro 2033? FPS bore me to death but this got monsters I think? Is it a challenging game?
 
just posted this on the main thread:

3kbTQ.png


one sitting

quite liked it. Mechanically it improves a lot on the original Alan Wake and that's about it, yet that alone makes the combat more enjoyable and varied. Other than that you just gotta take it as a more gamey side dish. Wasnt a fan of the conversation "system" but everything else was fine, appreciated the FMVs and Mr.Scratch was awesome.
 
Blades of Time -- I think this is a hidden gem of the steam sale. It's a Devil May Cry style slash and shooter with rewinding time mechanics. It's not as deep as DMC, but the core gameplay is solid at 60FPS and more abilities are gradually introduced. The story is terrible, but you can switch it to a foreign language so you don't have to pay attention to it. Played it for about two hours now, and if it keeps to this level of quality I think I'll be very happy with the $12 I paid for it.

I remember trying the console demo and not liking it at all. That ran at a chunky 30FPS. I think games like this really need the 60 frames to shine.
 
The Walking Dead - 3 hours played.
Let's sum this up as simply as possible:
- Heavy Rain gameplay
- Borderlands art style
- Zombies
...and it works! Obviously only the first two episodes are up but they were both surprisingly tense and despite some extremely obvious use of genre tropes in the story direction (it does not pay to have seen a million zombie films while playing this) it maintains a level of interest adventure games usually don't inspire in me.

I enjoyed having to make choices and being forced to deal with the consequences even if it did sometimes feel forced, like there should be a 'lol no' option. The stylized visuals definitely add to the experience being both attractive and easy on the gpu as well as able to pull off the disgusting wretch inducing scenes a zombie tale demands.

The puzzle solving is very adventure-lite in a Heavy Rain sense, where it's more about advancing the scene than collecting a set of obscure items to solve an obscure problem. Voice acting is good overall if not approaching cartoony at times and the game runs well on my laptop.

Overall A++ will play more when the rest comes out!
 
You are entitled to your own opinion but what is this trial and error game play you speak of? I am 75% through the game and haven't a clue what you are talking about.

It is somewhat, although the counter to that is 'be careful'.

If you don't dive around like a crazy person it's pretty manageable.
 
Sonic Generations - 34 Hours
Say what you will about Sonic's games over the last decade, but Sonic Generations is the most solid game they've produced in years. Now, that only applies to the PC version, if you can run it at a solid 60 frames per second and have a controller handy. The console versions suffer input lag, a 30fps frame cap (which isn't even consistant), and tends to be overpriced. The PC version is fun, smooth, and offers a challenging experience.

Also, there's a number of interesting mods in development, like taking the good half of Sonic Unleashed and porting it to the Generations engine, flawlessly.

Well worth $10-$15. I picked it up on launch from Green Man Gaming for $25.
 
Limbo - 2 hours played on 2 sittings.

The music and atmosphere is great. Checkpoint system done well. For the price it is asking for (2.50) you can't go wrong.

Poker Night at the Inventory - 4 hours played.
For $2.99, you get Texas Hold'em game with familiar characters with witty dialogue. Plus TF2 items to be earned! I enjoyed the time I had with it.
 
Blades of Time -- I think this is a hidden gem of the steam sale. It's a Devil May Cry style slash and shooter with rewinding time mechanics. It's not as deep as DMC, but the core gameplay is solid at 60FPS and more abilities are gradually introduced. The story is terrible, but you can switch it to a foreign language so you don't have to pay attention to it. Played it for about two hours now, and if it keeps to this level of quality I think I'll be very happy with the $12 I paid for it.

I remember trying the console demo and not liking it at all. That ran at a chunky 30FPS. I think games like this really need the 60 frames to shine.

Wait is it really decent? Wow what an 180 from the console version.
 
The Walking Dead (3 hours player)

Bought on the recommendation of a friend, and quite enjoyed the choices the game presents. The gameplay is a little janky and (even with the HUD turned on) a bit pixel-hunt friendly, but overall the dialogue and story make up for it so far. Have finished the first episode, and would definitely recommend. Also picked up the Tell Tale collection while I was at it!
 
Blades of Time -- I think this is a hidden gem of the steam sale. It's a Devil May Cry style slash and shooter with rewinding time mechanics. It's not as deep as DMC, but the core gameplay is solid at 60FPS and more abilities are gradually introduced. The story is terrible, but you can switch it to a foreign language so you don't have to pay attention to it. Played it for about two hours now, and if it keeps to this level of quality I think I'll be very happy with the $12 I paid for it.

I remember trying the console demo and not liking it at all. That ran at a chunky 30FPS. I think games like this really need the 60 frames to shine.

Just played the demo because of this and it's actually pretty fun. Will have to consider getting the LE on the last day of the sale.
 
From Dust

Played till Mission 8 and like it so far. Nothing like Populous though, which I hoped for.
Also the fiddling around with water, lava, sand and everything is fun and a pretty unused game-concept.
Good game, if it is -75% off again you should try it.
 
Whats Sins of Solar Empire:Trinity like for singleplayer? Is it a story or is basically skirmishes akin to something like Endless Space?
 
Someone buy EYE: Divine Cybermancy and review it for me :D

Its a completely Fubar. It has a lot of sweet ideas, but its incredibly unpolished, very clunky, and just doesnt flow at all. If you push through there is a good game underneath, but its really rough and I'd have a hard time recommending it to anybody, because its so hit or miss.
 
Whats Sins of Solar Empire:Trinity like for singleplayer? Is it a story or is basically skirmishes akin to something like Endless Space?

Just skirmish. Start a game in a big enough galaxy, though, and it'll last you a looong time. Feels like a campaign in that way, if you ask me.
 
Assassins Creed Brotherhood (Mac)

0 minutes played because it won't launch.

I had problems with getting AC2 to launch, too. Try and fix your permissions with Disk Utility. That might help.

Now my problem is that the controller support completely doesn't work, and the mouse and keyboard controls are kind of ass.
 
The Walking Dead - 6 hours played

I basically only bought this because I heard it was pretty good and I was in a weird mood when it was on sale. Never watching the show or reading the comics, I wasn't expecting much. I got something much better than that: a great game! The game is a little janky at times and there were some glitches, but it's still great. Realistic characters, surprisingly good dialogue(even though I feel sometimes it doesn't fit the situation), and tense atmosphere. Some of the decisions you're forced to make really mess with your head and before you know it... it's over. Only 2 episodes are out now with 3 still coming. Argh, just come out already! ):

Great game, one of (if not the) best Telltale games. A+.
 
Well, I'm kinda drunk (that kinda drunk where you feel mad articulate), and I miss being a games journalist (lol games journalism!), but I also played a sweet fuckin' game, so here's words on it!


-----


header_292x136.jpg


Noitu Love 2: Devolution

Developer: Konjak
Platform: Steam
Price: $4.99 ($2.49 during Steam sale)


In a way, Noitu Love 2: Devolution makes me kind of sad. The game is a sort of spiritual successor to Mega Drive classics like Alien Soldier
and Gunstar Heroes, packing each stage full of as much action and as many boss battles as it possibly can. But not content to merely ape its
forebears, the game also injects just enough ingenuity to give it an identity of its own, all while ratcheting up the chaos even more than its
predecessors. So, let’s be a little more clear: while Noitu Love 2 makes me sad, it’s not because the game is bad. It’s because I wish there were
more games like it.

N0PBa.png
lhQIh.png


The premise is pretty simple: you play as a ninja, and hack up hordes of robots at impossible speeds. To aid your death dealing, your
character has a dash that damages any enemies in your path, an upwards slash that’s invaluable for getting out of harm’s way, and a shield that
can block incoming projectiles. A basic toolkit, but it’s all you need. Noitu Love’s real stab at creativity is that in addition to maneuvering your
character with the keyboard, attacks are performed using an on-screen cursor that you control with the mouse. Hovering the cursor over an
enemy and mashing away at the attack button causes your character to dash over to this opponent and begin attacking, even if they happen to be
in mid-air. In practice, this allows you to literally fly through stages, slicing up foes with reckless abandon. And thanks to the razor-sharp controls
that make doing it all a breeze, it’s truly invigorating stuff.

Where Noitu Love really impresses, though, is in its boss battles. Each face-off with these monstrously huge and lavishly drawn baddies is exciting
and has some sort of creative hook to make it distinct from the rest – an impressive feat, considering that a new boss is thrown at you every three
minutes. But even when you’re not embroiled in one of these duels, the game remains thrilling and continues to toss new challenges your way at
every turn. Don’t be fooled by Noitu Love’s humble origins – the level design here is on par with action gaming’s best.

YSoh9.png
ycug4.png


If the game has a major flaw, it’s its brevity – expect to clock in at a little over an hour on the default setting. It’s also worth noting that the
“normal” difficulty is entirely too easy, particularly if you’re accustomed to the grueling challenge of yesteryear’s sidescrollers. Luckily, it’s not
a huge problem since the game also offers a “hard” mode from the start, which ups the ante significantly and is your best bet for more satisfying
slaughtering. The game also boasts a few unlockables for an extra bit of replay incentive, but even so, the fun still ends all too soon.

Ultimately, Noitu Love 2 is an action game that just gets it. It’s fast, controls like a dream, looks great, and it’s really damn fun. Anyone with
even a faint fondness for the good ol’ days of 2D actioners will revel in what this title has to offer, and its relative simplicity means it’s still
accessible for those who missed out on that era. In either case, it’s hard to imagine anyone being disappointed.

9/10

-----

Guys, it's like $2.50. It's like half the price of a cup of coffee. Fucking stop being twats and buy it.

Also, GAF needs a reviews thread where people like me can rant about how sweet some games are, and how shit everything else in the world is.
 
Asked this in the main sale thread but I don't think I got a reply. If I only get one STALKER, Thief and Total War game which game in each series should I go for?
 
For those of you who are giving games a number score, what criteria are you using in the assessment?

Is 5 a truly average game? Or is it the mystical "7 is average?"

For those using decimals, why not use a 100 point scale?
 
Asked this in the main sale thread but I don't think I got a reply. If I only get one STALKER, Thief and Total War game which game in each series should I go for?
Total War - Shogun 2. I'd say Rome but that sequel is looking pretty awesome so you might as well just wait.

Stalker - The first one (Shadow of Chernobyl) + the Stalker Complete mod. ..unless someone else can tell me if the Call of Pripyat Complete mod has pushed it over Shadow?

Thief - I can't decide between 1 and 2. Get em both, damn the price.



edit: Oh, Shogun 2 isn't included in the sale. I guess I'd go with Rome? I haven't played Medieval 2 in forever so I don't remember how it compares.
 
Total War - Shogun 2. I'd say Rome but that sequel is looking pretty awesome so you might as well just wait.

Stalker - The first one (Shadow of Chernobyl) + the Stalker Complete mod. ..unless someone else can tell me if the Call of Pripyat Complete mod has pushed it over Shadow?

Thief - I can't decide between 1 and 2. Get em both, damn the price.



edit: Oh, Shogun 2 isn't included in the sale. I guess I'd go with Rome? I haven't played Medieval 2 in forever so I don't remember how it compares.

Thanks. I went for Rome, Shadow of Chernobyl and the Thief collection. Pity that Shogun 2 didn't win the community vote.
 
For those of you who are giving games a number score, what criteria are you using in the assessment?

Is 5 a truly average game? Or is it the mystical "7 is average?"

For those using decimals, why not use a 100 point scale?

Well, I think 5 should be average. If 7 were average, then 8 would be decent, 9 would be astonishing, and 10 would be HOLY PISS SHIT.

Which is a stupid scale.
 
Dear Esther - completed in 1h 37m

One of the most beautiful games I've played in a while. Visuals were splendid (those caves, my god), the soundtrack was absolutely superb, and the symbolization really struck a nerve with me.

I played it super exhausted, so in the beginning I was dozing in and out of sleep, awaking intermittently to the serene yet lonely, bleak landscape of Dear Esther, with the sound of its soothing ocean waves and wisping winds. It almost helped enhance the immersion for me; like it put me directly in this weary traveler's shoes.
 
Saints Row: The Third - 50 minutes played

Never liked open world games like GTA, Crackdown and even the first 2 Saints Row games.
Bought because it was cheap but oh boy, how freaking fun this game is. Also looks good and runs exceptionally well. Worth the price I've paid, that's for sure.
 
Ys Origin (completed in 10 hours on normal)

I don't know why I bought this but hell most of us could probably say that about a lot of games we buy during the steam sale. But it was an ok game at best. I played as the melee character because I don't normally start off games with magic (bad choice, the game's easier with him and his story is better).

It's pretty much a typical japanese game in terms of story, characters and writing. Which means unskippable cutscenes and ungodly painful writing which is compounded by the melee character being one of those 10 year old looking girls with massive eyes and the typical shyness who has to say every one of her lines l-like t-this b-because s-she's s-so s-shy a-and i-insecure. Or she could just have a stuttering problem. And of course the mage boy is the typical Squall-like character always being an angsty asshole.

As far as gameplay goes it's a pretty standard hack and slash with minimal depth. The bosses get pretty tough in the late game sections but nothing too impossible on normal. It wasn't a completely awful purchase for $8 but I wish it was $5 or even $6 instead.

Score- 5/10
 
Splice: 3 hours

A puzzle game where the object is to split cells into a specified shape of a certain number of cells within a certain number of moves ("splices").

After the introductory levels which teach you how to use certain cells which modify the strand, either by splitting it, lengthening it, or cutting it, Splice throws all of them at you at once and the intricacy of the shape that needs to be made increases, increasing the difficulty drastically. While you have a limited number of splices you can make per level, you can rewind at any time as much as you want.

The graphics and sound are wonderful, and stick to a soft, dreamy piano background with a distinct graphical style that makes it look like you're peering through a microscope backlit by a neon light.

Overall, a great game, but the experience shifts from casual to hardcore fairly quickly. The difficulty is right on par with Spacechem's later planets, but unlike Spacechem, you can experiment with strategies without wrecking anything thanks to the rewind.
 
Beyond Good and Evil please, and please note all the PC performance (sounds, graphics, frame rate) shortcomings, does it really hinder the game play and take you out of the experience?
 
Mini-review:

Quantum Conundrum

This is basically Portal if you took out most of the humor, charm, voicework....etc etc. Basically the not gameplay stuff. Puzzles are great, and they have the twitch/timing stuff that got taken out of Portal 2 (up to you whether you like it or not), plus some platforming (hit or miss there, wish they did the Metroid Prime move of tilting the camera a bit). So yeah, as a puzzle game its really, really good. Hits that same exact feeling of figuring out a puzzle like in Portal, with good mechanics and being taught how to use your power step by step.

Now, the stuff around the game kinda brings it down. The "voice" you hear throughout the game (like in Portal) is..ok. A couple of funny lines. Not too annoying, but not something that is super engaging like GlaDos.

Music is ok. Even has an ending song related to the game (like in Portal) and thats ok too.

I played a bit offline, so I'd say my gametime is around 7/8 hours. Got stumped awhile, but thats still a great length in terms of content for a lower budget game. Graphics are great too.

In terms of story, its...ok. Not much happens narratively until the very end, where it ends on an interesting enough cliffhanger that I hope means some (small spoiler)
outdoor environments
for the next game.

Humor is....there. I mean, its funny sure, but again, doesn't hold a candle to Portal.

Basically, if you can dig a game with excellent gameplay with meh everything else, that follows the Portal template, buy it. The puzzles are great.
 
Civilization V.

Love it. Lately games have become a bit of a chore for me. Im a huge RPG guy and shooters are alright but I suppose Im growing out of the genres. I never was into turn based strategy, in fact I very much disliked the genre. But this game is a perfect mix of depth and simplicity that the first time strategy player can learn to enjoy, no, love. Im addicted, finally a game where the hard "Work" I put into is materializes into something I can be proud of. A living, growing civilization that I helped create, over a sizable period of time. Its like my new MMO, I can put hours into the game and pick up where I left off next time. Love it.
 
Here are some of my preliminary thoughts:

Max Payne - Incredible gun play, with a story that's able to keep your attention, even if it is a little bit cliche. It runs super smooth on my rig at very high settings, and the texture work is superb. Truly enjoying this one.

Clash of Heroes - Already played the hell out of it on XBLA and I'm shocked at how easy it is to get addicted all over again. Probably one of my favorite games in recent years.

Dear Esther - Beat this in one sitting and loved every second of it. The environments are the best I've ever seen, and there were times I felt more drawn into the experience than I ever have before in a video game. The story wasn't nearly as pretentious as I've been told. I now feel obligated to play Amnesia so I can justify seeing their future work in A Machine for Pigs. I am undeniably excited.

Alice - This almost feels like a relic from a past generation. Very old fashion platforming and combat, but the music, art style, and voice acting put it above and beyond. Surprisingly the game doesn't run super hot on my computer, but the FPS is a least acceptable.

My top priority is finishing Max Payne at the moment, but I think I'm going to start on The Walking Dead today.
 
Portal (4 hrs played)
I hate the sound of puzzle+first person view platforming, but I've bought the portal pack since it's dirt cheap. Finished the campaign, the puzzles get hard in the last few areas in the last 2 stages, but overall there's some clever puzzles. Getting out from different laid angle portals can sometimes be very frustrating as the camera is rotating you back into a upright position while you have to shoot another portal at somewhere and fighting with the camera.

score: 5.5 / 10

Having played through Portal over a dozen of times… You're only fighting with the camera because you want to. You don't need to fight that rotation.

Portal requires almost no "quick reactions" once you learn it. There are a couple of times where you have to time stuff right, but it isn't that hard.

It's all about puzzle solving and almost no skill once you get the hang of it. Chill while playing it and you'll enjoy it a lot more.


I felt that Portal 2 Co-op was worse with quick reactions. And the single player has deeper puzzles, don't mistake this for harder, than the first one.

I consider Portal a really relaxing game, coupled with the best humour, if you don't like it you either are playing it wrong or don't like puzzles.

Blades of Time - If you're able to figure out how this game is meant to be played, it's a really good game. It has been a while for me, but I remember that positioning during combat was really important in the beginning for example. Most bosses were easy once you figured the pattern and what you should do.
I'd say that it's not really an hack 'n slash because if you just do that you'll keep dying, it has a bit more depth to it.

The Walking Dead - Loved the atmosphere. It follows the atmosphere of the books, not the completely different one of the show. The puzzles aren't as hard as the usual Telltale games, so the game flows really well without you ever getting stuck on something for too long. So far my favorite Telltale game.

Alan Wake - If you enjoy Stephen King you have to play this. Dark atmosphere, but not an horror game. I loved the gameplay and how shooting the guns felt. This was my favorite 360 exclusive.

Alan Wake: American Nightmare - Gameplay and AI were refined. It keeps the atmosphere. It cuts a bit on the storytelling part, no dead moments. Well it is Alan Wake but more arcade-ish.
 
indigo prophecy

Finished in about 6 hours. I really enjoyed the story, early on everything makes sense but later on your love interest I don't understand how we got from point A to B. It seems like they cut out a couple of hours 2/3 through the game. but Overall I enjoyed the game, and had no idea my character becomes a bad-ass. What destroyed the game was quick-time events that lasted too long and you couldn't enjoy the scenes because your watching what buttons to press. 7.5/10

same developer as Heavy Rain and that game gets a 9/10 to me.
 
Recettear: An Item Shop's Tale - 6 hours played

Bought this because Dot got me to try the demo and just playing that for a bit made me fall in love.

You play the role of a young girl (Recette) who finds herself in a bind: her father disappeared while chasing some dragon or some such, leaving a giant debt on her head and the only way to repay it turns out to be to turn her house into an item shop with the help of a fairy (Tear).

The game is pretty cute, which might turn some off, but it is also pretty addicting. Managing the shop doesn't seem all that hard initially, but then more options start unlocking as you level up, like the ability to take orders in advance or buy items from your customers, customizing the shop to change its look etc and it starts to get trickier.
There is also the choice between buying your products to resell in your shop, or going dungeon crawling to find the merchandise, which adds some action into the mix as you take the role of an adventurer, kicking monster's asses while Recette and Tear follow you.

I only played for 6 hours and got to level 8 as an item shop owner, so there is still a lot of stuff for me to find out about the game, but so far so good and as such I'd recommend Recettear to anyone that isn't scared by cute Japanese art.
 
Here are some of my preliminary thoughts:

Max Payne - Incredible gun play, with a story that's able to keep your attention, even if it is a little bit cliche. It runs super smooth on my rig at very high settings, and the texture work is superb. Truly enjoying this one.

Dear Esther - Beat this in one sitting and loved every second of it. The environments are the best I've ever seen, and there were times I felt more drawn into the experience than I ever have before in a video game. The story wasn't nearly as pretentious as I've been told. I now feel obligated to play Amnesia so I can justify seeing their future work in A Machine for Pigs. I am undeniably excited.
Thanks for the boost about Dear Esther. I nabbed it in the daily sale, but haven't gotten around to trying it yet. Also considering Amnesia, but first things first...

This might be a dumb question, but are you talking about the original Max Payne? What's your rig exactly?
 
Trine 2 - 6 hours played

Game rocks hard. I loved the original and was initially skeptical of some of the moves removed for the Wizard, but O.M.G. What a masterpiece of a game. Much more refined gameplay and the world they created... absolutely breathtaking. What a magical creation. And if you can play it in 3D, probably my favorite use of 3D ever. Once it starts getting going, it hits a peak of creativity that's just otherworldly.
 
Also, GAF needs a reviews thread where people like me can rant about how sweet some games are, and how shit everything else in the world is.

I have been thinking about this for a long time aswell. Should be a sticky thread imo where users can post their reviews of games they just finished.

On a local messageboard here in my country that i visit regulary they have two sticky threads thats called "what are you playing now" , and "your last finished game".

I love reading reviews from others, especially on games that i never have heard of!
 
The Walking Dead -- Excellent. I really enjoyed it although it was relatively short. And it sucks I need to wait months for another 3 hours of gameplay. Oh, well though.

Killing Floor -- Steaming pile of dogdung for the most part. Teammates never communicate, game has no clear objectives. Its just shooting for the sake of shooting which isn't actually fun. Also the maps are dumb.
 
Top Bottom