Ghost of Yotei | Review Thread

I think all these hyper critical gfx whores are underestimating the fact that this game is being released in a finished state. It looks, sounds and runs really well, and has no annoying performance bugs.

I'm actually getting bored of hearing about shitty performance bugs, like with the recent Borderlands 4.
It's not either or Doom TDA has top tier graphics and literal path tracing yet it runs great on 7 year old hardware.
 
Okay, you've already discredited more than 100 analysts from trade magazines and independent technical analysts who have tested and completed the game. Now you need to present your credentials so we can compare them with international criticism. What technical experience do you have? Do you have the game? Do you work in the industry?
In a world where veilguard scored an 82 and the other world scored an 85 do you think we give any fucks about these 100 analyst?

And those are just 2 examples...

I know it's hard to understand but try a little, not everyone gives a fuck about metacritic.

I'm absolutely sure that you don't like at least 50 games in videogame history with an mc superior to 80, tell me i'm wrong...
 
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Cover art gets your hopes up in regards to character design. Gonna be a lot of unhappy campers when they boot it up.
So they'll be buying the game based on a magazine cover art and not on the numerous trailers and review videos about the game? strange people, wonder how they would have felt in the 80s/90sbuying games with (some) amazing cover art only to find that the games were 2d pixel art (we all remember the Barbarian: The Ultimate Warrior cover, if not, look it up)
 
In a world where veilguard scored an 82 and the other world scored an 85 do you think we give any fucks about these 100 analyst?

And those are just 2 examples...

I know it's hard to understand but try a little, not everyone gives a fuck about metacritic.

I'm absolutely sure that you don't like at least 50 games in videogame history with an mc superior to 80, tell me i'm wrong...
I think many have already played (and loved) Tsushima though, so why is it a stretch that its actually a good game? (as I said above)
now I'm sure if you didn't enjoy Tsushima then you probably wont enjoy this, even with its improvements
 
So they'll be buying the game based on a magazine cover art and not on the numerous trailers and review videos about the game? strange people, wonder how they would have felt in the 80s/90sbuying games with (some) amazing cover art only to find that the games were 2d pixel art (we all remember the Barbarian: The Ultimate Warrior cover, if not, look it up)
I'll take "not remotely the same thing" for 300, Alex.
 
So they'll be buying the game based on a magazine cover art and not on the numerous trailers and review videos about the game? strange people, wonder how they would have felt in the 80s/90sbuying games with (some) amazing cover art only to find that the games were 2d pixel art (we all remember the Barbarian: The Ultimate Warrior cover, if not, look it up)
I had the Barbarian poster in my room - the one with Maria Whittaker. Defo look that one up.
 
I think many have already played (and loved) Tsushima though, so why is it a stretch that its actually a good game? (as I said above)
now I'm sure if you didn't enjoy Tsushima then you probably wont enjoy this, even with its improvements
And many people think it is overrated so what is you point?

I was not talking specifically about yotei but scores in general.

Saying that 100 analyst scored the game high means nothing for many people nowadays, especially when you see some mediocre ass games getting high scores.

And you can bet the people who care about yotei scores are gonna be the same ignoring good scores for a game they don't like or made for the "wrong" console.
 
And many people think it is overrated so what is you point?

I was not talking specifically about yotei but scores in general.

Saying that 100 analyst scored the game high means nothing for many people nowadays, especially when you see some mediocre ass games getting high scores.

And you can bet the people who care about yotei scores are gonna be the same ignoring good scores for a game they don't like or made for the "wrong" console.
Very true, I agree, but there just seems to be a lot of downplaying of the reviews of Yotei in this 'review' thread, whats the point of review threads at all if we are just going to disregard the reviews because they don't align with our personal opinions (without even playing the thing)

Oh, and as for your last line, I;m pretty certain that's happening with Yotei right now never mind other games, heck, Sony in general is taking a bashing lately for absolutely no reason (the worst one being Intergalactic which looks astonishingly good if that is indeed in engine footage)
 
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Very true, I agree, but there just seems to be a lot of downplaying of the reviews of Yotei in this 'review' thread, whats the point of review threads at all if we are just going to disregard the reviews because they don't align with our personal opinions (without even playing the thing)
The downplay is probably in response to the sdf chanting the eat the crow song because they think we all care about reviews scores.

It is not the gatcha moment they think it is.

Yotei scoring good was a safer bet than hoping for a bad score.
 
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Cover art gets your hopes up in regards to character design. Gonna be a lot of unhappy campers when they boot it up.
your average famitsu reader has consumed hundreds of TV anime that look exactly like that, I don't think they'll be necessarily impressed over some nice art that is par of the course for the magazine
 
In a world where veilguard scored an 82 and the other world scored an 85 do you think we give any fucks about these 100 analyst?

And those are just 2 examples...

I know it's hard to understand but try a little, not everyone gives a fuck about metacritic.

I'm absolutely sure that you don't like at least 50 games in videogame history with an mc superior to 80, tell me i'm wrong...
Context matters, my friend.

I'm replying to a forum post where someone claims that Ghost of Tsushima had mediocre graphics on PS4, and that Yotei is even more disappointing on PS5, finishing off by calling it a AA game… And while his opinion is respectable, to me it's simply an absurd take, coming from someone judging through YouTube with little knowledge of game engines and art. I just point out that in Yotei's case, his view contradicts what more than 100 analysts and Digital Foundry have said about its technical side.

Whether someone likes a game more or less is subjective and unrelated to review scores, but the fact that Yotei has top-tier graphics and artistic design is objective.
 
Context matters, my friend.

I'm replying to a forum post where someone claims that Ghost of Tsushima had mediocre graphics on PS4, and that Yotei is even more disappointing on PS5, finishing off by calling it a AA game… And while his opinion is respectable, to me it's simply an absurd take, coming from someone judging through YouTube with little knowledge of game engines and art. I just point out that in Yotei's case, his view contradicts what more than 100 analysts and Digital Foundry have said about its technical side.

Whether someone likes a game more or less is subjective and unrelated to review scores, but the fact that Yotei has top-tier graphics and artistic design is objective.
The only thing i disagree with, is calling it AA, because it is clearly an AAA, games with worse production values are considered AAA so i don't see any reason to call yotei an AA.

BUT:


Tsushima rely heavily on his art design, technically it was probably the weakest sony open world of past gen, at best it traded blows with 3 years older horizon zero dawn with guerrilla making their first open world game ever, at best i can give you that calling the graphic mediocre is too much, it was...good but far from exceptional.

And yotei to many people with working eyes looks sensibly worse than a 3+ years old crossgen game like forbidden west while being nextgen only, not exactly something many people are willing to praise, no matter if it can look great in some parts.

People using the budget difference excuse is only a deflection to basically say the same thing in a gentler way.
 
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I didn't care for the combat either. If it is supposed to be a sword combat sim then that's fine, but I just didn't think it was very fun to play.
Yea I love the KCD games but combat is not why. It's better in #2 but still FPS melee combat has just never been great to me. It's why I appreciate that there are so many ways to outright avoid it.
 
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