Woke up early this morning and thought to myself "I'll just log on and do a vista real quick before going into work.
....
fuck"
This is going to be a long wait. I remember how it felt in the betas leading up to GW1 and how excited I was upon release, marathoning for hours with a friend and just marveling at how much fun we were having for no monthly fee, but honestly that memory is nothing compared to how much I'm looking forward to this. Even in those first few hours of GW, there were issues with the game that annoyed the crap out of me that have been completed eliminated.
This stuff might seem inconsequential to you, but I like a game more and more based on how fewer restrictions the world places on the player. In GW1, if you saw a craggy hil with some ruins carved into it that looked like it'd be easy enough for a 12-year-old to climb up, your only option was to look at it and go "well that looks nice." In GW2, you can spend an hour jumping the hell up it if you so choose, and the odds are decent you'll be legitimately rewarded for the effort. And being able to get to every race's starting area in a matter of minutes at level 1 is just music to my ears. I'm bursting with things I want to do (definitely making the trip on foot between each of the five cities) and I haven't even cleared all the hearts in the newbie areas during my time in the beta events.
I'm going to be camping back out here til release now. I doubt I'll reclaim my post-count-throne or anything (though Thanasis and I are tied for the 10 spot, woo), but expect to see me pop up quite a bit more often for the next month or so as I try to lessen the agony of the wait.
Some random thoughts:
1) Mumble makes the game seven to twelve times more fun. Use it.
2) Everyone, regardless of what characters you want to play, should spend the half hour or so it takes to make a guardian, find a hammer, and unlock the skill Banish.
3) If the Hunger Royale doesn't make it into the final game in some form I will burn the ArenaNet headquarters to the ground
4) Having now seen them all: if not a single one of the five major cities of Tyria impresses you, you lack any semblance of a heart
5) If playing this game with a gamepad appeals to you at all, I
highly recommend you give it a shot. I'd ask that the next thread (the OP?) include a link to the resources we've compiled over the months to make this easier on people. Once you get the hang of it, it really is something of a joy to experience.
Those jumping puzzles are going to annoy the hell out of me if they're required.
They are not even remotely close to required.
Nor, I should mention, is very much at all.
The nice thing is that because of downleveling, they can add content for any level bracket and it can still be experienced as intended by anyone above that level. I can see them adding additional dungeons or world events in low level areas, and they've repeatedly stated that they can tweak Dynamic Events on the fly.
I like the precedent set by Kralkatorrik and the Dragonbrand- that the dragons can singlehandedly, completely, and rapidly shape the landscape around them. I would personally have no problem with events along the lines of ArenaNet going "oh hey btw another dragon woke up!!!" 6 months after release... he goes and lands in a corner of the Grove, and suddenly even plant in that area of the Sylvari homelands turns red, hostile and poisonous for a month or something until he's driven away.