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Guild Wars 2 Launch Date announced: August 28th, 2012

Their single target damage is just a little low and related to that they don't have a ton of viable builds. One of the devs said in an interview several pages back they need some love so they'll be getting buffed before launch. Their staff is great AoE damage and they're tough as nails to kill (death shroud basically gives you a secondary health bar).

I played a sylvari necro for the entire beta 3 just about and had a blast. She's probably going to be my main alt.
Oh okay. I thought I was just bad at doing single target damage.
 
I noticed this as well. I think it's the animations for it. You just go absolutely flying through the air.
I just like pushing people off cliffs, walls, into guards, away from capture points, before they stomp an ally... The applications are endless!

And I hate people with Stability out to ruin my fun.
 
We've been keeping an eye on it. As Fluffy mentioned though, it's not very accurate. For example, Gate of Madness is only showing 4 guilds, only one of which is in that repulsive Titan Alliance. In fact, out of the 10 guilds that make up Titan, only 2 are on there; Brotherhood (on GoM) and Unlimited (who are actually listed as "undecided").

Maybe after the huge clusterfuck, they abandoned the server and alliance completely.
 
Maybe after the huge clusterfuck, they abandoned the server and alliance completely.

The Goons realized there were too many of them to roll on a single server and have split into groups going different places. TA is going to face queues wherever they are because they are simply too big and single-minded.

EDIT: so yes, they should split into half or so and run on two separate worlds.
 
Never said it wasn't. It's the Dungeon stuff that's expensive. I would imagine the cultural stuff is a mid-level gold sink for people who want to maintain a certain look. 20g a piece is pretty steep, I didn't spend any money and I think the highest I ever had was 50 silver.



"Getting our wires crossed" sounds like Asura innuendo.

Ah yeah, you're right. The new currency in GW2 vs GW1 confused me, because I was thinking silver.
 
What's the GAF EU Guild name?
Me and my 8 or so friends are planning on joining.

It's all one big guild across the both servers we choose, the only difference being what home server we are on, although we can still play with our U.S compadres by server guesting but only for PvE and sPvP. The EU server will be Gandara.
 
So what's "wrong" with the Necro? I'm planning on making one my alt.

in sPvP, there's really only one viable build (scepter/staff +condition damage)

the axe, dagger and direct damage skills as well as life leeching and minions need to be improved and I think their utility skill selection really isn't that great

e: we do great single target damage with the scepter autoattack, btw :p
 
It's all one big guild across the both servers we choose, the only difference being what home server we are on, although we can still play with our U.S compadres by server guesting but only for PvE and sPvP. The EU server will be Gandara.

Ok cool.
So what's the Guild name?
 
"Maybe after the huge clusterfuck, they abandoned the server and alliance completely."

Unlikely. It's more probable that the server list just isn't tightly maintained.
 
Looks like WoW MoP releases 9/25 (side note, for some reason I always remember that date since it's when Cliff Burton of Metallica died in the bus wreck).

PLENTY of time for GW2 to distract WoW MMO players until their release, not that there's direct competition anyway with the different business models, but you still want to maintain those that have bought the game to keep having the potential that they buy things in the gem store.
 
Pre-ordered this today, super excited. For people who played the beta and a variety of classes, did you prefer Hunter or Mesmer? Those are the classes I'm looking at most right now.
 
Looks like WoW MoP releases 9/25 (side note, for some reason I always remember that date since it's when Cliff Burton of Metallica died in the bus wreck).

PLENTY of time for GW2 to distract WoW MMO players until their release, not that there's direct competition anyway with the different business models, but you still want to maintain those that have bought the game to keep having the potential that they buy things in the gem store.

Having played the MoP Beta, I will say the main thing it has going for it is exploration and pet battles. To be honest, I see MoP being the game that gets my attention for a month (if I even get it) and GW2 to be the game I play for a long, long time just because I like the PvP in GW2 so much better.
 
People will buy GW2, play it till MoP comes out, then buy that and play it for a month (maybe 2) and then go back to GW2 because they don't have to pay anything.
 
Pre-ordered this today, super excited. For people who played the beta and a variety of classes, did you prefer Hunter or Mesmer? Those are the classes I'm looking at most right now.

This is going to be hugely subjective. I personally prefer Mesmer to any other profession, but I don't think that's the common viewpoint. The truth is, you won't know what you should play until you've tried each one.
 
Pre-ordered this today, super excited. For people who played the beta and a variety of classes, did you prefer Hunter or Mesmer? Those are the classes I'm looking at most right now.

By hunter do you mean Ranger or Theif?

Anyway just trying to clarify, but I didn't play either of those. The Warrior and Engineer ones were awesome.
 

I honestly didn't have any problems with any of the Titan Alliance guilds and players on the server. Even in the Heart of the Mist and WvWvW, the chat discussion remained mostly civil, and I ran into lots of friendly people that helped me out and answered all my questions. If it wasn't for the extremely long queues for WvWvW and the fact that many Gaffers couldn't even join because of the server population cap, I'd even vote for GAF to stay on Gate of Madness. But yeah, those two are kinda important issues.
 
I honestly didn't have any problems with any of the Titan Alliance guilds and players on the server. Even in the Heart of the Mist and WvWvW, the chat discussion remained mostly civil, and I ran into lots of friendly people that helped me out and answered all my questions. If it wasn't for the extremely long queues for WvWvW and the fact that many Gaffers couldn't even join because of the server population cap, I'd even vote for GAF to stay on Gate of Madness. But yeah, those two are kinda important issues.

Well server pops did increase on Friday and again on Saturday when they filled up again but after that point I don't think any server filled up.
 
"is there a chance they will increase the WvW population cap? 100 for each server per map seems too small"

On the official forums ArenaNet seemed pretty unsatisfied with how WvW worked out during the weekend, I'd be surprised if this wasn't a very high priority issue for them.
 
It's good he came forward and did that. It really helps protect their reputation. That said, it doesn't fix the queue situation.

Also, I love the attitude you posted this with, Tekno, as if it didn't make sense to assume it was an official endorsement given it was done in map-wide chat where everyone could see - and nothing was said at the time to refute it.
 
"is there a chance they will increase the WvW population cap? 100 for each server per map seems too small"

On the official forums ArenaNet seemed pretty unsatisfied with how WvW worked out during the weekend, I'd be surprised if this wasn't a very high priority issue for them.

I hope I don't get crucified for this, but I'm of the opinion that WvW should be multiplied into tiers of level ranges to alleviate this issue and also balance things out a bit - multiple battlefields based on the queuer's level being something like 1-14, then another set of queues/instances for levels 15-29, and then another set for levels 30-80 (since all skills are potentially unlocked at 30). This will effectively triple the WvW population potential.
 
"Also, I love the attitude you posted this with, Tekno, as if it didn't make sense to assume it was an official endorsement given it was done in map-wide chat where everyone could see - and nothing was said at the time to refute it."

I don't think it's really wise to ever assume that 2 random people you see in passing speak for several hundred.



"I hope I don't get crucified for this, but I'm of the opinion that WvW should be multiplied into tiers of level ranges to alleviate this issue and also balance things out a bit - multiple battlefields based on the queuer's level being something like 1-14, then another set of queues/instances for levels 15-29, and then another set for levels 30-80 (since all skills are potentially unlocked at 30). This will effectively triple the WvW population potential."

I don't think anyone but you wants this. ArenaNet is really pushing for levels to not matter and furthermore, letting you play with your friends as much as possible, regardless of level difference. Also, I'd wager the balance would potentially be even worse.
 
I hope I don't get crucified for this, but I'm of the opinion that WvW should be multiplied into tiers of level ranges to alleviate this issue and also balance things out a bit - multiple battlefields based on the queuer's level being something like 1-14, then another set of queues/instances for levels 15-29, and then another set for levels 30-80 (since all skills are potentially unlocked at 30). This will effectively triple the WvW population potential.

You won't be crucified, but I would never want that to happen.

I don't think it's really wise to ever assume that 2 random people you see in passing speak for several hundred.

Yes, several hundred which remained silent and condoned the behavior through their silence. If I were to publicly convey that GAF was uniformly supporting Mitt Romney for President, I'm pretty sure someone - likely hundreds - from the community would immediately refute my public statement, as it colors everyone in a false light.
 
It's good he came forward and did that. It really helps protect their reputation. That said, it doesn't fix the queue situation.

Also, I love the attitude you posted this with, Tekno, as if it didn't make sense to assume it was an official endorsement given it was done in map-wide chat where everyone could see - and nothing was said at the time to refute it.

This is what I was thinking ... it was everywhere, tons of other members saw what they were saying at the time including leaders.

Either way, don't give a shit really. All big guilds have douchebags including the larger ones I've been in. Guilds aren't always roses and cupcakes. Although I think Jira can make some sweet cupcakes to smooth over any GAF guild drama.

In fact, every guild I've been in has at least one dbag ... oh shit, it's me!!

I'm worried about the que's more than anything to be honest. I don't want to be on a dead WvWvW server where people aren't wanting to participate and I don't want to have to wait in a que.

I also wonder how finalized numbers are for server counts and such. With PVP based games that don't have "matchmaking" so to speak and are dependent on server size and participation that is a fine balance you have to walk between over crowded and under populated.
 
I didn't have a problem with the server. Every time I logged in and checked server status in the world selection option every server showed up red (full) so I doubt come launch, every other server but the one with that specific alliance won't have queues for WvW or a zillion people playing around. I did manage to get into WvW, but used my time for other things. It might have been a problem due to consolidation as well, as there were not as many server options as last time.

If you want to move away from that specific alliance that's fine by me, but if it's only due to the want of the guild to be the king of the server instead (or at least not be at the shadow of a huge alliance), I'd like to see how you can even guarantee that, especially when we have less servers and the times we were by ourselves we didn't manage to have a significant presence (other than some very specific instances taking keeps late at night) in WvW. Might as well start by stating what are the goals of the guild: having fun each in their own way, super competitive in WvW, have a huge presence in our servers in all kinds of activities? All of the above?
 
"Yes, several hundred which remained silent and condoned the behavior through their silence. If I were to publicly convey that GAF was uniformly supporting Mitt Romney for President, I'm pretty sure someone - likely hundreds - from the community would immediately refute my public statement, as it colors everyone in a false light."


Condoned it by reporting it to officers and getting them removed.
 
Condoned it by reporting it to officers and getting them removed.

Ha, doubt they were removed.

If you want to move away from that specific alliance that's fine by me, but if it's only due to the want of the guild to be the king of the server instead (or at least not be at the shadow of a huge alliance), I'd like to see how you can even guarantee that, especially when we have less servers and the times we were by ourselves we didn't manage to have a significant presence (other than some very specific instances taking keeps late at night) in WvW. Might as well start by stating what are the goals of the guild: having fun each in their own way, super competitive in WvW, have a huge presence in our servers in all kinds of activities? All of the above?

I don't think that is the goal at all honestly.

And stating a goal would be difficult. It's not a pro guild where we're going to interview people for slots but I would think many of the members take the game seriously (not in a bad way) and will want to be competitive. It's hard to speak for the whole crowd so I won't but I want to get excellent at sPVP and be a force in WvW, whether that is ALL GAF or with other guilds grouping WITH GAF remains to be seen.

Guilds that start from communities such as this and aren't aimed at a specific playstyle or recruiting for a specific purpose are always a crapshoot as to what they turn out to be.

My main goal is to play with people's company that I enjoy while getting so good at the game I will turn the tide of one servers dominance by just logging in.
 
Condoned it by reporting it to officers and getting them removed.

And why didn't anyone go in map chat and say, "Guys, shut up. That's not what we're about, and you're making us look like assholes"? In hindsight, after this apology, four days later, it's clear that they didn't condone it. But at the time? It was rational to assume that this was just the sort of behavior to expect of them.
 
I didn't have a problem with the server. Every time I logged in and checked server status in the world selection option every server showed up red (full) so I doubt come launch, every other server but the one with that specific alliance won't have queues for WvW or a zillion people playing around. I did manage to get into WvW, but used my time for other things. It might have been a problem due to consolidation as well, as there were not as many server options as last time.

If you want to move away from that specific alliance that's fine by me, but if it's only due to the want of the guild to be the king of the server instead (or at least not be at the shadow of a huge alliance), I'd like to see how you can even guarantee that, especially when we have less servers and the times we were by ourselves we didn't manage to have a significant presence (other than some very specific instances taking keeps late at night) in WvW. Might as well start by stating what are the goals of the guild: having fun each in their own way, super competitive in WvW, have a huge presence in our servers in all kinds of activities? All of the above?

We're not aiming to be the king of the server, we don't want that at all. All we want is to be able to jump into WvW when we want and not have to wait in a queue for an hour nor do we want to be on a server with an absolute monster horde alliance that will just own everything while we twiddle our thumbs. I don't think many people here want our server to win time and time again while we either did nothing to contribute towards it or so little it was insignificant. I think all of us want to have struggles and epic battles against other servers, not faceroll crap that happened this past weekend on GoM. We want to have fun, not waiting around to play nor being unable to contribute whatsoever because the entire map is steam rolled.
 
We're not aiming to be the king of the server, we don't want that at all. All we want is to be able to jump into WvW when we want and not have to wait in a queue for an hour nor do we want to be on a server with an absolute monster horde alliance that will just own everything while we twiddle our thumbs. I don't think many people here want our server to win time and time again while we either did nothing to contribute towards it or so little it was insignificant. I think all of us want to have struggles and epic battles against other servers, not faceroll crap that happened this past weekend on GoM. We want to have fun, not waiting around to play nor being unable to contribute whatsoever because the entire map is steam rolled.

Isn't this the sort of issue that will fix itself if Anet plays its cards correctly and matches servers against each other based on how those servers did previously in WvW?
 
nor do we want to be on a server with an absolute monster horde alliance that will just own everything while we twiddle our thumbs. I don't think many people here want our server to win time and time again while we either did nothing to contribute towards it or so little it was insignificant. I think all of us want to have struggles and epic battles against other servers, not faceroll crap that happened this past weekend on GoM. We want to have fun, not waiting around to play nor being unable to contribute whatsoever because the entire map is steam rolled.
Keep in mind when Worlds got matched on Saturday, we weren't facerolling anymore.

So your point was only true on day 1.
 
@Jira
Yeah, and that's fine, but how are you going to guarantee that in any other server anyway, if all of them will probably be full at launch?
That was the experience for a very busy weekend and like Lump and MrCravens are pointing out, only for the first day. But like I've said before, we also have to think long term, unless everyone is planning all of this with only the first month in mind and officers will pay for relocation every time we decide it's time to move on.

I say this because it has happened to me in other games. People just move on, and those servers that have no or very little queues at launch are the ones that end up being barren by the first year or so. And let's face it, GAF guild is not a pro guild, we are guys with a common interest playing together because we like the community, but no one is going to feel forced to play, and people will just move on. WvW might seem like the immediate problem and like I said, I have no problem with avoiding that specific alliance, but will it really be like that 2 weeks, 1 month, 6 months after launch? I want to play this game for a long time, and while people want to give ANET a lot of credit for keeping the game balanced, populations take some time to stabilize and a lot of people will leave.

Those hardcore WvWers are more of a guarantee of a healthy WvW pop some months in than a server with no queues at the very start.
 
Keep in mind when Worlds got matched on Saturday, we weren't facerolling anymore.

So your point was only true on day 1.

All I care about is being able to get in to WvW. ANET is going to add additional worlds to lessen the queues compared to this last weekend; they know stuff like that will piss people off and either have to transfer or just quit outright. It would also give the game bad press if everyone was bitching about how hard it is to play one of the most touted aspects of the game.

I would prefer to go to one with guilds that aren't so big and do distinctly focused. The fact that TA cares about nothing but WvW is a problem.
 
Isn't this the sort of issue that will fix itself if Anet plays its cards correctly and matches servers against each other based on how those servers did previously in WvW?

Hopefully. Which would suck if TA didn't plan on playing one week and everybody else jumped in and tried to win with no organization between the people playing, ha ... would be hilarious.

I don't think it's really anything to worry about, it will work itself out IMO and beta's and even the first couple weeks of retail will be a bit rough but after that should fix itself.
 
Hopefully. Which would suck if TA didn't plan on playing one week and everybody else jumped in and tried to win with no organization between the people playing, ha ... would be hilarious.

I don't think it's really anything to worry about, it will work itself out IMO and beta's and even the first couple weeks of retail will be a bit rough but after that should fix itself.

Oh oh! Can I volunteer to be the GAF War Strategist.

Edit: Or GAF Legion War Strategist Commander Bob.
 
Who is Titan Alliance, anyway? Are they from a forum?

I only really know GAF, reddit, and the goon guilds like Starfleet Dental (because I post on SA)
 
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